[overview]
**Draft Order**: Round 3 onwards
**Price Range**: 12-13 Points
**Overview**: Metagross's value comes from its Steel typing and capability to be an entry hazard setter, a strong wallbreaker, a physical tank, or a potent sweeper; it packs a movepool and the necessary bulk that foes will struggle to deal with. Metagross can make great use of a plethora of items to either bolster its damage output or increase its staying power, making it difficult to reliably prepare for. On the flip side, its rather awkward Speed tier and typing make it vulnerable to opposing offensive Pokemon and common offensive types like Dark and Ground. Metagross also struggles with slotting everything it would want into a single moveset, especially when it will be utilized for more than one role, so it appreciates support from Pokemon that can alternatively perform those tasks.
[strategy comments]
Common Roles
========
**Wallbreaker**: Metagross will leverage its high Attack stat, STAB attacks, and coverage moves to dish out damage and start weakening teams. Metagross can run a damage-boosting item such as Expert Belt, which can take advantage of its wide movepool, or Choice Band to really extrapolate its damage output. It can also use a resistance Berry to lure and revenge kill certain foes effectively.
**Offensive Utility**: Metagross has plenty of utility options to supplement its offensive playstyle. It can carry Stealth Rock to set entry hazards, Toxic to cripple incoming checks, or even Trick to disrupt a foe's gameplan.
**Agility Cleaner**: Metagross can use either Agility or Rock Polish to boost its Speed in conjunction with a damage-boosting item such as Life Orb, Expert Belt, or most commonly Weakness Policy, which will likely threaten to sweep through a team.
Common Moves
========
**Primary STAB Moves**: Bullet Punch, Iron Head, Meteor Mash, Zen Headbutt
**Setup Moves**: Agility, Rock Polish
**Utility Moves**: Stealth Rock, Trick, Protect, Toxic, Brick Break, Pursuit
**Coverage**: Earthquake, Hammer Arm, Ice Punch, Rock Slide, Thunder Punch, Grass Knot
Niche Moves
========
**Power-Up Punch**: Metagross can use Power-Up Punch to increase its damage output and chip down foes.
**Endure**: Metagross may use Endure to get an item such as Custap Berry or Weakness Policy to trigger.
**Gravity**: Metagross may bring Gravity to ground Flying-types or Levitate users that would normally escape its Ground-type coverage and boost the accuracy of some moves.
**Reflect / Light Screen**: Both Reflect and Light Screen can be ran to support the longevity of teammates or itself.
**Explosion**: Explosion gives Metagross huge burst damage and a way to keep up momentum when it otherwise may be close to being KOed. It is typically used with Choice Band or Custap Berry.
**Hidden Power**: It's hard to slot, but Hidden Power can be brought when Metagross needs emergency coverage for a particular threat that is weak to it.
Common Items
========
**Leftovers**: Increased longevity from Leftovers allows Metagross to continually switch in on threats and break them down or keep a foe in check.
**Pinch Berries**: Metagross makes excellent use of pinch Berries; its bulk means it can survive strong attacks and likely have its Berry eaten to extend its longevity.
**Damage-boosting Items**: A Choice Band is great on Metagross, increasing the damage of its STAB moves to absurd levels where it may even severely dent foes resistant to them; this works great with Bullet Punch during late-game scenarios. Life Orb or Expert Belt can boost the damage of attacks as well when the commitment of a Choice Band isn't necessary.
**Weakness Policy**: Metagross makes great use of Weakness Policy, becoming an amazing early-game wallbreaker or late-game sweeper. It is commonly used when Agility or Rock Polish is in its moveset.
**Resistance Berries**: Resistance Berries like the Shuca, Occa, and Colbur Berries can allow Metagross to survive an extra super effective hit and throw out a couple extra attacks or a chosen utility move.
**Assault Vest**: This provides Metagross some extra special bulk to help check an opposing special threat; it can then afford to utilize the full extent of its offensive movepool to help deal with such a foe.
Niche Items
========
**Choice Scarf**: Choice Scarf allows Metagross to get the jump on foes that prey on its Speed tier. It is frequently used with Trick to disrupt an opposing wall.
**Custap Berry**: Custap Berry can allow Metagross, when weakened, to get another attack or utility move in. It is typically seen with Endure to enforce the activation.
**Lum Berry**: Lum Berry allows Metagross to lure a status move or offset a secondary effect that may hinder it from fulfilling its role.
**Rocky Helmet**: This item can punish any threats that might want to gain momentum on Metagross with chip damage and put foes closer to its range of attacks.
**Light Clay**: Light Clay can be held to extend both Reflect and Light Screen, which extrapolates Metagross's bulk and supports its teammates' longevity.
Draft Strategy
========
Metagross can supplement your team with its versatility, bulk, and offensive capability. However, it isn't necessarily central to any particular draft and can get overwhelmed over the course of the game, so it will appreciate support from its teammates.
**Fast Wallbreakers**: Metagross being an excellent wallbreaker isn't enough in and of itself, as its Speed tier leaves much to be desired. Look for potent wallbreakers with great Speed tiers to pair with it, like Garchomp, Zeraora, and Mega Diancie.
**Pivots**: Metagross appreciates teammates that will invite it in without forcing it to take chip damage and compromise its bulk. Pivots like Rotom-W, Infernape, and Zapdos are great to get Metagross in reliably and allow it to make use of its wallbreaking power.
**Alternate Hazard Setters**: Metagross doesn't want to be pressured into bringing Stealth Rock to every game, so try to grab Landorus-T or Krookodile, which can set up Stealth Rock reliably and allow Metagross to run its other utility moves. Another option is Greninja, which can use Spikes to supplement entry hazard setting on a team.
Checks and Counters
========
**Physical Walls**: Physically defensive Pokemon like Uxie and Skarmory can happily switch in to keep Metagross from doing too much damage and possibly cripple it with their utility options.
**Faster Offensive Threats**: Having weaknesses to common offensive types means Metagross can be an easy target to take advantage of for some foes. Garchomp, Infernape, and Greninja can all deal massive amounts of damage to it with their strong STAB moves or threaten an OHKO with Z-Moves.
**Status**: Being burned strongly debuffs Metagross's wallbreaking power, and being paralyzed prevents it from becoming a wincon with Agility or Rock Polish. Zapdos, Serperior, and Rotom-W can all reliably inflict status on Metagross and make sure it doesn't become a major threat.
**Knock Off**: Being weak to one of the strongest moves in the game is a huge negative for Metagross, as it becomes a massive target and can struggle to recover from losing its item. Krookodile, Kartana, and Mega Mawile are all top-tier examples that regularly run Knock Off as a STAB or coverage move.
[credits]
Written by:
https://www.smogon.com/forums/members/flutterfliss.652897/
Quality checked by:
https://www.smogon.com/forums/members/odinrm.613514/
https://www.smogon.com/forums/members/techno.527276/
Grammar checked by:
https://www.smogon.com/forums/members/a-blue-banana.649096
**Draft Order**: Round 3 onwards
**Price Range**: 12-13 Points
**Overview**: Metagross's value comes from its Steel typing and capability to be an entry hazard setter, a strong wallbreaker, a physical tank, or a potent sweeper; it packs a movepool and the necessary bulk that foes will struggle to deal with. Metagross can make great use of a plethora of items to either bolster its damage output or increase its staying power, making it difficult to reliably prepare for. On the flip side, its rather awkward Speed tier and typing make it vulnerable to opposing offensive Pokemon and common offensive types like Dark and Ground. Metagross also struggles with slotting everything it would want into a single moveset, especially when it will be utilized for more than one role, so it appreciates support from Pokemon that can alternatively perform those tasks.
[strategy comments]
Common Roles
========
**Wallbreaker**: Metagross will leverage its high Attack stat, STAB attacks, and coverage moves to dish out damage and start weakening teams. Metagross can run a damage-boosting item such as Expert Belt, which can take advantage of its wide movepool, or Choice Band to really extrapolate its damage output. It can also use a resistance Berry to lure and revenge kill certain foes effectively.
**Offensive Utility**: Metagross has plenty of utility options to supplement its offensive playstyle. It can carry Stealth Rock to set entry hazards, Toxic to cripple incoming checks, or even Trick to disrupt a foe's gameplan.
**Agility Cleaner**: Metagross can use either Agility or Rock Polish to boost its Speed in conjunction with a damage-boosting item such as Life Orb, Expert Belt, or most commonly Weakness Policy, which will likely threaten to sweep through a team.
Common Moves
========
**Primary STAB Moves**: Bullet Punch, Iron Head, Meteor Mash, Zen Headbutt
**Setup Moves**: Agility, Rock Polish
**Utility Moves**: Stealth Rock, Trick, Protect, Toxic, Brick Break, Pursuit
**Coverage**: Earthquake, Hammer Arm, Ice Punch, Rock Slide, Thunder Punch, Grass Knot
Niche Moves
========
**Power-Up Punch**: Metagross can use Power-Up Punch to increase its damage output and chip down foes.
**Endure**: Metagross may use Endure to get an item such as Custap Berry or Weakness Policy to trigger.
**Gravity**: Metagross may bring Gravity to ground Flying-types or Levitate users that would normally escape its Ground-type coverage and boost the accuracy of some moves.
**Reflect / Light Screen**: Both Reflect and Light Screen can be ran to support the longevity of teammates or itself.
**Explosion**: Explosion gives Metagross huge burst damage and a way to keep up momentum when it otherwise may be close to being KOed. It is typically used with Choice Band or Custap Berry.
**Hidden Power**: It's hard to slot, but Hidden Power can be brought when Metagross needs emergency coverage for a particular threat that is weak to it.
Common Items
========
**Leftovers**: Increased longevity from Leftovers allows Metagross to continually switch in on threats and break them down or keep a foe in check.
**Pinch Berries**: Metagross makes excellent use of pinch Berries; its bulk means it can survive strong attacks and likely have its Berry eaten to extend its longevity.
**Damage-boosting Items**: A Choice Band is great on Metagross, increasing the damage of its STAB moves to absurd levels where it may even severely dent foes resistant to them; this works great with Bullet Punch during late-game scenarios. Life Orb or Expert Belt can boost the damage of attacks as well when the commitment of a Choice Band isn't necessary.
**Weakness Policy**: Metagross makes great use of Weakness Policy, becoming an amazing early-game wallbreaker or late-game sweeper. It is commonly used when Agility or Rock Polish is in its moveset.
**Resistance Berries**: Resistance Berries like the Shuca, Occa, and Colbur Berries can allow Metagross to survive an extra super effective hit and throw out a couple extra attacks or a chosen utility move.
**Assault Vest**: This provides Metagross some extra special bulk to help check an opposing special threat; it can then afford to utilize the full extent of its offensive movepool to help deal with such a foe.
Niche Items
========
**Choice Scarf**: Choice Scarf allows Metagross to get the jump on foes that prey on its Speed tier. It is frequently used with Trick to disrupt an opposing wall.
**Custap Berry**: Custap Berry can allow Metagross, when weakened, to get another attack or utility move in. It is typically seen with Endure to enforce the activation.
**Lum Berry**: Lum Berry allows Metagross to lure a status move or offset a secondary effect that may hinder it from fulfilling its role.
**Rocky Helmet**: This item can punish any threats that might want to gain momentum on Metagross with chip damage and put foes closer to its range of attacks.
**Light Clay**: Light Clay can be held to extend both Reflect and Light Screen, which extrapolates Metagross's bulk and supports its teammates' longevity.
Draft Strategy
========
Metagross can supplement your team with its versatility, bulk, and offensive capability. However, it isn't necessarily central to any particular draft and can get overwhelmed over the course of the game, so it will appreciate support from its teammates.
**Fast Wallbreakers**: Metagross being an excellent wallbreaker isn't enough in and of itself, as its Speed tier leaves much to be desired. Look for potent wallbreakers with great Speed tiers to pair with it, like Garchomp, Zeraora, and Mega Diancie.
**Pivots**: Metagross appreciates teammates that will invite it in without forcing it to take chip damage and compromise its bulk. Pivots like Rotom-W, Infernape, and Zapdos are great to get Metagross in reliably and allow it to make use of its wallbreaking power.
**Alternate Hazard Setters**: Metagross doesn't want to be pressured into bringing Stealth Rock to every game, so try to grab Landorus-T or Krookodile, which can set up Stealth Rock reliably and allow Metagross to run its other utility moves. Another option is Greninja, which can use Spikes to supplement entry hazard setting on a team.
Checks and Counters
========
**Physical Walls**: Physically defensive Pokemon like Uxie and Skarmory can happily switch in to keep Metagross from doing too much damage and possibly cripple it with their utility options.
**Faster Offensive Threats**: Having weaknesses to common offensive types means Metagross can be an easy target to take advantage of for some foes. Garchomp, Infernape, and Greninja can all deal massive amounts of damage to it with their strong STAB moves or threaten an OHKO with Z-Moves.
**Status**: Being burned strongly debuffs Metagross's wallbreaking power, and being paralyzed prevents it from becoming a wincon with Agility or Rock Polish. Zapdos, Serperior, and Rotom-W can all reliably inflict status on Metagross and make sure it doesn't become a major threat.
**Knock Off**: Being weak to one of the strongest moves in the game is a huge negative for Metagross, as it becomes a massive target and can struggle to recover from losing its item. Krookodile, Kartana, and Mega Mawile are all top-tier examples that regularly run Knock Off as a STAB or coverage move.
[credits]
Written by:
https://www.smogon.com/forums/members/flutterfliss.652897/
Quality checked by:
https://www.smogon.com/forums/members/odinrm.613514/
https://www.smogon.com/forums/members/techno.527276/
Grammar checked by:
https://www.smogon.com/forums/members/a-blue-banana.649096
Last edited: