[SET]
Redirection Support (Clefairy) @ Eviolite
Ability: Friend Guard
Level: 50
Tera Type: Grass / Water
EVs: 244 HP / 180 Def / 84 SpD
Relaxed Nature
IVs: 0 Spe
- Helping Hand
- After You / Encore
- Follow Me
- Protect
[SET COMMENTS]
Set Details
========
- Clefairy is a great support tool for partners like setup Calyrex-S due to its ability Friend Guard and access to Follow Me to redirect attacks.
- After You is a good tool in Trick Room thanks to Clefairy's low Speed, allowing Calyrex-S to move before threats such as Calyrex-I, Iron Hands, and Ursaluna. Encore can lock a foe into an undesirable move such as Fake Out or Protect, allowing its partner to set up or focus on the other foe.
- Eviolite boosts the bulk of Clefairy, preventing it from being OHKOed by Electro Drift from Miraidon and allowing it to support its partner longer.
- The spread allows Clefairy to survive an Electro Drift from Miraidon and two Glacial Lances from Calyrex-I. It also lets Clefairy survive Sword of Ruin-boosted Behemoth Bash from Zamazenta-C. 0 Speed IVs let Clefairy underspeed Amoonguss and Calyrex-I so it can use After You in Trick Room before they can move.
- Tera Grass is used for ignoring powder moves so Clefairy can't be put to sleep with Spore from Amoonguss while letting Clefairy resist Electro Drift from Miraidon and Wood Hammer from Rillaboom. Tera Water is good for extra survivability against Steel-type moves like Behemoth Blade from Zacian-C and reduces the amount of damage taken by Flare Blitz from Koraidon.
Teambuilding
=========
- Taunt is a very strong counter to Clefairy, as it removes any of the support that Clefairy can provide, forcing Clefairy to swap out.
- Amoongus can put Clefairy to sleep using Spore, since it moves first outside of Trick Room, or hit it with STAB Sludge Bomb, which can also threaten Tera Grass Clefairy.
- Calyrex-I using Glacial Lance and Calyrex-S using Astral Barrage can hit both targets, which makes Follow Me useless.
- Zacian-C with Behemoth Blade can OHKO Clefairy and Zamazenta-C with Behemoth Bash and Heavy Slam can 2HKO Clefairy.
- Calyrex-S is a great partner for Clefairy, since Clefairy can offer support with Friend Guard, Helping Hand, and Follow Me. Calyrex-S lacks bulk, so the redirection from Clefairy can let Calyrex-S live longer. After You can help Calyrex-S move first in Trick Room, where it normally struggles due to its high Speed. Calyrex-S also handles Calyrex-I, Amoonguss, and opposing Calyrex-S, all of which Clefairy struggles against. Calyrex-S has an easier time setting up next to Clefairy due to the support it offers.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/yueku.634750/
Quality checked by:
https://www.smogon.com/forums/members/rausakura.589964/
https://www.smogon.com/forums/members/ipetbigfoot.645750/
https://www.smogon.com/forums/members/codevg.646416/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/
Redirection Support (Clefairy) @ Eviolite
Ability: Friend Guard
Level: 50
Tera Type: Grass / Water
EVs: 244 HP / 180 Def / 84 SpD
Relaxed Nature
IVs: 0 Spe
- Helping Hand
- After You / Encore
- Follow Me
- Protect
[SET COMMENTS]
Set Details
========
- Clefairy is a great support tool for partners like setup Calyrex-S due to its ability Friend Guard and access to Follow Me to redirect attacks.
- After You is a good tool in Trick Room thanks to Clefairy's low Speed, allowing Calyrex-S to move before threats such as Calyrex-I, Iron Hands, and Ursaluna. Encore can lock a foe into an undesirable move such as Fake Out or Protect, allowing its partner to set up or focus on the other foe.
- Eviolite boosts the bulk of Clefairy, preventing it from being OHKOed by Electro Drift from Miraidon and allowing it to support its partner longer.
- The spread allows Clefairy to survive an Electro Drift from Miraidon and two Glacial Lances from Calyrex-I. It also lets Clefairy survive Sword of Ruin-boosted Behemoth Bash from Zamazenta-C. 0 Speed IVs let Clefairy underspeed Amoonguss and Calyrex-I so it can use After You in Trick Room before they can move.
- Tera Grass is used for ignoring powder moves so Clefairy can't be put to sleep with Spore from Amoonguss while letting Clefairy resist Electro Drift from Miraidon and Wood Hammer from Rillaboom. Tera Water is good for extra survivability against Steel-type moves like Behemoth Blade from Zacian-C and reduces the amount of damage taken by Flare Blitz from Koraidon.
Teambuilding
=========
- Taunt is a very strong counter to Clefairy, as it removes any of the support that Clefairy can provide, forcing Clefairy to swap out.
- Amoongus can put Clefairy to sleep using Spore, since it moves first outside of Trick Room, or hit it with STAB Sludge Bomb, which can also threaten Tera Grass Clefairy.
- Calyrex-I using Glacial Lance and Calyrex-S using Astral Barrage can hit both targets, which makes Follow Me useless.
- Zacian-C with Behemoth Blade can OHKO Clefairy and Zamazenta-C with Behemoth Bash and Heavy Slam can 2HKO Clefairy.
- Calyrex-S is a great partner for Clefairy, since Clefairy can offer support with Friend Guard, Helping Hand, and Follow Me. Calyrex-S lacks bulk, so the redirection from Clefairy can let Calyrex-S live longer. After You can help Calyrex-S move first in Trick Room, where it normally struggles due to its high Speed. Calyrex-S also handles Calyrex-I, Amoonguss, and opposing Calyrex-S, all of which Clefairy struggles against. Calyrex-S has an easier time setting up next to Clefairy due to the support it offers.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/yueku.634750/
Quality checked by:
https://www.smogon.com/forums/members/rausakura.589964/
https://www.smogon.com/forums/members/ipetbigfoot.645750/
https://www.smogon.com/forums/members/codevg.646416/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/
Last edited: