Metagame Revelationmons [Leader's Choice!]

I'm not having the right words to express precisely why some threats are busted, but whoever that played this gamemode recently knows how some pokemon are kinda broken:

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just s-dance and facade spam everything. Ground is excelent anyway, and it doesnt need to run earthquake for the ground move: knock off and psychic fangs are great too with their respective effects. Even resisting users are feared by this threat. Also, its kinda versatile: it can be defensive wall with toxic, stealth rock and hard hitting moves, or all-out attacking with the previously mencioned moves. I think its too powerfull for the meta.
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No need to explain this: banded Stab Rock Adamant 115 atk E-speed is ridicolous. Already said some posts before: it almost 2HKO everything. May the thing with this is restrict E-speed to not being a move available for the stabs, or a just straight ban could be nice too: the other e-speed users (
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) are way more manageable
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the problem with these is just one move: stab body press is busted, and i know that im probably assaulting one of the most fun mechanics on this game, even tough i consider these in some situations too much to handle. I may think on a restriction as well

i hope i can make a little contribution with this post in order to point out some concerns in this meta :)
 
I'm not having the right words to express precisely why some threats are busted, but whoever that played this gamemode recently knows how some pokemon are kinda broken:

View attachment 671381just s-dance and facade spam everything. Ground is excelent anyway, and it doesnt need to run earthquake for the ground move: knock off and psychic fangs are great too with their respective effects. Even resisting users are feared by this threat. Also, its kinda versatile: it can be defensive wall with toxic, stealth rock and hard hitting moves, or all-out attacking with the previously mencioned moves. I think its too powerfull for the meta.
View attachment 671382 No need to explain this: banded Stab Rock Adamant 115 atk E-speed is ridicolous. Already said some posts before: it almost 2HKO everything. May the thing with this is restrict E-speed to not being a move available for the stabs, or a just straight ban could be nice too: the other e-speed users (View attachment 671383View attachment 671386) are way more manageable
View attachment 671387View attachment 671388View attachment 671389View attachment 671390View attachment 671392the problem with these is just one move: stab body press is busted, and i know that im probably assaulting one of the most fun mechanics on this game, even tough i consider these in some situations too much to handle. I may think on a restriction as well

i hope i can make a little contribution with this post in order to point out some concerns in this meta :)
I don't really struggle with Gliscor, Garganacl, nor Zamazenta-Crowned that much because they all get shredded by Urshifu-Rapid-Strike.
Skarmory and Corviknight I've dealt with using Volcanion, which can counter Donbozo as well and has a decent chance to 2HKO Slowking-Galar using Earthquake.
0 Atk Volcanion Earthquake vs. 252 HP / 0 Def Slowking-Galar: 188-222 (47.7 - 56.3%) -- 84.8% chance to 2HKO

I agree with Arcanine-Hisui and Torkoal, though. A STAB Sun-boosted Body Press from Torkoal is extremely dangerous, along with Walking Wake in the Sun, and Arcanine-Hisui has forced the usage of otherwise unviable Pokemon such as Dachsbun and Sinistcha. Pairing it with hazards can easily chip down offensive checks.
 
Too much radio silence and I want to say that there's no reason Zamazenta especially Crowned should be allowed in this OM. It is genuinely too much for the format. All you have to do bring it in during the mid to endgame and it'll just run away with the game.
We often talk in the OM and Revelationmons discords rather than on the forums since it's just much faster. As for Zamazenta-C, its 100% extremely strong but not to the point of brokenness for at least my eyes right now since a lot of teams currently carry a lot of IDBP sweepers like opposing Zama-C, the birds, Slowbro again etc etc. Council generally also agrees that Zama-C isn't the biggest of threats, so we'll watch it but are incredibly unlikely to be voting on it, if at all.
I'm not having the right words to express precisely why some threats are busted, but whoever that played this gamemode recently knows how some pokemon are kinda broken:

View attachment 671381just s-dance and facade spam everything. Ground is excelent anyway, and it doesnt need to run earthquake for the ground move: knock off and psychic fangs are great too with their respective effects. Even resisting users are feared by this threat. Also, its kinda versatile: it can be defensive wall with toxic, stealth rock and hard hitting moves, or all-out attacking with the previously mencioned moves. I think its too powerfull for the meta.
View attachment 671382 No need to explain this: banded Stab Rock Adamant 115 atk E-speed is ridicolous. Already said some posts before: it almost 2HKO everything. May the thing with this is restrict E-speed to not being a move available for the stabs, or a just straight ban could be nice too: the other e-speed users (View attachment 671383View attachment 671386) are way more manageable
View attachment 671387View attachment 671388View attachment 671389View attachment 671390View attachment 671392the problem with these is just one move: stab body press is busted, and i know that im probably assaulting one of the most fun mechanics on this game, even tough i consider these in some situations too much to handle. I may think on a restriction as well

i hope i can make a little contribution with this post in order to point out some concerns in this meta :)
Honestly can at least partially agree that Gliscor is kinda crazy, I didn't have super major issues with it when I was at the peak of my activity but even when using it on FlySpam when Enamorus was around it had very crazy output without Attack investment.

HArc I don't find too broken, but we had already discussed it previously and to say it's not strong would be far from a lie. I do think that the meta isn't the worst into it, especially with hazards being a huge limiting factor for Choice Band sets and Howl sets having pretty major issues, but it's definitely potent for sure.

Body Press was similar last generation, but it's genuinely fine. A lot of Body Press users end up checking each other, while bulky special attackers like Zapdos, Gholdengo, Raging Bolt, and Moltres help keep them in check (these aren't all of them, just some off of the top of my head). The only one here that I would probably highlight is Torkoal, and that's mostly because Sun is really limiting right now on top of Torkoal's just very noticeable output, although the surge in Water-types really does not benefit Torkoal specifically. If anything were to go currently, though, it would probably be Torkoal.
I don't really struggle with Gliscor, Garganacl, nor Zamazenta-Crowned that much because they all get shredded by Urshifu-Rapid-Strike.
Skarmory and Corviknight I've dealt with using Volcanion, which can counter Donbozo as well and has a decent chance to 2HKO Slowking-Galar using Earthquake.
0 Atk Volcanion Earthquake vs. 252 HP / 0 Def Slowking-Galar: 188-222 (47.7 - 56.3%) -- 84.8% chance to 2HKO

I agree with Arcanine-Hisui and Torkoal, though. A STAB Sun-boosted Body Press from Torkoal is extremely dangerous, along with Walking Wake in the Sun, and Arcanine-Hisui has forced the usage of otherwise unviable Pokemon such as Dachsbun and Sinistcha. Pairing it with hazards can easily chip down offensive checks.
Gotta say Volcanion is definitely good right now for sure, will probably have to have a real go at building with it.

As for the forced usage of Dachsbun and Sinistcha, this isn't exactly accurate because 1) they both drop to Head Smash from CB HArc anyway and 2) they're just not really needed. Honestly, Dondozo/Slowbro/Toxapex/ + Rock resist (or Urshifu-RS) + Stealth Rock is more than enough I've found since it's really quite easy to limit HArc in practice, even if early on it can be threatening if it's given the chance. Otherwise, there's Great Tusk which has been wildly slept on despite it being incredibly good still even without a supercharged Rapid Spin like its futuristic cousin. If you're really desperate for an answer to HArc and Torkoal, though, use Hippowdon.


As for council action, we're still figuring it out. Generally the meta is a lot more stable and playable than during the Enamorus era, but we do recognise that there are still issues within the tier. We would have loved the luxury of setting a suspect test, but we simply don't have enough time before the end of the month to fulfil the 2 weekend minimum length. We may instead do a straight council vote or a community survey before acting upon anything, but again it's not all decided.
 
By the way, when I say I find Zamazenta-Crowned easy to deal with, that doesn't mean I find it not broken. It absolutely should be banned and the only reason I don't lose to it is because of Choice Banded Fighting Surging Strikes on Urshifu-Rapid-Strike.

It is the fastest Pokemon in this tier with an extremely dangerous +1 STAB move that can be either Fighting or Steel and can easily tank and OHKO priority revenge killers (besides Arcanine-Hisui) as well as threaten most defensive Pokemon with Iron Defense.
 
Do you think meowscarada could be good in this metagame?
Meowscarada is 100% viable, though Protean changes how it plays some sets. Protean sets should always have Knock Off as the second move (unless Flower Trick and Knock Off have switched STABs on non-Choice sets), while HDB sets can choose if they want Protean or not for potential Ground- or (more reliable) Ice-type coverage in the form of Spikes/Triple Axel at the cost of a conditional Grass-type move
 
Meowscarada honestly suffers from the Revelationmons mechanic because Protean means that whatever move you use will force the first move to effectively become useless as coverage. Furthermore, Flower Trick and Knock Off are already both very powerful STABs, so there aren't really any new moves Meowscarada can use besides switching up the STABs (only a 12.5 BP difference). Even so, it cannot damage Zamazenta-Crowned at all with Flower Trick, Knock Off, Triple Axel, and U-Turn. Because it is a frail Grass-type, it requires support to deal with Arcanine-Hisui and discourages using Iron Treads to balance out weaknesses.
 
Meowscarada honestly suffers from the Revelationmons mechanic because Protean means that whatever move you use will force the first move to effectively become useless as coverage. Furthermore, Flower Trick and Knock Off are already both very powerful STABs, so there aren't really any new moves Meowscarada can use besides switching up the STABs (only a 12.5 BP difference). Even so, it cannot damage Zamazenta-Crowned at all with Flower Trick, Knock Off, Triple Axel, and U-Turn. Because it is a frail Grass-type, it requires support to deal with Arcanine-Hisui and discourages using Iron Treads to balance out weaknesses.
You don't need Iron Treads on most teams, honestly it's probably a noobtrap. Ghost-types are really not that common and its stats, while good, aren't stellar, not to mention Ground/Steel is just poorer physically defensively compared to other Pokemon like Great Tusk, Gliscor, Corviknight, and even Gholdengo. As for suffering, it really doesn't in comparison to something like Cinderace; being able to pull from its status movepool for coverage is nice, and Triple Axel will always be good with Knock Off. Being unable to hard pressure Zama-C is also fine because you're forcing it in in the first place.
 
Iron Treads is not a noobtrap whatsoever. Being the fastest hazard remover in the tier is extremely valuable and it is the best offensive check to Toxtricity, as well as outspeeding Thundurus-Therian and Iron Crown. Furthermore, Ground Megahorn and Steel Knock Off boost its damage output by over 20% and leaves room for it to run coverage such as Ice Spinner and Supercell Slam. It can even run Steel Rapid Spin if hazard control becomes a massive issue.

You are not "forcing" Zamazenta-Crowned to come in; you are encouraging an extremely easy setup opportunity. Meowscarada is also walled by Corviknight and Skarmory with its lack of effective setup moves, which is increased by its inherent weakness to U-Turn.

Also, what status movepool for Meowscarada? The only things I see are Taunt, Spikes, and Hone Claws, which (besides Taunt) are quite risky to run given its frailty.
 
Hi, I just wanna share some sets that look cool :

:Scizor: @ Heavy-Duty Boots
Ability: Technician
Tera Type: Bug
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Dual Wingbeat
- Bullet Punch
- U-turn
- Defog / Swords Dance

Bug type Dual Wingbeat boosted by Technician, should be good.

:Rotom-Frost: @ Heavy-Duty Boots
Ability: Levitate
Tera Type: Electric
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Hyper Voice
- Volt Switch
- Will-O-Wisp
Reliable STAB Boltbeam is fine. It might have a niche with all these :Gliscor:/:Skarmory:/:Corviknight: around.

:Iron Treads: @ Heavy-Duty Boots
Ability: Quark Drive
Tera Type: Ground
EVs: 252 HP / 4 Atk / 252 Spe
Jolly Nature
- Knock Off / Earthquake
- Rapid Spin
- Volt Switch
- Stealth Rock / Knock Off

Steel type Rapid Spin ruins your opponent's hazard stacking strategy.

:Scream Tail: @ Choice Specs
Ability: Protosynthesis
Tera Type: Fairy
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Boomburst
- Fire Blast
- Flamethrower
- Trick

STAB Boomburst, yay.
 
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i can't believe i forgot to do this one last year...

Hisuian Arcanine is now banned from Revelationmons!
ClasCaptMicrowaveHiusi guyDiscordualResult
Arcanine-HisuiDNBBanABSBan2-1-1 BAN
TorkoalBanDNBDNBDNB1-3-0 DNB
Zamazenta-CDNBDNBDNBDNB0-4-0 DNB

:arcanine-hisui:
This not-so-fluffy friend isn't so friendly in Revelationmons, sporting an incredible Fire-type STAB Extreme Speed with all of its regular tools like Flare Blitz, Head Smash, Close Combat, Morning Sun, and Howl. This is incredibly strong since it allows Hisuian Arcanine to mitigate its speed issue without much hassle quite reliably without actually having to use the move. However, this kind of becomes a problem when you pair this with an Adamant nature alongside either Choice Band and strong removal options like Iron Treads, Corviknight, and Hatterene or Heavy-Duty Boots and Howl, as Hisuian Arcanine hits unfathomably strong with a 1.5x boost to the point where most Pokemon, bar the likes of Hippowdon and Pecharunt, cannot actually switch in. In standard play this is acceptable as Hisuian Arcanine has a poor matchup into offense without Choice Scarf, a generally terrible item on it, but this obviously isn't an issue thanks to the aforementoned ability to give it STAB Extreme Speed. This is usually answerable with Stealth Rock plus some offensive pressure or the likes of Pecharunt and Hippowdon, but really gets problematic when compounded with Sun. In Sun, Hisuian Arcanine's strength becomes genuinely unfathomable to the point where some resists cannot answer Hisuian Arcanine's Extreme Speed and otherwise solid enough answers like Pecharunt now get deleted by Flare Blitz, to the point where Sun actually became the main reason it got banned, although we did also consider Torkoal since Ninetales is significantly worse as a Sun setter in Revelationmons.

:torkoal:
Mentioning Torkoal, this Pokemon has the strongest Body Press in the tier, period. Sun is already incredibly potent, since Torkoal goes from a mediocre Pokemon to one that can threaten consistent damage. Torkoal itself isn't strong enough to warrant it being voted on, but its ability to deal as much damage as it does while enabling extremely strong threats like Roaring Moon, the now-banned Hisuian Arcanine, and Walking Wake is why it ended up being voted on. The council generally deems Torkoal manageable right now, though, since Hisuian Arcanine was the main problem with Sun and the other Sun users don't have as much power. We'll still be keeping an eye on Torkoal, though.

:zamazenta-crowned:
Zamazenta-C was the last Pokemon voted on, and council generally agreed it was fine. It is an incredibly strong Body Press user, yes, being able to make use of Steel-type Body Press to more reliably sweep or its regular Fighting-type Body Press alongside Crunch to pressure Ghost-types, but its weakness to a lot of the meta defensively outside of specific Body Press users like Corviknight and Hippowdon really does it no favours. It should be noted that Terastallization was one of Zama-C's best tools in standard play, removing Zama-C's best sweeping tool that it had access to, which, in combination with the surprisingly long list of defensive mons that answer it well, does not help its case. Zamazenta-C demands respect, especially from Offense teams, but Zamazenta has always been known as a great anti-offense Pokemon anyway and balance and bulkier teams have no issue slotting answers to the Pokemon, not to mention Urshifu-RS is one of the best HO Pokemon in the meta anyway and is super splashable. I'll make a guide on how to answer Zama-C and other big threats in a future post if people would like that, but it's not nearly as strong as the likes of Torkoal/Roaring Moon/Urshifu-RS/Hamurott/Moth/IVal, nor is it on the same level as Kyurem/HArc/Pult.

Tagging KaenSoul and dhelmise, thank you
 
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Can Future Sight not be coded to deal the damage of a type outside of Psychic? I was trying out Water-type Future Sight on Slowking, but then it thudded into an Excadrill, saying "Not very effective", despite the fact Future Sight was in the first slot and had its move typing visibly change to Water-type.
 
Well, I see the point of banning :arcanine-hisui: but there are still some amazing E-Speed users left:

:Entei: @ Choice Band
Ability: Inner Focus
Shiny: Yes
Tera Type: Fire
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Extreme Speed
- Bulldoze / Stomping Tantrum
- Stone Edge
- Sacred Fire / Flare Blitz

This one is my personal favourite. 80 STAB priority with Choice Band under Sun is super strong.
Bulldoze sucks but makes you win the speedtie against other Adamant Entei. Sacred Fire doesn't make contact and spread burns here and there, yet Flare Blitz hits harder.
I haven't tried HDB with Howl though, I'm going 100% CB most of the time.

:Lucario: @ Life Orb
Ability: Inner Focus
Tera Type: Fighting
EVs: 252 Atk / 4 Def / 252 Spe
Jolly / Adamant Nature
- Close Combat
- Extreme Speed
- Substitute / Ice or Thunder Punch / ??
- Swords Dance

Steel E-Speed doesn't have any immunities, and even if it's not the best offensive type, it's still pretty good.

:Arcanine: @ Heavy-Duty Boots
Ability: Intimidate
Tera Type: Fire
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Extreme Speed
- Body Slam
- Curse
- Morning Sun

IMO it's definitely outclassed by Entei in terms of wallbreaking but ok it exists.

That being said, I'd rather restrict Extreme Speed (as you guys did for U-Turn or Volt Switch).

Also, even though I love having STAB Body Press, it's really super strong, not to stay broken. Torkoal Body Press under Sun is insane (I'm glad for the turtle but still).
 
Well, I see the point of banning :arcanine-hisui: but there are still some amazing E-Speed users left:

:Entei: @ Choice Band
Ability: Inner Focus
Shiny: Yes
Tera Type: Fire
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Extreme Speed
- Bulldoze / Stomping Tantrum
- Stone Edge
- Sacred Fire / Flare Blitz

This one is my personal favourite. 80 STAB priority with Choice Band under Sun is super strong.
Bulldoze sucks but makes you win the speedtie against other Adamant Entei. Sacred Fire doesn't make contact and spread burns here and there, yet Flare Blitz hits harder.
I haven't tried HDB with Howl though, I'm going 100% CB most of the time.

:Lucario: @ Life Orb
Ability: Inner Focus
Tera Type: Fighting
EVs: 252 Atk / 4 Def / 252 Spe
Jolly / Adamant Nature
- Close Combat
- Extreme Speed
- Substitute / Ice or Thunder Punch / ??
- Swords Dance

Steel E-Speed doesn't have any immunities, and even if it's not the best offensive type, it's still pretty good.

:Arcanine: @ Heavy-Duty Boots
Ability: Intimidate
Tera Type: Fire
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Extreme Speed
- Body Slam
- Curse
- Morning Sun

IMO it's definitely outclassed by Entei in terms of wallbreaking but ok it exists.

That being said, I'd rather restrict Extreme Speed (as you guys did for U-Turn or Volt Switch).

Also, even though I love having STAB Body Press, it's really super strong, not to stay broken. Torkoal Body Press under Sun is insane (I'm glad for the turtle but still).
Quite simply nothing matches Hisuian Arcanine's output. Lucario is alright but not insane, regular Arcanine is kinda terrible, and Entei is just good but not broken. What actually made Hisuian Arcanine so hard to answer was having two incredibly strong STAB moves alongside its STAB Extreme Speed and only Lucario has that, but not even close to the same degree. Not only does Lucario not have two strong STABs to really take advantage of Extreme Speed, both beneficiary typings are worse than Fire and Rock offensively. Yes, Steel/Fighting is good, but you aren't firing off 120/150BP STAB moves, and you can't bolster this further with Weather or Terrain. In fact, only Entei and Zydog last generation were really notable because the rest just aren't as good as the surrounding meta, and nothing is changed here. Hell, I'd go as far as to say that the only one that would probably be in the A tiers this generation is Entei, because the meta is so much bulkier in Gen 9.
Can Future Sight not be coded to deal the damage of a type outside of Psychic? I was trying out Water-type Future Sight on Slowking, but then it thudded into an Excadrill, saying "Not very effective", despite the fact Future Sight was in the first slot and had its move typing visibly change to Water-type.
Unfortunately not, as even with modifying the game's code to make Future Sight not be Psychic-type it would still be Psychic-based. We considered restricting the move at one point to reduce confusion but realised that would just make Future Sight sets more restrictive.
 
Unfortunately not, as even with modifying the game's code to make Future Sight not be Psychic-type it would still be Psychic-based. We considered restricting the move at one point to reduce confusion but realised that would just make Future Sight sets more restrictive.
Bummer, it would be so cool if it did work (cuz defensive mons in this OM don't benefit as much from the gimmick as offensive mons do).

Although, on the topic of changing move types, how does the council feel about suspecting Close Combat? I saw it on the radar, it feels like every physical mon gets the move, and its power makes it feel pretty volatile to fight in battle.
 
Bummer, it would be so cool if it did work (cuz defensive mons in this OM don't benefit as much from the gimmick as offensive mons do).
Honestly, not exactly true. Defensive Pokemon do get quite a few sizeable buffs here, from moves like Body Slam, Knock Off, and Discharge being more applicable to Thunder Wave using the type chart and Rapid Spin not being blocked by Ghost-types. I will say that offensive Pokemon do gain a few more tools from Revelationmons, but there's been many times where I've just not really needed to change a Pokemon fundamentally because it was already good at its job. I think the main benefactor of Revmons defensively is either Lando-T or Gliscor as they both get Flying STAB now, but Body Press is also an insanely good move for defensive Pokemon and defined last generation's main walls like Corviknight, Skarmory, and Slowbro.

Although, on the topic of changing move types, how does the council feel about suspecting Close Combat? I saw it on the radar, it feels like every physical mon gets the move, and its power makes it feel pretty volatile to fight in battle.
I think currently it's fine as a move, but we mainly have it watchlisted because it was too much last generation. I don't really think there are any new major users of the move and most of the old top mons with it (LycanDusk, Aegislash, Zarude, Barraskewda) are either not present or are just worse this generation. The only one I could see getting banned again in that list is Barraskewda, but Rain hasn't been explored much and both Wellspring and Raging Bolt are huge additions, not to mention Alomomola is good, Rocky Helmet Slowbro is still really viable etc. Other council members could definitely chip in here with their own thoughts but I haven't seen CC be broken yet in SV.
 
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Some additional sets I'd like to share:

:Weavile: @ Heavy-Duty Boots / Icicle Plate
Ability: Pressure
Tera Type: Dark
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Fake Out
- Triple Axel
- Ice Shard

Remember Refrigerate Weavile in AAA? Here it is (sort of).

:Lycanroc-Dusk: @ Life Orb / Stone Plate
Ability: Tough Claws
Shiny: Yes
Tera Type: Rock
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Close Combat
- Drill Run
- Accelerock
- Swords Dance

STAB CC with Tough Claws, enjoy.
252 Atk Life Orb Tough Claws Lycanroc-Dusk Close Combat vs. 248 HP / 252+ Def Corviknight: 214-253 (53.6 - 63.4%) -- guaranteed 2HKO after Leftovers recovery

:Azelf: @ Focus Sash
Ability: Levitate
Tera Type: Psychic
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Explosion
- Knock Off
- Taunt
- Stealth Rock
It should be fine on HO archetypes. STAB Explosion is amazing (unless your opponent has any Dark type)

Also, is there anything else on the council's radar at the moment?
 
Alr kinda OP set I made
Gyarados @ Loaded Dice
Ability: Moxie
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Waterfall
- Scale Shot
- Earthquake
- Dragon Dance

Now, Gyarados gets much needed Flying STAB, and with LD it's a powerful one that ALSO raises its speed and ignores sash.
While DD isn't necessary, it lets it set up to do even MORE damage
Unaware is a problem but oh well
 
Alr kinda OP set I made
Gyarados @ Loaded Dice
Ability: Moxie
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Waterfall
- Scale Shot
- Earthquake
- Dragon Dance

Now, Gyarados gets much needed Flying STAB, and with LD it's a powerful one that ALSO raises its speed and ignores sash.
While DD isn't necessary, it lets it set up to do even MORE damage
Unaware is a problem but oh well
I see this set mainly being used to counterlead against Araquanid Webs to put them into backfoot positions immediately or just straight up sweep Turn 1
 
This meta is currently a mess. Between Sun and Rain HO wiping everything that doesn't use Alomomola or Blissey (which can get Confusioned to death), Dondozo and Zamazenta-Crowned flexing their STAB Body Presses, gimmicky Screens teams using STAB Power Trip/Stored Power or generic setup, and Entei replacing Arcanine-Hisui as an Extreme Speeder, I barely feel any room to breathe.

https://replay.pokemonshowdown.com/...35453333-bpc8a4emfvd16d9s7oxxps9b40nyikcpw?p2
https://replay.pokemonshowdown.com/...35418454-3q2lfg0gb7kkqgem15dd2u1sgpuyl5wpw?p2
https://replay.pokemonshowdown.com/...35456434-gem2kmojvtbxbjvril5a5barnn4sa88pw?p2
https://replay.pokemonshowdown.com/gen9revelationmons-2435417089
https://replay.pokemonshowdown.com/gen9revelationmons-2435377873?p2
https://replay.pokemonshowdown.com/gen9revelationmons-2435457821-bw9a5xe4od6oqkiux1w0gklar336yujpw
 
if youre going to just complain without saying anything and then show one of the worst teams ive seen in this meta for 5/6 replays how am i meant to get anything from this other than "skill issue".
  • i havent seen a single sun build succeed after we banned harc. sun isnt bad rn but noone's "broken it open" yet and i highly doubt we'll see anything like it because hisuian arcanine was the only unanswerable sun mon without using hippowdon.
  • rain is on the internal watchlist and honestly we might see action on it, most likely on kingdra.
  • dozo isn't going, its ting-lu but its utility is unaware instead of ruination + hazards + ww. same with zama-c, honestly that mon is probably worse than base zama right now and im not exaggerating because body press is on everyone's minds rn.
  • sp/ptrip users arent really even good outside of corv and thats not hard to deny if you have a well-built team (it takes ages to get going and is just worse than bpress against every team bar dozo stall), one of the replays even showed scale shot krookodile sweeping almost instantly. that shouldnt be sweeping, its not a good mon.
  • entei is not on the same level as harc.
ill get a threatlist and answers list up soon, hopefully by the 10th but it might be a little late. ill also make a teamdump of the most recent builds ive used, but the only two things i actually would say are close to banworthy right now are gliscor (sd + flying facade + dark/ground knock on hazstack) and kingdra (water hurricane), everything else feels a lot more reasonable in comparison. you could MAYBE add skewda to that list too but it feels a lot worse this gen in comparison to kingdra thanks to alo, dozo, wellspring, and friends existing and having competition from hisuian samurott no we banned it im stupid lmao no wonder i never saw it.
 
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