I'll do a team writeup since my team is out.
W1: https://pokepast.es/1e9a7f99ffe063a4 (W)
I got owned by Omastar + Carracosta fat during initial testing with Tanny. I also noticed that many broken fatmons (Skeledirge, Carracosta, Bastiodon) really appreciate Gterrain to mitigate their shared weakness to Earthquake. The meta hadn't developed, and I was very worried about Moscourge because I use a lot of Corrosion Glimmora in my main tier (CAP), so I slotted Lapras for Heal Bell support.
This team basically completely stonewalled Hats' team. Carracosta solo'd 4/6 of their team, and the combination of Omastar/Lapras would have been able to shut down the remaining 2 (Alticombat and Rampardos) regardless of misses. In hindsight, this team is very weak to Tyrantrum, and also weak to Scald Kabutops (something that started popping up later) so I wouldn't load it any more.
W2: https://pokepast.es/356fc32844d15a97 (W)
My manager passed me the Boots Swishi + Curse Carracosta combo, so I built a pretty standard Volt-turn team with Carracosta as an anchor. Archeops, Kabutops, and Armaldo are all staples on Volt-turn, and I figured Venopleura would be a reasonable last slot. To be honest, non-Electric move Venopleura seems very troll in hindsight given the prevalence of Kabutops, but for some reason I thought Spikes would be better at the time.
Both teams had a similar core of Kabutops, Armaldo, Scarf Archeops. My team had more solid defensive options, and Carracosta and Swishivish seemed very threatening, whereas opponent had largely deadweight mon in Meganium. I giga trolled and threw my Swishi away because I expected opp to know Carracosta was electric immune (oops) and switch to Armaldo, which put me pretty behind early, especially since I wanted to use Swishi to make progress on Armaldo switches. However. it allowed me to get a free turn later with Carracosta to Curse. To be honest, I did not calc the Aerodactyl but it was CB from Polt damage on Armaldo, so I should have played around the Destiny Bond to instantly win with Carracosta. In the end, game came down to crit Stone Edge to kill Kabutops, which is kinda lame but it is high crit chance I guess.
W3: https://pokepast.es/ccd705fd202e7b1c (W)
I decided to revisit the GTerrain idea in W3, but took a more offensive route. Beaf was talking about how strong Alticombat is, so I figured I'd load it. I also figured Grassy Seed + CM should let Kabutops easily farm opposing Carracosta. Bastiodon is standard broken trading mon in GTerrain, with CM because I was greedy. Goldoco is a rare Steel in the meta, and has strong utility and good coverage with Iron Head/High Horsepower (Ground is very strong offensive type here). I threw a Chople berry for opposing Alticombat primarily, as it looked quite threatening if I let Bastiodon or Kabutops get chipped. At the last second, I exchanged a BU + Sub-Salac Eleffigy for Curse Carracosta, because he's him.
Beaf brought a team that is kinda farmed by my Gourg set, as I can threaten an OHKO on most mons and a 2HKO on all. However, I did not really prep for his Crobat, which farmed me back. T2 HHP miss really sucked, and honestly I trolled by sacing Gourg on T12 instead of Carracosta (or T11 click Compactor instead of Knock... maybe a 50/50 if he NPs again?), and mismanaged Alticombat HP to check Crobat. If I didn't troll with Gourg, game would not have come down to a sac war to leverage Dark resists/Ground immunities against Crobat, but that's what ended up happening. Ultimately I get bailed by a misclick, so it worked out...
W4: https://pokepast.es/c4875b20f6c71a2e (W)
This was the first week after Kabutops lost Earth Power, but I don't think meta changed much. I was primarily preparing vs. Armaldo + Scarf Archeops + AV Kabutops, which he had loaded in 2 prior weeks. I was experimenting with a lot of ideas before the week (Crobat, Aero, Heliolisk, Tyrantrum) but settled on a Volt-turn with lead Sash Archeops and Scarf Rampardos. I had noticed THE_CHUNGLER liked AV Kabutops with Scald, so Carracosta could easily be crippled switching in; I put Heal Bell last on Yizolt to mitigate this. I chose Carriguana here over Armaldo as my SR setter, though I really couldn't tell you why now. I initially had Leech Seed as recovery on Carriguana until Beaf informed me it had Slack Off....
In game, I immediately thought I lost on preview due to the combination of Sigilyph-Ancient and defensive pivots for my Rampardos (eg. Swampert, Carracosta). T9 I realize Kabutops is extremely broken as it 2HKOs Swampert while easily eating a Thunderbolt. T14 I troll and throw my Yizolt instead of U-turning, which is a problem because I need Yizolt to chip Sigilyph for my Rampardos to kill later with Moonblast. T22 I get hard bailed by THE_CHUNGLER clicking Petroglyph vs Carriguana, allowing me to kill Sigilyph, and the rest of game is taken over by Carracosta and Rampardos. ngl not a convincing win, epic prep on THE_CHUNGLER's part (and lol 3 Curse Carracostas in a row from me), but got bailed 3 weeks in a row...
W5: https://pokepast.es/1da0ec3b62254ccd (W)
Final week, wanted to troll but team needed win to make poffs so I loaded tryhard. After W3, I was thinking about CB Gourg as it was quite potent vs Beaf's team. I also saw magialice's previous game, in which Conkeldurr carried, and wanted a strong tool into it. Additionally, I was thinking about anti-Kabutops tools, as it was proving to be a major headache so I landed on AV Bastiodon, which can easily 1v1 Kabutops. With that as the base, I built another Gterrain offense, which just aimed to trade down mons until Gourgeist or Icaruff can clean. Of course, Curse Carracosta was loaded for the 4th week in a row.
MU looked quite positive for me on preview. Curse Carracosta had pretty free lead, as it just got to set up and hit things for free. Unfortunately it got burned so I had to trade it down with Alticombat, but after that the game was pretty smooth. I had answers to every mon on opponent's team (Bastio for Aurorus, Skeledirge for Gourg, Brawlutra for Venopleura) and opponent did not have good switchins for Bastiodon, so every time it came in it made major progress. Ultimately, AV Bastiodon easily traded down the Kabutops and IcaruI felff sniped Aurorus, letting Skeledirge clean up in endgame, though Bastiodon could have just as easily won by repeatedly chipping down the opponent's Gourgeist with Dazzling/Petroglyph. Glad I got a convincing win in W5 after very narrow ones in previous 3 weeks.
Overall, fun tour. I felt like it was very easy to converge on Volt-turn or Gterrain BO due to the strength of certain mons (Armaldo, Bastiodon, Kabutops), and their best answers also fitting on those archetypes (I think as far as archetypes go, GTerrain beats Volt-turn which beats HO which beats GTerrain... mostly). Curse Carracosta is quite strong, though in later weeks Scald Kabutops and counter-techs like Encore Icaruff proved to halt it relatively easily, and NP Aurorus was able to trade well enough with it. Scald Kabutops is probably the most oppressive piece in the meta, everything else seems alright though there are a lot of shitmons that I felt would be trolling to load (basically anything that loses to Kabutops or Armaldo or Bastiodon for free without providing significant value against the others).
Some meta notes:
W1: https://pokepast.es/1e9a7f99ffe063a4 (W)
I got owned by Omastar + Carracosta fat during initial testing with Tanny. I also noticed that many broken fatmons (Skeledirge, Carracosta, Bastiodon) really appreciate Gterrain to mitigate their shared weakness to Earthquake. The meta hadn't developed, and I was very worried about Moscourge because I use a lot of Corrosion Glimmora in my main tier (CAP), so I slotted Lapras for Heal Bell support.
This team basically completely stonewalled Hats' team. Carracosta solo'd 4/6 of their team, and the combination of Omastar/Lapras would have been able to shut down the remaining 2 (Alticombat and Rampardos) regardless of misses. In hindsight, this team is very weak to Tyrantrum, and also weak to Scald Kabutops (something that started popping up later) so I wouldn't load it any more.
W2: https://pokepast.es/356fc32844d15a97 (W)
My manager passed me the Boots Swishi + Curse Carracosta combo, so I built a pretty standard Volt-turn team with Carracosta as an anchor. Archeops, Kabutops, and Armaldo are all staples on Volt-turn, and I figured Venopleura would be a reasonable last slot. To be honest, non-Electric move Venopleura seems very troll in hindsight given the prevalence of Kabutops, but for some reason I thought Spikes would be better at the time.
Both teams had a similar core of Kabutops, Armaldo, Scarf Archeops. My team had more solid defensive options, and Carracosta and Swishivish seemed very threatening, whereas opponent had largely deadweight mon in Meganium. I giga trolled and threw my Swishi away because I expected opp to know Carracosta was electric immune (oops) and switch to Armaldo, which put me pretty behind early, especially since I wanted to use Swishi to make progress on Armaldo switches. However. it allowed me to get a free turn later with Carracosta to Curse. To be honest, I did not calc the Aerodactyl but it was CB from Polt damage on Armaldo, so I should have played around the Destiny Bond to instantly win with Carracosta. In the end, game came down to crit Stone Edge to kill Kabutops, which is kinda lame but it is high crit chance I guess.
W3: https://pokepast.es/ccd705fd202e7b1c (W)
I decided to revisit the GTerrain idea in W3, but took a more offensive route. Beaf was talking about how strong Alticombat is, so I figured I'd load it. I also figured Grassy Seed + CM should let Kabutops easily farm opposing Carracosta. Bastiodon is standard broken trading mon in GTerrain, with CM because I was greedy. Goldoco is a rare Steel in the meta, and has strong utility and good coverage with Iron Head/High Horsepower (Ground is very strong offensive type here). I threw a Chople berry for opposing Alticombat primarily, as it looked quite threatening if I let Bastiodon or Kabutops get chipped. At the last second, I exchanged a BU + Sub-Salac Eleffigy for Curse Carracosta, because he's him.
Beaf brought a team that is kinda farmed by my Gourg set, as I can threaten an OHKO on most mons and a 2HKO on all. However, I did not really prep for his Crobat, which farmed me back. T2 HHP miss really sucked, and honestly I trolled by sacing Gourg on T12 instead of Carracosta (or T11 click Compactor instead of Knock... maybe a 50/50 if he NPs again?), and mismanaged Alticombat HP to check Crobat. If I didn't troll with Gourg, game would not have come down to a sac war to leverage Dark resists/Ground immunities against Crobat, but that's what ended up happening. Ultimately I get bailed by a misclick, so it worked out...
W4: https://pokepast.es/c4875b20f6c71a2e (W)
This was the first week after Kabutops lost Earth Power, but I don't think meta changed much. I was primarily preparing vs. Armaldo + Scarf Archeops + AV Kabutops, which he had loaded in 2 prior weeks. I was experimenting with a lot of ideas before the week (Crobat, Aero, Heliolisk, Tyrantrum) but settled on a Volt-turn with lead Sash Archeops and Scarf Rampardos. I had noticed THE_CHUNGLER liked AV Kabutops with Scald, so Carracosta could easily be crippled switching in; I put Heal Bell last on Yizolt to mitigate this. I chose Carriguana here over Armaldo as my SR setter, though I really couldn't tell you why now. I initially had Leech Seed as recovery on Carriguana until Beaf informed me it had Slack Off....
In game, I immediately thought I lost on preview due to the combination of Sigilyph-Ancient and defensive pivots for my Rampardos (eg. Swampert, Carracosta). T9 I realize Kabutops is extremely broken as it 2HKOs Swampert while easily eating a Thunderbolt. T14 I troll and throw my Yizolt instead of U-turning, which is a problem because I need Yizolt to chip Sigilyph for my Rampardos to kill later with Moonblast. T22 I get hard bailed by THE_CHUNGLER clicking Petroglyph vs Carriguana, allowing me to kill Sigilyph, and the rest of game is taken over by Carracosta and Rampardos. ngl not a convincing win, epic prep on THE_CHUNGLER's part (and lol 3 Curse Carracostas in a row from me), but got bailed 3 weeks in a row...
W5: https://pokepast.es/1da0ec3b62254ccd (W)
Final week, wanted to troll but team needed win to make poffs so I loaded tryhard. After W3, I was thinking about CB Gourg as it was quite potent vs Beaf's team. I also saw magialice's previous game, in which Conkeldurr carried, and wanted a strong tool into it. Additionally, I was thinking about anti-Kabutops tools, as it was proving to be a major headache so I landed on AV Bastiodon, which can easily 1v1 Kabutops. With that as the base, I built another Gterrain offense, which just aimed to trade down mons until Gourgeist or Icaruff can clean. Of course, Curse Carracosta was loaded for the 4th week in a row.
MU looked quite positive for me on preview. Curse Carracosta had pretty free lead, as it just got to set up and hit things for free. Unfortunately it got burned so I had to trade it down with Alticombat, but after that the game was pretty smooth. I had answers to every mon on opponent's team (Bastio for Aurorus, Skeledirge for Gourg, Brawlutra for Venopleura) and opponent did not have good switchins for Bastiodon, so every time it came in it made major progress. Ultimately, AV Bastiodon easily traded down the Kabutops and IcaruI felff sniped Aurorus, letting Skeledirge clean up in endgame, though Bastiodon could have just as easily won by repeatedly chipping down the opponent's Gourgeist with Dazzling/Petroglyph. Glad I got a convincing win in W5 after very narrow ones in previous 3 weeks.
Overall, fun tour. I felt like it was very easy to converge on Volt-turn or Gterrain BO due to the strength of certain mons (Armaldo, Bastiodon, Kabutops), and their best answers also fitting on those archetypes (I think as far as archetypes go, GTerrain beats Volt-turn which beats HO which beats GTerrain... mostly). Curse Carracosta is quite strong, though in later weeks Scald Kabutops and counter-techs like Encore Icaruff proved to halt it relatively easily, and NP Aurorus was able to trade well enough with it. Scald Kabutops is probably the most oppressive piece in the meta, everything else seems alright though there are a lot of shitmons that I felt would be trolling to load (basically anything that loses to Kabutops or Armaldo or Bastiodon for free without providing significant value against the others).
Some meta notes:
- Ground is crazy offensive type, kept in check by First Flight (and Armaldo, kek).
- Armaldo is actually the Lando-T of the tier. Very strong utility and good stats/flexibility. Having mons that can take advantage of it is pretty critical, or it will wall your physical mons and pivot for free.
- The only real Fairy resist that has seen much play is Kabutops (Venopleura too kinda). Good Steels are pretty rare, which is kind of interesting. However, Yizolt is still giga owned by Armaldo...
- Bastiodon is king of trading (especially AV). I expect guys to start running random Steel coverage for it (especially hazard setters).
- People should try Scarf HWish Eleffigy. It looks cool...
- Tyrantrum also looks cool, esp. DD variants. However, it is outsped at +1 by a lot of common Scarfers and unboosted Aero/Crobat, which is pretty worrying.
- Future Sight is rare (reasonably, only on Sigilyph/Omastar). Maybe can have some cool FSight combos (eg. Sigilyph + Ungabunguss, Omastar + Tyrantrum, etc.) but is made difficult by Volt-turn (it's so cheap...)
- Speed tiers here are so weird.