Pet Mod Super Smash Mods Brawl | Slate 1 | Open for Submissions!

:sm/ditto:
Pokémon: Ditto
Origin: VaporeMons
Type:
Normal.png

Base Stats: 48 / 48 / 48 / 48 / 48 / 48 [BST: 288]
Abilities: Limber / Illusion* / Imposter
Relevant Moves:
Status.png
: Transform
Description: This is like 75% a joke, but Ditto/Ditto-like mons are exceedingly rare in micrometas in general, so having this get in early as a built in offense check (and ruler to measure how strong offense gets) is pretty interesting.
Illusion - Same effects as vanilla, user takes 50% damage from attacks while the Illusion is active

Item: Stellar Gem
Origin: Hidden Gems
Effect: Holder's first successful attack will have 1.3x power. Single use.
Description: Another boosting item option, being a one-time drawbackless Life Orb. Can pair with stuff like Unburden if any abusers of that get added later but for now it's just a boosting option. Best for Acrobatics users.

Item: Air Balloon
Origin: Hide and Seaking
Effect: Holder is immune to Ground-type attacks. Pops when holder is crit.
Description: Basically an MG2 Air Balloon, new kind of defensive item that can either remove Ground weaknesses or let stuff float above Spikes.
 
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Pokémon
: Football
Origin: Balls
Type:
1753478710291.png

Base Stats: 90 / 120 / 120 / 80 / 90 / 100 [BST: 600]
Abilities: Rock Head / Stamina / Hustle (HA)
Relevant Moves:
Physical.png
: Headlong Rush, Earthquake, Head Smash, Stone Edge, Close Combat, Body Press, Rapid Spin
Special.png
:
Status.png
: Spikes, Stealth Rock, Pain Split, Swords Dance
Headlong Rush, Earthquake, Bulldoze, Head Smash, Stone Edge, Rock Slide, Rock Tomb, Rollout, Rock Blast, Wild Charge, Close Combat, Body Press, Iron Head, Zen Headbutt, Head Charge, Double-Edge, Take Down, Body Slam, Facade, Headbutt, Tackle, Earth Power, Scorching Sands, Hyper Voice, Spikes, Sandstorm, Stealth Rock, Pain Split, Protect, Rapid Spin, Rest, Sleep Talk, Substitute, Swords Dance
Description: A versatile glue mon originating from the memetic Balls! Its good and balanced stats on top of Stamina, as well as two potentially good offensive abilities gives it a lot of versatility on top of setting hazards and spinning. It might be a bit much for the power level but most balls are broken so we might as well try.

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Pokemon: Dragonball
Origin: Balls
Type:
1753478975831.png

Base Stats: 50 / 125 / 125 / 125 / 125 / 50 [BST: 600]
Abilities: Vessel of Ruin / Intimidate / Guts (HA)
Relevant Moves:
Physical.png
: Outrage, Dragon Claw, Close Combat, Earthquake, Flare Blitz, Iron Head, Knock Off, Rapid Spin
Special.png
: Dragon Energy, Draco Meteor, Dragon Pulse, Fire Blast, Flamethrower, Earth Power, Focus Blast, Thunderbolt, Ice Beam
Status.png
: Dragon Dance, Nasty Plot, Spikes, Stealth Rock, Will-O-Wisp, Thunder Wave, Recover
Air Slash, Aura Sphere, Blizzard, Close Combat, Dark Pulse, Discharge, Double-Edge, Draco Meteor, Dragon Claw, Dragon Dance, Dragon Energy, Dragon Pulse, Dragon Rush, Drain Punch, Earth Power, Earthquake, Earthquake, Energy Ball, Facade, Fire Blast, Fire Punch, Flamethrower, Flare Blitz, Focus Blast, Head Charge, Headbutt, Headlong Rush, Hurricane, Hydro Pump, Hyper Voice, Ice Beam, Ice Punch, Icy Wind, Iron Head, Knock Off, Nasty Plot, Outrage, Protect, Psychic, Psyshock, Rapid Spin, Recover, Rest, Rock Blast, Rock Slide, Rock Tomb, Rollout, Shadow Ball, Sleep Talk, Spikes, Stealth Rock, Stone Edge, Substitute, Superpower, Tackle, Take Down, Thunder, Thunder Punch, Thunder Wave, Thunderbolt, Weather Ball, Wild Charge, Will-O-Wisp, Zen Headbutt
Description: Dragonball has always been one of the weaker balls despite its incredible movepool due to its awkward stat spread for an Ubers metagame, with average at best bulk and poor speed. But it's versatility is much more valuable in an OU metagame especially with an incredible buff in Vessel of Ruin. It can serve as a good wall or bulky attacker with its immense utility and incredible coverage. Shouldn't be too overwhelming either.

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Pokemon: Virus
Origin: Balls
Type:
1753479076947.png

Base Stats: 95 / 120 / 90 / 110 / 115 / 70 [BST: 600]
Abilities: Merciless / Corrosion / Regenerator (HA)
Relevant Moves:
Physical.png
: Gunk Shot, Poison Jab, Barb Barrage, Knock Off
Special.png
: Sludge Bomb
Status.png
: Toxic, Toxic Spikes, Thunder Wave, Swords Dance, Recover
Acid, Acid Spray, Barb Barrage, Corrosion, Dark Pulse, Energy Ball, Facade, Giga Drain, Gunk Shot, Knock Off, Liquidation, Nasty Plot, Poison Jab, Protect, Recover, Rest, Shadow Ball, Sleep Talk, Sludge, Sludge Bomb, Sludge Wave, Substitute, Sucker Punch, Swords Dance, Thunder Wave, Toxic, Toxic Spikes, Venoshock, Wild Charge
Description: In the Balls metagame, Virus was a top-tier defensive option due to its unique utility. At the time it was the only mon with access to toxic spikes, knock off, and regenerator. That made it quite valuable despite its comparably lower stats. However, in an OU metagame where that sort of utility is common place, and there's more counterplay to toxic spikes, Virus should be a balanced option. It's still quite bulky and can provide decent progress with its solid attack and poison-spreading moves, on top of Knock Off. Still has the potential to be unhealthy so we'll see if it's allowed.

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Pokemon: Baxgeist-Large
Origin: Fusion Evolution OU
Type:
1753480482491.png
1753480491102.png

Base Stats: 95 / 120 / 110 / 70 / 80 / 85 [BST: 560]
Abilities: Frisk Exchange: Combined effects of Frisk and Thermal Exchange.
Relevant Moves:
Physical.png
: Glaive Rush, Dragon Claw, Scale Shot, Poltergeist, Shadow Sneak, Earthquake, Icicle Crash
Special.png
:
Status.png
: Dragon Dance, Swords Dance
Baxcalibur + Gourgeist Movepool
Description: Remember this guy from the second post popular pet mod? Not really? I don't care! Despite having little usage and generally ranking mid to low, it's still an OU power mon with great stats, a decent typing, and strong STABs, allowing it to be your wallbreaker or sweeper of choice.

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Pokemon: Lanburn
Origin: Fakemon Frontier
Type:
1753480491102.png
1753480906845.png

Base Stats: 66 / 55 / 66 / 120 / 115 / 88 [BST: 510]
Abilities: Illuminate / Flame Body / Levitate (HA)
Relevant Moves:
Physical.png
:
Special.png
: Moongeist Beam, Shadow Ball, Hex, Fire Blast, Flamethrower, Thunderbolt, Volt Switch, Energy Ball, Dazzling Gleam
Status.png
: Will-O-Wisp, Nasty Plot, Trick, Pain Split
Confuse Ray, Curse, Dark Pulse, Dazzling Gleam, Destiny Bound, Disable, Discharge, Embargo, Ember, Energy Ball, Facade, Fire Blast, Fire Spin, Flame Charge, Flamethrower, Flare Blitz, Flash, Foul Play, Heat Wave, Hex, Hyper Beam, Incinerate, Knock Off, Moongeist Beam, Mystical Fire, Nasty Plot, Night Shade, Ominous Wind, Overheat, Pain Split, Payback, Phantom Force, Poltergeist, Protect, Rest, Round, Shadow Ball, Shadow Sneak, Sleep Talk, Snore, Spite, Substitute, Sucker Punch, Taunt, Tera Blast, Thunder, Thunder Wave, Thunderbolt, Torment, Trick, Volt Switch, Wild Charge, Will-O-Wisp
Description: If you remember Fakemon Frontier by any chance, hopefully you know of this little guy! He wasn't noteworthy at first but managed to climb up the rankings as a solid A ranked mon. Its good SpA, great offensive typing, amazing STABs and movepool, and surprising defensive utility with its special bulk and Levitate made it a decent threat. While it's still very physically frail and has middling speed, its power makes up for it.
 
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Anyway here's csex

Shrek_%28character%29.png

Pokémon: Shrek
Origin: Crossover Chaos Expanded
Type: Poison/Ground
Base Stats: 108 / 125 / 105 / 45 / 90 / 67 [BST: 540]
Abilities: Thick Fat / Stench / Intimidate (Event Ability: Mold Breaker)
Relevant Moves:
Physical.png
: Earthquake, Liquidation, Gunk Shot, Superpower, Knock Off, Sucker Punch, First Impression, Rock Slide, Circle Throw, Headlong Rush, Counter
Special.png
:
Status.png
: Curse, Toxic, Stealth Rock, Spikes, Toxic Spikes, Slack Off, Torment
Astonish, Attract, Belch, Body Slam, Brutal Swing, Captivate, Circle Throw, Confide, Counter, Cross Chop, Crunch, Curse, Double Team, Earthquake, Endure, Facade, First Impression, Frustration, Gastro Acid, Gunk Shot, Headlong Rush, Heavy Slam, Helping Hand, Hidden Power, Hyper Voice, Infestation, Knock Off, Liquidation, Mimic, Mud Bomb, Mud Shot, Mud Sport, Mud-Slap, Muddy Water, Natural Gift, Nature Power, Payback, Poison Gas, Power Trip, Protect, Rest, Return, Revenge, Roar, Rock Slide, Round, Scary Face, Secret Power, Seismic Toss, Slack Off, Sleep Talk, Sludge Bomb, Snore, Spikes, Stealth Rock, Substitute, Sucker Punch, Superpower, Swagger, Take Down, Taunt, Tera Blast, Torment, Toxic, Toxic Spikes, Venom Drench
Weight: 300 kg
Description: Physically oriented hazard or Curse wallbreaker / tank

245px-Kool-Aid_Man.png

Pokémon: Kool-Aid Man
Origin: Crossover Chaos Expanded
Type: Normal/Water
Base Stats: 95 / 97 / 71 / 72 / 126 / 74 [BST: 535]
Abilities: Rain Dish / Magic Guard
Relevant Moves:
Physical.png
: Double-Edge, OH YEAH, Body Slam, Facade, Wave Crash, Icicle Crash, Icicle Spear, Play Rough, Close Combat, U-turn
Special.png
:
Status.png
: Sleep Powder, Toxic
Attract, Bide, Body Press, Body Slam, Brick Break, Captivate, Chilling Water, Close Combat, Confide, Curse, Double Team, Double-Edge, Endure, Energy Ball, Facade, Frustration, Headbutt, Helping Hand, Hidden Power, Hyper Voice, Icicle Crash, Icicle Spear, Liquidation, Mega Kick, Mega Punch, Mimic, Natural Gift, Nature Power, OH YEAH, Play Rough, Poison Powder, Protect, Rage, Rage Powder, Rest, Return, Round, Secret Power, Sleep Powder, Sleep Talk, Snore, Substitute, Surf, Swagger, Take Down, Tera Blast, Toxic, U-turn, Wave Crash
OH YEAH - Normal, Physical, 100 BP, 100% Acc, 10 PP | 25% recoil. Breaks screens and protection.
Description: Physically offensive, somewhat tanky Magic Guard pivot that can spread status to an extent

Judaspainkiller.JPG

Pokémon: Painkiller
Origin: Crossover Chaos Expanded
Type: Steel/Flying
Base Stats: 91 / 103 / 90 / 103 / 69 / 144 [BST: 600]
Ability: Flash Fire
Relevant Moves:
Physical.png
: Gear Grind, Meteor Mash, Bullet Punch, Dual Wingbeat, Flare Blitz, Close Combat, Extreme Speed, U-turn
Special.png
: Flash Cannon, Hurricane, Air Slash, Fire Blast, Flamethrower, Mystical Fire, Scald, Hidden Power
Status.png
: Wish, Protect, Defog, Toxic, Metal Sound
Agility, Air Slash, Attract, Bide, Boomburst, Bullet Punch, Captivate, Close Combat, Confide, Curse, Defog, Double Team, Double-Edge, Dragon Pulse, Dragon Rush, Dual Wingbeat, Endure, Extreme Speed, Facade, Fire Blast, Flame Charge, Flamethrower, Flare Blitz, Flash, Flash Cannon, Fly, Frustration, Gear Grind, Headbutt, Heat Crash, Heat Wave, Helping Hand, Hidden Power, Hurricane, Metal Sound, Meteor Mash, Mimic, Mystical Fire, Natural Gift, Outrage, Protect, Rage, Rest, Retaliate, Return, Roar, Round, Scald, Screech, Secret Power, Sleep Talk, Smokescreen, Snore, Spin Out, Steel Beam, Steel Roller, Steel Wing, Substitute, Swagger, Tailwind, Take Down, Tera Blast, Toxic, U-turn, Wish
Weight: 250 kg
Description: Speedy all-around Corviknight type thing with less reliable recovery
 
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Pokémon: Craggon
Origin: Blank Canvas
Type: Dragon/Ground
Base Stats: 120/81/81/82/81/100 [BST: 545]
Abilities: Natural Cure/Emergency Exit
Relevant Moves:
Physical.png
: Earthquake, Dragon Claw, Dragon Tail
Special.png
: Earth Power, Dragon Pulse, Draco Meteor
Status.png
: Spikes, Rest, Defog
High Horsepower, Earthquake, Earth Power, Rock Slide, Dragon Claw, Dragon Pulse, Draco Meteor, Dragon Tail Spikes, Substitute, Protect, Rest, Sleep Talk, Snore, Facade, Defog, Mud Bomb, Dragon Breath, Dragon Cheer, Sand Attack, Dragon Rage, Sand Tomb
Weight: 404kg
Description:
Mixed Ground-type wall. Should be an interesting addition to the metagame as it has a good type combination, paired with good defensive stats, and can fill hazard control roles with its access to Spikes and Defog. Also has a unique tool in Natural Cure Rest, giving it loads of longevity when used right, that other walls may not have.

:rs/articuno: :ninetales-alola: :ho-oh:
Pokémon: Borealis
Origin: Blank Canvas
Type: Ice/Flying
Base Stats: 95/70/90/95/90/131 [BST: 576]
Abilities: Supreme Overlord
Relevant Moves:
Physical.png
: Ice Spinner, Drill Peck
Special.png
: Ice Beam, Hurricane, Air Slash, Focus Blast, Dark Pulse
Status.png
: Tail Glow, Roost
Ice Spinner, Ice Beam, Drill Peck, Air Slash, Pound, Leer, Tri-Attack, Fling, Ice Shard, Blizzard, Hurricane, Focus Blast, Dark Pulse, Defog, Tail Glow, Roost, Chilling Water, Aerial Ace, Air Cutter, Bounce, Feather Dance, Fly, Gust, Peck, Pluck, Sky Attack, Tailwind, Wing Attack, Haze, Aurora Beam, Frost Breath, Glaciate, Icy Wind, Mist, Powder Snow, Snowscape, Night Daze, Scary Face, Take Down, Rest, Sleep Talk, Snore, Protect, Facade, Substitute, Tera Blast
Weight: 63kg
Description:
Tail Glow, Supreme Overlord, and an amazing 131 Spe stat, make this a Pokemon that can become a very scary late-game cleaner. But on the early game, it needs a Tail Glow boost to deal any good damage, as its base 95 SpAtk is extremely underwhelming on its own, and its practically useless defensively, as while its got decent bulk, its Ice/Flying type can only switch into very few types, and it is most of the time locked into Heavy-Duty Boots as its item.

:sv/oricorio: :iron valiant: :iron moth:
Pokémon: Iron Crest
Origin: Blank Canvas
Type: Flying/Fighting
Base Stats: 72/96/78/114/72/98 [BST: 530]
Abilities: Quark Drive
Relevant Moves:
Physical.png
: Acrobatics, Drill Peck, Close Combat, Poltergeist, Flare Blitz, U-Turn
Special.png
: Revelation Dance, Secret Sword, Psychic, Thunderbolt
Status.png
: Calm Mind, Victory Dance, Taunt, Roost
Drill Peck, Air Slash, Calm Mind, Victory Dance, Brick Break, Aura Sphere, Acrobatics, Revelation Dance, Secret Sword, Close Combat, Psychic, Thunderbolt, Poltergeist, Flare Blitz, Roost, U-Turn, Taunt, Electric Terrain, Aerial Ace, Air Cutter, Feather Dance, Fly, Gust, Peck, Pluck, Sky Attack, Wing Attack, Counter, Arm Thrust, Low Sweep, Quick Guard, Reversal, Rock Smash, Vacuum Wave, Take Down, Rest, Sleep Talk, Snore, Protect, Facade, Substitute, Tera Blast
Weight: 1.9kg
Description:
Mixed sweeper. Can run physical sweeping sets with Victory Dance, and special sweeping sets with Calm Mind. Physical sets have the better coverage, and can boost their speed, unlike the special sets, while the special sets can still be threatening when non-boosted, unlike the physical sets.

:rs/relicanth: :barbaracle: :carracosta:
Pokémon: Seaode
Origin: Blank Canvas
Type: Rock/Water
Base Stats: 70/110/100/40/70/95 [BST: 485]
Abilities: Rock Head
Relevant Moves:
Physical.png
: Wave Crash, Rock Slide, Stone Edge, Stone Axe, Flip Turn, Wood Hammer, Leech Life, Poison Fang, Leech Life, Rapid Spin
Special.png
: Power Gem, Surf
Status.png
: Stealth Rock, Rock Polish, Recover
Rock Slide, Power Gem, Liquidation, Surf, Wave Crash, Wood Hammer, Flip Turn, Dive, Chilling Water, Stone Axe, Stealth Rock, Stone Edge, Rock Polish, Leech Life, Bulldoze, Iron Tail, Poison Fang, Thunder Fang, Rapid Spin, Recover, Take Down, Rest, Sleep Talk, Snore, Protect, Facade, Substitute, Tera Blast
Weight: 121kg
Description:
Scarfer. While it doesn't have as much damage output as other possible scarfers, STAB Rock Head Wave Crash should be good enough, but what it lacks in power, its got utility, as it can work as a great Stone Axe lead, and if the opponent attempts to counterlead, it can Flip Turn out instead. It also carries a good bit of coverage in Rock Head Wood Hammer dealing with opposing Water-types, and Poison Fang/Leech Life to deal with Grass-types.

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Pokémon: Molusket
Origin: CommunityUsed2
Type: Steel/Fighting
Base Stats: 70/45/90/130/50/80 [BST: 495]
Abilities: Shell Armor/Pressure | Mold Breaker
Relevant Moves:
Physical.png
: Iron Head, Close Combat, Flip Turn
Special.png
: Gun Down*, Focus Blast, Flash Cannon, Shadow Ball, Hydro Pump, Power Gem, Flamethrower, Vacuum Wave.
Status.png
: Taunt, Switcheroo
Flash Cannon, Steel Beam, Vacuum Wave, Aura Sphere, Focus Blast, Flip Turn, Shadow Ball, Hydro Pump, Power Gem, Flamethrower, Taunt, Torment, Switcheroo, Tera Blast, Close Combat, Bullet Punch, Iron Head, Brick Break, Poison Jab, Night Slash, Rest, Sleep Talk, Take Down, Detect, Protect, Attract, Water Gun, Tackle, Body Slam, Quick Attack, Bullet Seed, Fling, Feint, Endure, Final Gambit, Heal Pulse, Life Dew, Metal Claw, Metal Sound, Wide Guard, Leer, Work Up, Upper Hand, Rain Dance, Sandstorm, Rock Tomb, Chilling Water, Uproar, Helping Hand, Low Kick, Reversal, Gun Down
85BP | 100% Acc | 16PP | Fighting | Special | Ignores Ghost-type inmunity
Weight: 80kg
Description:
Wallbreaker. Its got an extremely high 130SpAtk stat, paired with its signature move, Gun Down, and it can be an effective scarfer, as to offset its somewhat low speed. Its also got access to Flip Turn and Switcheroo as to make better use of choiced items, and a plethora of coverage to choose from, it can also make its 130SpAtk go nuclear if instead of using Gun Down, it uses Focus Blast.
 
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Passing by to check in on some submissions, to clear up some doubts and outline potentially problematic submissions.
Submissions will remain open until August 1st.


First, some clarifications:
:sv/abomasnow::sv/abomasnow-mega:

Mega Ability: Snow Warning
Snowscape - Ice / Status / - BP / 100 Acc / 20 (32) PP / Turns the target into a pure Ice-type.
Gets Hail (idk how this would be done. You could tweak things a bit and have Snowscape unchanged and change Hail to the above change)

As a Gen 9-based mod, Snow Warning and Hail would set Snow, while Snowscape would be changed to match the listed effect when used by Abomasnow


Item: Torterranite
Origin: Megas for All v7
Effect: Gravitational Pull | +0 / +29 / +29 / +17 / +16 / +9 | +Grav Apple

Torterranite would automatically be added if Mega Torterra wins, however it would not have its Mix n Mega effect; it'd be exclusively usable by the Torterra to Mega Evolve


Now for some vetos, tho only two subs really stand out to me in that regard:

:ss/dondozo:
Pokemon: Dondozo
Origin: Triple Threat
Type:
Water.png
Grass.png
Grass.png

Stats: 130/100/115/65/70/55 | 535
Abilities: Oblivious / Early Bird / Marvel Scale
Notable Moves:
Physical.png
Dragon Tail, Liquidation, Earthquake, U-Turn, Body Press
Status.png
Spikes, Stealth Rock, Rest, Curse
Aqua Tail, Avalanche, Body Press, Body Slam, Bulldoze, Chilling Water, Crunch, Curse, Dive, Double-Edge, Draco Meteor, Dragon Pulse, Dragon Rush, Dragon Tail, Earth Power, Earthquake, Endure, Facade, Fissure, Flail, Giga Impact, Headlong Rush, Heavy Slam, High Horsepower, Hydro Pump, Hyper Beam, Ice Fang, Liquidation, Noble Roar, Order Up, Outrage, Protect, Rain Dance, Rest, Rock Slide, Sandstorm, Scale Shot, Scary Face, Sleep Talk, Soak, Spikes, Stealth Rock, Stomping Tantrum, Substitute, Supersonic, Surf, Tackle, Take Down, Tera Blast, Thrash, Tickle, U-turn, Water Gun, Water Pulse, Waterfall, Wave Crash, Yawn, Zen Headbutt
With the combination of good bulk, strong type combo, hazards, U-turn, phazing and potential recovery with rest + early bird, this submission feels a little too strong. Granted, we don't have an established power level yet, but I feel a mon like this would push the entry barrier pretty high in a way that would be difficult for other mods to catch up to. So with that all said, I'll be vetoing Dondozo

View attachment 758144
Pokémon: Furumo
Origin: Community Used 2
Creator: Anaconja
Type: Water/Ice
Base Stats: 85 / 105 / 60 / 109 / 60 / 111 [BST: 535]
Abilities: Water Veil / Pixilate / Refrigerate (HA)
Relevant Moves:
Physical.png
: Extreme Speed, Explosion, Self Destruct, Play Rough, Liquidation, Quick Attack, Double Edge, Rapid Spin, Triple Axel, Fling
Special.png
: Hyper Voice, Tri Attack, Ice Beam, Frost Breath, Freeze Dry, Moonblast, Surf, Hydro Pump, Muddy Water, Scorching Sands, Shadow Ball, Perfect Freeze (!)
Status.png
: Spikes, Encore, Aurora Veil, Chilly Reception, Endure
Description: Satan Incarnate. Insane mixed glass cannon that uses Refrigerate and Pixilate to Extreme Speed things into hell. Where this thing belongs. Hail Satan. Also has Spin + Spikes IG, and Iron Bundle stabs (Freeze Pump).

Custom Elements:
Perfect Freeze (!)
Ice / Special
100 BP / 100 Acc / 1 PP
100% Freeze. Recharge.

The combination of AteSpeed with good offensive stats and a 100% Freeze move on top of that makes this too powerful, so I will be vetoing it as well


If anyone wants to vouch for or against a Pokémon being vetoed, feel free to approach me through the discord. Farewell!
 
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Drampiclus.png

Pokémon: Drampiclus
Origin: Fusion Evolution OU

Type:
Water.png
Water.png

Base Stats: 105 / 62 / 80 / 130 / 90 / 33 [BST: 500]
Abilities: Regain Patience - Effects of Regenerator and Berserk

Relevant Moves:
Physical.png
Knock Off
Special.png
Draco Meteor, Psyshock, Psychic, Future Sight, Flamethrower, Fire Blast
Status.png
Defog, Glare, Recover
Drampa's movepool + Reuniclus' movepool

Description: Drampiclus is a tank that sponges damage and fires off powerfull moves back through its 130 Sp. Atk, often boosted by its ability. It functions well as a defensive pivot and can help position its allies with Future Sight and make progress with Knock Off. Usually likes to run AV, but sometimes foregoes that in order to use Glare or Defog. Has very varied coverage so it can slot something like Hydro Pump or Thunderbolt to capitalize on weaknesses of a specific target.


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Pokémon: Mud
Origin: PokéTypos

Type:
Water.png
Water.png

Base Stats: 105 / 65 / 75 / 105 / 100 / 50 [BST: 500]
Abilities: Damp / Water Absorb / Gooey

Relevant Moves:
Physical.png
Knock Off, Flip Turn
Special.png
Earth Power, Flamethrower, Fire Blast, Scald
Status.png
Spikes, Stealth Rock, Toxic

Physical.png
Aqua Jet, Body Slam, Brick Break, Explosion, Facade, Fire Punch, Flip Turn, Focus Punch, Ice Punch, Knock Off, Lash Out, Liquidation, Lunge, Rock Slide, Thunder Punch, Dig, Dynamic Punch, Fling, Giga Impact, Payback, Pound, Rock Smash, Rock Tomb, Self-Destruct, Strength, Thief

Special.png
Dark Pulse, Earth Power, Fire Blast, Flamethrower, Focus Blast, Giga Drain, Hydro Pump, Shadow Ball, Surf, Thunder, Thunderbolt, Hyper Beam, Incinerate, Infestation, Muddy Water, Mud-Slap, Round, Shock Wave, Snore

Status.png
Spikes, Stealth Rock, Toxic, Acid Armor, Disable, Memento, Pain Split, Protect, Rest, Sleep Talk, Substitute, Taunt, Attract, Block, Confide, Double Team, Endure, Harden, Life Dew, Mimic, Minimize, Rain Dance, Screech, Soak, Sunny Day, Swagger, Torment

Description: Mud is yout standard Pet Mods Bulky Mon, with hazards, pivotting and Knock Off. It functions similarly to a Swampert, making use of its great defensive typing and bulky statline to make up for its lack of good recovery options. Not too much to dive into, what you see is what you get here


torkappa.png

Pokémon: Torkappa
Origin: Eramons

Type:
Grass.png
Water.png

Base Stats: 80 / 85 / 130 / 95 / 60 / 10 [BST: 460]
Abilities: Hydration / Drizzle / Grassy Surge

Relevant Moves:
Physical.png
Body Press, Grassy Glide, Rapid Spin
Special.png
Bouncy Bubble, Scald, Giga Drain
Status.png
Iron Defense, Recover, Stealth Rock, Leech Seed

100 BP | Water | 90% Acc | Special | Restores the user’s HP by 50% of the damage dealt | 10/16 PP

Physical.png
Body Press, Grassy Glide, Rapid Spin, Aqua Tail, Body Slam, Earthquake, Facade, Gyro Ball, Liquidation, Rock Slide, Seed Bomb, Stone Edge, Waterfall, Zen Headbutt, Branch Poke, Bulldoze, Bullet Seed, Fissure, Flail, Giga Impact, Grassy Glide, Heavy Slam, Razor Leaf, Rock Tomb, Stomping Tantrum, Take Down

Special.png
Bouncy Bubble, Scald, Giga Drain, Ancient Power, Earth Poqwer, Energy Ball, Grass Knot, Hydro Pump, Leaf Storm, Surf, Tera Blast, Water Spout, Weather Ball, Chilling Water, Hyper Beam, Magical Leaf, Mega Drain, Solar Beam, Water Gun, Water Pulse

Status.png
Iron Defense, Recover, Stealth Rock, Leech Seed, Curse, Protect, Rest, Shell Smash, Sleep Talk, Substitute, Amnesia, Endure, Helping Hand, Rain Dance, Sandstorm, Smokescreen, Soak, Withdraw, Worry Seed, Yawn

Description: Physical wall that also enables Rain and Terrain archetypes for future slates. Grassy Surge gives it longevity and offsets hazards damage for Rapid Spin sets, can run ID+BP to avoid being too passive. 95 Sp Atk does respectable damage under rain for a defensive mon as well



:magearna:
Item: Magearna Plushie
Origin: Dollhouse
Effect: If a Pokemon faints, boost Sp.Atk, Def, SpDef, or Speed by 1 stage depending on which is its highest stat. Once per switch-in.
Description: Figured this could be an interesting alternative to Specs/Scarf for some mons, having less immediate effect compared to Choice items but letting you use different moves at will



1753741408156.png

Item: Madness Helmet
Origin: Trading Post
Effect: Boosts the power of the user's moves by 1.3x, but cannot select the same move twice in a row.
Description: alternate option to Life Orb for Pokémon that want more longevity
 
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:sv/zapdos:
Pokémon: Zapdos
Origin: Iron Fist
Type: Electric / Flying
Base Stats: 90 / 90 / 85 / 125 / 90 / 100 [BST: 50]
Abilities: Pressure / just the birds / Static

Relevant Moves:
Physical.png
: Acrobatics, Brave Bird, Drill Peck, Steel Wing, Supercell Slam, U-Turn
Special.png
: Ancient Power, Discharge, Extrasensory, Heat Wave, Hidden Power, Hurricane, Signal Beam, Thunder, Thunderbolt, Volt Switch, Weather Ball
Status.png
: Agility, Curse, Defog, Light Screen, Protect, Reflect, Rest, Roar, Roost, Substitute, Tailwind, Thunder Wave, Toxic, Whirlwind
Acrobatics, Aerial Ace, Agility, Air Cutter, Ancient Power, Baton Pass, Bide, Brave Bird, Charge, Charge Beam, Confide, Curse, Defog, Detect, Discharge, Double Team, Double-Edge, Drill Peck, Dual Wingbeat, Eerie Impulse, Electric Terrain, Electro Ball, Endure, Extrasensory, Facade, Flash, Fly, Frustration, Giga Impact, Hail, Headbutt, Heat Wave, Helping Hand, Hidden Power, Hurricane, Hyper Beam, Laser Focus, Leer, Light Screen, Magnetic Flux, Metal Sound, Mimic, Mud-Slap, Natural Gift, Ominous Wind, Peck, Pluck, Protect, Rage, Rain Dance, Razor Wind, Reflect, Rest, Return, Rising Voltage, Roar, Rock Smash, Roost, Round, Sandstorm, Secret Power, Shock Wave, Signal Beam, Sky Attack, Sky Drop, Sleep Talk, Snore, Steel Wing, Substitute, Sunny Day, Supercell Slam, Swagger, Swift, Tailwind, Take Down, Tera Blast, Thunder, Thunder Shock, Thunder Wave, Thunderbolt, Toxic, Twister, U-turn, Volt Switch, Weather Ball, Whirlwind, Wild Charge, Zap Cannon, Hold Hands

* All customs have been cut because Zapdos wouldn't use any of them

just the birds: Whenever this Pokemon damages a target, they get the Bird volatile.
Bird volatile: If Stealth Rock is on this Pokemon's side, take Stealth Rock damage, unless they are holding Heavy-Duty Boots.

Description: It's a Zapdos. Zapdos theorem goes that if Zapdos is available in metagame, it probably holds at least a tiny niche in the metagame, and is viable in 90% of them. Ignore any Ubers tiers please and thanks. It's an incredibly useful defensive piece thanks to good bulk, typing, and Static. It's a powerful offensive threat. And with just the birds, it can be incredibly powerful on hazard-stack teams to help rack up addition chip damage. It fits a wide range of teams and it's a Zapdos you already knew that.
 
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