Metagame Camomons (VR Updates #124 & Deoxys-Speed Freed #125)

Oh lord. I haven't spoken here on this forum/site in a hot minute. Let's talk about all the C-tier mons that deserve some attention or at bare minimum get mentioned again.

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This fan favorited apple loving drake will be my first cover after a long while. Now, Appletun itself is pretty bulky. It's got decent stats, and many many capabilities that can maintain its HP for long periods of time. The main issue it struggles with (along with the rest of its line), is it's rather abysmal typing, since Grass/Dragon leaves it x4 weak to Ice-type moves and pokémon (amongst its many other type weaknesses) such as Alolan Ninetales and Weavile. Thanks to this wonderful metagame, we can avoid this entirely by using its diverse move pool to its advantage.

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is a phenomenal dual typing for it, as it covers all of its former weaknesses with the catch of it now being weak to Ground and Fighting. Defensively, this typing grants neutrality to Fairy, Ice, and Dragon, while also deleting its Flying and Poison weaknesses entirely, making it much easier for Appletun to set up its defenses with Iron Defense and Substitute more freely. That way, setting Leech Seed on opposing Non-Grass-type pokémon will be much easier, and it'll become much more difficult for the opposing pokémon to get it off the field.

Appletun can also become a bulky Weather setter with
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or
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, setting up Rain for allies that can cover for it, such as any Water-typed Garchomp and Ground/Bug Gliscor.

I'm still testing to see what other uses Appletun can have, but for now it can be use as a potential wall or bulky setter.
 
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On the topic of Dragon-types, I do think Altaria should get a mention too. Quite an odd pick, I was very hesitant to review this bird due to the fact that it has appalling Attack and Special Attack stats, not that great Speed, and rather low HP, making it quite frail and undesirable for battle usage. However, it's saving graces in Cotton Guard, Dragon Dance, along with several Status and Utility moves, make it more resistant in situations that can leave it vulnerable quite quickly, and turning the tide of the game.

While
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on its own is a decent typing to have, Altaria doesn't gain any sort of merit from the typing as it can easily be taken advantage of by more prominent Ice-type users like Latios, Porygon-Z, and the dreadful Great Tusk with their Ice-type moves, without a chance to set up.
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is a amazing and viable answer to the Ice and Fairy threats it faces, and has many offensive capabilities to threaten and check Steel-typed Garganacl, Grass-typed Rillaboom, and base typing Kingambit.
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grants the same attributes while now being able to safely check most of Iron Valiants typings, Ogerpon-H, and Hoopa-U. While
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deletes Garchomp, Dragapult, and Galarian Slowking, along with all their other typings.
 
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I usually avoid covering Pokémon that have lost their viability and become harder to use or fit onto teams like Dedenne. However, Gallade is one of the only rare exceptions that can actually pull it off, thanks to its incredible offensive potential. With its powerful ability Sharpness boosting its already strong STAB moves, Gallade can carve out a significant niche for itself to hopefully see a great rise in usage.

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and
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are good and balanced typings that can pick off annoying Ground threats in the metagame like Gliscor for example, and preserve its offensive prowess while threating other pokemon for its teammates. These typings also checks numerous offesve threats like Garchomp, Baxcalibur, and Dragapult too as a bonus, making it easy for teammates to set up, since it's normally difficult to do so when the aforementioned threats are on the field.
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can offensively set the pace of the match, while also threatening Gengar, Pecharunt, and Hydreigon, who are all Special Attacking powerhouses if left unchecked. Fighting/Dark also allows more offensive play that can overwhelm foes if the Gallade in question is wearing Choice Scarf.
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pretty much does the same thing also...? The only exception to this is the fact that it can't punish Annihilape, but CAN punish Garganacl and Non-Psychic Latios, which are both BIG pluses.


Defense wise, Gallade is pretty lacking, and has to rely on its teammates to make up for it, but in this metagame, we can mitigate that slightly by giving Gallade a few typings that can grant it a little bit of leverage against pokemon who can make quick work of it.

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is a great typing that can help punish dangerous Fighting and Poison users such as Chien-Pao, Iron Hands, and Clodsire; who normally like stalling games out, therefore having this typing can be very useful, and aid it's Fairy-type teammates like Iron Valiant, Great Tusk, and Gholdengo with cleaning up the mess Gallade leaves behind. Ghost/Fighting as mention before can be considered defensive also.

I'm currently looking into more sets
 
<< B:masquerain: Masquerain:
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yxmp2w8s
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Are there values that Masquerain have in addition to better type combinations and Quiver Dance? It’s 80 Speed makes it reliant on Quiver Dance, and doesn’t have much valuable utility move except Sticky Webs and Whirlwind.

Still, I can tell this metagame proves or at least theorize that a better defensive or offensive type combination can go a long way even for most “unviable” Pokémon.
 
<< B:masquerain: Masquerain:
yxmp2w8s
hnkv5uuh
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hnkv5uuh
237r8hhu
[
yxmp2w8s
237r8hhu
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yxmp2w8s
yckj9c63
] >>

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Are there values that Masquerain have in addition to better type combinations and Quiver Dance? It’s 80 Speed makes it reliant on Quiver Dance, and doesn’t have much valuable utility move except Sticky Webs and Whirlwind.

Still, I can tell this metagame proves or at least theorize that a better defensive or offensive type combination can go a long way even for most “unviable” Pokémon.

Masquerain has been ranked mainly for 2 reasons:

  • It's one of the best Sticky Web setter being able to abuse Shadow Ball to get the
    hnkv5uuh
    type allowing it to immediatly spinblock. Intimidate is also a valuable ability for offensive teams forcing a physical mon to switch out. Stun Spore, Whirlwind and QD can prevent the opponent to mess around with Masquerain in trying to setup something.
  • If 80 Speed is definitely not ideal, it still outspeeds Dragapult at +1 which is the fastest mon in the metagame apart from Deoxys-Speed. Though a bit experimental, QD combined to a pretty decent coverage and strong moves allows Masquerain to try sweeping. Intimidate helps again in finding an opportunity to do so. This mon is surprisingly the closest Quiver Dancer from our banned Volcarona lol.
 
Masquerain has been ranked mainly for 2 reasons:

  • It's one of the best Sticky Web setter being able to abuse Shadow Ball to get the
    hnkv5uuh
    type allowing it to immediatly spinblock. Intimidate is also a valuable ability for offensive teams forcing a physical mon to switch out. Stun Spore, Whirlwind and QD can prevent the opponent to mess around with Masquerain in trying to setup something.
  • If 80 Speed is definitely not ideal, it still outspeeds Dragapult at +1 which is the fastest mon in the metagame apart from Deoxys-Speed. Though a bit experimental, QD combined to a pretty decent coverage and strong moves allows Masquerain to try sweeping. Intimidate helps again in finding an opportunity to do so. This mon is surprisingly the closest Quiver Dancer from our banned Volcarona lol.
I also want to add that Masquerain is great at wearing Phys Attackers down since Intimidate + Webs/Haze make it harder for mons to set up on it, and would rather want it dead or forced out the field, even despite the fact its bad stats making it more difficult for Masquerain to stay in for long.
 
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