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LC Tinkatink

Colin

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LTWC Champion
[SET]
Utility (Tinkatink) @ Eviolite / Air Balloon
Level: 5
Ability: Pickpocket
EVs: 36 HP / 236 Def / 164 SpD / 52 Spe
Tera Type: Fairy
Calm Nature
- Draining Kiss
- Knock Off
- Thunder Wave
- Stealth Rock

[SET COMMENTS]
Tinkatink is the sturdiest counter to physical Vullaby and the best defensive Steel-type in Little Cup. Pickpocket turns the tables against Knock Off users such as Stunky and the aforementioned Vullaby, stealing the foe's item after Tinkatink loses its own. Air Balloon Tinkatink is able to steal the foe's item after any contact move, but it sacrifices immediate bulk to do so. Tinkatink cannot deal much damage with bulky sets, so it most commonly runs a utility Stealth Rock set with Knock Off to remove items, Draining Kiss as a STAB move with extra healing, and Thunder Wave to hobble threats such as Mienfoo and Alolan Sandshrew. Tera Fairy boosts Tinkatink's Draining Kiss while allowing it to resist Mienfoo's attacks. Tinkatink's EV spread can be adjusted to best handle the threats it is tasked with fighting, but this one is notable for surviving +2 Heat Wave from Nasty Plot Vullaby most of the time.

Compared to Mudbray and Glimmet, which compete with it as Stealth Rock setters and Vullaby counters, Tinkatink boasts far better longevity but deals nowhere near as much damage. Tinkatink is commonly seen in defensive cores with Mienfoo and Foongus or Mareanie. Grass-types such as Toedscool and Foongus are great partners for Tinkatink because they can switch into Ground-types, notably Mudbray and Alolan Diglett. Fire-resistant Pokemon such as Mareanie and Chinchou are important to patch up Tinkatink's weakness to Fire-types such as Hisuian Growlithe. Speed control such as the previously mentioned Alolan Diglett is necessary because Tinkatink can get overwhelmed by repeated hits or super effective coverage and is generally passive. For the same reasons, Tinkatink appreciates teammates that can trade hits well, like Vullaby and Mienfoo. Vullaby is especially useful because its Weak Armor denies opportunities for fast Life Orb or Choice Scarf wallbreakers to enter the field via U-turn on a predicted Tinkatink switch-in.

[SET CREDITS]
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[SET]
Utility (Tinkatink) @ Eviolite / Air Balloon
Level: 5
Ability: Pickpocket
EVs: 36 HP / 236 Def / 164 SpD / 52 Spe
Tera Type: Fairy
Calm Nature
- Draining Kiss
- Knock Off
- Thunder Wave
- Stealth Rock
[SET COMMENTS]
Tinkatink is the sturdiest counter to physical Vullaby, and the best steel type Steel-type in Little Cup defensively. Pickpocket is Tinkatink's preferred ability because it turns the tables against Knock Off users such as Stunky and the aforementioned Vullaby, having Tinkatink stealing their item the same turn it loses its own. Air Balloon sets also see usage, because when Tinkatink's balloon pops to a contact move it will steal the opponent's item. Tinkatink's offensive capabilities are limited, so it most commonly uses a utility Stealth Rock set with Knock Off to remove items, Draining Kiss as a stab STAB move with extra healing, and Thunder Wave to hobble threats such as Mienfoo and Sandshrew-Alola Alolan Sandshrew. Tera Fairy boosts Tinkatink's Draining Kiss while resisting Mienfoo's attacks. I'd throw a sentence in somewhere about the EV spread, it notably lives +2 Vullaby Heat Wave 93% of the time and can get off a Twave/chip with dkiss

Compared to Mudbray and Glimmet, who compete with it as a Stealth Rocker and Vullaby counter, Tinkatink boasts far better longevity but at the price of being much less able to force damage and switches. Tinkatink is most commonly seen in a defensive core with Mienfoo and Foongus or Mareanie. Grass types Grass-types are great partners for Tinkatink because they switch into ground types Ground-types. (such as?) Speed control such as Diglett-Alola Alolan Diglett is necessary alongside Tinkatink, because it can get overwhelmed by repeated hits or super effective coverage and is generally passive. For the same reason, Tinkatink appreciates teammates who can trade hits well. (prob some examples here as well would be nice)

[SET CREDITS]

Written by
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mostly just some GP related stuff here, nice work
 
great content, only a couple of comments there. i think you can tighten up a lot of cases of passive voice and it will flow much better; nice work.
[SET]
Utility (Tinkatink) @ Eviolite / Air Balloon
Level: 5
Ability: Pickpocket
EVs: 36 HP / 236 Def / 164 SpD / 52 Spe
Tera Type: Fairy
Calm Nature
- Draining Kiss
- Knock Off
- Thunder Wave
- Stealth Rock
[SET COMMENTS]
Tinkatink is the sturdiest counter to physical Vullaby, and the best defensive Steel-type in Little Cup defensively. Pickpocket is Tinkatink's preferred ability because it turns the tables against Knock Off users such as Stunky and the aforementioned Vullaby, Tinkatink stealing the foe's their item the same turn it loses after losing Tinkatink loses its own. Air Balloon sets also see usage (phrasing of see usage can be tightened up a bit, bit passive), because when Tinkatink's balloon pops to a contact move it will steal the opponent's item maybe mention vullaby's knock off/u-turn specificially here?. Tinkatink's offensive capabilities are limited "are limited" is passive, so it most commonly uses a utility Stealth Rock set with Knock Off to remove items, Draining Kiss as a STAB move with extra healing, and Thunder Wave to hobble threats such as Mienfoo and Alolan Sandshrew love the use of hobble. Tera Fairy boosts Tinkatink's Draining Kiss while resisting Mienfoo's attacks. Tinkatink's spread is very flexible for whatever threats are most important for it to beat again, can be more active. something like "tinkatink's spread may be adjusted to beat key threats, but...", but this one lives +2 Heat Wave from Vullaby most of the time.

Compared to Mudbray and Glimmet, who compete with it as a Stealth Rocker and Vullaby counter, Tinkatink boasts far better longevity but at the price of being much less able to force damage and switches somewhat passive voice again, "at the price of being much less able" can be something like "but struggles to force damage and switches". Tinkatink is most commonly seen in a defensive core with Mienfoo and Foongus or Mareanie. Grass-types like toeds and grookey? are great partners for Tinkatink because they switch into Ground-types, notably Mudbray and Alolan Diglett. Speed control such as the previously mentioned Alolan Diglett is necessary alongside Tinkatink, because it can get overwhelmed by repeated hits or super effective coverage and is generally passive. For the same reason, Tinkatink appreciates teammates who can trade hits well, some examples being like Vullaby and Mienfoo. Things that can come in on u-turn are also pretty dangerous (adig which is mostly covered, fires) so maybe fit that at some point and mention how it likes things to cover fire weakness too? i think this also fits in to your point about trading hits.
[SET CREDITS]

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1/1 GP Team done
[SET]
Utility (Tinkatink) @ Eviolite / Air Balloon
Level: 5
Ability: Pickpocket
EVs: 36 HP / 236 Def / 164 SpD / 52 Spe
Tera Type: Fairy
Calm Nature
- Draining Kiss
- Knock Off
- Thunder Wave
- Stealth Rock

[SET COMMENTS]
Tinkatink is the sturdiest counter to physical Vullaby (RC) and the best defensive Steel-type in Little Cup. Pickpocket turns the tables against Knock Off users such as Stunky and the aforementioned Vullaby, stealing the foe's item after Tinkatink loses its own. Air Balloon Tinkatink is able to steal the opponent's foe's item after any contact move, but it sacrifices immediate bulk to do so. Tinkatink cannot deal much damage with bulky sets, so it most commonly uses runs a utility Stealth Rock set with Knock Off to remove items, Draining Kiss as a STAB move with extra healing, and Thunder Wave to hobble threats such as Mienfoo and Alolan Sandshrew. Tera Fairy boosts Tinkatink's Draining Kiss while resisting allowing it to resist Mienfoo's attacks. (can consider specifying the type(s) of the attacks) Tinkatink's EV spread can be adapted adjusted to best handle the threats it is tasked with fighting, but this one is notable for living Nasty Plot Vullaby's surviving +2 Heat Wave at +2 from Nasty Plot Vullaby most of the time.

Compared to Mudbray and Glimmet, who which compete with it as a Stealth Rocker Rock setters and Vullaby counter counters, Tinkatink boasts far better longevity but deals nowhere near as much damage. Tinkatink is commonly seen in a defensive core cores with Mienfoo and Foongus or Mareanie. Grass-types such as Toedscool and Foongus are great partners for Tinkatink because they can switch into Ground-types, notably Mudbray and Alolan Diglett. Fire resistant pokemon Fire-resistant Pokemon such as Mareanie and Chinchou are important to patch up Tinkatink's weakness to Growlithe-Hisui and other Fire types Fire-types such as Hisuian Growlithe. (slight reword to improve readability) Speed control such as the previously mentioned Alolan Diglett is necessary alongside because Tinkatink (RC) because it can get overwhelmed by repeated hits or super effective coverage and is generally passive. For the same reason reasons, Tinkatink appreciates teammates who that can trade hits well, like Vullaby and Mienfoo. Vullaby is especially useful (RC) because its Weak Armor ability denies opportunity to opportunities for fast Life Orb or Choice Scarf breakers wallbreakers to enter from a the field via U-turn on a predicted Tinkatink switch in switch-in.

[SET CREDITS]
Written by
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