"Hey, knucklehead, come over here!"
Name: Jacky
Series: Brawl Stars
Type:
Abilities: Rough Skin, Solid Rock
Stats: 100 | 115 | 100 | 60 | 80 | 65 [BST= 520]
Custom Elements:
Holey Moley -
40 BP, 10/16 BP, 100 Acc | If the target switches out on the turn this move is selected, hits the target before they switch out (Pursuit effect, minus the damage boost).
Seismic Event -
90 BP, -- BP, -- Acc | Z-Move, requires knowing Holey Moley and holding Jackium-Z. This move has the same psuedotrapping effect as Holey Moley, and lowers the Speed of whichever opponent is on the field at the end of the turn by 1 stage.
Weight: 102kg
Description: Helps with both adding a bulky steel and rocker. Also has a pseudotrapping move with its signature, zamn! I gave it mediocre BP and no double power so that it doesn't shake up the meta too much. If you want the high of wrecking a mon with pursuit you have the Z-move, which has much higher BP and doubles as speed control. Zero recovery really stings but Jacky is at least very resiliant to chip damage, with a quad sr resistance and toxic immunity.
Series: Brawl Stars
Type:


Abilities: Rough Skin, Solid Rock
Stats: 100 | 115 | 100 | 60 | 80 | 65 [BST= 520]
(notable moves are italicized)
Agility, Assurance, Beat Up, Body Slam, Boomburst, Bounce, Bulldoze, Dig, Double-Edge, Drill Run, Earthquake, Echoed Voice, Endure, Facade, Fissure, Flash Cannon, Fling, Foul Play, Giga Impact, Gyro Ball, Hard Press, Heavy Slam, Helping Hand, Holey Moley, Horn Attack, Horn Drill, Hyper Voice, Iron Defense, Iron Head, Lash Out, Light Screen, Metal Burst, Metal Sound, Outrage, Payback, Power Gem, Protect, Rapid Spin, Recycle, Reflect, Rest, Revenge, Rock Slide, Rock Tomb, Scorching Sands, Sleep Talk, Snore, Stealth Rock, Steel Beam, Steel Roller, Stomping Tantrum, Stone Edge, Substitute, Take Down, Taunt, Tera Blast, Torment, Work Up
Agility, Assurance, Beat Up, Body Slam, Boomburst, Bounce, Bulldoze, Dig, Double-Edge, Drill Run, Earthquake, Echoed Voice, Endure, Facade, Fissure, Flash Cannon, Fling, Foul Play, Giga Impact, Gyro Ball, Hard Press, Heavy Slam, Helping Hand, Holey Moley, Horn Attack, Horn Drill, Hyper Voice, Iron Defense, Iron Head, Lash Out, Light Screen, Metal Burst, Metal Sound, Outrage, Payback, Power Gem, Protect, Rapid Spin, Recycle, Reflect, Rest, Revenge, Rock Slide, Rock Tomb, Scorching Sands, Sleep Talk, Snore, Stealth Rock, Steel Beam, Steel Roller, Stomping Tantrum, Stone Edge, Substitute, Take Down, Taunt, Tera Blast, Torment, Work Up
Holey Moley -

Seismic Event -

Weight: 102kg
Steel/Ground type combo comes from Jacky being a miner who uses a jackhammer to mine for gems (or attack enemies!)
Ability choices are based on Jacky's Star Powers: Counter-Crush reflects damage taken (rough skin), and Hardy Hard Hat reduces damage taken (solid rock).
Holey Moley is Jacky's Super, which lets her pull closeby enemies towards her, reflected here in its Pursuit-like effect.
Seismic Event is based on Jacky's Hypercharge, which also slows enemies. I find Brawl Stars's hypercharge mechanic to translate very well to Z-Moves, being temporarily enhanced versions of Supers.
Certain moves such as Hyper Voice and Taunt are based on Jacky's characterization as a loudmouth who is prone to swearing, drowned out by the noise of her jackhammer.
Access to Agility and screens specifically are based on her Gadgets
Ability choices are based on Jacky's Star Powers: Counter-Crush reflects damage taken (rough skin), and Hardy Hard Hat reduces damage taken (solid rock).
Holey Moley is Jacky's Super, which lets her pull closeby enemies towards her, reflected here in its Pursuit-like effect.
Seismic Event is based on Jacky's Hypercharge, which also slows enemies. I find Brawl Stars's hypercharge mechanic to translate very well to Z-Moves, being temporarily enhanced versions of Supers.
Certain moves such as Hyper Voice and Taunt are based on Jacky's characterization as a loudmouth who is prone to swearing, drowned out by the noise of her jackhammer.
Access to Agility and screens specifically are based on her Gadgets
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