ap wants post I want sub
Anyway

- the added prescence of a dark type who handles essentially all 3 of the dragons is nice, with some more or less niche tech with the broken hourglass providing a slightly stronger Z Move for either of doom desire or 5 big dooms. Additionally, has special knock fire coverage and lots of utility to make it a very scary mon. It however is saddled with 4mss— so while not broken I believe it is a top meta threat rn.

- another much welcome dark type, as dark types have been quite lacking with meta knight being the only other one. This provides a consistent scarfer and bulk up wallbreaker all in one mon. Overall easy to slot on a team to work effectively.

- another aurorus check and imo the first, and maybe only user of the nacl plushie. Nacl plushie provides great synergy by making it immune to annoying status while providing a great resist to ghosts like the previously strong aurorus. Its other strength is a rather niche ability in rattled, providing garv much needed speed in predicting one of the many knock offs and U-turns: both of which it resists. While I do think it will struggle a bit in the future, it has a rather interesting place in the meta currently, providing a potent stopgap for offense to deal with bulkier setups.

- ngl this is very much a gimmick mon that struggles because 2 other great dark types being added along side with it. Its main “gimmick” is gets stopped by covert cloak quite easily, and I don’t believe it is worthwhile to run 2 dark type moves. What is worthwhile and I believe its main niche is its ability be a defensive rocker, but I think its stats just don’t hold up some times with its spd being too low with no recovery, and being locked to boots a good amount of the time. Overall it’s not the greatest addition, but it is usable.

- a spinner that out speeds samuraiai, also a mon that hits the entire tier for neutral or supereffective, suprisingly potent as it walls 2 important pokemon being kiln and crammer, while having good matchups vs most else. quite usable and overall a pretty good add.

- this mon is super nasty imo, due to gravity heavily buffing toxic spikes when paired with knock off spammers. In addition, this mon is an extremely good base form wall having access to strength sap, knock off and mortal spin. Sure its ability does nothing for it for its base form, but the ability to run it as either is quite a preparation dilemma. This isn’t mentioning the power of g max garbodor, easily blocking knock offs and uturns with toxic spikes, and just having a really strong poison stab that immediately poisons, with great bulk given form via gmax eq for free bulk boosts, and grass fighting for healing during gmax and bonus damage boosts. It’s a Mon with no real weakness in the right situation, and with proper play can shut down unprepared teams. I personally think it could be a bit strong, but it definitely is weak to chip damage, and depending on what else gets added to support it.
Sugar bag - idk who really uses this, except maybe Urshifu? It’s only one turn speed buff isn’t worth scarfs consistency
Hyper potion - my item, and while currently there aren’t many users, Pokemon like praying visitor can recycle it for very consistent free recovery against big stabs it resists like close combat or earthquake. It also benefits lower hp no recovery mons like hitmontop who can utilize it to heal off a big stabs damage, or gyarados who can setup then heal off damage. More lower hp mons like maybe a Rotom or similar need to be added to make it more potent but it isn’t unusable.