Facility Battle Subway: Mamoswindle

melmetal.png
:ability shield:
Rock Slide
At start of turn IF Galvantula has protection THEN use Iron Defence
At start of turn IF Galvantula has a decoy THEN use Double Iron Bash
 

~ ~ R6 ~ ~


melmetal.png
:Ability Shield:
Melmetal @ Ability Shield
Steel.png

79 HP /110 | 12 EN /30
10 / 10 / 6 / 5 / 34
Iron Fist
+2 Def [n3t]

inteleon.png
:Choice specs:
Inteleon @ Choice Specs
Water.png

KO HP /85 | KO EN /30

6 / 5 /914 / 5 / 120
Torrent
FAINTED
chandelure.png
:choice specs:
Chandelure @ Choice specs
Ghost.png
Fire.png

KO HP /85 | KO EN /30

3 / 7 / 1015 / 6 / 105
Flash Fire / Flame Body
FAINTED


galvantula.png
:choice scarf:
Galvantula @ Choice Scarf
Bug.png
Electric.png

47 HP /85 | 11 EN /30

5 / 5 / 8 / 5 /108162
Compound Eyes / Unnerve
+10 Acc, Charge [2]
~~~~
Tech: 1/2
~~~~
Tech: 2/2

~ ~ Calculations ~ ~

1754063506799.png


1

galvantula.png
Galvantula used Thunderbolt!

-3 EN (8)
Crit: <=25 [56/600] n
Effect: <=60 [107/600] n
Damage (Inteleon): ( 9 + 4 + 3 + 5 - 5 - 2 ) = 14 (65)
Charge [1]

melmetal.png
Melmetal used Rock Slide!

-3 EN (9)
Hit: <=540 [378/600] y
Crit: <=25 [535/600] n
Damage (Galvantula): ( 8 + 10 - 5 ) * 1.5 = 19.5 ~ 20 (27)

~ ~ END OF ROUND 6 ~ ~


melmetal.png
:Ability Shield:
Melmetal @ Ability Shield
Steel.png

65 HP /110 | 9 EN /30
10 / 10 / 6 / 5 / 34
Iron Fist
+2 Def [n2t]

inteleon.png
:Choice specs:
Inteleon @ Choice Specs
Water.png

KO HP /85 | KO EN /30

6 / 5 /914 / 5 / 120
Torrent
FAINTED
chandelure.png
:choice specs:
Chandelure @ Choice specs
Ghost.png
Fire.png

KO HP /85 | KO EN /30

3 / 7 / 1015 / 6 / 105
Flash Fire / Flame Body
FAINTED


galvantula.png
:choice scarf:
Galvantula @ Choice Scarf
Bug.png
Electric.png

27 HP /85 | 8 EN /30

5 / 5 / 8 / 5 /108162
Compound Eyes / Unnerve
+10 Acc, Charge [1]
~~~~
Tech: 1/2
~~~~
Tech: 2/2

Emmett to order
Mamoswindle to order
GemGem to ref
 

~ ~ R7 ~ ~


melmetal.png
:Ability Shield:
Melmetal @ Ability Shield
Steel.png

65 HP /110 | 9 EN /30
10 / 10 / 6 / 5 / 34
Iron Fist
+2 Def [n2t]

inteleon.png
:Choice specs:
Inteleon @ Choice Specs
Water.png

KO HP /85 | KO EN /30

6 / 5 /914 / 5 / 120
Torrent
FAINTED
chandelure.png
:choice specs:
Chandelure @ Choice specs
Ghost.png
Fire.png

KO HP /85 | KO EN /30

3 / 7 / 1015 / 6 / 105
Flash Fire / Flame Body
FAINTED


galvantula.png
:choice scarf:
Galvantula @ Choice Scarf
Bug.png
Electric.png

27 HP /85 | 8 EN /30

5 / 5 / 8 / 5 /108162
Compound Eyes / Unnerve
+10 Acc
~~~~
Tech: 1/2
~~~~
Tech: 2/2

~ ~ Calculations ~ ~

1754064183291.png


1

galvantula.png
Galvantula used Thunderbolt!

-3 EN (5)
Crit: <=25 [386/600] n
Effect: <=60 [572/600] n
Damage (Inteleon): ( 9 + 3 + 5 - 5 - 2 ) = 10 (55)

melmetal.png
Melmetal used Double Iron Bash!

-3 EN (6)
Crit: <=25 [582/600] n
Damage (Galvantula):( 6 + 3 + 2 + 10 - 5 ) * .75 + ( 6 ) * .75 = 16.5~ 17 (10)

~ ~ END OF ROUND 7 ~ ~


melmetal.png
:Ability Shield:
Melmetal @ Ability Shield
Steel.png

55 HP /110 | 6 EN /30
10 / 10 / 6 / 5 / 34
Iron Fist
+2 Def [n2t]

inteleon.png
:Choice specs:
Inteleon @ Choice Specs
Water.png

KO HP /85 | KO EN /30

6 / 5 /914 / 5 / 120
Torrent
FAINTED
chandelure.png
:choice specs:
Chandelure @ Choice specs
Ghost.png
Fire.png

KO HP /85 | KO EN /30

3 / 7 / 1015 / 6 / 105
Flash Fire / Flame Body
FAINTED


galvantula.png
:choice scarf:
Galvantula @ Choice Scarf
Bug.png
Electric.png

10 HP /85 | 5 EN /30

5 / 5 / 8 / 5 /108162
Compound Eyes / Unnerve
+10 Acc
~~~~
Tech: 1/2
~~~~
Tech: 2/2

Mamoswindle to order
Emmett to order
GemGem to ref
 
Last edited:

~ ~ R7 ~ ~


melmetal.png
:Ability Shield:
Melmetal @ Ability Shield
Steel.png

55 HP /110 | 6 EN /30
10 / 10 / 6 / 5 / 34
Iron Fist
+2 Def [n2t]

inteleon.png
:Choice specs:
Inteleon @ Choice Specs
Water.png

KO HP /85 | KO EN /30

6 / 5 /914 / 5 / 120
Torrent
FAINTED
chandelure.png
:choice specs:
Chandelure @ Choice specs
Ghost.png
Fire.png

KO HP /85 | KO EN /30

3 / 7 / 1015 / 6 / 105
Flash Fire / Flame Body
FAINTED


galvantula.png
:choice scarf:
Galvantula @ Choice Scarf
Bug.png
Electric.png

10 HP /85 | 5 EN /30

5 / 5 / 8 / 5 /108162
Compound Eyes / Unnerve
+10 Acc
~~~~
Tech: 1/2
~~~~
Tech: 2/2

~ ~ Calculations ~ ~

View attachment 760760

1

galvantula.png
Galvantula used Thunderbolt!

-3 EN (5)
Crit: <=25 [428/600] n
Effect: <=60 [553/600] n
Damage (Inteleon): ( 9 + 3 + 5 - 5 - 2 ) = 10 (45)

melmetal.png
Melmetal used Chill!

+20 EN (26)

~ ~ END OF ROUND 7 ~ ~


melmetal.png
:Ability Shield:
Melmetal @ Ability Shield
Steel.png

45 HP /110 | 26 EN /30
10 / 10 / 6 / 5 / 34
Iron Fist
+2 Def [n2t]

inteleon.png
:Choice specs:
Inteleon @ Choice Specs
Water.png

KO HP /85 | KO EN /30

6 / 5 /914 / 5 / 120
Torrent
FAINTED
chandelure.png
:choice specs:
Chandelure @ Choice specs
Ghost.png
Fire.png

KO HP /85 | KO EN /30

3 / 7 / 1015 / 6 / 105
Flash Fire / Flame Body
FAINTED


galvantula.png
:choice scarf:
Galvantula @ Choice Scarf
Bug.png
Electric.png

10 HP /85 | 2 EN /30

5 / 5 / 8 / 5 /108162
Compound Eyes / Unnerve
+10 Acc
~~~~
Tech: 1/2
~~~~
Tech: 2/2


Emmett to order
Mamoswindle to order
GemGem to ref
 

~ ~ R8 ~ ~


melmetal.png
:Ability Shield:
Melmetal @ Ability Shield
Steel.png

45 HP /110 | 26 EN /30
10 / 10 / 6 / 5 / 34
Iron Fist
+2 Def [n2t]

inteleon.png
:Choice specs:
Inteleon @ Choice Specs
Water.png

KO HP /85 | KO EN /30

6 / 5 /914 / 5 / 120
Torrent
FAINTED
chandelure.png
:choice specs:
Chandelure @ Choice specs
Ghost.png
Fire.png

KO HP /85 | KO EN /30

3 / 7 / 1015 / 6 / 105
Flash Fire / Flame Body
FAINTED


galvantula.png
:choice scarf:
Galvantula @ Choice Scarf
Bug.png
Electric.png

10 HP /85 | 2 EN /30

5 / 5 / 8 / 5 /108162
Compound Eyes / Unnerve
+10 Acc
~~~~
Tech: 1/2
~~~~
Tech: 2/2

~ ~ Calculations ~ ~

1754065026223.png


1

galvantula.png
Galvantula used Chill

+20 EN (22)

melmetal.png
Melmetal used Double Iron Bash

-3 EN (23)
Crit: <=25 [283/600] n
Damage (Galvantula):( 6 + 3 + 2 + 10 - 5 ) * .75 + ( 6 ) * .75 = 16.5~ 17 (-7)

galvantula.png
Galvantula Fainted!

~ ~ END OF ROUND 7 ~ ~


melmetal.png
:Ability Shield:
Melmetal @ Ability Shield
Steel.png

45 HP /110 | 23 EN /30
10 / 10 / 6 / 5 / 34
Iron Fist
+2 Def [n2t]

inteleon.png
:Choice specs:
Inteleon @ Choice Specs
Water.png

KO HP /85 | KO EN /30

6 / 5 /914 / 5 / 120
Torrent
FAINTED
chandelure.png
:choice specs:
Chandelure @ Choice specs
Ghost.png
Fire.png

KO HP /85 | KO EN /30

3 / 7 / 1015 / 6 / 105
Flash Fire / Flame Body
FAINTED


galvantula.png
:choice scarf:
Galvantula @ Choice Scarf
Bug.png
Electric.png

KO HP /85 | KO EN /30

5 / 5 / 8 / 5 /108162
Compound Eyes / Unnerve
+10 Acc
~~~~
Tech: 1/2
~~~~
Tech: 2/2

Rewards to follow.
 
Rewards:

Mamoswindle: -6 :Tea:JC
:Pass: L1 Doubles streak: 3
(( 100 * 3 + 200 * 45 / 195 + 200 * 23 / 60 ) + 100 ) * 2 = 1045.641000 BP [Total: 1847 ( 347 + 500 + 1000 ) BP]

FortColors: 12 * ( 5 / 21 ) = 2 :Tea:JC
GemGem: 12 * ( 16 / 21 ) = 10 :Tea:JC, 20 :rule book:Accolades
 
Last edited:
Only Mamoswindle and the current referee should post in this thread.

Current :pass:Rail Pass
  • Level 1 Doubles: 3 Wins 0 BP
  • Level 4 Doubles: Beginning


Team Mamoswindle
:sableye::walking wake::colossoil:
:bw/sableye:
Stitch (Sableye)
Level 3 — EXP: 0 / 10

Careful nature ( Special Attack -1, Special Defense +2 )
Typing: Dark/Ghost
Abilities: Keen Eye, Stall Hidden Ability: Prankster

HP: 80
Attack: 6
Defen.: 6
Sp.Atk: 4 (-)
Sp.Def: 7 (+)
Speed: 50
Size: 1
Weight: 2


Combinations (4 / 4)
Shadow Sneak + Mega Kick
Thunder Wave + Will-O-Wisp
Sucker Punch + Knock Off
Ominous Wind + Octazooka

Movepool
Level 0
Aerial Ace
Astonish
Brick Break
Bulk Up
Calm Mind
Dark Pulse
Dazzling Gleam
Energy Ball
Facade
Feint Attack
Fire Punch
Hone Claws
Ice Punch
Leer
Light Screen
Nasty Plot
Poison Jab
Power Gem
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Toxic
Will-O-Wisp
X-Scissor
Zen Headbutt

Level 1
Captivate
Confide
Confuse Ray
Counter
Cut
Detect
Double Team
Encore
Fake Out
Flash
Flatter
Helping Hand
Incinerate
Mega Punch
Metal Claw
Moonlight
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Psybeam
Rain Dance
Recover
Rock Smash
Role Play
Scratch
Seismic Toss
Shock Wave
Sucker Punch
Sunny Day
Swagger
Taunt
Tickle
Trick
Water Pulse

Level 2
Disable
Double-Edge
Dream Eater
Dynamic Punch
Feint
Focus Punch
Foul Play
Fury Swipes
Low Kick
Mega Kick
Metal Burst
Nightmare
Payback
Poltergeist
Punishment
Quash
Secret Power
Take Down
Thief

Level 3
Attract
Body Slam
Dig
Drain Punch
Foresight
Frustration
Fury Cutter
Giga Drain
Gyro Ball
Headbutt
Hex
Icy Wind
Knock Off
Lash Out
Low Sweep
Mud Shot
Octazooka
Phantom Force
Psych Up
Return
Rock Tomb
Skitter Smack
Snarl
Telekinesis
Throat Chop
Torment
walkingwake.png

Luna (Walking Wake)
Level 4 — EXP: 0 / 10

Techniques:
Dynamax

Timid nature ( Attack -1, Speed x1.15, Accuracy +10 )
Typing: Water/Dragon
Abilities: Protosynthesis

HP: 95
Attack: 5 (-)
Defen.: 7
Sp.Atk: 9
Sp.Def: 6
Speed: 126 (+)
Size: 5
Weight: 7



Combinations (6 / 6)
Sunny Day + Weather Ball
Rain Dance + Hyper Beam
Flip Turn + Whirlpool
Chilling Water + Fire Fang
Aqua Jet + Hydro Steam
Dragon Cheer + Draco Meteor

Movepool
Level 0
Aqua Jet
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Facade
Fire Fang
Flamethrower
Hone Claws
Leer
Liquidation
Protect
Rest
Roar
Sleep Talk
Substitute
Surf
Waterfall

Level 1
Agility
Bite
Dragon Breath
Dragon Dance
Noble Roar
Rain Dance
Scary Face
Sunny Day
Swift
Twister
Water Pulse
Weather Ball
Whirlpool

Level 2
Double-Edge
Dragon Cheer
Dragon Rush
Hurricane
Hydro Pump
Low Kick
Take Down

Level 3
Body Slam
Breaking Swipe
Chilling Water
Flip Turn
Hydro Steam (Sig)
Knock Off
Mud Shot
Outrage
Scald
Snarl

Level 4
Draco Meteor
Endure
Giga Impact
Hidden Power (Grass)
Hyper Beam
Tera Blast
colossoil.png

Molesome (Colossoil)
Level 4 — EXP: 0 / 10

Jolly nature ( Special Attack -1, Speed x1.15, Accuracy +10 )
Typing: Dark/Ground
Abilities: Rebound, Guts Hidden Ability: Unnerve

HP: 105
Attack: 9
Defen.: 5
Sp.Atk: 4 (-)
Sp.Def: 5
Speed: 110 (+)
Size: 5
Weight: 10



Combinations (6 / 6)
Rapid Spin + Fire Fang
Screech + Knock Off
Thunder Fang + Snarl
U-Turn + Sandstorm
Swagger + Foul Play
Smack Down + Earthquake

Movepool
Level 0
Brick Break
Crunch
Dark Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Horn Attack
Leer
Poison Jab
Protect
Rest
Roar
Rock Slide
Round
Screech
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Tackle
Thunder Fang
Toxic

Level 1
Ancient Power
Bite
Brutal Swing
Bubble Beam
Captivate
Chip Away
Confide
Double Team
Drill Run
Echoed Voice
Encore
Fake Out
High Horsepower
Ice Spinner
Mud-Slap
Peck
Rain Dance
Rapid Spin
Rock Smash
Rototiller
Sand Tomb
Sandstorm
Sludge Bomb
Stealth Rock
Sucker Punch
Sunny Day
Swagger
Taunt
Wide Guard

Level 2
Aqua Tail
Double-Edge
Flail
Foul Play
Fury Attack
Headlong Rush
Iron Tail
Magnitude
Megahorn
Mud Bomb
Payback
Quash
Secret Power
Spit Up
Stockpile
Stone Edge
Superpower
Swallow
Take Down
Thief

Level 3
Attract
Body Slam
Bounce
Bulldoze
Dig
Dive
Frustration
Knock Off
Lash Out
Mud Shot
Mud Shot
Muddy Water
Pursuit
Return
Rock Tomb
Rollout
Scorching Sands
Sludge Wave
Smack Down
Snarl
Torment
U-turn
Water Spout

Level 4
Block
Body Press
Embargo
Endure
Fissure
Giga Impact
Hidden Power (Psychic)
Horn Drill
Hyper Beam
Mimic
Natural Gift
Retaliate
Snatch
:choice specs:Choice Specs
:choice band:Choice Band
:leftovers:Leftovers
:ring target:Ring Target
:wide lens:Wide Lens



Car 1 - Win Streak 0


depotagent.png


"All clear for departure. Trainers, please remain in your starting cars until we attain speed.

We are approaching the first spectator engine now. Trainers, on your marks!

Trainers, are you ready for what comes next?
"​



Team 23: Slower and Steadier
Strategy: I've improved my Speed-sacrificing team. These Pokemon can use a fast Explosion for one last hurrah!
Standard Items: :eject button:Eject Button, :weakness policy:Weakness Policy, :leftovers:Leftovers, :choice scarf:Choice Scarf
Extra Items: :quick claw:Quick Claw, :room service:Room Service, :mental herb:Mental Herb
:beheeyem::golem-alola::exeggutor-alola:

:sv/beheeyem:
Beheeyem
Level 4

Quirky
nature ( No changes )
Typing: Psychic
Abilities: Telepathy, Synchronize Hidden Ability: Analytic

HP: 90
Attack: 6
Defen.: 6
Sp.Atk: 9
Sp.Def: 7
Speed: 40
Size: 2
Weight: 3


Combinations (0-3 slots, based on format Level)
Select Combinations as you send out this Pokemon.

Movepool
Level 0
Astonish
Calm Mind
Dark Pulse
Energy Ball
Facade
Flash Cannon
Heal Block
Light Screen
Nasty Plot
Protect
Psychic
Reflect
Rest
Rock Slide
Round
Screech
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Uproar
Zen Headbutt

Level 1
Agility
Barrier
Confide
Confusion
Cosmic Power
Double Team
Echoed Voice
Flash
Growl
Pain Split
Psybeam
Psychic Terrain
Rain Dance
Recover
Recycle
Role Play
Safeguard
Shock Wave
Simple Beam
Steel Wing
Swagger
Trick

Level 2
After You
Disable
Dream Eater
Expanding Force
Meteor Beam
Secret Power
Thief

Level 3
Attract
Charge Beam
Frustration
Guard Split
Guard Swap
Headbutt
Miracle Eye
Power Split
Power Swap
Psych Up
Psyshock
Return
Rock Tomb
Telekinesis
Teleport

Level 4
Ally Switch
Destiny Bond
Embargo
Endure
Future Sight
Giga Impact
Gravity
Hidden Power (Fairy
Hyper Beam
Imprison
Magic Coat
Skill Swap
Snatch
Stored Power
Synchronoise
Trick Room
Wonder Room
:sv/golem-alola:
Golem-Alola
Level 4

Hardy
nature ( No changes )
Typing: Rock/Electric
Abilities: Magnet Pull, Sturdy Hidden Ability: Galvanize

HP: 90
Attack: 9
Defen.: 9
Sp.Atk: 4
Sp.Def: 5
Speed: 45
Size: 3
Weight: 7


Combinations (0-3 slots, based on format Level)
Select Combinations as you send out this Pokemon.

Movepool
Level 0
Autotomize
Brick Break
Earth Power
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Iron Head
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Screech
Sleep Talk
Snore
Substitute
Tackle
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Wild Charge

Level 1
Brutal Swing
Charge
Confide
Counter
Curse
Defense Curl
Discharge
Double Team
Echoed Voice
Electric Terrain
High Horsepower
Iron Defense
Mega Punch
Mud-Slap
Rock Climb
Rock Throw
Sandstorm
Scary Face
Seismic Toss
Shock Wave
Spark
Stealth Rock
Sunny Day
Swagger
Thunder Shock
Wide Guard

Level 2
Double-Edge
Fire Blast
Flail
Focus Punch
Meteor Beam
Rock Blast
Stone Edge
Supercell Slam
Superpower
Take Down
Thunder
Zap Cannon

Level 3
Attract
Bide
Body Slam
Bulldoze
Charge Beam
Dig
Electroweb
Frustration
Gyro Ball
Hard Press
Headbutt
Heavy Slam
Mud Shot
Return
Rock Tomb
Rollout
Self-Destruct
Smack Down
Steamroller
Volt Switch

Level 4
Ally Switch
Block
Body Press
Endure
Explosion
Fling
Giga Impact
Hidden Power (Fairy)
Hyper Beam
Magnet Rise
Metronome
Nature Power
Stomping Tantrum
Tera Blast
:sv/exeggutor-alola:
Exeggutor-Alola
Level 4

Bashful
nature ( No changes )
Typing: Grass/Dragon
Abilities: Frisk Hidden Ability: Harvest

HP: 95
Attack: 8
Defen.: 6
Sp.Atk: 9
Sp.Def: 6
Speed: 45
Size: 7
Weight: 8


Combinations (0-3 slots, based on format Level)
Select Combinations as you send out this Pokemon.

Movepool
Level 0
Brick Break
Bullet Seed
Calm Mind
Dragon Hammer
Dragon Pulse
Dragon Tail
Earthquake
Energy Ball
Facade
Flamethrower
Hypnosis
Iron Head
Light Screen
Poison Powder
Protect
Psychic
Reflect
Rest
Round
Sleep Powder
Sleep Talk
Snore
Strength
Stun Spore
Substitute
Swords Dance
Toxic
Uproar
Zen Headbutt

Level 1
Absorb
Ancient Power
Brutal Swing
Captivate
Confide
Confusion
Curse
Double Team
Extrasensory
Flash
Grassy Terrain
Growth
Helping Hand
Infestation
Magical Leaf
Moonlight
Psybeam
Psychic Terrain
Psywave
Rage
Seed Bomb
Sludge Bomb
Sunny Day
Swagger
Sweet Scent
Synthesis
Trick

Level 2
Barrage
Double-Edge
Dragon Cheer
Dream Eater
Grass Knot
Grassy Glide
Ingrain
Iron Tail
Leech Seed
Low Kick
Mega Drain
Nightmare
Power Whip
Secret Power
Solar Beam
Superpower
Take Down
Terrain Pulse
Thief
Wood Hammer

Level 3
Attract
Bide
Body Slam
Breaking Swipe
Bulldoze
Frustration
Giga Drain
Headbutt
Knock Off
Lucky Chant
Outrage
Power Swap
Psych Up
Psychic Noise
Psyshock
Return
Rollout
Self-Destruct
Telekinesis
Teleport
Trailblaze
Worry Seed

Level 4
Bestow
Block
Celebrate
Draco Meteor
Egg Bomb
Endure
Explosion
Giga Impact
Gravity
Hidden Power (Fairy)
Hyper Beam
Imprison
Leaf Storm
Mimic
Natural Gift
Nature Power
Skill Swap
Stomping Tantrum
Stored Power
Tera Blast
Trick Room
Wish



Clerk Carlyle would like to battle!

officeworker.png

[img]https://play.pokemonshowdown.com/sprites/trainers/officeworker.png[/img]
"Hey, I hope you're not in a rush. I'm trying to procrastinate here, so I'd really hate to be rushed."

Clerk Carlyle sends out :beheeyem:Beheeyem, holding :mental herb:Mental Herb, knowing Nasty Plot + Meteor Beam, Growl + Barrier, and Imprison + Safeguard.

Mamoswindle sends out two Pokemon.
Clerk Carlyle sends out one more Pokemon, then issues orders to one Pokemon.
Mamoswindle issues orders to two Pokemon.
Clerk Carlyle issues orders to his remaining Pokemon.
I ref.
 
Last edited:
mother hen.png

"Unfortunately I'm already running late for my next transfer so I'll have to be speeding this along"

Sending out Stitch the Sableye holding a Leftovers and Luna the Walking Wake holding a Choice Specs!
sableye.png
:leftovers:
walkingwake.png
:choice specs:
 
officeworker.png

"...Is the train slower than normal? Couldn't be..."

Clerk Carlyle sends out :exeggutor-alola:Exeggutor-Alola, holding :quick claw:Quick Claw, knowing Sleep Powder + Magical Leaf, Knock Off + Breaking Swipe, and Draco Meteor + Dragon Cheer.

:sv/beheeyem:
Beheeyem - Trick Room
At start of step, IF an opponent is to use Protect THEN use Nasty Plot.
At start of step, IF an opponent is to use Substitute THEN use Thunderbolt on that opponent.
At start of step, IF an opponent is to use Taunt THEN use Meteor Beam on that opponent.
At start of step, IF an opponent is to use Magic Coat THEN use Meteor Beam on that opponent.
 
sableye.png
:leftovers:
Fake Out(Exeggutor)
At start of turn IF Exeggutor has protection THEN use Feint (Exeggutor)

walkingwake.png
:choice specs:
Draco Meteor + Dragon Cheer(Beheeyem)
At start of turn IF Exeggutor lacks protection AND Exeggutor lacks a decoy THEN use Dragon Cheer + Draco Meteor(Exeggutor)
 
Last edited:
The Battle Subway, Car 1 Round 1

Verify: Team Carlyle spent 55 battle hours this round.


Start of Round:

Team Mamoswindle (72 b.hours)
:sableye:Stitch @ :leftovers:Leftovers - 85 HP 30 En - 6/6/4/7/50 - Dark/Ghost - Keen Eye, Stall, Prankster
:walking wake:Luna @ :choice specs:Choice Specs - 95 HP 30 En - 5/7/9/6/126+ - Protosynthesis

Reserve: :colossoil:
Backpack: :choice band:Choice Band, :ring target:Ring Target, wide lens:Wide Lens

Team Carlyle (65 b.hours)
:beheeyem:Beheeyem @ :mental herb:Mental Herb - 90 HP 30 En - 6/6/9/7/40 - Telepathy, Synchronize, Analytic
:exeggutor-alola:Exeggutor-Alola @ :quick claw:Quick Claw - 95 HP 30 En - 8/6/9/6/45 - Grass/Dragon - Frisk, Harvest

No relevant reserve.
Backpack:
:eject button:
Eject Button,
:weakness policy:
Weakness Policy, :leftovers:Leftovers,
:choice scarf:
Choice Scarf,
:room service:Room Service​


Battling Phase
Rolls: 477, 511, 600, 538, 580, 115, 99, 36, 184, 216, 371, 320, 324, 141, 215, 220, 587, 558, 204, 283 (Discord link)

Step 1
:sableye:Stitch used Fake Out on Exeggutor!
-3 En​
Crit <= 25: 447​
(4 + 6 - 6) = 4 Damage​

:walking wake:Luna used Draco Meteor + Dragon Cheer on Exeggutor!
-4 en​
Crit <= 25: 511​
Luna's :choice specs:Choice Specs are ignored, due to Exeggutor's Frisk.​
Luna's critical hit stage increased by 3 for 6 turns.​
Stitch's critical hit stage increased by 2 for 6 turns.​
Molesome's critical hit stage increased by 2 for 1 turn.​
(13 + 3 + 9 - 6) * 1.5 = 28.5 ~ 29 Damage​

:exeggutor-alola:Exeggutor flinched!
Noted "1 Flinch" on Exeggutor​

:beheeyem:Beheeyem used Trick Room!
-3 En​
Created Trick Room throughout the battlefield for 4 rounds.​

:sableye:Stitch's :leftovers:Leftovers are ignored, due to Exeggutor's Frisk.
:exeggutor-alola:Created Quickness on themselves with the effect of :quick claw:Quick Claw.



End of Round:

Team Mamoswindle (72 b.hours)
:sableye:Stitch @ :leftovers:Leftovers - 85 HP 27 En - 6/6/4/7/50 - Dark/Ghost - Keen Eye, Stall, Prankster
--- Critical Stage 2 (6t)
:walking wake:Luna @ :choice specs:Choice Specs - 95 HP 26 En - 5/7/9/6/126+ - Protosynthesis
--- Critical Stage 3 (6t)

Reserve:
:colossoil:Molesome @ nothing - 105 HP 30 En - 9/5/4/5/110+ - Ground/Dark - Rebound, Guts, Unnerve
--- Critical Stage 2 (1t)
Backpack: :choice band:Choice Band, :ring target:Ring Target, wide lens:Wide Lens

--- Trick Room (3r) ---​

Team Carlyle (65 b.hours)
:beheeyem:Beheeyem @ :mental herb:Mental Herb - 90 HP 27 En - 6/6/9/7/40 - Telepathy, Synchronize, Analytic
:exeggutor-alola:Exeggutor-Alola @ :quick claw:Quick Claw - 95 HP 30 En - 8/6/9/6/45 - Grass/Dragon - Frisk, Harvest
(Has Flinched once.) ---

No relevant reserve.
Backpack:
:eject button:
Eject Button,
:weakness policy:
Weakness Policy, :leftovers:Leftovers,
:choice scarf:
Choice Scarf,
:room service:Room Service​


Mamoswindle issues orders to one Pokemon.
Clerk Carlyle issues orders to two Pokemon.
Mamoswindle issues orders to their remaining Pokemon.
I ref.
 
walkingwake.png
:choice specs:
Weather Ball (Beheeyem)
At start of turn IF Exeggutor lacks protection THEN use Draco Meteor(Exeggutor)
At start of turn IF Beheeyem lacks protection THEN use Draco Meteor(Beheeyem)
At start of turn IF Exeggutor lacks protection THEN use Weather Ball(Exeggutor)
At start of turn IF Beheeyem lacks protection THEN use Weather Ball(Beheeyem)
 
officeworker.png

"Ugh, is that a sniffle? Must be allergies..."

:sv/exeggutor-alola:
Exeggutor-Alola - Knock Off (Sableye)
On your turn, IF Sableye is not subject to Protection AND Sableye is not subject to Decoy AND Sableye is not subject to Magic Coat THEN use Sleep Powder on Sableye.
On your turn, IF Walking Wake is not subject to Protection THEN use Sleep Powder on Walking Wake.

:sv/beheeyem:
Beheeyem - Meteor Beam + Nasty Plot (Sableye)
At start of step, IF Sableye is to use Fury Swipes on you, THEN use Imprison (Sleep Talk).
At priority +0, IF any opponent is subject to Sleep Talk, THEN use Meteor Beam + Nasty Plot on Walking Wake.
On your turn, IF Walking Wake is subject to Protection THEN use Meteor Beam + Nasty Plot on Sableye.
At priority +0, IF able, THEN use Imprison (Sleep Talk).
 
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