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Done [OU] Garchomp

Setsu

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Garchomp @ Rocky Helmet
Ability: Rough Skin
Tera Type: Ghost
EVs: 252 HP / 216 Def / 40 Spe
Impish Nature
- Earthquake
- Dragon Tail
- Stealth Rock
- Spikes

Garchomp carves a niche as a bulky entry hazard setter of Stealth Rock and Spikes that, unlike Ting-Lu, is much less passive. The combination of Rough Skin and Rocky Helmet punishes physical attackers like Hisuian Samurott as well as U-turn from Landorus-T and Rapid Spin from Great Tusk and Iron Treads. Dragon Tail allows Garchomp to rack up hazard damage and phaze setup sweepers like Iron Defense Zamazenta and Swords Dance Gliscor. Its Speed tier allows it to outrun the likes of Kingambit, Scizor, and, with 40 Speed EVs, Modest Raging Bolt. Tera Ghost grants Garchomp an immunity to Rapid Spin and Zamazenta's Body Press while removing its weakness to attacks like Dragon Dance Dragonite's Ice Spinner, allowing it to force Dragonite out in a pinch. Gholdengo may be used alongside Garchomp to block hazard removal attempts like Great Tusk's Rapid Spin and Corviknight's Defog while taking on Garchomp's checks like Enamorus, Hatterene, and Kyurem; in turn, Garchomp checks Cinderace and Iron Moth that trouble Gholdengo. Knock Off users like Rillaboom and Tornadus-T can remove Heavy-Duty Boots from the likes of Zapdos, Moltres, and Galarian Weezing, making them susceptible to Garchomp's hazards.
 
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Garchomp @ Rocky Helmet
Ability: Rough Skin
Tera Type: Ghost
EVs: 252 HP / 216 Def / 40 Spe
Impish Nature
- Earthquake
- Dragon Tail
- Stealth Rock
- Spikes

Garchomp carves a niche as a bulky entry hazard setter to both Stealth Rock and Spikes at once that unlike Ting-Lu, is much less passive and which speed allows it to get the jump on the likes of Kingambit and Scizor. (can just talk about its speed later on i think, combining it with the evs sentence) The combination of Rough Skin and Rocky Helmet punishes physical attackers such as Hisuian Samurott, (if you dont want to mention repeating mons you can prob add other stuff like uturns from ace and landot) and severely chips Great Tusk and Iron Treads trying to Rapid Spin. Dragon Tail allows Garchomp to rack up entry hazard damage and phase out setup sweepers such as Iron Defense Zamazenta and Swords Dance Gliscor. Tera Ghost grants Garchomp with an immunity to Rapid Spin and removes its weakness to attacks such as Dragon Dance Dragonite's Ice Spinner, (ironpress zama's bp is the biggest reason imo) allowing Garchomp to force it out in a pinch. (prob better to move the tera ghost sentence after the proceeding speed sentence? your call) Its Speed tier allows it to get the jump on the likes of Kingambit, Scizor, and, with 40 Speed EVs, let Garchomp outspeed Modest Raging Bolt. Gholdengo may be used alongside Garchomp to block most entry hazards removal attempts like Great Tusk's Rapid Spin and Corviknight's Defog, and taking on Garchomp checks such as Enamorus, Clefable, and Kyurem; (hatt is another notable mention if you wanna replace one of them cause between its rise in general, chomp cant hazard up on it, & cm sets cant be dtailed out) in turn, Garchomp answers Cinderace and Iron Moth that trouble Gholdengo. Knock Off users such as Rillaboom and Tornadus-T may can remove Heavy-Duty Boots from the likes of Zapdos and Moltres, (would also include a mon that is more vulnerable to spikes as an example here. gweez is a good shout, esp cause it's something dengo cant stop from defogging) making them susceptible to Garchomp's entry hazards.
just minor fixes, good job as always QC 1/1
 
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1/1 GP Team done
Garchomp @ Rocky Helmet
Ability: Rough Skin
Tera Type: Ghost
EVs: 252 HP / 216 Def / 40 Spe
Impish Nature
- Earthquake
- Dragon Tail
- Stealth Rock
- Spikes

Garchomp carves a niche as a bulky entry hazard setter to both of Stealth Rock and Spikes at once that, (AC) unlike Ting-Lu, is much less passive. The combination of Rough Skin and Rocky Helmet punishes physical attackers such as like Hisuian Samurott and as well as U-turn from Landorus-T (RC) and severely chips Rapid Spin from Great Tusk and Iron Treads trying to Rapid Spin. (reworded the last bit of this sentence to shorten it, since the character limit was exceeded) Dragon Tail allows Garchomp to rack up entry hazard damage and phase out phaze setup sweepers such as like Iron Defense Zamazenta and Swords Dance Gliscor. Its Speed tier allows it to get outrun the jump on the likes of Kingambit, Scizor, and, with 40 Speed EVs, Modest Raging Bolt. Tera Ghost grants Garchomp with an immunity to Rapid Spin and Zamazenta's Bosy Body Press (RC) and removes while removing its weakness to attacks such as like Dragon Dance Dragonite's Ice Spinner, allowing Garchomp it to force it Dragonite (changed to make sure that every instance of "it" means the same thing here to minimise confusion) out in a pinch. Gholdengo may be used alongside Garchomp to block entry hazards hazard removal attempts like Great Tusk's Rapid Spin and Corviknight's Defog (RC) and while taking on Garchomp Garchomp's checks such as like Enamorus, Hatterene, and Kyurem; in turn, Garchomp answers checks Cinderace and Iron Moth that trouble Gholdengo. Knock Off users such as like Rillaboom and Tornadus-T may can ("can" works better here as it better expresses that Knock Off users are able to remove HDB, compared to "may") remove Heavy-Duty Boots from the likes of Zapdos, Moltres, and Galarian Weezing, making them susceptible to Garchomp's entry hazards.

(1015 characters, some changes (e.g. "such as" -> "like" and "entry hazards" -> "hazards" after the first mention) were made to cut down on the character count)
 
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