Snowscape Scampers
Ninetales-Alola @ Light Clay
Ability: Snow Warning
Shiny: Yes
Tera Type: Water
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Aurora Veil
- Encore
- Helping Hand
- Protect
Avalugg @ Rocky Helmet
Ability: Ice Body
Shiny: Yes
Tera Type: Flying
EVs: 252 HP / 252 SpD / 4 Spe
Careful Nature
- Body Press
- Heavy Slam
- Iron Defense
- Recover
Froslass @ Focus Sash
Ability: Cursed Body
Shiny: Yes
Tera Type: Ice
EVs: 248 HP / 8 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunder Wave
- Taunt
- Destiny Bond
- Curse
Kyurem @ Life Orb
Ability: Pressure
Shiny: Yes
Tera Type: Dragon
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Flash Cannon
- Protect
- Blizzard
- Earth Power
Chien-Pao @ Focus Sash
Ability: Sword of Ruin
Shiny: Yes
Tera Type: Ghost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ice Spinner
- Sucker Punch
- Sacred Sword
- Protect
Iron Bundle @ Booster Energy
Ability: Quark Drive
Shiny: Yes
Tera Type: Grass
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Freeze-Dry
- Hydro Pump
- Protect
- Blizzard
I’ve always had a soft spot for Ice-types and underdog teams, so I wanted to see if I could actually make a
mono-Ice team work in Scarlet & Violet Doubles OU.
Turns out — it can. And no, it’s not a gimmick.
After over
600 battles, this squad sits just shy of
1600 rating, and it’s been refined through countless iterations. Early versions ran
Frosmoth and
Baxcalibur, but after heavy testing they were replaced with
Froslass and
Kyurem — the final pieces that brought the whole composition together.
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Here are the roles:
Ninetails - snow setter/support core
Brings Snow + Aurora Veil, provides Helping Hand and Encore support. Don’t get baited into weather wars — time your entries smart.
Avalugg - Physical Wall / Trick Room Punisher (combined with snow it's def stat is over 600)
Tanks absurdly well under Snow. Iron Defense + Body Press nukes physical attackers. Flips Trick Room to your favor.
Froslass - Trick Room Denier / Disruptor
Ghost typing blocks Fake Out and Trick Room setups. Taunt, Curse, and Destiny Bond turn setup sweepers into liabilities. The chaos engine.
Kyurem - Versatile Coverage / Mixed Offense
Replaced Baxcalibur for more flexibility. Earth Power, Flash Cannon, and Blizzard check Fire, Fairy, and Steel alike. Reliable and balanced.
Chien-pao - Pressure Sweeper / Cleaner
Ghost Tera dodges Fake Outs and Fighting spam. Applies lethal chip and endgame cleanup pressure. Not always the star, but always a threat.
Iron bundle - Speed Control / Special Sweeper
Booster Energy (SpA) and Helping Hand-boosted Blizzards obliterate openers. Snow + Veil gives it deceptive tankiness. Often your safest lead.
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In a Trick Room–heavy meta, a mono-Ice team should be doomed on paper — but
Froslass says otherwise. Thanks to her Ghost typing, she completely bypasses the Fake Out + Trick Room combo that’s everywhere right now (looking at you,
Incineroar and
Indeedee).
The only real problem child is
Hatterene with
Magic Bounce, though it’s rare for her to be the primary setter.
Froslass – The Referee
Curse and Destiny Bond were experiments that ended up being
game-changing. They delete anything the team can’t normally handle — Metagross, Ursaluna, even boosted sweepers. Her
Cursed Body ability adds another layer of disruption; if
Snow Cloak were legal, I’d consider it, but it would interfere with Destiny Bond consistency.
She’s immune to Fake Out, fast enough to Taunt most Trick Room users, and she keeps the pressure on. Froslass isn’t just support — she’s the team’s chaos engine.
Alolan Ninetales – The Conductor
Sets Snow, sets
Aurora Veil, and keeps tempo with
Helping Hand and
Encore.
But here’s the key:
don’t get caught up in weather wars.
That 50% defense boost from Snow is great, but constantly swapping just to keep it active will cost you games. Focus on removing threats first —
- Biggest offensive threat
- Enemy weather setter/disruptor
- Then bring Ninetales back in to reset Snow when it’s safe
If your opponent has an auto-weather ability (
Torkoal,
Pelipper, etc.), don’t lead with Ninetales — it’s faster than every other weather setter, and in Pokémon,
the slowest weather setter wins. Play around Sunny Day/Rain Dance setups instead of chasing them. The team is strong enough without perfect weather uptime.
Avalugg – The Wall
Your physical nightmare. Even super-effective hits barely dent it. A +2
Iron Defense under Snow turns it into an immovable object, and
Body Press becomes a nuke.
Heavy Slam covers Fairy types, and
Recover keeps it standing indefinitely. Ghosts and special attackers can melt it, sure — but against physical teams, Avalugg is the MVP.
If Trick Room
does go up, Avalugg flips it into an advantage. It’s so slow it outspeeds most Trick Room threats, letting it clean up with boosted Body Press.
Kyurem – The Versatile Enforcer
Replaced
Baxcalibur for better coverage and consistency. Bax’s Fire counter niche was too situational — Kyurem handles Fire types with
Earth Power, while
Flash Cannon smacks Fairies. It also balances the team’s attack split: two physical, two special, keeping you safe from Intimidate spam.
Chien-Pao – The Shadow Blade
Usually paired with Froslass against Trick Room setups that lack Intimidate. Ghost Tera helps dodge Fighting moves and Fake Outs, while
Sucker Punch and
Sacred Sword punish careless plays. It’s less about sweeping and more about pressuring switches and closing out weakened teams.
Iron Bundle – The Executioner
Main partner to Ninetales for standard leads. I opted for
Special Attack Booster Energy, since it already outspeeds most of the meta. A
Helping Hand-boosted Blizzard in Snow can outright delete opposing openers.
Bundle’s natural Defense plus Snow plus Aurora Veil gives it surprising bulk — and when you consider that Ice has basically no resistances, that’s saying something.
- Default lead: Ninetales + Iron Bundle
- Anti-Trick Room lead: Froslass + Chien-Pao (or Froslass + Iron Bundle if Intimidate is present)
- Trick Room active: Switch into Avalugg and exploit the speed reversal with Iron Defense + Body Press
Snow gives a deceptively strong defensive core, and Aurora Veil amplifies that durability across the board. Between your natural bulk, tempo control, and prediction play, this team survives way longer than a mono-Ice lineup should.
If anyone wants replays or footage, I’m happy to share — just ask.
If you’re an Ice enjoyer or want to prove the type isn’t just a meme, give this squad a try.
Play smart, stay cold, and let them freeze trying to figure you out.