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SV Ubers Looking to take this team into overdive and taking suggestions

Hey! Below is the lineup of the (what I think is) hyperoffense team I've been running in SV ubers and have been having decent success with in comparison to my other garbage team. Any advice on moves to change, etc. is appreciated.

Kyogre @ Choice Scarf
Ability: Drizzle
Tera Type: Water
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Water Spout
- Ice Beam
- Thunder
- Blizzard

I use Kyogre as a special sweeper and/or wallbreaker given its ability to hit thunder for competing kyogres, water Spout for general sweeping, blizzard for the rare dragonite with multiscale, and ice beam for other dragon types where accuracy is prioritized. Unsure if I should replace blizzard in general.

Giratina-Origin @ Griseous Core
Ability: Levitate
Tera Type: Steel
EVs: 252 HP / 4 Atk / 252 SpD
Adamant Nature
- Defog
- Poltergeist
- Dragon Tail
- Stone Edge

I should probably change nature and give it will-o-wisp, right? Other than that, giratina is my one bulky player meant to remove entry hazards to improve longevity and ensure scarf users benefit from their scarves with defog.

Flutter Mane @ Choice Scarf
Ability: Protosynthesis
Tera Type: Ghost
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Mystical Fire
- Shadow Ball
- Thunder
- Moonblast

Ghost go fast, ghost go boom. Mystical fire is good surprise coverage against Steel types that have been previously weakened, and this mon is *typically* used as a revenge killer for mons that deoxys loses to.

Annihilape @ Chesto Berry
Ability: Defiant
Tera Type: Dark
EVs: 240 HP / 252 SpD / 16 Spe
Careful Nature
- U-turn
- Rage Fist
- Bulk Up
- Rest

I lied, there is another bulky teammember. I might replace it, I'm just unsure with what as it has its niche uses as a pivot and sweeper/anchor.

Deoxys-Attack @ Life Orb
Ability: Pressure
Tera Type: Psychic
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Psycho Boost
- Superpower
- Knock Off
- Dark Pulse

My lead. Tera psychic to send psycho boost into overdrive, dark pulse and knock off for coverage and switch reads, superpower for further coverage.

Arceus @ Silk Scarf
Ability: Multitude
Tera Type: Normal
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Extreme Speed
- Shadow Claw
- Swords Dance
- Earthquake

The classic extremekiller build and perhaps the ultimate revenge killer if given the chance to set up. Tera type is normal to give espeed even more damage, but I wonder if tera ghost would be better.

Please keep in mind I hit 1400 with this team before changing to a different, worse team due to hubris, so I *think* that this team doesn't need a significant overhaul. Any pointers are still very appreciated.
 
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