Pet Mod Iron Fist - Slate 10 Results

:palpitoad:
Agree with ana's proposal. Gonna say that unless the object of a nerf is particularly interesting, my criteria for a nerf values improving the wider meta over maintaining the nerfed element's identity.

:emolga:
Could just give it another abil tbh, Idt anyone would be grieving the loss of United Party

:necrozma-ultra:
Problem with this guy to me is that it just hits too much for how difficult it is to pressure. Nearly every common gluemon is 2HKOed by Photon/DPulse/coverage or gets goobed by Knock Off. Meanwhile, only things that immediately threaten it are scarfers, the few guys that naturally outspeed it and have SE STAB, and cowboy_bandido. First group only really includes Archeops and second group is pretty awkward to fit for a lot of teams (MImp takes up Mega slot, Anarl is wierd outside HO/DH, Ninjask is just kinda powercrept atp). cowboy_bandido is only mon that both offers consistent UNecro counterplay and is easy to slot.

Easy thing to do would be to axe Knock so guys like cowboy_bandido, Celesteela, and Nedontrol can come in with much less risk. It would still have the tools to snipe even something like Nedontrol with dedicated coverage, but it's an improvement. A more drastic approach of cutting down its stats and/or taking away coverage would be a more sure-fire solution, but gutting a mon is never fun.

:chinchou:
Mon is just a bit overtuned, slight nerf to offensive stats should do the trick. Even just nerfing Spe to somewhere in the ballpark of 40–50 to get it to default to Timid should be effective, as much of what makes it hit so hard is being able to run Modest with next to no trade-off.

:porygon-z:
As with Emolga, I think giving it another ability is the way to go, current abil is a headache and isn't very interesting. Main question is whether we wanna just get out of the way and give it filler or we wanna try reworking it through the new ability. I lean to the former since meta is already very filled out and mon just doesn't have any existing identity to work off of, and second option doesn't feel right for a balance patch.

:shell bell:
Also want to bring up Shellier Bell on account of it being very very strong, up there with Lefties and Boots. Not certain whether it strictly needs nerfing, but it's a strong consideration. If we wind up nerfing it, I'd propose lowering it to 1/10 healed per proc (LO increment).
 
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ok dlu has finally convened and we came up with these changes
:sv/palpitoad:
Impalpitoad: Impalpable now only halves damage instead of giving full immunity
this makes it significantly less matchup fishy while still keeping it a decent wall

:sv/emolga:
Emolga is now repealed
with united party's full ability effect being tedious to code we felt this mon didnt really serve a purpose anymore

:sv/necrozma-ultra:
Ultra Necrozma 2 now has 97/151/97/151/97/129 stats
significant offense nerf to stop it from 2hkoing everything

:sv/chinchou:
Chinchou now has 80/1/38/45/50/66 stats
a slight offense nerf should pull its presence back a little

:sv/porygon-z:
Porygon-Z-Mega now has 85/105/85/145/110/105 and Protean as an ability
conversion-z was matchup fishy and crashed battles so we gave it something normal. hopefully it has some niche now

:shell-bell:
Shellier Bell now only heals 1/10 max HP on hit
just to match life orb dmg ig

tagging anaconja to implement
 
one more thing we forgot:

lemotic.png

Citrus Rend now doubles in power when moving first instead of only having 1.6x power
this move was a bit too nerfed, not even hitting cc level bp at best when only two middling mons learn it. this should help lemon fish and lemotic a little
 
iron fist review w1
:groudon::scovillain::roaring-moon::litleo::silvally-electric::moltres: scionicle vs v3ti :archeops::gholdengo::iron-valiant::indeedee::chinchou::cinderace:
scionicle brings sun against v3ti's ho. archeops sets up hazards but clicks taunt on the turn it gets pbladed, which seemed pretty silly as groudon's ideal set is ground stab/wisp/sr/filler anyway. evidently v3ti doesnt have enough initial power because indeedee then comes out and does barely more than half to groudon before getting pbladed into oblivion. gholdengo forces groudon out to moltres to sack but unnecessarily teras to use FOTSE when mog off wouldve likely kod anyway (252 SpA Gholdengo Mog Off vs. 252 HP / 0 SpD Groudon: 172-204 (44.7 - 53.1%) -- 28.1% chance to 2HKO). bondra revenge kills and flesh valiant comes in to revenge kill back but then reveals cc? (mystic slicer makes sacred sword do more) mega man threatens flesh valiant but chinchou avoids the 2hko thanks to Deez NUts and Just a Little Guy. scionicle sacks groudon to set sun and cleans the rest of the team with bondra. overall v3ti seemed very unprepared judging on the team both not having great initial power or priority to revenge kill other setup mons.

:nihilego::scrafty::kingler-gmax::iron-boulder::metapod::samurott-hisui: anaconja vs woo :silvally::moltres::regirock::zacian-crowned::chinchou:
furumo.png

i bring bulky offense against woo's balance and lead kingler against nedontrol to trap it while it sets sr and eventually roars me out to cowboy, who chips moltres a bit before swapping out to nihilego to catch the burn. woo reveals identity crisis zacian which transforms him into the worst mons imaginable and allows me to recover off the damage on kingler. unfortunately i forget that kingler counts as a fish which lets nedontrol burn me before it goes down.
turn 19 i kinda dropped the ball by not pursuiting the chinchou as that wouldve likely ohkod it but turn 30 was the real nail in the coffin because it crit kod me when noncrit wouldve done about 50. tbf i had put way too much speed on my metapod when it shouldve been in spd but both of these things happening cost me the game as i had no long term switchin to bug chinchou.

:scrafty::vanilluxe::kingler-gmax::metapod::silvally::hydrapple: Seito Chinchou vs Concept :necrozma-ultra::moltres::grumpig::zacian-crowned::silvally::muk:
seito brings sand balance against concept's bulky offense, leading kingler against moltres and immediately getting burned and chipped before switching to fridgile to setup sand. it volts on the zacc switchin and goes into hydralemon to ohko with specs piss on grave because concept forgot lemon hits steel se. unecro comes in to revenge kill but gets walled by fairyvally and lets it uturn to cowboy on the moltres switchin and jumpscare it with stone edge.
grumpig is able to come in and start setting up on kingler, but fridgile is able to set sand for cowboy to chip it with knock before dying to body press. evidently though it doesnt have any coverage for metapod as its forced out letting metapod chunk the unecro with uturn for fairyvally to finish it off. a uturn crit on grumpig causes concept to forfeit but the game was pretty much over at that point anyway. idk what the grumpigs last move was though because surely something like zen headbutt wouldve 1v1d metapod just fine esp if it terad
 
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iron fist review w2
zestii.png
:celesteela::muk::kingler-gmax::metapod::silvally-rock: anaconja vs scionicle :abomasnow-mega::runerigus::swoobat::munkidori::zacian-crowned:
magnegiri.png

i bring stall against scionicle's snow offense. i bring out grimace and immediately get forced out to celesteela by a possible specs volt switch. they go into bart and click eat my shorts which does only half while i just fail to kill with wario picross (unfortunate). i then go to metapod and uturn back into celesteela to grab some lefties healing but get trapped by magnegiri; however its best move against me is draco which only does 30.
it volts to abomasnow who i scout out with grimace before going to kingler to force it out. magnegiri comes in to spin the rocks i just set as i go into metapod to wall, however this happens:

Turn 15​

scionicle withdrew Magnegiri!
scionicle sent out Runerigus!

僕は可憐な少女にはなれない used U-turn!
It's not very effective...
(The opposing Runerigus lost 7% of its health!)
[The opposing Runerigus's Wandering Spirit]
[The opposing Runerigus's Grassy Surge]
[僕は可憐な少女にはなれない's Wandering Spirit]
The opposing Runerigus swapped Abilities with its target!
The opposing Runerigus is switched out with the Eject Button!

scionicle withdrew Runerigus!
scionicle sent out Zacian (Zacian-Crowned)!

Turn 16​

僕は可憐な少女にはなれない used U-turn!
It's not very effective...
(The opposing Zacian lost 5% of its health!)
(僕は可憐な少女にはなれない is being withdrawn...)

The opposing Zacian used Pursuit!
(僕は可憐な少女にはなれない lost 21% of its health!)
[僕は可憐な少女にはなれない's Wandering Spirit]
[僕は可憐な少女にはなれない's Stall]
[The opposing Zacian's Wandering Spirit]
僕は可憐な少女にはなれない swapped Abilities with its target!
The opposing Zacian restored HP using its Shellier Bell!
so scionicle found a way to swap stall off the zacian to leverage its speed, which was totally unheard of. i go into zestii to threaten with juice wave but it teras bug to boost its atk. then i go into grimace to ignore the boosts but promptly get flinched by dib, forcing me into kingler. luckily carcinization does its magic again allowing me to drastically decrease its offensive presence and eventually force it out with toxic. however magnegiri comes in and ohkos with a crit volt (unlucky, but not too important at that point).
i force the bart out with metapod and get some more lefties healing with celesteela and chipping the magnegiri to death without it spinning my rocks away. rune burns my metapod and promptly gets ohkod by giga drain, and celesteela gets another leech seed kill on zacc.
this gives a free switch to abomasnow who poses a problem with sd+recover. i core on the sd, and then expecting size difference to ko i sack the grimace only for scionicle to recover. i go into rockvally and tera bug, but abomasnow switches out to bart and gets 2hkod. with all of scionicle's momentum lost im able to finish the game off with celesteela.
absolutely crazy game that scionicle wouldve probably won if they had coverage for kingler


:ludicolo::runerigus::sunflora::enamorus-therian::gholdengo::archeops: JoltSmash vs Miyoko :vanilluxe::gholdengo:
anarlvet.png
:linoone::klinklang::indeedee:
jolt brings graveyard offense against miyoko's veil ho and leads gholdengo against indeedee (if he wanted to counterlead against fridgile archeops was probably a better play). it shadow balls for only 60 and almost gets killed by psychic in return, and then gets blocked by dragoone next turn. jolt goes to set up graveyard as sunflora gets twaved (?) and then miyoko sets snow over it right afterward. archeops comes in to threaten fridgile out but not before it sets rocks and then walls with richard petty. unfortunately richard petty can only do 80 to rune before getting kod by eq. fridgile comes back in to set veil and finish off the rune, then sacks itself to archeops to bring in anarlvet to clean half the team before getting owned by enam-t. indeedee comes back to clean the rest.
jolt had a maybe interesting thing with monster mash rune but probably went too hard on the graveyard idea so got matchup fished by snow warning

:cinderace::moltres::chinchou:
nedontrol.png
:silvally-water::scrafty: Seito Chinchou vs Frailty33 :iron-boulder::abomasnow-mega::indeedee::swoobat::iron-crown::silvally-dragon:
seito brings balance against frail's snow offense. chinchou leads against iron clown and volts off to moltres to mega it, but molt takes some chip from pie blast + volt switch which gives frail the turns to go into boulder and force it out to set sr. unfortunately seito just goes watervally and defogs the hazards immediately and then swaps to chinchou who does 50 to the dragonvally and then volts out of the abomasnow back to moltres.
frail, not knowing that moltres is likely physdef, attacks to only do 37 and get crippled with burn. they go to indeedee to threaten it with decoy anvil but it only does 66 and moltres ohkos with 4x se uturn to chinchou. frail goes to iron clown to resist volt and does a lucky crit to watervally putting it in range of a 2hko, forcing chinchou to come back and eat a pie blast; however nedontrol handily walls by teraing bug to take a paltry 20 from tachyon and set rocks.
boulder switches on a chinchou volt and gets promptly pursuited by cowboy as it tries to reception away (frail didnt realize iron fist was natdex-based). abomasnow comes in and reveals an interesting tech focus blast which takes down the cinderace along with eq, but that allows moltres to come in and get a free roost. after a relative stalemate between swooliobat and nedontrol, iron clown gets a switch on moltres but only does 37 with pie blast and gets hit into get silly range, and then gets voltblocked by chinchou who finishes it off, sealing the game.
while frail was a good sport they clearly were unprepared to play the meta and seito's better knowledge won them the game.
 
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iron fist review w3
:basculin-blue-striped::rotom-heat::impidimp::silcoon::starmie::silvally-electric: Seito Chinchou vs scionicle
anarlvet.png
nedontrol.png
zestii.png
:kingler-gmax::metapod::solgaleo:
seito brings... whatever this team is vs scionicle's semi dh team, sending out imp for an early mega and chip into nedontrol. they bring in starmie to threaten nedontrol out but it teras bug and burns both starmie and silcoon (which i assume was because seito didnt know silcoon is a fish).
taking advantage of the burn scionicle attempts to sd on anarlvet but immediately gets one-two punched by imp before sending out kingler to force it out to basculin, who helps kingler get an extra token when dipping. however nedontrol gets toxicd when switching out which might making facing starmie a little harder (though metapod also handles starmie fine). metapod forces out basculin to microwave, who reveals that this team is intended to abuse fishing terrain and fish hook to pursuit trap everything.
it uturns into nedontrol, which is a strange choice given microwave could easily click a fire move, but it volt switches instead into imp to chip it down with evil uturn. seito brings out silvally to defog which lets nedontrol switch in and critburn the incoming basculin (would microwave not be a better switchin here?) scionicle immediately resets the terrain and after some pivoting allows nedontrol to die after setting rocks again, which get defogged pretty easily later.
at turn 23 sigma rice lion finally comes in to set a clangorous soul, helping it take an incinerate from microwave easily and then surprising it with hp ground ohkoing it. it takes down silcoon and basculin with boomburst before getting forced out by imp. kingler forces imp out and dips into zestii, who transforms into ndm with psynoise and takes hard hits from imp and starmie to ko the latter.
from here, seito has to slowly chip the metapod to death with fake out + eviluturn so lemonvally can kill kingler; however, they fail to take the speed boost from spin into account and the imp dies, ending the game.
fishing terrain + fish hook is an undiscovered archetype and fairly interesting on paper, but the fact that it gets cteamed by one of the best meta glues metapod makes it super inconsistent as seen here. imp allowed seito to stay in the game as long as they did though

scrubby.png
:moltres:
nedontrol.png
:hydrapple::swoobat:
collachet.png
anaconja vs JoltSmash :chinchou::jellicent:
fudgesaur.png
nedontrol.png
:archeops::vanilluxe:
i bring bulky balance against jolt's trump card team, leading hydrapple to immediately ohko fishing zombie (maybe jolt forgot lemon is se against water). fridgile forces me out into nedontrol as it starts trump carding. i figure jurassic feast will force it out but it only does 30 so i set rocks and leave to collachet and mach punch but it doesnt kill either (in retrospect i probably shouldve calced that). archeops forces me out to moltres as jolt does a double into nedontrol, which i mega and burn and then uturn to my own nedontrol. it sets sr as i switch out to collachet (in retrospect i couldve gone to molt again and uturned on a jurassic feast into collachet).
jolt switches to chinchou and takes a paltry 26 thanks to just a little guy and i assume def evs. i knock the deez nuts but get burned, and chinchou clicks rest forcing me out. i use the sleep turns to defog with swooliobat before going to hydralemon, which forces jolt to sack fridgile.
moment of truth: fudgesaur comes in to click the 220 bp balatro blast, but i tera bug and ohko it back. at this point the game is over as i setup scrubby to (almost) clean the rest of the team.
trump card is theoretically super powerful thanks to balatro blast but while jolt was able to get quite a few hits on me itd be really difficult for the team to succeed against more offensive teams since you have to spend so many turns doing almost nothing. also balatro blast being resisted by bug means you have to try really hard to get the bp up because everything can just tera to resist you

:necrozma-ultra::zacian-crowned::revavroom::sableye::metapod:
zestii.png
crow crumbs vs woo
nedontrol.png
daiyakuza.png
:chinchou:
drliberty.png
:kingler-gmax:
everhl.png

crow crumbs brings balance against woo's dh team. they lead defensive zacian against nedontrol and click stone axe as nedontrol switches to kingler. presumably it can help force it out with carcinization but its actually not that abil so woo wastes a turn. it reveals that its sd kingler, which is questionable as seen when crow just sets 3 spikes on it and then switches to zestii to force it out.
nedontrol takes a ton of hazard dmg and loses its lefties as it clicks sr and leaves to everhal to try to close combat the zacc (idek if that wouldve killed at 57%) but crow predicts it and goes to jableye to poison it as it zekrom kicks into outrage. however jableye lives this and phazes it out before getting kod by chinchou.
metapod forces the chinchou out but woo makes a weird choice of sacking nedontrol when keeping it alive wouldve let daiyakuza have guaranteed crits and +10 bp on its stab. it also uses sd, which is equally questionable when it would take two turns to actually do more damage than it is unboosted. this allows metapod to spin and spam seed bomb, forcing woo to tera the daiyakuza.
crow sacks zacc and revenges with mario kart, which gives woo a turn to get kingler in and promptly get forced out again by zestii, sacking the chinchou in the process. dr liberty kills zestii but is killed in turn by tera metapod, and necrozma cleans up the rest.
what mainly killed woo was the lack of hazard control (i wouldve hoped to see court change on daiyakuza but it was not the case) but also a reliance on slow wallbreakers who are easily pressured offensively. it was pretty surprising that they didnt add anarlvet as that wouldve been a great speed control option that can apply big pressure esp with a madness counter boost
 
:ludicolo::absol::groudon::rayquaza::sableye::iron-valiant: crow crumbs vs Concept :archeops::scrafty::metapod::moltres:
anarlvet.png
:necrozma-ultra:

crow loads hoenn bo into concept's balance. hoenn is in a weird place due to the lack of mesh between the users and abusers - you have absol and to a lesser extent ludicolo to abuse either power or speed in ludicolo's case, but the rest of the mons are kind of a tossup. you have kind of a defensive core in jableye/silcoon/swampert/cascoon/groudon and kind of offensive options in ninjask/rayquaza/kyogre/grumpig, but their coverages just dont mix very well, plus absol feels pretty locked to endgame sweeping since its like gambit but without the defensive value or useful tera.
anyway crow leads jableye into moltres and taking almost half from flamethrower (probably defensive molt against physdef jab), activating eject and going into valiant. i question eject button here because while it seems interesting to catch weak uturns and whatnot i dont really see how crow's team can capitalize off of that, since valiant/ray/absol all need setup to be super threatening. moltres switches into metapod while valiant megas and clicks stone edge, which is an interesting choice, since aqua cutter while not hitting 4x is 100% accurate while also chipping idk annoying stuff like runerigus.
either way stone edge does peanuts so crow switches to groudon, who is also eject? and then crow switches back to valiant?? but then reveals the incredible blazeball tech to ko the metapod (wouldnt it kill without needing sun though?). concept attempts to revenge it with polt but misses so it dies also (surely iron head was a safe click). unecro comes in to revenge and crow predicts photon only to have jableye die to ep instead.
groudon forces the unecro out to molt and crow doubles to rayquaza, which i realize kind of sticks out like a sore thumb. hoenn team has no reliable token setters and air lock would shut down whatever utility groudon has in sun (though tbf it doesnt help ray that much). it reveals its bon appetit so basically no ability, but surprises the molt with tbolt as moltres replies with wisp before swapping back to unecro. crow makes a dubious decision to tera bug here (based on photon damage, draco wouldve definitely ohkod), but luckily concept clicked photon likely predicting valiant so crow gets the ohko instead.
at this point it looks pretty set for crow: sack the rayquaza, send in the valiant and clean up along with absol if needed. however concept has other ideas as they keep the rayquaza alive to send in smelmetal and set rocks on the groudon switchin. crow doubles back to rayquaza on the molt switchin but gets walled by smelmetal again and dies. valiant trades with blazeball (did it not have sacred sword?) which gives crow a free switch to hoenn lover ludicolo, a strange move if assuming absol had a coverage move for dark types it could be able to ohko cowboy or moltres. it clicks clangsoul and promptly gets exploded by jab. crow then sends in groudon which is just a free invitation for molt to come in on the pblades and wisp on the incoming absol, which seals their fate.
this was a very confusing game because crow despite making some weird plays shouldve been set to win but then chose the worst line to play so instantly lost.

:zapdos::metapod::kingler-gmax::runerigus::hydrapple::revavroom: scionicle vs woo :archeops::moltres::chinchou::metapod::zacian-crowned::nihilego:
scionicle brings balance against woo's bulky offense. woo has very standard stuff while scionicle as expected has some heat in zapdos, who has never seen use before or during pmpl but might have some use in doubling sr damage with just the birds.
scionicle leads mariokart against chinchou and immediately is forced out to hydralemon as chinchou volts out to nihilego. runerigus takes its stab and sets rocks on it as metapod comes in, which zapdos can wall and toxic it as it spins the rocks away. metapod uturns to archeops as zapdos volts to mariokart, but overpredicts a molt switch and clicks rock slide which lets archeops set rocks and spikes and toxic the rune before dying to an eq.
chinchou forces it out to hydra and clicks ice beam which does a not insignificant amount. predicting a lemon stab, chinchou teras bug while hydra clicks fickle beam but fails the all out attack and only does 22. this forces scionicle to go to kingler to bait a volt allowing hydra to heal up, and after pivoting around lures chinchou with zapdos to tera bug and ko it with hurricane (with just the birds fixing the low roll). zapdos is then promptly revenged by zacian.
mario kart comes in to revenge and comes dangerously close to 2hkoing the moltres but the mega makes it narrowly escape getting kod (252 Atk Choice Band Gorilla Tactics Metagross Meteor Mash vs. 248 HP / 252+ Def Moltres: 84-100 (21.7 - 25.8%) -- 18.8% chance to OHKO). however what i think was weird was scionicle staying in and spamming mash instead of going to hydra to soak an inevitable wisp, which mariokart eats instead and becomes crippled.
scionicle finally goes into hydra and clicks fickle but fails the vibe check again and only does 21 to the incoming metapod. they go rune to block the spin and then to their own metapod to take a seed bomb, then reveal its an offensive metapod set with megahorn... only to miss and allow woo's metapod to spin, allowing moltres to come in unpunished.
scionicle sacks their kingler to bring rune, which im unsure of bc again hydra should be able to take hits just fine. ig they wanted a turn to set rocks? scionicle is able to keep rocks up and force metapod out by spamming rune teleport and mariokart uturn, but is unable to take on POG zacc and nihilego and loses.
i think what made scionicle lose was partially the team - keeping sr up with the spinblocker being weak to the best spinner in the tier is naturally gonna be tough, but letting mariokart get burned really screwed up the position because that was the main progress maker. also this is why you should probably run blazing torque on it

:tangela::zacian-crowned::throh::munkidori::silvally-rock::kingler-gmax: anaconja vs Seito Chinchou :chinchou::cinderace::metapod::moltres::muk:
anarlvet.png

i bring bulky balance against an extremely standard looking balance from seito. i lead kingler and immediately get forced out to tangette by chinchou as it volts into moltres, who megas and burns the rockvally. it then promptly explodes because i outspeed and rock multiattack it.
chinchou forces me out to tangette again to click ice beam which only does 33, forcing it to volt as i try to knock but get afflicted with Box of One Dozen Starving, Crazed Weasels, a solid tech. it pshots on my rockvally to bring in cinderace who immediately uturns back into grimace. i threaten to carcinize it with kingler to mega and set sr, getting the metapod in and letting me get a free switch to zacc and click cedge.
grimace comes in and predicting that i get threatened by eq (in gterrain) clicks stanky leg to try to catch tangette. however i am indeed scared of eq (forgetting that it gets weakened in gterrain) and throw out my fattest physdef mon so kinglermega blocks stanky leg. remembering that fact i go back to zacc to take a paltry 19 from eq, and thanks to shellier bell im able to stay in even on unweakened eq and force it out with salt cure.
metapod attempts to spin the spikes but i just spam cedge while recovering my hp back, but i relent when grimace comes back in to eq and set rocks again on metapod. i knock its boots while it spins, and at this point i think "i should knock this turn to catch the chinchou" and then promptly forget and click sr anyway as chinchou comes in. oops
i do the same dance between tangette and pidown for a bit as seito tries to make some progress with chinchou and cinderace until i go zacc on grimace and click cedge yet again as metapod comes in and takes sr dmg. it spins as usual but i reveal my tech rainbow feather which nets the ko even at -1.
we go back to the chinchou-grimace-cinderace pivot until i get bart in and uturn on the nedontrol to kingler as it sets rocks. i set my own rocks on the chinchou switchin and make the ice beam to knock its dn, which basically seals the game. with half of the offensive voltturn core seito cant make meaningful progress as i sack kingler to cinderace and then chip it to death with mortal spin, then kill the rest of the team with all the hazards.
fwiw idt seitos team was really bad it was just the standard tanny stuff ive seen a lot so i prepped well for it. the knock turn felt real powerful though
 
idt i have the mental fortitude to keep doing these reviews sorry im just gonna dump my teams and shoutout people
:nihilego::scrafty::kingler-gmax::decidueye::metapod::silvally-dragon:
:nihilego::scrafty::kingler-gmax::iron-boulder::metapod::raboot:
nihilego.png
scrafty.png
kingler-gmax.png
ironboulder.png
metapod.png
samurott-hisui.png

光輪普遍化 (Nihilego) @ Shellier Bell
Ability: Toxic Chain
Tera Type: Bug
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Sludge Bomb
- Wario Picross Puzzle 4G
- Lemon Acid
- Volt Switch

潛在危機 (cowboy_bandido) @ Choice Band
Ability: River Thief
Tera Type: Bug
EVs: 252 Atk / 132 SpD / 124 Spe
Adamant Nature
- Knock Off
- Close Combat
- Poison Jab
- Pursuit

無罪之人 (Kingler-Mega) @ Kinglerite
Ability: Carcinization
Tera Type: ???
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Fishing Minigame
- Knock Off
- Recover
- Fish and Dip

FaithEnlightenment (Iron Boulder) @ Heavy-Duty Boots
Ability: Quark Drive
Tera Type: Bug
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Mighty Cleave
- Close Combat
- Stealth Rock
- Chilly Reception

殉道之人 (Metapod) @ Heavy-Duty Boots
Ability: Grassy Surge
Tera Type: Bug
EVs: 248 HP / 44 SpD / 216 Spe
Timid Nature
- U-turn
- Giga Drain
- Rapid Spin
- Synthesis

裁決日 (Samurott-Sinnoh) @ Heavy-Duty Boots
Ability: Sharpness
Tera Type: Bug
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fire Lash
- Ceaseless Edge
- Encore
- Campfire
1753079136385.png

so coming into this i kinda hyperfocused on what woo made in if (impmega and ghold) so i loaded kingler and metapod (who happen to be very meta anyway). if you didnt guess by the title this team used to be built around nihilego sylveon before pmpl but i didnt like sylveon much after skeptic got subbed so now its cowboy to pursuit trap silvallies. boulder is a fast speed control that also sets rocks and resets weather for any funny business, and the last slot was just a roll for offensive mon. i went with samurott in the end to set spikes and make use of the random tokens i got from kingler. game went pear shaped bc i evd the metapod to outspeed base 115 but thats wholly unnecessary and just made me lose to ice beam chinchou (if i didnt get crit by a pump though i wouldve still won :tatsuorange:)
:swoobat::hydrapple::pyroar::rotom-heat::metapod::chi-yu:
:magikarp::hydrapple::muk::runerigus::metapod::chi-yu:
:celesteela::muk::kingler-gmax::metapod::chi-yu:
celesteela.png
kingler-gmax.png
metapod.png
silvally-rock.png

第三の心臓 (Zestii) @ Heavy-Duty Boots
Ability: Lemon Squeezy
Tera Type: Bug
EVs: 248 HP / 252 Def / 8 Spe
Bold Nature
IVs: 0 Atk
- Juice Wave
- Scald
- Recover
- Calm Mind

蛍はいなかった (Celesteela) @ Leftovers
Ability: Levitate
Tera Type: Bug
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Core Enforcer
- Wario Picross Puzzle 4G
- Leech Seed
- Protect

メサイア (Grimace) @ Heavy-Duty Boots
Ability: Socially Unaware
Tera Type: Bug
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Stanky Leg
- Incinerate
- Toxic Spikes
- Milk Drink

彗星になれたなら (Kingler-Mega) @ Kinglerite
Ability: Carcinization
Tera Type: Stellar
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Fishing Minigame
- Toxic
- Stealth Rock
- Recover

僕は可憐な少女にはなれない (Metapod) @ Heavy-Duty Boots
Ability: Grassy Surge
Tera Type: Bug
EVs: 248 HP / 8 Def / 252 SpD
Sassy Nature
- U-turn
- Giga Drain
- Rapid Spin
- Synthesis

運命 (Silvally-Rock) @ Rock Memory
Ability: RKS System
Tera Type: Bug
EVs: 252 HP / 248 SpD / 8 Spe
Careful Nature
- Multi-Attack
- Lemon Bash
- Roost
- Roar
1753079068780.png

(note: he never did...)
i was really nervous facing daves bc theyre always up to something so i wanted anti-cheese and anti-chinchou (that mons p broke). so i started with swooliobat bc unaware + reception to beat both setup and weather but found that swoolio is really hard to build with so i settled on zestii for the free heal bell. i also swapped hydra to celesteela as a mon less weak to rocks and a useful hazard resistance. muk and kingler blanket wall most things physically while metapod and rockvally handle the special side. idk im running out of things to say here
scionicle indeed brought some crazy shit but i managed to win so ig it did its job lol
moltres.png
hydrapple.png
swoobat.png
collachet.png

The Calling (Scrubby) @ Flame Orb
Ability: Quick Feet
Tera Type: Bug
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Hydro Pump
- Dark Pulse
- Ice Beam
- Nasty Plot

The Pressure (Moltres-Mega) @ Moltresite
Ability: Flame Body
Tera Type: Bug
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Flamethrower
- Will-O-Wisp
- Roost
- U-turn

Monody (Nedontrol) @ Leftovers
Ability: Bon Appetit
Tera Type: Bug
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Jurassic Feast
- Stealth Rock
- Protect
- Throw Em' A Mug

We Won't Be Alone (Hydralemon) @ Choice Specs
Ability: Regenerator
Tera Type: Bug
EVs: 172 HP / 252 SpA / 84 Spe
Modest Nature
IVs: 0 Atk
- Piss on Grave
- Draco Meteor
- Swift Squirt
- Fickle Beam

All I See (Swooliobat) @ Heavy-Duty Boots
Ability: Unaware
Tera Type: Bug
EVs: 248 HP / 252 Def / 8 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Air Slash
- Defog
- Roost
- Chilly Reception

Words (Collachet) @ Shellier Bell
Ability: Intimidate
Tera Type: Stellar
EVs: 204 HP / 252 Atk / 52 Spe
Adamant Nature
- Diamond Hatchet
- Knock Off
- Stanky Leg
- Mach Punch
1753079005940.png

the previous week scionicle asked me to add scrubby so i figured why not build around it. to alleviate its chip i added moltmega and supported it with hydralemon who can break down waters and steels for it. nedontrol blankets special attackers, collachet kinda checks physical attackers with molt, and swooliobat was a last minute edit for the same reasons as w2. didnt matter much though
game was smooth, they brought trump card so nedontrol was able to handle it p easily
zacian-crowned.png
throh.png
munkidori.png
silvally-rock.png
kingler-gmax.png

激白 (Tangette-Eternal) @ Assault Vest
Ability: Growth Veil
Tera Type: Bug
EVs: 248 HP / 8 Def / 252 SpD
Sassy Nature
- Giga Drain
- Moonblast
- Knock Off
- Hidden Power [Rock]

煩悩遊戯 (Zacian-Crowned) @ Shellier Bell
Ability: Stall
Tera Type: Bug
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Ceaseless Edge
- Salt Cure
- Nature's Madness
- Rainbow Feather

十中八九 (Pidown) @ Heavy-Duty Boots
Ability: Guts
Tera Type: Bug
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Low Kick
- Mortal Spin
- Circle Throw
- Recover

劣等上等 (Bart) @ Heavy-Duty Boots
Ability: Regenerator
Tera Type: Bug
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Eat My Shorts!
- Mog Off
- Toxic
- U-turn

サイサキ (Silvally-Rock) @ Rock Memory
Ability: RKS System
Tera Type: Bug
EVs: 252 HP / 120 SpA / 136 Spe
Modest Nature
- Multi-Attack
- Flamethrower
- Nasty Plot
- Roost

SAIREN (Kingler-Mega) @ Kinglerite
Ability: Carcinization
Tera Type: Stellar
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Liquidation
- Knock Off
- Stealth Rock
- Recover
1753078988001.png

knowing tanny i figured seito would bring some super standard balance with nedontrol, metapod, maybe molt, maybe chinchou, etc. so tangette walls chinchou, zacian lures metapod and ohkos it with rainbow feather, and rockvally is evd to outspeed 0 spe moltmega. the rest of the mons basically fill out as intended, i wanted to try bart out bc shrouded blows eat my shorts is pretty cool and it looked like it could stallbreak quite well.
seito brought basically exactly what i expected (minus the cinderace), so all my tech was able to work. say gg
:feebas::rotom-heat::magikarp::swampert-mega::gulpin::metapod:
:feebas::shinx::rotom-heat::metapod::moltres::nihilego:
feebas.png
shinx.png
jellicent.png
metapod.png
moltres.png
nihilego.png

Random Encounter (Feebas) @ Deez NUts
Ability: Adaptability
Happiness: 0
Tera Type: Bug
EVs: 228 HP / 252 Atk / 28 Spe
Adamant Nature
- Splash
- Waterfall
- Frustration
- Substitute

I Feel Alive (Shinx-Fishing) @ Deez NUts
Ability: Fishercat
Shiny: Yes
Tera Type: Bug
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Wild Charge
- Fishing Minigame
- Fire Fang
- Volt Switch

Come Inside (Fishing Zombie) @ Many Fishing Tokens
Ability: Damp
Tera Type: Bug
EVs: 248 HP / 252 Def / 8 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Surf
- Fish Processing
- Recover
- Fish and Dip

Don't Care (Metapod) @ Heavy-Duty Boots
Ability: Grassy Surge
Tera Type: Bug
EVs: 248 HP / 224 SpD / 36 Spe
Calm Nature
- U-turn
- Giga Drain
- Rapid Spin
- Synthesis

Feel This Way (Moltres-Mega) @ Moltresite
Ability: Magic Bounce
Tera Type: Stellar
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Flamethrower
- Will-O-Wisp
- Roost
- Fish and Dip

ForgetTheRealWorld (Nihilego) @ Shellier Bell
Ability: Toxic Chain
Tera Type: Bug
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Wario Picross Puzzle 4G
- Lemon Acid
- Stealth Rock
- Volt Switch
1753078963354.png

this is the mu fish. i made this partially bc i wanted to fulfill gekos "team with ronald reagan" thing, partially bc its a mechanic that no one has used yet, and partially bc its hilarious when it works. shinx is a decent token generator and an almost good attacker (give it like 5 atk and it pops off probably), fishing zombie is a good token generator and defensive pivot, metapod/molt complete the fwg defensive core, nihilego offensively sets sr, and feebas of course abuses all the tokens.
i basically dicked around to make sure i didnt have too many hazards on my side and then raced to 12 tokens and after that just ended the game real easily
:cinderace::chinchou::impidimp::silvally-fairy:
:cinderace::chinchou::kingler-gmax::silvally-fairy:
:cinderace::chinchou::kingler-gmax::carnivine:
cinderace.png
chinchou.png
kingler-gmax.png
carnivine.png
nedontrol.png
metapod.png

PYRITE (Cinderace) @ Shoe
Ability: Libero
Tera Type: Bug
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pyro Ball
- High Jump Kick
- Court Change
- U-turn

DAWNSEEKER (Chinchou) @ Deez NUts
Ability: Volt Absorb
Tera Type: Bug
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Hydro Pump
- Ice Beam
- Thunderbolt
- Volt Switch

DEEPNESS (Kingler-Mega) @ Kinglerite
Ability: Carcinization
Tera Type: Stellar
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Stealth Rock
- Knock Off
- Recover
- Fish and Dip

SPECTRUM (Carnivine-IF) @ Shellier Bell
Ability: Zesty
Tera Type: Bug
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Wild Hunt
- Lethal Hug
- Home Run
- Swords Dance

WILD SCALES (Nedontrol) @ Baseball
Ability: Bon Appetit
Tera Type: Bug
EVs: 248 HP / 8 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Jurassic Feast
- Rest
- Recycle
- Throw Em' A Mug

LEAD SEAL (Metapod) @ Heavy-Duty Boots
Ability: Grassy Surge
Tera Type: Bug
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
- U-turn
- Giga Drain
- Synthesis
- Rapid Spin
1753079106616.png

so based on their previous weeks i saw a lot of spike stack zacc so i figured cinderace with court change was a good idea, and then stole the chinchou idea from tanny lol. i liked the idea of the baseball nedontrol especially with zestii but in testing mug doesnt actually heal enough to be practical so i just went metapod instead. tanny questioned the lack of offensive power and i had fairyvally to check unecro but found out nedontrol walled anyway so i went the big tech CARNIVINE. home run does numbers with baseball and zesty so i thought it was a cool tech. kinglers there too
so crow brought a really wacky team but baseball tech worked out great and carnivine pulled out kos i didnt know existed so incredible work the team put out
dracolition.png
tylerthecreator.png
daiyakuza.png
grumpig.png
sunfloragrave.png
enamorus-therian.png

Dracolition @ Iron Fist
Ability: Intimidate
Tera Type: Stellar
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
IVs: 0 Spe
- Drain Punch
- Close Combat
- Earthquake
- Bulk Up

Tyler the Creator @ Life Orb
Ability: Fruity Bars
Tera Type: Bug
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Boomburst
- Earth Power
- Fiery Dance
- Trick Room

Daiyakuza @ Heavy-Duty Boots
Ability: What the Sigma
Tera Type: Bug
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
IVs: 0 Spe
- Goomba Stomp
- Trick Room
- Court Change
- Parting Shot

Grumpig @ Colbur Berry
Ability: Thick Fat
Tera Type: Bug
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Psychic Noise
- Recover
- Trick Room
- Springy Fist

Sunflora-Grave @ bonerockorsomethingidfk
Ability: Zombies on Your Lawn
Tera Type: Bug
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Shadow Ball
- Fire Blast
- Earth Power
- Teleport

Enamorus-Therian @ Shellier Bell
Ability: Fashion icon
Tera Type: Bug
EVs: 248 HP / 252 SpA / 8 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Springtide Storm
- Earth Power
- Focus Blast
- Calm Mind
1753079570284.png

since the week was decided i felt like running some dumb shit so heres a random tr team. it did well

finally shoutouts
BP Dwagon earthflax EeveeGirl1380 eldids Jojen Turn Up despite being benched you were plenty fun to talk with in game discussion channels (even when you didnt know what was happening). thanks for being here
Peum thanks for being a good support for rarre, i hope you check out vape more if you liked it
Leroipolux1 PixelBob Akira Princess Autumn thank you (and sorry) for playing bc. it was a hellish experience but its over now and you can think of it as character building together :tymp:
rarre feen you were a killer builder and pilot together, love how rarre would just name a teamcomp and then build it and then feen would just win with it
Fragmented thanks for supporting me in if especially w2. im sorry for what ppl say about bc and i hope you dont blame yourself too much for what they say, i can offer my help in balancing the tier if you want
Tanny89k Clas JoltSmash HydreigonTheChild zxgzxg thanks for the support in playoffs (and throughout the other weeks in the case of tanny), it helped a lot
Paulluxx bald
FlamPoke your cookery is insane, i wouldve never considered any of the uu mons but you showed me the light for some of them. maybe ill resurrect fe just so you can add your desired mons to the tier
Ineros incredible run, you kept saying you play wack and whatever but 5-1 says otherwise. also the liecore spam is insane bro just cant stop winning
ihbst phenomenal support, you played a part in basically all of the tiers (besides mr). best retain i could ask for
TTK 6-0 speaks for itself. i didnt give much support which is unfortunate but in w1 when you asked for the stall team ran twice in w1 already, ran with it, and won in a situation where i fully expected a loss, i knew i got someone different. thanks for being the best and cheapest player in the tier
LOOR i know how it feels to be the player who loses the critical game bc that was me last pmpl. dont blame yourself that much, mistakes like those happen and you are a great player regardless
Beaf Cultist i cant thank you enough for the draft support. putting in the effort to contact basically every player in the pool and make a spreadsheet for all of it is insane work and led to us getting this cracked team in the first place.

lastly i wanted to dedicate a bit to my cat who passed away a couple weeks ago. it was a sudden illness and while i was able to visit him during his last day (he lived at my moms house) it really crushed me that i finally did after 7 months in these circumstances.
1753081249603.png
1753081486597.png

1753081504359.png
1753081517297.png


he is survived by his brother
1753081802163.png
i swore to myself a pretty absurd commitment to win this league for him to break the gourg curse but of course it happened again (i hope youre happy Gekokeso). and its frustrating of course getting stuck for the fourth time but really i had a blast building all the tiers and unleashing birbsmart bot on 20 unknowing users and just interacting with new people ive never met before. its not about the destination and all that ig. but next year well really get them
 
Last edited:
now for a more analytical look into the metagame
Code:
+ ---- + ------------------ + ---- + ------- + ------- +
| Rank | Pokemon            | Use  | Usage % |  Win %  |
+ ---- + ------------------ + ---- + ------- + ------- +
| 1    | Metapod            |   12 |  33.33% |  75.00% |
| 1    | Silvally           |   12 |  33.33% |  41.67% |
| 3    | Kingler            |   10 |  27.78% |  60.00% |
| 3    | Zacian-Crowned     |   10 |  27.78% |  40.00% |
| 5    | Moltres            |    9 |  25.00% |  66.67% |
| 5    | Nedontrol          |    9 |  25.00% |  44.44% |
| 5    | Chinchou           |    9 |  25.00% |  44.44% |
| 8    | Archeops           |    6 |  16.67% |  33.33% |
| 8    | Necrozma-Ultra 2   |    6 |  16.67% |  33.33% |
| 10   | cowboy_bandido     |    5 |  13.89% |  80.00% |
| 10   | Gholdengo          |    5 |  13.89% |  20.00% |
| 10   | Swooliobat         |    5 |  13.89% |  20.00% |
| 13   | Nihilego           |    4 |  11.11% |  75.00% |
| 13   | Zestii             |    4 |  11.11% |  75.00% |
| 13   | Cinderace          |    4 |  11.11% |  50.00% |
| 13   | Grimace            |    4 |  11.11% |  25.00% |
| 17   | Fridgile           |    3 |   8.33% |  66.67% |
| 17   | Hydralemon         |    3 |   8.33% |  66.67% |
| 17   | Enamorus-Therian   |    3 |   8.33% |  66.67% |
| 17   | Dragoone           |    3 |   8.33% |  66.67% |
| 17   | Iron Boulder       |    3 |   8.33% |  33.33% |
| 17   | Indeedee           |    3 |   8.33% |  33.33% |
| 17   | Ludicolo           |    3 |   8.33% |  33.33% |
| 17   | Furumo             |    3 |   8.33% |   0.00% |
| 17   | Flesh Valiant      |    3 |   8.33% |   0.00% |
| 17   | Abomasnow          |    3 |   8.33% |   0.00% |
| 17   | Runerigus          |    3 |   8.33% |   0.00% |
| 28   | mega man           |    2 |   5.56% | 100.00% |
| 28   | Anarlvet           |    2 |   5.56% | 100.00% |
| 28   | Richard Petty      |    2 |   5.56% | 100.00% |
| 28   | Tangette-Eternal   |    2 |   5.56% | 100.00% |
| 28   | Groudon            |    2 |   5.56% |  50.00% |
| 28   | Grumpig            |    2 |   5.56% |  50.00% |
| 28   | Celesteela         |    2 |   5.56% |  50.00% |
| 28   | Bart               |    2 |   5.56% |  50.00% |
| 28   | Sunflora-Grave     |    2 |   5.56% |  50.00% |
| 28   | Fishing Zombie     |    2 |   5.56% |  50.00% |
| 28   | Fudgesaur          |    2 |   5.56% |  50.00% |
| 28   | Mario Kart Wii     |    2 |   5.56% |  50.00% |
| 28   | Jableye            |    2 |   5.56% |  50.00% |
| 28   | Daiyakuza          |    2 |   5.56% |  50.00% |
| 28   | Silcoon            |    2 |   5.56% |  50.00% |
| 28   | Zapdos             |    2 |   5.56% |  50.00% |
| 28   | Dr. Liberty        |    2 |   5.56% |   0.00% |
| 28   | Everhál            |    2 |   5.56% |   0.00% |
| 28   | Kurayami           |    2 |   5.56% |   0.00% |
| 47   | Samurott-Sinnoh    |    1 |   2.78% | 100.00% |
| 47   | Bondra             |    1 |   2.78% | 100.00% |
| 47   | Rawring Moon       |    1 |   2.78% | 100.00% |
| 47   | Scrubby            |    1 |   2.78% | 100.00% |
| 47   | Collachet          |    1 |   2.78% | 100.00% |
| 47   | Sigma Rice Lion    |    1 |   2.78% | 100.00% |
| 47   | Pidown             |    1 |   2.78% | 100.00% |
| 47   | Smelmetal          |    1 |   2.78% | 100.00% |
| 47   | Feebas             |    1 |   2.78% | 100.00% |
| 47   | Shinx-Fishing      |    1 |   2.78% | 100.00% |
| 47   | Electrode          |    1 |   2.78% | 100.00% |
| 47   | Phish              |    1 |   2.78% | 100.00% |
| 47   | Pokestar MT        |    1 |   2.78% | 100.00% |
| 47   | Melmetal           |    1 |   2.78% | 100.00% |
| 47   | Carnivine-IF       |    1 |   2.78% | 100.00% |
| 47   | Kyogre             |    1 |   2.78% | 100.00% |
| 47   | Lemon Fish         |    1 |   2.78% | 100.00% |
| 47   | Skibidragon        |    1 |   2.78% | 100.00% |
| 47   | Dracolition        |    1 |   2.78% | 100.00% |
| 47   | Tyler the Creator  |    1 |   2.78% | 100.00% |
| 47   | Magnegiri          |    1 |   2.78% |   0.00% |
| 47   | Iron Clown         |    1 |   2.78% |   0.00% |
| 47   | Basculin-Blue-Striped |    1 |   2.78% |   0.00% |
| 47   | microwave          |    1 |   2.78% |   0.00% |
| 47   | Impidimp           |    1 |   2.78% |   0.00% |
| 47   | Starmie            |    1 |   2.78% |   0.00% |
| 47   | Absol              |    1 |   2.78% |   0.00% |
| 47   | Rayquaza           |    1 |   2.78% |   0.00% |
| 47   | Swampert           |    1 |   2.78% |   0.00% |
| 47   | Pyroaring          |    1 |   2.78% |   0.00% |
| 47   | Wishiwashi         |    1 |   2.78% |   0.00% |
metapod comes out as the clear meta staple, compressing lemon/silly resistances with a fast spinner and somewhat threatening defensive pivot. silvally had the same usage but despite the prepmpl opinion that it was one of the best mons in the tier, it got almost half the winrate - i think this is because its stats being somewhat middling makes it a bit unsuitable to take hard hits unlike other mons that performed better like kingler-mega and moltres-mega. the last notable big winners are cowboy, who can pursuit trap the aforementioned silvally in addition to check kingler and chinchou; nihilego, who stallbreaks effectively with toxic chain + lemon acid + volt switch and offers defensive value in being a rock; and zestii, who provides a splashable ground + ice + water resist and a solid cleric/defensive pivot.


heres my personal tier list:
1753133407417.png


as a result of a "micrometa" with more than 180 mons in it (at that point do we call it a mesometa or something) theres a lot of mons that are just bad or outclassed - for example wyrdeer serves basically no purpose, and big crammer in snow with specs still underperforms compared to chinchou. regardless of whether it would be possible to lift them out of unviability i do think there are a couple interesting mon premises. for example:
- fudgesaur and victreebel aim to block pivoting but mostly suffer from lack of coverage
- darkpoison has an interesting synergy that gets shafted due to how its signature is coded
- goomba might be a decent spinner if its crown didnt activate sheer force and cancel out its own spin capabilities.

tanny mentioned that the current meta is "metapod pivot balance" which is definitely an accurate tagline, but the meta should be more expansive than that.
- i think one reason why metapod dominates because its one of the only good spinners in the tier besides zacc and maybe furumo, so buffing the spinners we have rn or distributing spin a little more might be a good idea.
- removing pivoting off a couple things like grimace and kingler might reduce the pivot heavy a little. this may lead to less popular mons like poisonvally and ohmyrod respectively rising up to substitute their role which should improve meta diversity.

idk how to come up with a proper conclusion to this but i think the meta rn is p good but it has potential to be even better
 
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