Competitive Legend Gauntlet - TMan87 (Thundurus) vs Mamoswindle (Tornadus)

Doduodrio

Take a deep breath
RULES:
B4P2 Singles
Battle Level: 3
Player Hours: 48 Round / 72 Battle
Ref Hours: 48 Round / 72 Battle
7 Item Backpack
2 Technique Control
Arena: Standard, with flavor as below
All other rules standard
TMan87
Patron
: :thundurus:
Whim met: No
Blessing: Shattering Storm (Paralysis is created with 1 additional Strain, except on Pokemon We favor.)
:red card:Red Card
:choice specs:Choice Specs
:dowsing-machine:Barometer
:damp rock:Damp Rock
:electric gem:Electric Gem
:light ball:Light Ball
:sitrus berry:Sitrus Berry
Team: :tapu koko::raichu-alola::politoed::azelf:
tapukoko.gif

Ringabel's got this odd charm that only those who spent most of their time isolated in ruins can have. He uses somewhat antiquated language and is very intent in trying to charm most people he comes across. He'll even extend that to battle, where he tries more to be dashing than effective...
Tapu Koko | Ringabel
Level:
3 | EXP: 0

Typing:
Electric
Fairy

Abilities: Electric Surge | Hidden Ability: Telepathy

Nature: Modest ( Attack -1, Special Attack +1 )

HP: 85
Atk: 7 (-)
Def: 6
SpA: 8 (+)
SpD: 6
Spe: 130
Size: 3
Weight: 2


Combinations (4 / 4)
Electroweb + Iron Head
Reflect + Power Swap
Screech + U-Turn
Iron Defense + Light Screen

Movepool
Level 0
Aerial Ace
Brave Bird
Calm Mind
Dazzling Gleam
Defog
Facade
Hyper Voice
Iron Head
Light Screen
Protect
Quick Attack
Reflect
Rest
Roar
Round
Screech
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Wild Charge
Work Up

Level 1
Agility
Charge
Confide
Discharge
Double Team
Echoed Voice
Eerie Impulse
Electric Terrain
Fairy Wind
False Swipe
Iron Defense
Rain Dance
Roost
Safeguard
Shock Wave
Spark
Steel Wing
Swagger
Swift
Taunt
Thunder Shock
Withdraw

Level 2
Assurance
Grass Knot
Sky Attack
Thief
Thunder

Level 3
Acrobatics
Electro Ball
Electroweb
Fly
Frustration
Nature's Madness (Sig)
Power Swap
Psych Up
Return
Sky Drop
Telekinesis
Torment
U-turn
Volt Switch
Raichu_(Alola_Form).png

Niko is... not the brightest bulb that ever shone. This should be detrimental, but it also makes them beloved by virtually everyone on the team. Despite being more than capable themselves, they have a small army of self-appointed bodyguards...
They also love pancakes to the point of being actually incapacitated after overindulging. That's how powerful their love for pancakes is.
Raichu-Alola | Niko
Level:
3 | EXP: 4

Typing:
Electric
Psychic

Abilities: Surge Surfer | Hidden Ability: Surge Surfer

Nature: Bold ( Attack -1, Defense +2 )

HP: 85
Atk: 5 (-)
Def: 6 (+)
SpA: 7
SpD: 6
Spe: 110
Size: 1
Weight: 2


Combinations (4 / 4)
Electric Terrain + Electro Ball
Charge + Wild Charge
Trailblaze + Focus Blast
Rain Dance + Nasty Plot

Movepool
Level 0
Brick Break
Calm Mind
Dizzy Punch
Facade
Fake Tears
Focus Blast
Light Screen
Nasty Plot
Play Rough
Protect
Psychic
Quick Attack
Reflect
Refresh
Rest
Round
Signal Beam
Sing
Sleep Talk
Snore
Strength
Substitute
Surf
Tail Whip
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Wild Charge

Level 1
Agility
Captivate
Charge
Charm
Confide
Counter
Curse
Defense Curl
Detect
Disarming Voice
Discharge
Double Kick
Double Team
Echoed Voice
Eerie Impulse
Electric Terrain
Encore
Fake Out
Flash
Growl
Heart Stamp
Helping Hand
Mega Punch
Mud-Slap
Nuzzle
Play Nice
Psychic Terrain
Rage
Rain Dance
Recycle
Rock Smash
Safeguard
Scary Face
Seismic Toss
Shock Wave
Slam
Spark
Swagger
Sweet Kiss
Sweet Scent
Swift
Teeter Dance
Thunder Shock
Tickle
Yawn

Level 2
Alluring Voice
Covet
Double Slap
Double-Edge
Dynamic Punch
Expanding Force
Feint
Flail
Focus Punch
Grass Knot
Iron Tail
Mega Kick
Present
Reversal
Rising Voltage
Secret Power
Skull Bash
Submission
Take Down
Thief
Thunder
Upper Hand
Volt Tackle (Sig)
Zap Cannon

Level 3
Attract
Bide
Body Slam
Charge Beam
Dig
Draining Kiss
Electro Ball
Electroweb
Extreme Speed
Fly
Follow Me
Frustration
Headbutt
Knock Off
Laser Focus
Lucky Chant
Petal Dance
Psychic Noise
Psyshock
Return
Rollout
Speed Swap
Telekinesis
Teleport
Trailblaze
Volt Switch
politoed.gif

Gifted with power over water and rain, Percy has spent most of his time using the power liberally and in a rather carefree way. It's only after joining the team that he has tried to learn to control and refine his gift.
He's got a rather fierce spirit simmering within him, but he doesn't awaken that very often, probably because he's still trying to find his footing...
Politoed | Percy Jackson
Level:
3 | EXP: 4

Typing:
Water

Abilities: Water Absorb / Damp | Hidden Ability: Drizzle

Nature: Timid ( Attack -1, Speed x1.15, Accuracy +10 )

HP: 95
Atk: 5 (-)
Def: 6
SpA: 7
SpD: 7
Spe: 81 (+)
Size: 1
Weight: 3


Combinations (4 / 4)
Mud Shot + Focus Blast
Scald + Earth Power
Rain Dance + Lovely Kiss
Toxic + Whirlpool

Movepool
Level 0
Brick Break
Earth Power
Earthquake
Facade
Focus Blast
Hyper Voice
Hypnosis
Ice Beam
Ice Punch
Liquidation
Lovely Kiss
Protect
Psychic
Refresh
Rest
Round
Screech
Sleep Talk
Snore
Strength
Substitute
Surf
Toxic
Uproar
Waterfall

Level 1
Amnesia
Bubble
Bubble Beam
Captivate
Confide
Counter
Curse
Defense Curl
Detect
Double Team
Echoed Voice
Encore
Growth
Hail
Haze
Helping Hand
Mega Punch
Mist
Mud-Slap
Pound
Power-Up Punch
Psywave
Rage
Rain Dance
Rock Smash
Seismic Toss
Swagger
Sweet Kiss
Swift
Water Gun
Water Pulse
Weather Ball
Whirlpool

Level 2
Blizzard
Double Slap
Double-Edge
Dynamic Punch
Focus Punch
Hydro Pump
Ice Ball
Low Kick
Mega Kick
Mud Bomb
Payback
Secret Power
Skull Bash
Submission
Take Down
Thief
Wake-Up Slap

Level 3
Attract
Bide
Body Slam
Bounce
Bulldoze
Chilling Water
Dig
Dive
Frustration
Headbutt
Icy Wind
Low Sweep
Mind Reader
Mud Shot
Muddy Water
Psych Up
Return
Scald
azelf.gif

Tet is both very mysterious, revealing little of their past or about who they truly are, and also fairly easy to mesh with due to their love of games. They're mischievous and have a bit of a prankster nature, but the best way to get on their good side is to challenge them to a game. They are currently undefeated, no matter the game. Perhaps having a wide array of very competitive challengers constantly trying to best them is what attracted them to the team?
Azelf | Tet
Level:
3 | EXP: 0

Typing:
Psychic

Abilities: Levitate

Nature: Timid ( Attack -1, Speed x1.15, Accuracy +10 )

HP: 90
Atk: 8 (-)
Def: 5
SpA: 9
SpD: 5
Spe: 133 (+)
Size: 1
Weight: 1


Combinations (4 / 4)
Mystical Power + Extrasensory
Mud-Slap + Fire Blast
Self-Destruct + Reflect
U-Turn + Knock Off

Movepool
Level 0
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Fire Punch
Flamethrower
Ice Punch
Light Screen
Nasty Plot
Play Rough
Protect
Psychic
Psycho Cut
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Uproar
Zen Headbutt

Level 1
Confide
Confusion
Detect
Double Team
Encore
Extrasensory
Flash
Helping Hand
Incinerate
Mud-Slap
Power-Up Punch
Psybeam
Rain Dance
Recycle
Role Play
Safeguard
Sandstorm
Shock Wave
Stealth Rock
Sunny Day
Swagger
Swift
Taunt
Trick
Water Pulse

Level 2
Assurance
Double-Edge
Dream Eater
Expanding Force
Fire Blast
Grass Knot
Iron Tail
Payback
Secret Power
Thunder

Level 3
Acrobatics
Baton Pass
Charge Beam
Drain Punch
Draining Kiss
Frustration
Headbutt
Knock Off
Laser Focus
Mystical Power (Sig)
Psych Up
Psyshock
Return
Self-Destruct
Telekinesis
Torment
U-turn
Mamoswindle
Patron:
:Tornadus:Tornadus
Whim: Not met
Boon: Bewildering Storm (Damage dealt by the Confusion condition, except to Pokemon We favor, is doubled (x2).)
:black sludge:Black Sludge
:leftovers:Leftovers
:heavy duty boots:Heavy Duty Boots
:rose incense:Rose Incense
:cleanse tag:Cleanse Tag
:ability shield:Ability Shield
:ring target:Ring Target
Team: :muk-alola::weezing::spinda::sableye:
muk-alola.png

Prismatic (Muk-Alola)
Level 4 — EXP: 0 / 10

Impish nature ( Defense +2, Special Attack -1 )
Typing: Poison/Dark
Abilities: Poison Touch, Gluttony Hidden Ability: Power of Alchemy

HP: 100
Attack: 8
Defen.: 8 (+)
Sp.Atk: 4 (-)
Sp.Def: 7
Speed: 50
Size: 2
Weight: 4



Combinations (4 / 4)
Gunk Shot + Shadow Sneak
Poison Gas + Infestation
Disable + Knock Off
Mud Shot + Fire Punch

Movepool
Level 0
Brick Break
Crunch
Dark Pulse
Facade
Fire Punch
Flamethrower
Focus Blast
Ice Punch
Poison Fang
Poison Gas
Poison Jab
Protect
Rest
Rock Polish
Rock Slide
Round
Screech
Shadow Ball
Shadow Sneak
Sleep Talk
Snore
Substitute
Thunder Punch
Thunderbolt
Toxic
Zen Headbutt

Level 1
Acid Armor
Bite
Brutal Swing
Confide
Curse
Double Team
Harden
Haze
Helping Hand
Infestation
Mud-Slap
Pain Split
Pound
Power-Up Punch
Rain Dance
Recycle
Sandstorm
Scary Face
Shock Wave
Sludge Bomb
Sunny Day
Swagger
Swift
Taunt
Venom Drench

Level 2
Acid Spray
Assurance
Belch
Clear Smog
Disable
Fire Blast
Focus Punch
Foul Play
Gunk Shot
Mega Drain
Minimize
Payback
Quash
Spit Up
Stockpile
Stone Edge
Swallow
Take Down
Thief
Thunder
Venoshock

Level 3
Attract
Body Slam
Dig
Drain Punch
Frustration
Gastro Acid
Giga Drain
Headbutt
Hex
Knock Off
Lash Out
Moonblast
Mud Shot
Pursuit
Return
Rock Tomb
Self-Destruct
Sludge Wave
Snarl
Torment
weezing.png

Closer (Weezing)
Level 3 — EXP: 4 / 10

Calm nature ( Attack -1, Special Defense +2 )
Typing: Poison
Abilities: Levitate, Neutralizing Gas Hidden Ability: Stench

HP: 85
Attack: 6 (-)
Defen.: 9
Sp.Atk: 6
Sp.Def: 7 (+)
Speed: 60
Size: 2
Weight: 1



Combinations (4 / 4)
Poison Gas + Will-O-Wisp
Zap Cannon + Heat Wave
Acid Spray + Double Hit
Self-Destruct + Corrosive Gas

Movepool
Level 0
Dark Pulse
Facade
Flamethrower
Poison Gas
Protect
Rest
Round
Screech
Shadow Ball
Sleep Talk
Sludge
Snore
Substitute
Tackle
Thunderbolt
Toxic
Uproar
Will-O-Wisp

Level 1
Captivate
Confide
Curse
Double Hit
Double Team
Flash
Haze
Incinerate
Infestation
Pain Split
Psybeam
Psywave
Rage
Rain Dance
Scary Face
Shock Wave
Sludge Bomb
Smog
Smokescreen
Sunny Day
Swagger
Taunt
Toxic Spikes
Venom Drench

Level 2
Acid Spray
Assurance
Belch
Clear Smog
Corrosive Gas
Fire Blast
Gunk Shot
Heat Wave
Payback
Secret Power
Spit Up
Stockpile
Swallow
Take Down
Thief
Thunder
Venoshock
Zap Cannon

Level 3
Attract
Bide
Body Slam
Frustration
Gyro Ball
Headbutt
Return
Rollout
Self-Destruct
Sludge Wave
Torment
spinda.png

Rotatoe (Spinda)
Level 3 — EXP: 0 / 10

Impish nature ( Defense +2, Special Attack -1 )
Typing: Normal
Abilities: Own Tempo, Tangled Feet Hidden Ability: Contrary

HP: 85
Attack: 5
Defen.: 7 (+)
Sp.Atk: 4 (-)
Sp.Def: 5
Speed: 60
Size: 2
Weight: 1



Combinations (4 / 4)
Hypnosis + Nightmare
Work Up + Superpower
Rapid Spin + Thunder Punch
Psych Up + Trick

Movepool
Level 0
Brick Break
Calm Mind
Dizzy Punch
Facade
Fake Tears
Feint Attack
Fire Punch
Hyper Voice
Hypnosis
Ice Punch
Protect
Psychic
Psycho Cut
Rest
Rock Slide
Round
Shadow Ball
Sing
Sleep Talk
Snore
Strength
Substitute
Tackle
Thunder Punch
Toxic
Uproar
Wild Charge
Work Up
Zen Headbutt

Level 1
Captivate
Confide
Counter
Defense Curl
Double Team
Encore
Fake Out
Flash
Helping Hand
Mega Punch
Mud-Slap
Power-Up Punch
Psybeam
Rain Dance
Rapid Spin
Recycle
Rock Smash
Role Play
Safeguard
Seismic Toss
Shock Wave
Sucker Punch
Sunny Day
Swagger
Swift
Teeter Dance
Trick
Water Pulse

Level 2
Covet
Disable
Double-Edge
Dream Eater
Dynamic Punch
Flail
Focus Punch
Low Kick
Mega Kick
Nightmare
Psycho Shift
Secret Power
Smelling Salts
Superpower
Thief

Level 3
Attract
Baton Pass
Body Slam
Dig
Drain Punch
Frustration
Guard Split
Headbutt
Icy Wind
Psych Up
Return
Rock Tomb
Rollout
Spotlight
Thrash
sableye.png

Stitch (Sableye)
Level 3 — EXP: 0 / 10

Careful nature ( Special Attack -1, Special Defense +2 )
Typing: Dark/Ghost
Abilities: Keen Eye, Stall Hidden Ability: Prankster

HP: 80
Attack: 6
Defen.: 6
Sp.Atk: 4 (-)
Sp.Def: 7 (+)
Speed: 50
Size: 1
Weight: 2



Combinations (4 / 4)
Shadow Sneak + Mega Kick
Thunder Wave + Will-O-Wisp
Sucker Punch + Knock Off
Ominous Wind + Octazooka

Movepool
Level 0
Aerial Ace
Astonish
Brick Break
Bulk Up
Calm Mind
Dark Pulse
Dazzling Gleam
Energy Ball
Facade
Feint Attack
Fire Punch
Hone Claws
Ice Punch
Leer
Light Screen
Nasty Plot
Poison Jab
Power Gem
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Toxic
Will-O-Wisp
X-Scissor
Zen Headbutt

Level 1
Captivate
Confide
Confuse Ray
Counter
Cut
Detect
Double Team
Encore
Fake Out
Flash
Flatter
Helping Hand
Incinerate
Mega Punch
Metal Claw
Moonlight
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Psybeam
Rain Dance
Recover
Rock Smash
Role Play
Scratch
Seismic Toss
Shock Wave
Sucker Punch
Sunny Day
Swagger
Taunt
Tickle
Trick
Water Pulse

Level 2
Disable
Double-Edge
Dream Eater
Dynamic Punch
Feint
Focus Punch
Foul Play
Fury Swipes
Low Kick
Mega Kick
Metal Burst
Nightmare
Payback
Poltergeist
Punishment
Quash
Secret Power
Take Down
Thief

Level 3
Attract
Body Slam
Dig
Drain Punch
Foresight
Frustration
Fury Cutter
Giga Drain
Gyro Ball
Headbutt
Hex
Icy Wind
Knock Off
Lash Out
Low Sweep
Mud Shot
Octazooka
Phantom Force
Psych Up
Return
Rock Tomb
Skitter Smack
Snarl
Telekinesis
Throat Chop
Torment
1753748307681.png

"Today, we're witnessing a mighty clash of two trainers, each fighting for a different brother in the forces of nature. Who will emerge triumphant? Well it's all rather confusing right now, but I'm sure it'll sort itself out soon enough."

Turn Order (1: TMan87, 2: Mamoswindle): 2
TMan87 sends out and equips first
Mamoswindle sends out, equips, and orders first
TMan87 orders second
Doduodrio refs
 
Psychic_m_OD.png
"Oooooh I don't like it. In that case, we'll just have to challenge them with raw power."


Sending out :politoed:Percy Jackson the Politoed w/ :sitrus berry:Sitrus Berry
 
mother hen.png

"Now this would be an excellent time to be stress testing Closer some more, however our agenda today is awfully telegraphed in another direction"

Sending out Rotatoe the Spinda holding a Leftovers
spinda.png
:leftovers:
Superpower ~ Superpower
At start of turn IF Politoed is to use Whirlpool in combination THEN use Protect
At start of turn IF Politoed has protection THEN use Work Up
At start of turn IF Politoed has evasive THEN use Counter
At start of turn IF Politoed is Biding THEN use Disable(Bide)
 
Last edited:
The Legend Gauntlet - Round 1

TMan87
:bw/politoed:
Percy Jackson :sitrus berry: Sitrus Berry
HP: 95/95, EN: 30/30, Stats: 5/6/7/7/81, Typing: Water, Abilities: Water Absorb / Damp / Drizzle
Status: OK, Field: Clear
:red card: Red Card
:choice specs: Choice Specs
:dowsing machine: Barometer
:damp rock: Damp Rock
:electric gem: Electric Gem
:light ball: Light Ball
There is nobody on the bench.
:ss/tapu koko:
Ringabel
HP: 85/85, EN: 30/30, Stats: 7/6/8/6/130, Typing: Electric / Fairy, Abilities: Electric Surge / Telepathy
Status: OK

:ss/raichu alola:
Niko
HP: 85/85, EN: 30/30, Stats: 5/6/7/6/110, Typing: Electric / Psychic, Abilities: Surge Surfer
Status: OK

:bw/azelf:
Tet
HP: 90/90, EN: 30/30, Stats: 8/5/9/5/133, Typing: Psychic, Abilities: Levitate
Status: OK
:bw/thundurus:
Shattering Storm - Paralysis is created with 1 additional Strain, except on Pokemon We favor.
Battlefield: Clear​
Mamoswindle
:bw/spinda:
Rotatoe :leftovers: Leftovers
HP: 85/85, EN: 30/30, Stats: 5/7/4/5/60, Typing: Normal, Abilities: Own Tempo / Tangled Feet / Contrary
Status: OK, Field: Clear
:black sludge: Black Sludge
:heavy duty boots: Heavy Duty Boots
:rose incense: Rose Incense
:cleanse tag: Cleanse Tag
:ability shield: Ability Shield
:ring target: Ring Target
There is nobody on the bench.
:ss/muk alola:
Prismatic
HP: 100/100, EN: 30/30, Stats: 8/8/4/7/50, Typing: Poison / Dark, Abilities: Poison Touch / Gluttony / Power of Alchemy
Status: OK

:bw/weezing:
Closer
HP: 85/85, EN: 30/30, Stats: 6/9/6/7/60, Typing: Poison, Abilities: Levitate / Neutralizing Gas / Stench
Status: OK

:bw/sableye:
HP: 85/85, EN: 30/30, Stats: 6/6/4/7/50, Typing: Dark / Ghost, Abilities: Keen Eye / Stall / Prankster
Status: OK
:bw/tornadus:
Bewildering Storm - Damage dealt by the Confusion condition, except to Pokemon We favor, is doubled (x2).
:politoed:
Politoed's Drizzle!
The heavens weep... (Rain, 4 rounds)

Step 1
:politoed:
Politoed dove underwater!
Politoed is Evasive! (Evasive against contact and multi-target actions)

:politoed:
Politoed used Dive! (-4 EN)
Crit (1, d24): 8 (No)
(8 + 3 + (5 - 7) + 4)*1 = 13
Politoed was hurt by the recoil! (-13 HP)

:spinda:
Spinda used Counter! (-4 EN)
Fixed damage: 20
Politoed munched on the Sitrus Berry! (+19 HP, -3 EN)

:spinda::leftovers:
Spinda munched on the Leftovers!
Spinda recovered health! (+6 HP)

Step 2
:politoed:
Politoed used Thief! (-3 EN)
Crit (1, d24): 17 (No)
(6 + (5 - 7))*1 = 4
Politoed stole Spinda's Leftovers!
Politoed was hurt by the recoil! (-4 HP)

:spinda:
Spinda used Superpower! (-3 EN)
Crit (1, d24): 23 (No)
(12 + (5 - 6))*1 = 11
Spinda's Attack rose! (+1 Atk, next 2 turns)
Spinda's Defense rose! (+1 Def, next 2 turns)

:politoed::leftovers:
Politoed munched on the Leftovers!
Politoed recovered health! (+2 HP)

:thundurus: Round Summary :tornadus:
:politoed: HP: -13-20+19-4-11+2 = -27
:politoed: EN: -4-3-3 = -10
:spinda: HP: -13+6-4 = -11
:spinda: EN: -4-3 = -7
TMan87
:bw/politoed:
Percy Jackson :leftovers: Leftovers
HP: 68/95, EN: 20/30, Stats: 5/6/7/7/81, Typing: Water, Abilities: Water Absorb / Damp / Drizzle
Status: OK, Field: Clear
:red card: Red Card
:choice specs: Choice Specs
:dowsing machine: Barometer
:damp rock: Damp Rock
:electric gem: Electric Gem
:light ball: Light Ball
There is nobody on the bench.
:ss/tapu koko:
Ringabel
HP: 85/85, EN: 30/30, Stats: 7/6/8/6/130, Typing: Electric / Fairy, Abilities: Electric Surge / Telepathy
Status: OK

:ss/raichu alola:
Niko
HP: 85/85, EN: 30/30, Stats: 5/6/7/6/110, Typing: Electric / Psychic, Abilities: Surge Surfer
Status: OK

:bw/azelf:
Tet
HP: 90/90, EN: 30/30, Stats: 8/5/9/5/133, Typing: Psychic, Abilities: Levitate
Status: OK
:bw/thundurus:
Shattering Storm - Paralysis is created with 1 additional Strain, except on Pokemon We favor.
Battlefield: Rain (3 rounds)​
Mamoswindle
:bw/spinda:
Rotatoe
HP: 74/85, EN: 23/30, Stats: 5/7/4/5/60, Typing: Normal, Abilities: Own Tempo / Tangled Feet / Contrary
Status: +1 Atk (2 turns), +1 Def (2 turns), Field: Clear
:black sludge: Black Sludge
:heavy duty boots: Heavy Duty Boots
:rose incense: Rose Incense
:cleanse tag: Cleanse Tag
:ability shield: Ability Shield
:ring target: Ring Target
There is nobody on the bench.
:ss/muk alola:
Prismatic
HP: 100/100, EN: 30/30, Stats: 8/8/4/7/50, Typing: Poison / Dark, Abilities: Poison Touch / Gluttony / Power of Alchemy
Status: OK

:bw/weezing:
Closer
HP: 85/85, EN: 30/30, Stats: 6/9/6/7/60, Typing: Poison, Abilities: Levitate / Neutralizing Gas / Stench
Status: OK

:bw/sableye:
HP: 85/85, EN: 30/30, Stats: 6/6/4/7/50, Typing: Dark / Ghost, Abilities: Keen Eye / Stall / Prankster
Status: OK
:bw/tornadus:
Bewildering Storm - Damage dealt by the Confusion condition, except to Pokemon We favor, is doubled (x2).

TMan87 to order first
Mamoswindle to order second
Doduodrio refs
 
Last edited:
Counterswitching to Stitch the Sableye holding a Rose Incense!
sableye.png
:Rose Incense:
Fake Out ~ Fake Out ~ Fake Out
At start of turn IF Azelf has protection THEN use Confide
At start of turn IF Azelf has a decoy THEN use Night Shade
At start of turn IF Azelf is to use Safeguard THEN use Disable(Safeguard)
At start of turn IF able THEN use Fake Out first instance, Confuse Ray second instance, Energy Ball third instance
 
Psychic_m_OD.png
"This isn't what I expected, but I see the vision now."
:azelf: "To think I used those cool glasses for nothing! At least I'm jazzy with them."


Draining Kiss | Draining Kiss | U-Turn
 
The Legend Gauntlet - Round 2

TMan87
:bw/azelf:
Tet :choice specs: Choice Specs
HP: 90/90, EN: 30/30, Stats: 8/5/14/5/133, Typing: Psychic, Abilities: Levitate
Status: Hovering (Ability), Field: Clear
:red card: Red Card
:dowsing machine: Barometer
:damp rock: Damp Rock
:electric gem: Electric Gem
:light ball: Light Ball
:bw/politoed:
Percy Jackson :leftovers: Leftovers
HP: 68/95, EN: 20/30, Stats: 5/6/7/7/81, Typing: Water, Abilities: Water Absorb / Damp / Drizzle
Status: OK
:tapu koko: (Unselected)
:raichu alola: (Unselected)
:bw/thundurus:
Shattering Storm - Paralysis is created with 1 additional Strain, except on Pokemon We favor.
Battlefield: Rain (3 rounds)​
Mamoswindle
:bw/sableye:
Stitch :rose incense: Rose Incense
HP: 85/85, EN: 30/30, Stats: 6/6/4/7/50, Typing: Dark / Ghost, Abilities: Keen Eye / Stall / Prankster
Status: Attack Forte (Item), Field: Clear
:black sludge: Black Sludge
:heavy duty boots: Heavy Duty Boots
:cleanse tag: Cleanse Tag
:ability shield: Ability Shield
:ring target: Ring Target
:bw/spinda:
Rotatoe
HP: 74/85, EN: 23/30, Stats: 5/7/4/5/60, Typing: Normal, Abilities: Own Tempo / Tangled Feet / Contrary
Status: OK
:muk alola: (Unselected)
:weezing: (Unselected)
:bw/tornadus:
Bewildering Storm - Damage dealt by the Confusion condition, except to Pokemon We favor, is doubled (x2).
Step 1
:sableye:
Sableye used Fake Out! (-3 EN)
Crit (1, d24): 17 (No)
(4 + (6 - 5) + 3)*1 = 8
Azelf flinched! (Flinching)

:azelf:
Azelf flinched and couldn't move!

Step 2

:sableye:
Sableye used Confuse Ray! (-4 EN)
Azelf became confused! (Confusion, next 3 turns)

:azelf:
Azelf used Draining Kiss! (-5 EN)
Crit (1, d24): 5 (No)
(5 + (14 - 7))*1.5 = 18
Azelf drained health! (+8 HP)
Azelf hurt itself in its confusion! (-18 HP)

Step 3
:azelf:
Azelf used U-turn! (-3 EN)
Crit (1, d24): 22 (No)
(7 + (8 - 6))*1 = 9
Azelf prepared to switch! (Switching)
Azelf hurt itself in its confusion! (-9 HP)

:sableye:
Sableye used Energy Ball! (-3 EN)
Crit (1, d24): 20 (No), Drop (1, d10): 7 (No)
(9 + (4 - 5) + 3)*1 = 11

:thundurus: Round Summary :tornadus:
:azelf: HP: -8+8-18-9-11 = -38
:azelf: EN: -5-3 = -8
:sableye: HP: -18-9 = -27
:sableye: EN: -3-4-3 = -10
TMan87
:bw/azelf:
Tet :choice specs: Choice Specs
HP: 52/90, EN: 22/30, Stats: 8/5/14/5/133, Typing: Psychic, Abilities: Levitate
Status: Hovering (Ability), Confusion (1 turn), Switching, Field: Clear
:red card: Red Card
:dowsing machine: Barometer
:damp rock: Damp Rock
:electric gem: Electric Gem
:light ball: Light Ball
:bw/politoed:
Percy Jackson :leftovers: Leftovers
HP: 68/95, EN: 20/30, Stats: 5/6/7/7/81, Typing: Water, Abilities: Water Absorb / Damp / Drizzle
Status: OK
:tapu koko: (Unselected)
:raichu alola: (Unselected)
:bw/thundurus:
Shattering Storm - Paralysis is created with 1 additional Strain, except on Pokemon We favor.
Battlefield: Rain (2 rounds)​
Mamoswindle
:bw/sableye:
Stitch :rose incense: Rose Incense
HP: 58/85, EN: 20/30, Stats: 6/6/4/7/50, Typing: Dark / Ghost, Abilities: Keen Eye / Stall / Prankster
Status: Attack Forte (Item), Field: Clear
:black sludge: Black Sludge
:heavy duty boots: Heavy Duty Boots
:cleanse tag: Cleanse Tag
:ability shield: Ability Shield
:ring target: Ring Target
:bw/spinda:
Rotatoe
HP: 74/85, EN: 23/30, Stats: 5/7/4/5/60, Typing: Normal, Abilities: Own Tempo / Tangled Feet / Contrary
Status: OK
:muk alola: (Unselected)
:weezing: (Unselected)
:bw/tornadus:
Bewildering Storm - Damage dealt by the Confusion condition, except to Pokemon We favor, is doubled (x2).

TMan87 replaces Azelf (Politoed @ Leftovers) and orders first
Mamoswindle orders second
Doduodrio refs
 
Psychic_m_OD.png
"I'm not sure this is going well but, you know."
:politoed: "That's sort of usual at this point."


Sending out :politoed:Percy Jackson the Politoed w/ :leftovers:Leftovers!

Surf | Surf | Surf

At start of step, IF Special-returning move THEN Growth
At start of turn, IF Sableye has Water Absorb THEN Earth Power, replace Hydro Pump in the last sub with Blizzard, and replace Surf in main order with Earthquake
At start of turn, IF the weather is Rain AND Sableye doesn't have Protection AND Sableye doesn't have Decoy THEN Weather Ball
At start of turn, IF able THEN Hydro Pump
 
The Legend Gauntlet - Round 3

TMan87
:bw/politoed:
Percy Jackson :leftovers: Leftovers
HP: 68/95, EN: 20/30, Stats: 5/6/7/7/81, Typing: Water, Abilities: Water Absorb / Damp / Drizzle
Status: Bonus Proof (Ability), Penalty Proof (Ability), Field: Clear
:red card: Red Card
:dowsing machine: Barometer
:damp rock: Damp Rock
:electric gem: Electric Gem
:light ball: Light Ball
:bw/azelf:
Tet :choice specs: Choice Specs
HP: 52/90, EN: 22/30, Stats: 8/5/14/5/133, Typing: Psychic, Abilities: Levitate
Status: Hovering (Ability)
:tapu koko: (Unselected)
:raichu alola: (Unselected)
:bw/thundurus:
Shattering Storm - Paralysis is created with 1 additional Strain, except on Pokemon We favor.
Battlefield: Rain (2 rounds)​
Mamoswindle
:bw/sableye:
Stitch :rose incense: Rose Incense
HP: 58/85, EN: 20/30, Stats: 6/6/4/7/50, Typing: Dark / Ghost, Abilities: Keen Eye / Stall / Prankster
Status: Attack Forte (Item), Field: Clear
:black sludge: Black Sludge
:heavy duty boots: Heavy Duty Boots
:cleanse tag: Cleanse Tag
:ability shield: Ability Shield
:ring target: Ring Target
:bw/spinda:
Rotatoe
HP: 74/85, EN: 23/30, Stats: 5/7/4/5/60, Typing: Normal, Abilities: Own Tempo / Tangled Feet / Contrary
Status: OK
:muk alola: (Unselected)
:weezing: (Unselected)
:bw/tornadus:
Bewildering Storm - Damage dealt by the Confusion condition, except to Pokemon We favor, is doubled (x2).
:politoed:
Politoed's Drizzle!
The heavens weep... (Rain, 4 rounds)

Step 1
:sableye:
Sableye used Confuse Ray! (-4 EN)
Politoed was confused! (Confusion, next 3 turns)

:politoed:
Politoed used Weather Ball! (-3 EN)
Crit (1, d24): 23 (No)
(12 + 3 + (7 - 7) + 4)*1 = 19
Politoed absorbed water! (+3 HP)
Politoed hurt itself in its confusion! (-19 HP)

:politoed::leftovers:
Politoed munched on the Leftovers!
Politoed recovered health! (+6 HP)

Step 2
:politoed:
Politoed used Weather Ball! (-3 EN)
Crit (1, d24): 7 (No)
(12 + 3 + (7 - 7) + 4)*1 = 19
Politoed absorbed water! (+3 HP)
Politoed hurt itself in its confusion! (-19 HP)

:sableye:
Sableye used Knock Off! (-3 EN)
Crit (1, d24): 18 (No)
(10 + 3 + (6 - 6))*1 = 13
Politoed dropped the Leftovers!

Step 3
:politoed:
Politoed used Weather Ball! (-3 EN)
Crit (1, d24): 17 (No)
(12 + 3 + (7 - 7) + 4)*1 = 19
Politoed absorbed water! (+3 HP)
Politoed hurt itself in its confusion! (-19 HP)
(Politoed's Confusion wore off)

:sableye:
Sableye used Drain Punch! (-4 EN)
Crit (1, d24): 22 (No)
(8 + (6 - 6))*1 = 8
Sableye drained health! (+3 HP)

:thundurus: Round Summary :tornadus:
:politoed: HP: +3-19+6+3-19-13+3-19-8 = -63
:politoed: EN: -3-3-3 = -9
:sableye: HP: -19-19-19+3 = -54
:sableye: EN: -4-3-4 = -11
TMan87
:bw/politoed:
Percy Jackson
HP: 5/95, EN: 11/30, Stats: 5/6/7/7/81, Typing: Water, Abilities: Water Absorb / Damp / Drizzle
Status: Bonus Proof (Ability), Penalty Proof (Ability), Field: Clear
:red card: Red Card
:dowsing machine: Barometer
:damp rock: Damp Rock
:electric gem: Electric Gem
:light ball: Light Ball
:bw/azelf:
Tet :choice specs: Choice Specs
HP: 52/90, EN: 22/30, Stats: 8/5/14/5/133, Typing: Psychic, Abilities: Levitate
Status: Hovering (Ability)
:tapu koko: (Unselected)
:raichu alola: (Unselected)
:bw/thundurus:
Shattering Storm - Paralysis is created with 1 additional Strain, except on Pokemon We favor.
Battlefield: Rain (3 rounds)​
Mamoswindle
:bw/sableye:
Stitch :rose incense: Rose Incense
HP: 4/85, EN: 9/30, Stats: 6/6/4/7/50, Typing: Dark / Ghost, Abilities: Keen Eye / Stall / Prankster
Status: Attack Forte (Item), Field: Clear
:black sludge: Black Sludge
:heavy duty boots: Heavy Duty Boots
:cleanse tag: Cleanse Tag
:ability shield: Ability Shield
:ring target: Ring Target
:bw/spinda:
Rotatoe
HP: 74/85, EN: 23/30, Stats: 5/7/4/5/60, Typing: Normal, Abilities: Own Tempo / Tangled Feet / Contrary
Status: OK
:muk alola: (Unselected)
:weezing: (Unselected)
:bw/tornadus:
Bewildering Storm - Damage dealt by the Confusion condition, except to Pokemon We favor, is doubled (x2).

Mamoswindle orders first
TMan87 orders second
Doduodrio refs
 
mother hen.png

"Little off script but I'm sure we'll manage"

sableye.png
:Rose Incense:
Shadow Sneak ~ Shadow Sneak ~ Shadow Sneak
[once] At start of turn IF Politoed has protection THEN use Chill
 
Psychic_m_OD.png
"Oddly enough, that went better than expected."
:politoed: "Well ain't that saying something..."


Weather Ball | Weather Ball | Weather Ball
 
The Legend Gauntlet - Round 4

TMan87
:bw/politoed:
Percy Jackson
HP: 5/95, EN: 11/30, Stats: 5/6/7/7/81, Typing: Water, Abilities: Water Absorb / Damp / Drizzle
Status: Bonus Proof (Ability), Penalty Proof (Ability), Field: Clear
:red card: Red Card
:dowsing machine: Barometer
:damp rock: Damp Rock
:electric gem: Electric Gem
:light ball: Light Ball
:bw/azelf:
Tet :choice specs: Choice Specs
HP: 52/90, EN: 22/30, Stats: 8/5/14/5/133, Typing: Psychic, Abilities: Levitate
Status: Hovering (Ability)
:tapu koko: (Unselected)
:raichu alola: (Unselected)
:bw/thundurus:
Shattering Storm - Paralysis is created with 1 additional Strain, except on Pokemon We favor.
Battlefield: Rain (3 rounds)​
Mamoswindle
:bw/sableye:
Stitch :rose incense: Rose Incense
HP: 4/85, EN: 9/30, Stats: 6/6/4/7/50, Typing: Dark / Ghost, Abilities: Keen Eye / Stall / Prankster
Status: Attack Forte (Item), Field: Clear
:black sludge: Black Sludge
:heavy duty boots: Heavy Duty Boots
:cleanse tag: Cleanse Tag
:ability shield: Ability Shield
:ring target: Ring Target
:bw/spinda:
Rotatoe
HP: 74/85, EN: 23/30, Stats: 5/7/4/5/60, Typing: Normal, Abilities: Own Tempo / Tangled Feet / Contrary
Status: OK
:muk alola: (Unselected)
:weezing: (Unselected)
:bw/tornadus:
Bewildering Storm - Damage dealt by the Confusion condition, except to Pokemon We favor, is doubled (x2).
Step 1
:sableye:
Sableye used Shadow Sneak! (-2 EN)
Crit (1, d24): 7 (No)
(4 + 3 + (6 - 6))*1 = 7
:reaper cloth: Politoed fainted!

:thundurus: Round Summary :tornadus:
:politoed: HP: -7
:politoed: EN: -0
:sableye: HP: -0
:sableye: EN: -2
TMan87
:bw/politoed:
Percy Jackson
HP: 0/95, EN: 0/30, Stats: 5/6/7/7/81, Typing: Water, Abilities: Water Absorb / Damp / Drizzle
Status: Fainting, Field: Clear
:red card: Red Card
:dowsing machine: Barometer
:damp rock: Damp Rock
:electric gem: Electric Gem
:light ball: Light Ball
:bw/azelf:
Tet :choice specs: Choice Specs
HP: 52/90, EN: 22/30, Stats: 8/5/14/5/133, Typing: Psychic, Abilities: Levitate
Status: Hovering (Ability)
:tapu koko: (Unselected)
:raichu alola: (Unselected)
:bw/thundurus:
Shattering Storm - Paralysis is created with 1 additional Strain, except on Pokemon We favor.
Battlefield: Rain (2 rounds)​
Mamoswindle
:bw/sableye:
Stitch :rose incense: Rose Incense
HP: 4/85, EN: 7/30, Stats: 6/6/4/7/50, Typing: Dark / Ghost, Abilities: Keen Eye / Stall / Prankster
Status: Attack Forte (Item), Field: Clear
:black sludge: Black Sludge
:heavy duty boots: Heavy Duty Boots
:cleanse tag: Cleanse Tag
:ability shield: Ability Shield
:ring target: Ring Target
:bw/spinda:
Rotatoe
HP: 74/85, EN: 23/30, Stats: 5/7/4/5/60, Typing: Normal, Abilities: Own Tempo / Tangled Feet / Contrary
Status: OK
:muk alola: (Unselected)
:weezing: (Unselected)
:bw/tornadus:
Bewildering Storm - Damage dealt by the Confusion condition, except to Pokemon We favor, is doubled (x2).

TMan87 replaces Politoed (Azelf @ Choice Specs) and orders first
Mamoswindle orders second
Doduodrio refs
 
Last edited:
Psychic_m_OD.png
"We still got a chance!"


Sending out :azelf:Tet the Azelf w/ :choice specs:Choice Specs!

Flamethrower | Flamethrower | Flamethrower

At start of step, IF Sucker Punch in combination THEN Reflect
At start of turn, IF Sableye has Protection THEN Calm Mind
At start of turn, IF able THEN Dazzling Gleam
At start of turn, IF able THEN Draining Kiss
 
The Legend Gauntlet - Round 6

TMan87
:bw/azelf:
Tet :choice specs: Choice Specs
HP: 52/90, EN: 22/30, Stats: 8/5/14/5/133, Typing: Psychic, Abilities: Levitate
Status: Hovering (Ability), Field: Clear
:red card: Red Card
:dowsing machine: Barometer
:damp rock: Damp Rock
:electric gem: Electric Gem
:light ball: Light Ball
:politoed: Fainting
:tapu koko: (Unselected)
:raichu alola: (Unselected)
:bw/thundurus:
Shattering Storm - Paralysis is created with 1 additional Strain, except on Pokemon We favor.
Battlefield: Rain (2 rounds)​
Mamoswindle
:bw/sableye:
Stitch :rose incense: Rose Incense
HP: 4/85, EN: 7/30, Stats: 6/6/4/7/50, Typing: Dark / Ghost, Abilities: Keen Eye / Stall / Prankster
Status: Attack Forte (Item), Field: Clear
:black sludge: Black Sludge
:heavy duty boots: Heavy Duty Boots
:cleanse tag: Cleanse Tag
:ability shield: Ability Shield
:ring target: Ring Target
:bw/spinda:
Rotatoe
HP: 74/85, EN: 23/30, Stats: 5/7/4/5/60, Typing: Normal, Abilities: Own Tempo / Tangled Feet / Contrary
Status: OK
:muk alola: (Unselected)
:weezing: (Unselected)
:bw/tornadus:
Bewildering Storm - Damage dealt by the Confusion condition, except to Pokemon We favor, is doubled (x2).
Step 1
:sableye:
Sableye used Disable! (-4 EN)
Azelf's Role Play was disabled! (Sealed)

:azelf:
Azelf used Dazzling Gleam! (-3 EN)
Crit (1, d24): 22 (No)
(8 + (14 - 7))*1.5 => 23
:reaper cloth: Sableye fainted!

:thundurus: Round Summary :tornadus:
:azelf: HP: -0
:azelf: EN: -3
:sableye: HP: -23
:sableye: EN: -4
TMan87
:bw/azelf:
Tet :choice specs: Choice Specs
HP: 52/90, EN: 19/30, Stats: 8/5/14/5/133, Typing: Psychic, Abilities: Levitate
Status: Hovering (Ability), Sealed (Role Play), Field: Clear
:red card: Red Card
:dowsing machine: Barometer
:damp rock: Damp Rock
:electric gem: Electric Gem
:light ball: Light Ball
:politoed: Fainting
:tapu koko: (Unselected)
:raichu alola: (Unselected)
:bw/thundurus:
Shattering Storm - Paralysis is created with 1 additional Strain, except on Pokemon We favor.
Battlefield: Rain (1 round)​
Mamoswindle
:bw/sableye:
Stitch :rose incense: Rose Incense
HP: 0/85, EN: 0/30, Stats: 6/6/4/7/50, Typing: Dark / Ghost, Abilities: Keen Eye / Stall / Prankster
Status: Fainting, Field: Clear
:black sludge: Black Sludge
:heavy duty boots: Heavy Duty Boots
:cleanse tag: Cleanse Tag
:ability shield: Ability Shield
:ring target: Ring Target
:bw/spinda:
Rotatoe
HP: 74/85, EN: 23/30, Stats: 5/7/4/5/60, Typing: Normal, Abilities: Own Tempo / Tangled Feet / Contrary
Status: OK
:muk alola: (Unselected)
:weezing: (Unselected)
:bw/tornadus:
Bewildering Storm - Damage dealt by the Confusion condition, except to Pokemon We favor, is doubled (x2).

Mamoswindle replaces Sableye (Spinda), equips, and orders first
TMan87 orders second
Doduodrio refs
 
Sending out Rotatoe the Spinda holding a Heavy Duty Boots
spinda.png
:heavy duty boots:
Superpower ~ Superpower ~ Superpower
[step 1]At start of step IF Azelf is to use Rest this round THEN use Nightmare
At start of turn IF you are holding Choice Specs THEN use Trick
At start of turn IF you are holding Choice Specs THEN use Shadow Ball
At start of turn IF Azelf lacks protection AND Azelf lacks a decoy THEN use Work Up+Superpower
 
The Legend Gauntlet - Round 7

TMan87 (2 Tech)
:bw/azelf:
Tet :choice specs: Choice Specs
HP: 52/90, EN: 19/30, Stats: 8/5/14/5/133, Typing: Psychic, Abilities: Levitate
Status: Hovering (Ability), Sealed (Role Play), Field: Clear
:red card: Red Card
:dowsing machine: Barometer
:damp rock: Damp Rock
:electric gem: Electric Gem
:light ball: Light Ball
:politoed: Fainting
:tapu koko: (Unselected)
:raichu alola: (Unselected)
:bw/thundurus:
Shattering Storm - Paralysis is created with 1 additional Strain, except on Pokemon We favor.
Battlefield: Rain (1 round)​
Mamoswindle (2 Tech)
:bw/spinda:
Rotatoe :heavy duty boots: Heavy Duty Boots
HP: 74/85, EN: 23/30, Stats: 5/7/4/5/60, Typing: Normal, Abilities: Own Tempo / Tangled Feet / Contrary
Status: OK, Field: Clear
:black sludge: Black Sludge
:cleanse tag: Cleanse Tag
:ability shield: Ability Shield
:ring target: Ring Target
:sableye::rose incense: KO
:muk alola: (Unselected)
:weezing: (Unselected)
:bw/tornadus:
Bewildering Storm - Damage dealt by the Confusion condition, except to Pokemon We favor, is doubled (x2).
Step 1
:azelf:
Azelf used Mystical Power + Extrasensory! (-4 EN, -1 Tech)
Crit (1, d24): 11 (No), Boost (Yes), Flinch (Yes)
(8 + 3 + (14 - 5))*1 = 20
Azelf's Special Attack stage rose! (+1 SpA, next 2 turns)
Spinda flinched! (Flinching)
Azelf hurt itself in its confusion! (-20 HP)

:spinda:
Spinda flinched and couldn't move!

Step 2

:azelf:
Azelf used Draining Kiss! (-5 EN)
Crit (1, d24): 6 (No)
(5 + (14 - 5))*1 + (1 - 0)*4 = 18
Azelf drained health! (+9 HP)
Azelf hurt itself in its confusion! (-18 HP)

:spinda:
Spinda used Work Up + Superpower! (-4 EN, -1 Tech)
Spinda's Attack rose! (+1 Atk, next 5 turns)
Spinda's Special Attack rose! (+1 SpA, next 5 turns)
Crit (1, d24): 15 (No)
(12 + 3 + (5 - 5))*1 + (1 - 0)*4 = 19
Spinda's Attack rose! (+2 Atk, next 5 turns)
Spinda's Defense rose! (+1 Def, next 2 turns)

Step 3
:azelf:
Azelf used Draining Kiss! (-5 EN)
Crit (1, d24): 24 (No)
(5 + (14 - 5))*1 + (1 - 0)*4 = 18
Azelf drained health! (+9 HP)
Azelf hurt itself in its confusion! (-18 HP)
:reaper cloth: Azelf fainted!

(Rain wore off)

:thundurus: Round Summary :tornadus:
:azelf: HP: -20+9-18-19+9-18 = -57
:azelf: EN: -4-5-5 = -14
:spinda: HP: -20-18-18 = -56
:spinda: EN: -4
TMan87 (1 Tech)
:bw/azelf:
Tet :choice specs: Choice Specs
HP: 0/90, EN: 0/30, Stats: 8/5/9/5/133, Typing: Psychic, Abilities: Levitate
Status: Fainting, Field: Clear
:red card: Red Card
:dowsing machine: Barometer
:damp rock: Damp Rock
:electric gem: Electric Gem
:light ball: Light Ball
:politoed: Fainting
:tapu koko: (Unselected)
:raichu alola: (Unselected)
:bw/thundurus:
Shattering Storm - Paralysis is created with 1 additional Strain, except on Pokemon We favor.
Battlefield: Clear​
Mamoswindle (1 Tech)
:bw/spinda:
Rotatoe :heavy duty boots: Heavy Duty Boots
HP: 18/85, EN: 19/30, Stats: 5/7/4/5/60, Typing: Normal, Abilities: Own Tempo / Tangled Feet / Contrary
Status: +2 Atk (5 turns), +1 Def (2 turns), Field: Clear
:black sludge: Black Sludge
:cleanse tag: Cleanse Tag
:ability shield: Ability Shield
:ring target: Ring Target
:sableye::rose incense: KO
:muk alola: (Unselected)
:weezing: (Unselected)
:bw/tornadus:
Bewildering Storm - Damage dealt by the Confusion condition, except to Pokemon We favor, is doubled (x2).

Rewards to come in the next post
 
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