I never understood the fearmongering of Balance teams. Just because you don’t like slower games doesn’t mean they’re unhealthy. As a spectator, slower games can be as hype as fast ones due to the tension that builds up and how one good/bad turn can change the whole dynamic of the match. A good example is ABR vs Tele, a 1000+ turn game with tense moments that generated a ton of hype among spectators.
If anything, Stall’s worst matchup is Balance because they can play the long game while having the breaking power to punish passive playing hard. So if you hate Stall, then you’d want Balance teams to be good or at the very least, viable. Fortunately as seen with OLT, Balance is still strong despite the meta favoring offense. Its a good sign in a meta when several archetypes are viable, but work still needs to be done imo.
Instead of your DNB arguments being “me no like zapkinglu” they should be “this pokemon has consistent counterplay”
Especially when it comes to Ogerpon.

I don’t have an issue with people wanting Wellspring to stay, but complaining that a Wellspring ban would bring an era of fat team spam is ridiculous. Anti-Balance/Fat measures are plentiful in SV OU.
Hazards + Knock
Darkrai
Specs Bolt
Future Sight + Tusk/Zama
Literally every Kyurem set
Proto Atk Tusk
Proto Atk Treads
Boots Wake and Specs Wake under Sun
Primarina
Hatterene
Scarf Trick Ghold
Taunt Knock Torn/NP Torn
Deoxys-S
Hydrapple
Heatran
SD Gliscor
Hex Pult/CB Pult
Samurott
Mixed Valiant or CM with Tbolt and Sball/Tblast Ground
Specs Crown
BU Taunt Ceru
Curse/ID Garg
Latios
CM Enamorus
Hoopa-U
Ursaluna
I could go on. The only reason people jump to protect their senpai Ogerpon-Wellspring is because of how braindead it is at breaking. Every flaw a breaker could have is minimized with Wellspring.
-110 speed is stupidly good for a breaker and can always patch that up with Trailblaze to ruin Offense.
-Its bulk isn’t even that bad and is more than enough to survive Zama’s non-LO CC and Bolt’s Thunderclap after rocks. Plus it can always Tera for that +1 SpD boost to thwart attempts to rkill it from Darkrai, non-CB Pult, booster Moth, Torn, fast Moonblasters (Val/Scarf Enam), Deo, etc. Water/Grass grants it key switch-in opportunities with only 3 weaknesses.
-Synthesis and Horn Leech patch up its weakness to getting worn down.
-Wellspring’s set diversity is overlooked in conversations about banning/not banning it and it’s all because Water-type Ivy Cudgel is borderline broken. Every Water resist is either deathly afraid of it, or dies to Play Rough/Knock Off, or is uncommon. Which means Wellspring only needs two attacking slots. So now you can customize it for whatever the fuck you want. It has a billion status moves. You could be facing U-Turn, Swords Dance, Knock Off, Encore, Taunt, Synthesis, Play Rough for all you know. It can afford to run Adamant or bulk investment because Wellspring is fast and strong enough to do so. You could go into your Pecha or Dnite, but uh oh, you let it get Spikes for free. It’s enough that a Pokemon is broken for simply being difficult to check/difficult to revenge kill, but its more of a problem when that breaker can still force progress even if you have a dedicated check. Its a bigger problem when that offensive threat can just heal itself up, offsetting any chip damage done to it. This is a pattern we’ve seen with the late Gouging Fire and Roaring Moon, Dnite is also displaying this but it doesn’t have to same immediate breaking as GFire/Moon/Wellspring.
Now yes, other offensive threats display a similar level of set diversity such as Valiant, Zama, Ghold, and the aforementioned Dnite, but Wellspring doesn’t need to pick and choose its matchups like them. Because even if you don’t pick Play Rough to snipe the Dragons, none of them besides Hydrapple take kindly to Knock Off, or even raw Ivy Cudgels in the case of Raging Bolt. Even in offense heavy matchups, Wellspring can trade with Tera.
TL;DR Wellspring is too good at progress making while being difficult to actually handle offensively due to factors like Tera, its typing, and its 110 speed tier. Its a step above high-caliber breakers like Kyurem which have significant weaknesses that keep them in check.