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Name: Arcanine-Husky
Type: Fire/Ice
Abilities: Intimidate / Fluffy / Slush Rush
Stats: 90/110/75/100/75/110 (555)
Weight: 90.50 kg
Movepool: Arcanine's movepool + Ice Spinner, Ice Fang, Icicle Crash, Ice Shard, Water Pulse, Ice Beam, Blizzard, Freeze-Dry, Avalanche, Mountain Gale
Role: Fast Ice type
Reasoning: Arcanine variant that focuses slightly less on defenses and more on Speed
Pokemon: Pirasect Typing:Bug/Ghost (originally Bug/Water) Base Stats: 95/105/95/71/105/99 (570 BST, unchanged) Abilities: Swift Swim / Clear Body (new) / Plunder Movepool Additions: Astonish, Destiny Bond, Fire Punch, Ice Punch, Lunge, Night Shade, Poltergeist, Shadow Ball, Shadow Sneak, Thunder Punch Movepool Removals: Aqua Jet, Blizzard, Crabhammer, Razor Shell, Thunder, Thunder Wave, Zap Cannon Weight: 82.5 kg (unchanged) Custom Elements:
Ability: Plunder Effect: This Pokemon steals the last move used by the target and adds it to its own for the rest of the battle after dealing damage to them with a move. Activates once per battle. (unchanged but anaconja didnt phrase the effect very well in his post so im keeping it here) Permanent: Yes Mold Breaker: No
Move: Blunderblast Power: 100 Accuracy: 100% PP: 5 (max 8) Category:Physical Type:Bug Effect: Deals either Bug or Ghost-type damage, whichever deals more damage. (originally was Bug or the type of the Drive held) Priority: 0 Targets: One opponent Flags: Metronome, Mirror Move, Protect, Bullet
Role: Offensive Pivot, Rain Abuser Flavor: Pirasect is dead :( Reasoning: Probably the most drastic change out of those submitted so far, and don’t get me wrong here, I really like Pirasect and its concept, but I have reasons for my changes. The most important change is that Pirasect is now Ghost instead of Water, which is mostly a nerf as it loses STAB on its Water moves and loses several notable resistances, but it still has some positive traits, like helping it out in the Rotom-CMD matchup and allowing it to deal massive damage to Moldengo and any other Ghost or Psychic-types we end up getting. It gains more Ghost moves to take advantage of its new typing, as well as Lunge for more offensive pressure and the elemental punches to make up for the Blunderblast rework. Speaking of Blunderblast, I tweaked it to do either Bug or Ghost-type damage, as although the idea of it changing type based on its Drive is cool, it generally isn’t worth using an item slot for one move (see Genesect and Techno Blast), and it can also help with moveset compression, although do be wary of its low PP.
Pokemon: Ursaluna-Crescentmoon Typing:Ground / Normal Base Stats: 109/83/82/111/117/53 (555 BST) Abilities: Shining Moon Movepool: Ursaluna’s National Dex movepool (+Aura Sphere, Crescent Shine, Ice Beam, Icy Wind, Meteor Beam. Meteor Mash, Mirror Coat, Power Gem, Snarl, Spikes, Starfall, Wish) (-Close Combat, Cut, Dynamic Punch, Fury Cutter, Hard Press, Headlong Rush, Rock Smash, Supercell Slam, Toxic, Zap Cannon) Weight: 275.0 kg Custom Elements:
Ability: Shining Moon Effect: This Pokemon ignores its accuracy drops and the target’s evasion boosts when using moves. During Meteor Shower, this Pokemon heals 1/16th of its HP every turn. Permanent: No Mold Breaker: No
Move: Crescent Shine Power: 80 Accuracy: 100% PP: 10 (max 16) Category:Special Type:Fairy Effect: 50% chance to raise user’s Special Attack by one stage (100% under Meteor Shower) Priority: 0 Targets: Both opponents (in case we ever get public domain doubles) Flags: Metronome, Mirror Move, Protect
Misc: Female Only Role: Special Tank, Special Wallbreaker, Meteor Shower Abuser, Wish Passer Flavor: Imagine Bloodmoon Ursaluna but not as burly and aggressive, and the moon on its head is partly covered by mud to make it look like a Crescent Moon Reasoning: Outside of Meteor Shower, it plays somewhat similarly to Ursaluna-Bloodmoon, albeit with less min-maxed stats and missing several key moves. However, it has several new tools, most of which shine most under Meteor Shower. Meteor Beam and Crescent Shine provide strong coverage, as well as letting Ursaluna-Crescentmoon break through teams easier if Meteor Shower is active. It gets Leftovers recovery and a stronger Wish under Meteor Shower as well, helping it stay alive and keep its other teammates healthy as well. It synergizes very well with Big Clefable and Starwalker, taking on Poison and Steel-types such as Grimace-Alola and EVIL Registeel with its Ground moves and setting the stage for them to clean up. Even on non-Meteor Shower teams, it can still pose a threat with its strong STAB moves, a way to potentially boost with Crescent Shine, and Wish to heal HP.
Pokemon: Themalayas (-Mega) Typing:Ice/Rock(unchanged by mega) Base Stats: 100/85/146/100/77/30 (538 BST) Mega Stats: 100/100/186/123/94/30 (638 BST) Abilities: Snow Warning / Solid Rock / Pressure Mega Ability: Wintery Woke Wall Movepool: Amnesia, Ancient Power, Attract, Aurora Veil, Avalanche, Blizzard, Body Press, Bulldoze, Calm Mind, Chilling Water, Chilly Reception, Dazzling Gleam, Earth Power, Earthquake, Endeavor, Endure, Explosion, Facade, Flash Cannon, Focus Blast, Freeze-Dry, Giga Impact, Helping Hand, Hurricane, Hyper Beam, Ice Beam, Ice Shard, Icicle Crash, Icicle Spear, Icy Wind, Iron Defense, Light Screen, Meteor Beam, Ominous Wind, Powder Snow, Power Gem, Protect, Reflect, Rest, Rock Blast, Rock Slide, Rock Throw, Rock Tomb, Safeguard, Sandstorm, Sleep Talk, Snow Slurp, Snowscape, Spikes, Stealth Rock, Stone Edge, Stored Power, Substitute, Swords Dance, Take Down, Tera Blast, Trick Room, Weather Ball, Wide Guard, Wish Weight: 999.9 kg (realistically it would be significantly more but 999.9 kg is the heaviest we’ve ever seen a mon be, also unchanged by mega) Custom Elements:
Ability: Wintery Woke Wall Effect: If Snow is active, this Pokemon takes half damage from super effective moves and their Ice-type attacks deal 1.3x the normal amount. Permanent: No Mold Breaker: Yes
Move: Snow Slurp Power: N/A Accuracy: ~ PP: 5 (max 8) Category:Status Type:Ice Effect: Heals 1/2 of user’s HP when there is no weather, 2/3 if Snow is active, or ¼ if a different weather is active. Priority: 0 Targets: Self Flags: Metronome, Mirror Move
Misc: Genderless Role: Physical Wall, Weather Setter (Snow), Special Tank Mega Role: Physical Wall, Special Tank. Snow Abuser Flavor: They made the Himalayas WOKE Reasoning:
After this conversation in the Discord server, it became clear to me that if Meteor Shower doesn't have competition from other weathers, it would likely end up being very centralizing, and I aim to remedy that to the best of my ability. I decided to build Themalayas to set and take advantage of Snow, as between the four weathers in vanilla Pokemon, it seemed the most interesting and also didn't have much representation in the roster so far. Snow's passive defense boost, Aurora Veil, and Snow Slurp all make Themalayas incredibly tough to break through on the physical side without Fighting or Steel moves, and its Mega form takes it further by essentially removing its weaknesses to Grass, Water, and Ground while Snow is up. It can still do solid damage with its Special attacks, primarily with Blizzard and Freeze-Dry being able to hit threats like Minior Swarm, Whatsappdos, and the plethora of Water-types now in the meta. It can also set Snow without its ability via Chilly Reception, though it makes it harder for Themalayas itself to take advantage of its own weather. Fighting and Steel-types like Sportapex and EVIL Registeel pose massive threats to Themalayas, though it has diverse coverage able to take on most of the meta. Hopefully, if Themalayas gets in, it can set the groundworks for other Snow abusers in later slates. Also it has a Mega because we only have one Mega so far and I think there should be competition for the Mega slot in the teambuilder.
Name: The Un-Shucklable
Type: Bug/Rock
Abilities: Mold Breaker / Regenerator / Contrary
Stats: 120 / 90 / 120 / 90 / 120 / 65 (605 BST)
Weight: 45.2 lbs.
Movepool: Shuckle's National Dex movepool, +all moves from Mew's movepool that Shuckle does not already have, +Judgment, Defog, Glare, Roost, Recover, Rapid Spin
Custom Elements: none
Role: the ultimate jack of all trades. bug/rock isn't exactly the greatest defensive typing, but with decent enough stats across the board, it can make it work.
Reasoning: you probably wouldn't want to fuckle with this shuckle.
THE UBERTRAINER PRESS: A SUB-BRANCH OF THE FLYING PRESS
BRINGING IMAGINATION TO YOU LIVE SINCE 2004
14/8/25 ISSUE #????? THEY FALL!!! Today was a very tragic day for the land of the Public Domain, as the Ruby Copyright's base was overrun by the notorious Pirasect. Unable to keep up with the concept known as "Votes", as even a Lickitung had been chosen to be in the metagame over them, the Ruby Copyright's surviving members were overwhelmed, and their base was completely destroyed to everyone's shock. The wretched scurvy dog has claimed the base as his own, planning to convert it into some kind of "P1 Pirate Ship" After their leader claimed that "Oh well, it was worth a try. Come on, let's go find Daiyakuza and join the REAL monster hunters...wait, where are you going?! We were in as a TEAM, don't abandon me now! NOOOOO!!!!" The surviving members scattered to the mountains and oceans, and to this day we were unable to find them.
WANTED!!!
ALIVE ONLY These were the only pictures reporters could find of the surviving members. Apparently, the one that looked like a jester was their leader...They have now been supposedly sighted in other Pet Mods, Solomods, and even new Pokémon Regions entirely. If you ever find them, let us know! REWARD: EPIX!!! But, it is clear, to everyone's despair, that the Ruby Copyright is finished, unable to stand up to the very organization they were trying to copy...With their main threat now gone, the beasts of this mod are now free to ravage the metagame! View attachment 764041 Name: Lilligant-Hisui-Lilymon Type: Grass/Psychic
Stats: 70/75/75/105/75/105 (505)
Abilities: Grassy Surge/Psychic Surge/Leaf Guard Movepool: Lilligant-Hisui's movepool, taking out the Fighting-type moves and replacing them with Flower Cannon, Terrain Pulse, Grassy Terrain, Psychic Terrain, Expanding Force, Psychic, Psybeam, Reflect, Light Screen, Safeguard, Ice Beam, Blizzard, and Quiver Dance
Custom Elements: Flower Cannon: A 70 BP Special Grass-type move with 8 PP, 90% Accuracy, and 0 Priority. If used under Grassy Terrain, the target's stats changes are reset. If used under Psychic Terrain, this becomes a Psychic-type move and the user immediately uses Charm afterwards.
Flavor + Role: This mutated Hisuian Lilligant was part of Pirasect's crew on the fateful attack on the base today. It resembles the Digimon known as Lilymon, but it's true potential is still unknown. It appears to be a setup sweeper that can also set both Grassy Terrain and Psychic Terrain, giving it two ways to make the most out of it's STAB. Plus, there are no Psychic-types in the metagame yet. With monsters like the one above now running rampart with no organization to take them on, the future brings us only question for our survival... WHO WILL SAVE US FROM THE MONSTERS OF THE PUBLIC DOMAIN NOW? HAVE YOU EVER LOST YOUR MOST BELOVED POSSESSIONS TO THOSE WRETCHED BEASTS OF THE ARENA?
JOIN THE DIAMOND HAND TODAY, AND YOU CAN ENACT REVENGE AT LAST! PLUS...WE HAVE FREE SITRUS BERRIES!
TO SIGN UP, MEET ME, DAIYAKUZA, AT THE SECRET BASE WITHIN MT. SILVER! TURN TO PAGE 5 FOR MORE DETAILS...
OK, IDK what the hell are you trying to do with this roleplay shit, but its really just very annoying and no one else likes it.
As for the sub itself, its actually pretty good and definitely way more in-line with this pet mod than your 599 bst monstrosities. Id just call it Lilymon and remove the ridiculous amount of fluff aroind it...oh, and change the font back to normal.
OK, no more Ruby Copyright members...for now. Don't worry, though, they'll be back. Here's a normal submission instead...
Name: Lilymon
Type: Grass/Psychic
Stats: 70/75/75/105/75/105 (505)
Abilities: Grassy Surge/Psychic Surge/Leaf Guard
Movepool: Lilligant-Hisui's movepool, taking out the Fighting-type moves and replacing them with Flower Cannon, Terrain Pulse, Grassy Terrain, Psychic Terrain, Expanding Force, Psychic, Psybeam, Reflect, Light Screen, Safeguard, Ice Beam, Blizzard, and Quiver Dance
Custom Elements: Flower Cannon: A 70 BP Special Grass-type move with 8 PP, 90% Accuracy, and 0 Priority. If used under Grassy Terrain, the target's stats changes are reset. If used under Psychic Terrain, this becomes a Psychic-type move and the user immediately uses Charm afterwards.
Role: A setup sweeper that can also set both Grassy Terrain and Psychic Terrain, giving it two ways to make the most out of it's STAB. Plus, there are no Psychic-types in the metagame yet.
ohhhhhhhhhhh yeah I WAS supposed to do vetoes...
well, it's a day late and also i'm not that willing so yeah voting today you're ALL safe. have fun voting. (you can vote for up to 5 subs, would prefer you actually do so, but any less is fine. top vote cannot be your own vote, but any other spot is fine.) lasts until August 17th.
and to specify changes, you can vote for up to three changes, and your change cannot be the top vote. sorry for slacking guys
Abilities: Justified, Limber, Regenerator Stats: 93 | 113 | 117 | 70 | 72 | 75 [BST= 540] (+11 Atk, +10 Def, +4 SpDef) Movepool Changes: - Aqua Jet, Jet Punch, Surging Strikes + Taunt Reasoning: Minor change. Sportapex is a pretty cool mon overall but I don't really like this guy having water priority as it makes the current Electrics less reliable checks into it, I want to remove those moves in exchange for additional bulk and phys attack. I was originally going to give this a custom move as well but wave crash and close combat work just fine for an offensive pivot like this mon.
oh wow we're already 4 slates in! the meta's coded, and new arrivals are coming! hope to see some battles in the replays channel!
now where's that PUBLIC DOMAINER...
SLATE 5: THIS SLATE GIVES YOU AT LEAST 5 OPTIONS Lets shake this up a bit. We're already 4, now 5 slates in and the meta's in a pretty blooming state right now.
.. but I think there's something we could have. now in the form of prompts! you don't have to do them all, like 3 max would be preferable but you can do 5, I just.. don't really recommend it. I don't want people overworking.
PROMPT 1: Hazard Remover (intentionally very vague to leave lots of interpretations. Prankster Defog? Scrappy Spin? Some other horrifying combo that may or may not require a custom? that's fine with me!)
PROMPT 2: Non-Meteor Shower Weather Abuser (look, it's cool to make stuff for the new Public Domain weather but there's more than 1 weather.. we have three of them. Rain and Sand..)
PROMPT 3: A Pokemon that's either Bug (Higher priority), Fighting, Flying (Higher priority), Grass, Ice, or Psychic. These types are still lacking, surprisingly.
PROMPT 4: why is there so much pivot. Pursuit (or similar custom move / ability) Mon.
PROMPT 5: not really as prompty but something Terrain Related. (ultra mega vague..... weeeoweeooooeooowowooo)
(extra notes: it's fine to mix 2 prompts together, but put the prompt you're actually intending the sub to go in First, as it'll only go into that category. to show via example:
PROMPT 1, Prompt 3.
Name: Templatemon
Type: ???/Psychic
Abilities: abil1
Stats: HP/ATK/DEF/SPA/SPD/SPE (BST)
Weight: KG KG.
Movepool: (Hyper Beam, Giga Impact, Take Down, Facade, Substitute, Tera Blast, Protect, Endure, Sleep Talk, Rest, Helping Hand, Toxic), Defog,
Role: insert role here
Reasoning: insert reasoning here.
This sub will be voted under Prompt 1. If it were to be flipped (prompt 3 in bold), it'd be voted under Prompt 3.
lasts until August 26th! unless I oversleep and then it's ending on the 27th. have fun :D
*Powder Bomb | Grass | Special | 60 BP | 100% Acc | 15 PP | Powder | +20 power for each of the target's stat drops. Weight: 2.5 kg Role: Special Wall, Hazard Control (Rapid Spin) Flavor: eldegoss Reasoning: spins but also can drop the opp's stats a billion ways and take advantage of it through custom move
Prompt: 2, 3, 1 to a lesser extent Name: Floxicloak Type: Dark / Flying Stats: 83 / 70 / 86 / 116 / 75 / 100 | 530 Abilities: Justified / Mountaineer / Dry Skin Movepool: Acrobatics, Aerial Ace, Air Cutter, Air Slash, Assurance, Attract, Block, Confide, Cut, Dark Pulse, Defog, Double Team, Double-Edge, Dual Wingbeat, Embargo, Endure, Facade, Fake Tears, Feather Dance, Feint Attack, Flatter, Fly, Focus Blast, Foul Play, Frustration, Fury Attack, Giga Impact, Gust, Heat Wave, Hidden Power, Hurricane, Hyper Beam, Iron Defense, Knock Off, Lash Out, Leer, Mean Look, Mirror Move, Nasty Plot, Payback, Pluck, Protect, Psych Up, Punishment, Rain Dance, Rest, Retaliate, Return, Rock Smash, Rock Tomb, Roost, Round, Sandstorm, Scary Face, Secret Power, Shadow Ball, Sky Attack, Sleep Talk, Snarl, Snatch, Snore, Spite, Steel Wing, Substitute, Sunny Day, Surf, Swagger, Swift, Tailwind, Take Down, Taunt, Tera Blast, Thief, Throat Chop, Torment, Toxic, Uproar, Whirlwind Weight: 44.4 kg Role: Special Wallbreaker, Stallbreaker Flavor: toxicroak if it was like batman or something Reasoning: rain abuser somewhat, flipblocking sportapex and threatening it out with hurricane. checks typhlosion in a pinch and also has wide coverage to threaten things that would stop it like focus blast for ttos/lickitung. still middling speed so easily revenged by stuff like minior/niagara base
Prompt: 3, 1 Name: Vespiquen Type: Bug / Flying Stats: 71 / 110 / 102 / 60 / 102 / 85 | 530 Abilities: Queenly Majesty / Magic Guard / Supreme Overlord Movepool: Acrobatics, Aerial Ace, Agility, Air Cutter, Air Slash, Aromatherapy, Aromatic Mist, Assurance, Attack Order*, Attract, Beat Up, Brave Bird, Bug Bite, Bug Buzz, Captivate, Confide, Confuse Ray, Cross Poison, Cut, Defend Order*, Defog, Destiny Bond, Double Team, Dual Wingbeat, Endeavor, Endure, Facade, Fell Stinger, First Impression, Flash, Fling, Frustration, Fury Cutter, Fury Swipes, Giga Impact, Gust, Heal Order, Helping Hand, Hex, Hidden Power, Hone Claws, Hurricane, Hyper Beam, Infestation, Laser Focus, Lunge, Mud-Slap, Natural Gift, Ominous Wind, Pin Missile, Poison Sting, Pollen Puff, Pounce, Power Gem, Protect, Psychic Noise, Pursuit, Quash, Rain Dance, Rest, Return, Revenge, Reversal, Roost, Round, Scary Face, Screech, Secret Power, Signal Beam, Silver Wind, Skitter Smack, Slash, Sleep Talk, Sludge Bomb, Snore, Spikes, Spite, String Shot, Struggle Bug, Substitute, Sunny Day, Swagger, Sweet Scent, Swift, Tailwind, Take Down, Taunt, Tera Blast, Thief, Toxic, Toxic Spikes, U-turn, Uproar, Venoshock, X-Scissor
Attack Order | Bug | Physical | 120 BP | 100% Accuracy | 15 PP | Has 33% recoil.
Defend Order | Bug | Status | 10 PP | Protects the user from damaging moves. Contact: attacker inflicted with Infestation. Weight: 38.5 kg Role: Hazard Setter (Spikes, Toxic Spikes), Offensive Pivot, Stallbreaker Flavor: vespiquen Reasoning: unique pivot - stab bug with secondary stab that hits sportapex, but since it has no recovery it can get easily walled by whatsapp/rotom/steels
*Headlock | Fighting | Physical | 80 BP | 100% Acc | 20 PP | Contact | Prevents the target from switching out. Weight: 50.2 kg Role: Physical Wall, Stallbreaker Flavor: grapevine got hands Reasoning: unique take on punishing pivoting with lingering aroma + helmet, which is further facilitated by headlock + leech seed. punch drunk is a silly flavor abil
Prompt: 5, 3 Name: Gardevoir-DJ Type: Psychic / Fairy Stats: 115 / 65 / 65 / 125 / 80 / 80 | 530 Abilities: Punk Rock / Dancer / Vaporwave (On switchin, gain +2 Def in Misty Terrain.) Movepool:
Alluring Voice, Ally Switch, Attract, Aura Sphere, Body Slam, Boomburst, Calm Mind, Captivate, Charge Beam, Charm, Confide, Confuse Ray, Confusion, Dazzling Gleam, Defense Curl, Destiny Bond, Disable, Disarming Voice, Double Team, Double-Edge, Draining Kiss, Dream Eater, Echoed Voice, Encore, Endure, Energy Ball, Expanding Force, Facade, Fire Punch, Flash, Fling, Focus Blast, Frustration, Future Sight, Giga Impact, Grass Knot, Gravity, Growl, Grudge, Guard Swap, Headbutt, Heal Bell, Heal Pulse, Healing Wish, Helping Hand, Hidden Power, Hyper Beam, Hyper Voice, Hypnosis, Ice Punch, Icy Wind, Imprison, Knock Off, Laser Focus, Life Dew, Light Screen, Lucky Chant, Magic Coat, Magic Room, Magical Leaf, Mean Look, Mega Kick, Mega Punch, Memento, Metronome, Mimic, Misty Explosion, Misty Terrain, Moonblast, Mud-Slap, Natural Gift, Night Shade, Nightmare, Pain Split, Power Swap, Protect, Psybeam, Psych Up, Psychic, Psychic Noise, Psychic Terrain, Psyshock, Rain Dance, Recycle, Reflect, Rest, Return, Round, Safeguard, Secret Power, Shadow Ball, Shadow Sneak, Shock Wave, Signal Beam, Sing, Skill Swap, Sleep Talk, Snatch, Snore, Stored Power, Substitute, Sunny Day, Swagger, Swift, Synchronoise, Taunt, Telekinesis, Teleport, Tera Blast, Terrain Pulse, Thief, Thunder Punch, Thunder Wave, Thunderbolt, Torment, Toxic, Trick, Trick Room, Triple Axel, Vacuum Wave, Will-O-Wisp, Wish, Wonder Room, Zen Headbutt Weight: 48.4 kg Role: Special Wallbreaker, Defensive Pivot, Misty Terrain Abuser Flavor: gardevoir makes music on soundcloud Reasoning: strong wallbreaker/stallbreaker with punk rock psynoise + avoice; possible wishpasser for all the mons without recovery in the meta though the defensive typing is a little awkward
Name: Typhlosion-Hisui-Performative Movepool Change:
24 Karat Labubu | Normal | Special | 90 BP | 10 PP | Changes the target into a Gholdengo in 1 turn. Reasoning: i think adding an sr clone is gonna cause problems down the line, and typhlosion doesnt have a great reason to run normal stab so heres one
Prompt: 1, 3 Name: Moltalorizard-oh Type: Fire / Flying Stats: 85 / 93 / 80 / 103 / 93 / 100 | 554 Abilities: Flame Body / Pressure / Magic Guard Movepool: Acrobatics, Aerial Ace, Air Cutter, Air Slash, Ancient Power, Attract, Brave Bird, Bulldoze, Confide, Curse, Defog, Detect, Double Team, Double-Edge, Dual Wingbeat, Ember, Endure, Extrasensory, Facade, Fire Blast, Fire Spin, Flame Charge, Flamethrower, Flare Blitz, Fly, Frustration, Giga Impact, Growl, Heat Wave, Helping Hand, Hidden Power, Hurricane, Hyper Beam, Incinerate, Mimic, Mud-Slap, Mystical Fire, Natural Gift, Ominous Wind, Overheat, Peck, Pluck, Protect, Rain Dance, Revelation Dance, Rest, Return, Roar, Rock Smash, Roost, Round, Sacred Fire, Safeguard, Sandstorm, Scorching Sands, Secret Power, Sky Attack, Sky Drop, Sleep Talk, Snore, Solar Beam, Steel Wing, Substitute, Sunny Day, Swagger, Swift, Tailwind, Take Down, Temper Flare, Tera Blast, Toxic, Twister, U-turn, Weather Ball, Whirlwind, Will-O-Wisp, Work Up Weight: 75.5 kg Role: Flavor: all the fire flyings fused together Reasoning: starwalker wall (somewhat, doesnt appreciate knock too much) and good defogger into clef/registeel. you click flare blitz brave bird and do big damage too (except into the two rocks)
Role: General All-Rounder Mon (focusing on Physical Defense) with a pivot-punishing STAB. without the fun Pursuit damage buff thing though. Does kinda sit there and eats berries.
Reasoning: The simplest way to beat pivoting is to create a Mon that resists the 2 main pivoting moves. Actually pretty fine into Ttos, Sportapex, and Niagra Falls but doesn't do as well against Sligma (+Mega) and Pirasect. lol.
Name: Amoongus-FairyRing Type: Grass/Fairy Abilities: Rough Skin/Effect Spore Stats: 124/95/70/95/80/30 Weight: 30 kg Movepool: (Amoongus NatDex) + Play Rough, Moonblast, Dazzling Gleam, Moonlight, Fairy Lock
Pixie Dust: Grass Type, Status Move, 16 PP, 100% Accuracy, Powder, Clears hazards on user's side, lowers foe's speed) Role: Wall/Hazard Remover Reasoning: Moldengo still blocks it as a grass type to keep the flavor, but you can clear on any other mon, including the tier's two ghosts. Bulky wall that can take flip turns, volt switches, and potential u-turns and that checks Sportapex most notably as well as Ttos and Lickitung by proxy, but also acts a something for the tier's poisons to target by extension. Could be effective with strong breakers like Registeel and Melmetal due to chipping/statusing their checks and the speed lowering effect of Pixie Dust.
Positive Matchups: Minior, TTos, Lickitung, NiagraFalls, Sportapex,
Negative Matchups: Sligma, Grimace, NiagraFalls-Midnight, Rotom, Whatsappdos
PROMPT 5 Name: Stunfisk-Galar-Mega (requires stunfiskite) Type: Steel/Ground Abilities: Filter/Mimicry Mega-Ability: Mimicry (Gains 1.5x damage on Fairy, Grass, Psychic, and Electric moves on their respective terrain, loses STAB on Steel moves during terrain) Stats: 109/131(+50)/119(+20)/46(-20)/104(+20)/60(+30) Weight: 65 kg Movepool: (Stunfisk-Galar NatDex) + Grassy Glide, Swords Dance, Terrain Pulse, Expanding Force, Misty Explosion, Steel Roller, Rising Voltage, Slack Off
Snap Trap: Steel Type, Physical Move 90BP, 16 PP, 100% Accuracy, Changes type based off of terrain and gains 1.3x power on terrain) Role: Breaker/Versatile Terrain Abuser Reasoning: Less strictly hyper offensive take on a terrain abuser, or just a solo breaker in general. Standard sets match up well against the rocks of the tier as well as most Meteor Shower mons, although your low speed makes you vulnerable to Overheat from Grimace as well as Ursaluna. In terrain, Misty Terrain turns you into literally the best offensive type in the game, so while you lose some the ability to make use of some of your bulk, you can scare off would be checks like Sportapex if they intend to switch in as well as fire off a boosted Snap Trap. Grassy terrain has a worse type but becomes a potent Prio user/Revenge killer good against TTos and the Waters. Specifically flips the Sportapex MU.
Positive Matchups: Sligma, Minior, Grimace, TTos, Lickitung, Sportapex (GT),
Negative Matchups: Sportapex (Unless GT) Hamburger, Ursaluna (Unless GT), Rotom, Whatsappdos (Especially on GT), Registeel (Misty Terrain),
PROMPT 3
Name: Durantenna Type: Steel/Bug Ability: Truant/Tinted Lens/Swarm Stats: 97/109/112/48/48/109 Weight: 1997kg Movepool: (Durant NatDex) + Bullet Punch Role: Bulky Revenge Killer Reasoning: Bulky T-Lense user with Fimp and Bullet Punch and good physical bulk, but unlike Lokix you lack either setup barring hone claws and notably pivoting in U-Turn. Great anti set-up tool and specifically anti Meteor Shower due to both Clefable, Minior, and Starwalker being Fairy type. Also has funny entrainment shenanigans if you like that kind of thing. Also good against sand due to being able to Fimp on TTos withput fearing chip, so is generally good for weatherless teams looking for an out.
Positive Matchups: TTos, Starwalker, Clefable, Moldengo, Niagra-Falls
Negative Matchups: Grimace, Sligma, Rotom, Whatsappdos, Hamburger (wisp sets)
Power: 80 Accuracy: 100% PP: 16 Effect: User recovers 50% of the damage dealt. Tags : Contact
Role: Hazard Setter, Sand Abuser, Setup Sweeper, Defogger
Flavor: Have a good weekend Reasoning: Sand abuser that can either be played as a sweeper with SD + Winner Winner Chicken Dinner, or as a bulky wall with hazards and Defog. Rough Skin can also be used on sandless teams to punish U-turn and Flip Turn (you need to worry about Ice coverage tho).
Good matchups : Sportapex, Pirasect, Grimace-Alola, Moldengo, Hamburger (and the probably the next Grass/Bug/Fighting mons we add)
Bad matchups : Whatsappdos, Rotom-Carbon-Monoxide-Detector, Niagara Falls, Sligma-Mega, Lickitung-Parched
PROMPT : 5
Name: Alcremie-El-Mordjene Type: Fairy/Fire
Abilities: Water Compaction / Sticky Hold / Grilled Nut Flavor (This pokemon restores 1/16 of it's max HP per turn when in Grassy or Misty Terrain). Stats: 85/45/85/95/121/64 (495 BST) Weight: 0.7 kg Movepool:
Base : Alcremie's Natdex Movepool Removals : Recover, Drain Punch, Energy Ball, Psyshock, Substitute, Stored Power, Mystical Fire, Tera Blast, Tri Attack Additions : Bueno White Aroma*, Moonblast, Fire Blast, Heat Wave, Flamethrower, Ember, Flame Burst, Incinerate, Grassy Terrain, Lick, Rock Blast, Bullet Seed, Seed Bomb,
Type:Fairy
Category :
PP: 32 Effect: +1 SpA ; +2 Speed in Grassy Terrain / +1 additional SpA and +1 SpDef in Misty Terrain
Role: Setup Sweeper, Terrain Abuser
Flavor: Algerian form of Alcremie. Can be obtained in Kalos for 10.000 PokeDollars. Reasoning: Setup sweeper that can take advantage of both Typhlosion-Hisui-Performative and Niagara Falls's terrains to setup a lot, becoming either a fast sweeper or a slow bulky sweeper depending on the terrain chosen.
Good matchups : Moldengo, Starwalker, Typhlosion Hisui-Performative
Okay matchups : Melmetal Chisel, Sportapex
Bad matchups : Ursaluna-Crescent Moon, Niagara Falls-Midnight (Misty Terrain), Niagara Falls, Pirasect, Sligma-Base, Grimace-Alola
Also reposting the hamburger changes with a few tweaks (and buffing stats even more since it seems to be really bad atm) :
Power : 60
Accuracy : 100 %
Category : Physical
PP : 16
Effects : -6 Priority. Forces the target to switch to a random ally.
Tags : Contact
Removed Moves: Soft-Boiled Flavor: It's now a veggie burger Reasoning: More defenses allows it to handle the 140/150 Atk guys better, preventing KOes from DIB without offensive items, and Physical / Uninvested SpA Registeel. It gets +5 Speed so it spend less EVs to outspeed EVIL Registeel with speed invests + nature, and Beyond Beef Cut gives it a way to punish setup even if Misty Terrain is set. Bonus SpA is there for special moves if the meta calls for it. (also added more flavor moves)
PROMPT 4 (MAIN), 1, 3
Name: Buzzwole-Buzzkill
Type: Bug/Fighting
Abilities: Scrappy / Tinted Lens (HA)
Stats: 100 / 125 / 130 / 60 / 80 / 105 (600 BST)
Weight: the exact same weight as Buzzwole
Movepool: (Buzzwole's Gen 8 movepool) + Knock Off, Glare, Rapid Spin, U-turn, Punching Pull, -Close Combat, Bulk Up
Customs:
Punching Pull | Fighting | Physical | 90 BP | 100% Accuracy | 10 PP (max 16) | Contact, Protect, Mirror Move | This move can hit a pokemon before it switches out. If it does so, this move will always land a critical hit.
Role: Hazard remover, Pursuiter, Physical Wallbreaker
Reasoning: A fast, physically tanky midrange option that can make the most out of its plenty usable defensive typing to sponge physical hits. Scrappy + Rapid Spin enables an unblockable Rapid Spin, making it effective at removing hazards, while Roost lets it stay healthy throughout a match. Punching Pull gives it a niche as a very strong Pursuit-like trapper, letting it snipe and trap a variety of targets. More offensive variants exist as well and could potentially go for Tinted Lens to bring the double whammy on resists.
Flavor: Sorry, someone had to ruin the fun eventually.