Final C3 Votals
Judge (15): rssp, phoopes, WG, froggo, bluedoom, Akeras, internet, former, zorbees, charlie, pulsar, Haurno, Laurel, skip, NE
Warrior (13): Alice, Celever, Lechen, LN, AG, saber, DLE, Yeti, Ecat, HayesL, sunny, AirC, realiti
No Vote (1): Bass
Once again, nobody is... wait a second! Y'all actually voted someone out this time? Well,
Judge has been found unworthy.
AirC, you are Kain, from Final Fantasy IV. You are an Aggressor. Your alias is Judge.
While neither Final Fantasy’s first Dragoon nor first Highwind, you established them as series staples. You and your friendly rival Cecil fight for the Kingdom of Baron, but end up separated as the King continues to make questionable decisions. Through manipulation and possession, your loyalty changes throughout FF4, but ultimately you join the heroes and triumph over evil.
Dragoons are known for their powerful Jump moves. Each even Cycle, you may submit “Cycle X: Jump Attacking ALIAS” to deal 2 damage to them. (No damaging actions occur on Cycle 0.)
Like it or not, you are most famous for your acts of treachery. Each odd Cycle, you may submit “Cycle X: Betraying ALIAS”, and this shocking twist will prevent them from using any actions.
You are a member of the Road Warriors. You win if the Storm Squadron and the Hope Bearers are eliminated while at least one player from the Road Warriors is alive.
Next up,
Antlion's got no more bite.
sunny004, you are Freya, from Final Fantasy IX. You are a Support. Your alias is Antlion.
A Burmecian dragon knight, you are searching for your missing love, Sir Fratley. You meet up with Zidane during Lindblum’s traditional Festival of the Hunt, and end up joining forces with him when the kingdom of Alexandria invades your homeland shortly after. Although you often dwell on the past, you don’t let it burden you, instead striving towards carving out a brighter future.
Your Dragoon class is very versatile, so you can perform many different actions. You can use one of the following abilities each Cycle, but once you choose an action, you can’t use it again until you’ve attempted to use them all an equal number of times.
+Choose “Cycle X: Following ALIAS with Auto-Haste” to learn who they visit this Cycle.
+Choose “Cycle X: Jump Attacking ALIAS” to deal 2 damage to them. (No damaging actions occur on Cycle 0.)
+Choose “Cycle X: White Drawing MP for ALIAS” to allow them to use a non-factional ability they have that isn’t limited usage an additional time on the next Cycle.
+Choose “Cycle X: Luna’s power for ALIAS” to empower them, prevent their abilities from being disrupted this Cycle.
You are a member of the Road Warriors. You win if the Storm Squadron and the Hope Bearers are eliminated while at least one player from the Road Warriors is alive.
Unfortunately, it's not over yet for the Road Warriors, and
White Mage makes three down.
Yeti, you are Squall, from Final Fantasy VIII. You are a Saboteur. Your alias is White Mage.
You’re a cadet at the Balamb Garden military academy training to become a SeeD mercenary. Stoic and calm, you’re strongly associated with the Griever symbol, a lion that matches your pride and strength. You initially prefer to be independent out of a fear of forming attachments, but in time you grow to learn to believe in more than just yourself, and trust in your comrades.
You’re the series’ first gunblade wielder, a powerful and threatening weapon that your enemies won’t want to be on the wrong end of. Each Cycle, you may submit “Cycle X: Engaging in some gunblade diplomacy with ALIAS1 and ALIAS2” to force ALIAS1 to target ALIAS with all of their actions that aren’t factional abilities.
You are a member of the Road Warriors. You win if the Storm Squadron and the Hope Bearers are eliminated while at least one player from the Road Warriors is alive.
Lastly,
Malboro got smoked.
Bass, you are Balthier, from Final Fantasy XII. You are an All-Arounder. Your alias is Malboro.
Born in the Archadian Empire to an influential scientist, you grew tired of political games and fled from home to roam all of Ivalice as a sky pirate on your ship, the Strahl. Alongside your viera partner Fran, you find yourself in the thick of a global conflict after an attempt to steal an ancient relic goes awry. A loveable rogue with a sense for theatrics, you’re always a step ahead.
As the leading man, you’re a jack of all trades, bringing a suite of FFXII’s Technicks to adapt to any situation. You can use one of the following abilities each Cycle, but once you choose an action, you can’t use it again until you’ve attempted to use them all an equal number of times.
+Choose “Cycle X: Libra ALIAS” to learn their full role PM.
+Choose “Cycle X: Poach ALIAS” to block all of their non-factional actions this Cycle.
+Choose “Cycle X: First Aid ALIAS” to protect them from 3 HP of damage this Cycle.
+Choose “Cycle X: Charm ALIAS” to become immune to their negative actions targeting you this Cycle.
You are a member of the Trance Alliance. You win if the Exalted Powers and the Storm Squadron are eliminated while at least one player from the Trance Alliance is alive.
It's our highest death phase yet. Can Cycle 4 prove bloodier? We'll find out! You have just under 48 hours this time (deadline will be later because it's a Saturday).