Metagame UMPL NFE Discussion Thread + Replays

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Hey folks! Welcome to the UMPL NFE Discussion and Replays thread! I thought it would be a cool idea to make a discussion thread for NFE in UMPL, especially since we finally have 2 slots! I will start off by listing each teams starters and support in this post, then use a following post to upload each weeks replays for people to look at! This thread is open for the community to talk about all things related to the NFE players and games participating in this tournament, including predictions, post-game analyses, and general metagame trends. Please make sure to keep discussion friendly and appropriate to the contents of this thread.

NFE Lineups (starters in bold, support and subs in italic)
Doom Desire Jirachis - PandaDoux, Zcarlett, mh
Thunderstorm Titans - sleid, neomon, doom, Celeste, DD Joe, Michael Jordan
Star Plasma Vessels - The Strap, Kingler, MethMaster4546, big tony 2014
Super Sh(a)ymin - 5Dots, TTK
United Kingdras - Horii, Ivar57, THE_CHUNGLER, LustfulLice
Oblivion Ambers - Shing, Mirbro, maybca, Shadow079
Scarlett Combustion - Dragonillis, Nakoruru_XD, lettuce
Mane Remover - vooper, Terracotta, Nashrock, PlayaBeavs
 
68% tink usage and 0% krok usage, evidently I failed to spread the krokaganda

Singular joke aside (not really actually but-), here's the usage statistics for week 1

Code:
+ ---- + ------------------ + ---- + ------- + ------- +
| Rank | Pokemon            | Use  | Usage % |  Win %  |
+ ---- + ------------------ + ---- + ------- + ------- +
| 1    | Tinkatuff          |   11 |  68.75% |  45.45% |
| 2    | Quaxwell           |    9 |  56.25% |  22.22% |
| 3    | Piloswine          |    8 |  50.00% |  50.00% |
| 4    | Monferno           |    7 |  43.75% |  71.43% |
| 5    | Ivysaur            |    7 |  43.75% |  42.86% |
| 6    | Fletchinder        |    5 |  31.25% |  20.00% |
| 7    | Dunsparce          |    5 |  31.25% |  60.00% |
| 8    | Dusclops           |    5 |  31.25% |  80.00% |
| 9    | Raboot             |    3 |  18.75% |   0.00% |
| 10   | Seadra             |    3 |  18.75% |  66.67% |
| 11   | Drakloak           |    3 |  18.75% |  66.67% |
| 12   | Duosion            |    3 |  18.75% |  33.33% |
| 13   | Thwackey           |    3 |  18.75% |  33.33% |
| 14   | Hattrem            |    3 |  18.75% |  66.67% |
| 15   | Frogadier          |    3 |  18.75% | 100.00% |
| 16   | Eelektrik          |    2 |  12.50% |  50.00% |
| 17   | Koffing            |    2 |  12.50% | 100.00% |
| 18   | Servine            |    2 |  12.50% | 100.00% |
| 19   | Sliggoo-Hisui      |    2 |  12.50% |   0.00% |
| 20   | Girafarig          |    2 |  12.50% |  50.00% |
| 21   | Mareanie           |    1 |   6.25% |   0.00% |
| 22   | Glimmet            |    1 |   6.25% | 100.00% |
| 23   | Scraggy            |    1 |   6.25% | 100.00% |
| 24   | Fraxure            |    1 |   6.25% | 100.00% |
| 25   | Clefairy           |    1 |   6.25% | 100.00% |
| 26   | Pikachu            |    1 |   6.25% |   0.00% |
| 27   | Stunky             |    1 |   6.25% |   0.00% |
| 28   | Pignite            |    1 |   6.25% |   0.00% |

Ivysaur had pretty massive usage this week - tied for #4 with Monferno. It's an interesting shift away from Koffing which previously was far more of a metagame staple last I remembered. While Koffing is more specialized at checking the Fire/Fightings and acting as a secondary physical check to take the burden off of Quaxwell (or the few notable cases of seadra), it seems that people are preferring that their bulky poisons be more proactive at forcing progress. Indeed, Ivysaur has a plethora of annoying moves it can click, all of which combined have no singular good switchin to; contrasting with Koffing which can often get stumped by opposing poison types as well as Tinkatuff. Furthermore, Ivysaur also compresses the role of a bulky grass type, which can free up room elsewhere to use other more niche defensive Pokemon that otherwise wouldn't fit, such as Eelektrik (which pairs rather well in theory, by alleviating the team's Ground weakness imposed by using a Ground-neutral grass type). The one thing to keep in mind however, is to build around the lessened ability to handle physical Fire-type wallbreakers. Generally this is something that has been done, by way of pairing Ivysaur with Dusclops - or in one case fletchinder. While Koffing had its own issues, it cannot be said that these new patterns of building are without fault either. If this trend of Ivysaur usage continues as it has this first week, a focal point of development will probably develop around figuring out how best to abuse the new weaknesses introduced by ivysaur cores.
 
| Rank | Pokemon | Use | Usage % | Win % |
+ ---- + ------------------ + ---- + ------- + ------- +
| 2 | Quaxwell | 9 | 56.25% | 22.22% |

sensational-future.gif
 
Time to cover these games in chronological order let's go!

United Kingdras vs Oblivion Ambers #1
:piloswine::dunsparce::dusclops::servine::hattrem::monferno: Horii vs Mirbro :thwackey::ivysaur::hattrem::quaxwell::fletchinder::tinkatuff:
So watching this game back for the analysis, it's interesting to see both sides bringing a Hattrem. The hazard game is washing us rn and Hattrem is a decent response thanks to Magic Bounce as its ability. Horii has the memo of a ghost type spinblocker but Mirbro elects to not bring one and both teams aren't spikes stacking. You'll also be very surprised by how much Servine did vs a team that arguably has the most Servine answers slapped onto a team. I think I can say that the playerbase was thinking Servine fell off a cliff but it's on the comeup again, seeing how it won every game it made an appearance in. Taunt seems to be the way around grass answers like Tinkatuff specifically and Servine still possesses good utility in Knock Off, allowing it to continue to be a progress-maker. Now the game itself was pretty standard to me imo but as the game goes on, you start to notice Mirbro doesn't really have the matchup they're looking for. I feel like their team is lacking progress makers even with the probable Band Thwackey (I wasn't running calcs so correct me if I'm wrong) and only one Knock mon in Tinkatuff. I also think Linda (Fletchinder for the zoomers) without Boots is clearly a shitter because if you come in a situation where Quax can't spin, like it did vs Dusclops one point during this game, you're just losing half your HP for no reason and that's what happened to our bird right here and boom, now Mirbro is never getting rid of rocks and eventually Servine cleaned and Taunt just beat two mons that should just hard counter it.

Scarlett Combustion vs Mane Remover #1
:piloswine::raboot::eelektrik::tinkatuff::fletchinder::seadra: Nakoruru_XD vs vooper :tinkatuff::piloswine::koffing::servine::quaxwell::drakloak:
I told y'all not to sleep on the former TL but no one ever heeds my words... Anyway, vooper loads tspikes into no grounded poison but has Linda for Defog, boots Raboot, and floating eel so it's not the end of the world. I do like Nakoruru's team because Seadra is the GOAT but Linda is so mid imo. Though braindead banded Piloswine from Nakoruru's side applies quite a bit of pressure into a team with no ground immunity. The game is honestly quite a back and forth of momentum, whether that's from Quaxwell's Flip Turn, Seadra's Flip Turn, Linda's U-turn etc and it culminates into a close end-game where vooper is frankly at the mercy of banded Piloswine but a ill timed crit from Quaxwell's Flip Turn bailed him out of losing a mon and in the end, Servine clutches another game with spamming Leaf Storm. Bro is really on a generation run right now.

Doom Desire Jirachis vs Thunderstorm Titans #1
:eelektrik::fraxure::frogadier::ivysaur::monferno::tinkatuff: PandaDoux vs sleid :drakloak::ivysaur::monferno::quaxwell::dunsparce::sliggoo-hisui:
One of the most hyped games of the week vs two strong players. Team wise, PD's team catches my attention. Two of the goats in Eelektrik and Fraxure is always nice to see. The latter I feel always gets passed up in the builder but SD is still quite a dangerous set in the lategame when everything is chipped. Switcheroo Frogadier with Life Orb of all items was interesting to see and for a hazard stacking team that's lacking a ghost-type, sleid was never really able to get off the hazards with Quax. Turns out the Fraxure was actually DD and took out a few mons before dying to Monferno's Vacuum Wave. Now the game went pretty south for sleid, who was in a winning position when Fire Blast missed on Ivysaur and then Ivysaur proceeded to 1v1 both of sleid's last mons Quaxwell and Dunsparce. What a tough position to be in that I know too well, you basically won the game but the hax said "no". I think we had good showings from Fraxure and both Monfernos, which was cool

Scarlett Combustion vs Mane Remover #2
:tinkatuff::monferno::quaxwell::dunsparce::mareanie::duosion: Dragonillis vs Terracotta :dusclops::tinkatuff::seadra::glimmet::thwackey::scraggy:
I'll have to admit the Best Cook Awards for Week 1 have to go to the Mane Removers, 2-0 in their slot using formerly washed mon Servine and two first-stage pokemon. Idk if I call this an upset but seeing Dragonillis lose week 1 was not in the cards. I think Terracotta got the ideal matchup with them using hazard stack and of course, Quaxwell is not removing anything vs a Dusclops and Corrosion Glimmet being the standout set. I've always wanted to use it on a more defensive structure because you can just outlast your opponents with the right mons and the fact you see the two poison immune mons die to Toxic damage, that's just amazing. In the end, Bulk Up Scraggy decided to shmix vs Coil Dunsparce and we all know how that one ends. Brilliant prep all around, let us see if Terracotta can continue this performance as the tournament goes on.

Doom Desire Jirachis vs Thunderstorm Titans #2
:piloswine::duosion::raboot::tinkatuff::ivysaur::quaxwell: Zcarlett vs neomon :piloswine::tinkatuff::fletchinder::seadra::drakloak::dunsparce:

neomon still proving he has the sauce in this format and we finally get our first Linda win, maybe I'm overblowing this mon's midness. In any case, Raboot unfortunately is still proving to be the worst of the fire starters that are usable as it receives its second loss (this will continue later). I just think it can't really do much into a lot of mons on the comeup right now like Linda, Drakloak (needs sucker), and Seadra, as shown perfectly in this game. Seadra stocks are through the roof, its longevity with Rest and its ability to bring in yet another banded Piloswine applies a lot of pressure to Zcarlett's team, who honestly kinda gets folded by this set but that's what happens when your ground immunity is a Tinkatuff. It's hard for me to defend Piloswine in this economy when you need to spam ground immunity + fat mon (Dunsparce/Dusclops) to check it efficiently but it's fine guys trust Piloswine is balanced! Honestly, I don't think either player played all that crazy, it simply came down to team diff in my opinion.

United Kingdras vs Oblivion Ambers #2
:ivysaur::dunsparce::hattrem::monferno::piloswine::quaxwell: Ivar57 vs Shing :stunky::piloswine::fletchinder::quaxwell::sliggoo-hisui::pignite:

I did testing with Shing and I faced his squad and Stunky was pissing me off so I was hoping it was gonna put in some work but unfortunately Stunky lost. I think Ivar57 obviously had the more consistent team but Shing losing his Linda to a Thunder Punch para probably didn't help things to be honest. My issue is at least in my perspective, Shing probably needed to use Pignite more to force some progress because the team is very passive outside of Pignite and somewhat Stunky but it's not so easy when Hattrem + Quaxwell can keep Pignite contained. Overall, I don't have much to really add about this game, it was well played bring from Ivar57. Let's see if they can manage to replicate this success this week.

Star Plasma Vessels vs Super Sh(a)ymin #1
:piloswine::tinkatuff::ivysaur::quaxwell::dusclops::girafarig: Kingler vs TTK :duosion::frogadier::koffing::dusclops::monferno::clefairy:

If you thought I would go in depth about my own prep, you're absolutely wrong because I'm going to be as vague as possible! I'll say a few things though, like many of the other Duosion users in week 1, we clearly saw some of its innate traits and considered it to be worth using. What I liked about my own team is that I could forgo removal because I have two Magic Guard mons and two boots mons so I'm not really concerned with hazards much, which comes into play a little bit even though I'm not facing spike stack. Also, only Clef user this week and Clef has been struggling for a while let's be honest but seeing how I was using it to good success in SM NFE in NFEPL, even though SV and SM are night and day metas, I still saw the potential. My game was the longest turn-wise, and it was a fun and challenge game for me, the sort of game where every turn mattered.

Star Plasma Vessels vs Super Sh(a)ymin #2
:raboot::quaxwell::thwackey::tinkatuff::pikachu::fletchinder: The Strap vs 5Dots :frogadier::tinkatuff::dusclops::ivysaur::monferno::girafarig:

5Dots did quite a bit of testing compared to what I did I'll be honest. Not to say I was that confident with my team but I'm a busy guy, I schedule 6/7 games for Sunday so you know my testing time is quite limited. Anyway, first Pikachu appearance of the tour and I think the mon really can do stuff on paper but in practice, it just never really delivers. Its inability to deal with Grass types like Ivysaur really lets it down. But I wouldn't consider that a weird choice in the builder. Rest Talk Tinkatuff is the more interesting choice and not in a good way. Resttalk Dusclops works because at least it has Night Shade so it's not passive into a tier where the average hp stat is like mid 60s. Tinkatuff's main attacking move is a non-STAB option coming off of 55atk uninvested. It's more passive than a mon that has been known to be passive since 2002. Like a mon you could arguably debilitate like Girafarig, you're just asleep so you cannot do anything to anyone. Like PD said in his predicts, very weird option to bring. I liked Band Raboot because you can actually deal with Quaxwell via HJK and seeing how 5Dots' team lacked a solid fire resist, surely it could cook but the dreaded tspike into a team with no grounded poison... Disaster struck. It was only a matter of time before poison + Blitz recoil just sent Raboot to the graveyard and even in its best mu yet this week, it failed to bring home a win.
 
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