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Copyediting Blaziken Rewrite [GP 0/1]

[overview]
**Draft Order**: Round 4 onwards

**Price Range**: 11-12 points

**Tera Price Range**: 17-18 points

**Overview**: In theory, Blaziken has a lot going for it as an offensive Pokemon. It has a potent STAB combination featuring high base power moves, good offensive stats and the fantastic Speed Boost ability to make up for its below average speed. It can even become a Tera Captain to power itself up even further. However, it is a high maintenance Pokemon due to its numerous flaws. Low bulk means it brings almost no defensive utility to its team, with the recoil of its most powerful STAB attacks not helping either. This also makes setup tricky, which it is reliant on in order to gain enough power to sweep. Additionally, it has trouble fitting all the moves it wants, inbetween Protect, Swords Dance and relevant coverage for specific matchups, which can leave it falling short of power or outright walled. Finally, as an offensive Fighting-type, it faces immense competition due to many of them being initially faster, bulkier and easier to use.

[strategy comments]
Common Roles
========
**Setup Wallbreaker / Sweeper**: Swords Dance is used to boost Blaziken's damage output and break defensive walls either for itself or its teammates. The nature of running Speed Boost as an ability means it can boost it's own Speed passively and turn into a sweeper and wallbreaker.

**Cleaner**: As a cleaner, Blaziken eschews setup in Swords Dance in order to fit as many attacks as possible to hit all of its weakened targets. Speed Boost and Protect patch up its Speed stat while damage boosting items such as Life Orb can be used to further increase the power of all its moves.

Common Moves
========
**Primary STAB moves**: Flare Blitz, Blaze Kick, Fire Blast, Overheat, Flamethrower, Close Combat, Low Kick, Focus Blast, Aura Sphere, Vacuum Wave

**Setup moves**: Swords Dance

**Utility moves**: Protect, U-turn, Substitute, Will-O-Wisp

**Coverage**: Tera Blast, Knock Off, Earthquake, Stone Edge, Rock Slide, Poison Jab, Thunder Punch, Brave Bird, Acrobatics, Scorching Sands

Niche Moves
========
**Bulk Up**: Bulk Up is a slower setup alternative to Swords Dance that also attempts to patch up Blazikens weakness to priority moves, many of which are physical. Though this requires more boosts to become threatening, which Blaziken usually doesn't have the longevity for.

**Brick Break**: This move is weaker than most of Blaziken's other STAB moves, but it has the added benefit of removing opposing dual screens, allowing Blaziken to muscle past attempts to weaken its damage output and stop it.

**Reversal**: Reversal becomes Blaziken's most powerful move, reaching 200 base power when at 1HP. This can be done through Focus Sash, Endure or multiple uses of Subsititue. While the potential is great, it is useless at high health and leaves Blaziken easily picked off when at full power, especially by priorty moves.

**Endure**: An alternative to Protect, Endure achieves the same effect of allowing Blaziken to survive a turn to boost Speed while leaving it at low enough health to activate pinch berries such as Liechi Berry, as well as power up Reversal.

**Solar Beam**: Strictly limited to sets running Power Herb or sun teams, Solar Beam provides strong coverage to hit Water-types as opposed to the weaker Thunder Punch.

**Upper Hand**: One of the main ways to counter Blaziken's Speed Boost is to use priority attacks. However, Upper Hand allows Blaziken to prevent priority attacks from working against it while dealing damage, though it's not very strong and requires perfect predicition as it otherwise fails against regular attacks.

Common Items
========
**Life Orb**: Life Orb is a standard item that can be used by almost all sets, mainly the cleaner, to increase damage output while allowing Blaziken to switch moves, though the recoil means Blaziken will be prone to KOing itself faster than usual.

**Other Damage-boosting Items**: Damage-boosting items such as Charcoal, Black Belt, and Expert Belt provide smaller and more specific damage increases than Life Orb, but they notably do not inflict recoil damage, extending Blaziken's lifespan while allowing it to hit certain benchmarks needed for a KO.

**Leftovers**: Many sets run Protect and Flare Blitz, which pair well with Leftovers to gain free turns of recovery and to help offset recoil damage.

**Heavy-Duty Boots**: Blaziken is frail and vulnerable to all entry hazards. As such, Heavy-Duty Boots can be used to conserve Blaziken's health for ease of setting up or using Flare Blitz.

Niche Items
========
**Air Balloon**: An alternative to Heavy-Duty Boots, Air Balloon sacrifices immunity to Stealth Rock for a temporary Ground immunity, allowing Blaziken to have an opportunity to setup or attack foes that're reliant on Ground-type moves to hit it.

**Choice Band**: Blaziken prefers to switch moves, such as using Protect to safely obtain Speed boosts. However, if wallbreaking is preferred over sweeping, Choice Band can be used to provide an even bigger boost than Life Orb, with the added benefit of being able to viably use U-turn as opposed to other sets.

**Sitrus Berry**: Since it is prone to being worn down, notably from Flare Blitz recoil, Blaziken appreciates a Sitrus Berry to keep itself from fainting too quickly or provide it with additional set up opportunities. This works better on aggressive sets, especially those lacking Protect, compared to Leftovers due to the immediate burst of health it provides.

**Clear Amulet**: Intimidate can be detrimental for Blaziken who usually runs physical sets, giving Clear Amulet a small niche as a way to prevent its Attack stat from being lowered while also preventing Speed drops from Sticky Web.

Tera
========
Blaziken can make for a decent Tera Captain, where it can obtain further boosts to its already powerful moves. Tera Fire and Fighting are often the best options, jacking up the power of its high base power STAB moves. Though depending on the matchup, it can go with types such as Tera Dark and Ground to hit specific targets that would otherwise wall it, such as Latias and Toxapex. Tera Blast can be paired with one of the aforementioned Tera types or one like Electric or Grass to gain an attack that hits problematic foes without making contact.

Draft Strategy
========
Blaziken can make for a powerful offensive piece to a draft, being a great cleaner and a decent wallbreaker. Though it will almost never singlehandedly take over games all by itself thanks to its numerous setbacks. Thus, Blaziken needs powerful teammates that can help create the right conditions for it to excel.

**Bulky slow pivots**: Many weaknesses and low defenses prevent Blaziken from hitting the field safely, so it appreciates bulky Pokemon for it to fall back on. Both Slowking forms and Rotom-Wash boast momentum moves and the bulk to take hits in order to slowly pivot and get Blaziken in without taking direct attacks.

**Alternate wallbreakers / sweepers**: Blaziken has issues with not having enough moveslots, leaving it with lacking coverage or not enough setup. As such, it wants teammates to fulfill these roles as well, preventing it from failing to do both at once. For instance, Palafin and Roaring Moon can also become wallbeakers or setup sweepers, allowing them to interchange roles with Blaziken.

**Entry hazards**: Being frail and often opting to not run Heavy-Duty Boots, Blaziken is pressured by all entry hazard. Thus, teammates such as Terapagos and Iron Treads that provide Rapid Spin can keep the field safe for Blaziken. On the flipside, Blaziken likes hazards being setup by its team in order to wear down all its targets. Hazard setters such as Ting-Lu and Glimmora therefore make for good partners thanks to how reliably they can setup hazards.

**Dual screens support**: Blaziken has a hard time setting up thanks to minimal bulk, so naturally screens support can help remedy this issue. Klefki and Grimmsnarl are some of the more reliable screen setters in the format thanks to Prankster, allowing Blaziken to run setup sets more reliably.

**Naturally fast teammates**: Speed Boost may be a great ability, but 80 base speed is pretty low to start with, leaving Blaziken potentially outsped even after one or two boosts. As such, naturally fast Pokemon such as Iron Bundle and Meowscarada can take the pressure off of Blaziken to check faster opponents.

Checks and Counters
========
**Priority attacks**: Since Blaziken is very difficult to outspeed after multiple Speed boosts, priority attacks are the best solution to bypass speed entirely and revenge kill it. This can be compounded further by Blaziken's frailty and the recoil it sustains from using both of it's main STAB attacks in Flare Blitz and Close Combat, as well as from Life Orb.

**Unaware walls**: Blaziken sets reliant on Swords Dance for damage will be completely stuffed by Pokemon with the Unaware ability, ignoring its stat boosts and walling it. Dondozo and Skeledirge are Unaware walls that also boast optimal defensive typing alongside high defense stats to wall Blaziken even further.

**Passive / chip damage**: Multiple forms of passive damage, such as recoil from moves such as Flare Blitz, as well as Life Orb, not to mention entry hazards, all add up to put Blaziken on an uncomfortable timer, leaving it hard pressed to take down healthy teams. Tactics such as Rocky Helmet usage can also burden Blaziken, leaving it KOing itself or putting it in range of priority attacks.

**Fire / Fighting resistances**: Most of Blaziken's coverage options are rather weak without boosts compared to its high Base Power STAB attacks. This leaves Pokemon naturally resistant to its STAB moves, such as Toxapex, Latias and Azumarill, difficult for Blaziken to make progress against or outright muscle past at all.

**Lures**: Despite its flaws, Blaziken does sometimes find good matchups where it can snowball and threaten to sweep. This can lead to lures designed to specifically counter it. Resistance Berries can allow Blaziken's targets to survive and take it out, whilst Focus Sashes and Custap Berry + Endure can also put a halt to its sweep. Thus, opposing teams should be scouted for lures before committing to a Blaziken sweep.

[credits]
Written by:
https://www.smogon.com/forums/members/deranged_lime.272077/
Quality checked by:
https://www.smogon.com/forums/members/nyx.564960/
https://www.smogon.com/forums/members/techno6377.527276/
https://www.smogon.com/forums/members/scionicle.599989/
https://www.smogon.com/forums/members/e-man.617175/
Grammar checked by:
https://www.smogon.com/forums/members/ken.594478/
 
Last edited:
Changelog:
> Got rid of a lot of fluff, making each section generally shorter
> Cut out some niche moves and items that aren't relevant/haven't seen any use
> Added more emphasis throughout on Blaziken needing lots of support, being more powerful on paper than in practice and having steep Fighting-type competition
> Rewrote summary
> Rewrote tera captain status
> Rewrote draft order and price according to non-tera Blaziken

There's probably more to cut out or add since I haven't really used or seen Blaziken much in the past year since writing this, so please direct me as to what else I need to modify.

QC Ready
 
1/2
blue = add
red = remove
green = comment
[overview]
**Draft order**: Round 3-4 onwards

**Price range**: 11-12 points

**Tera Price Range**: 17-18 points

**Overview**: In theory, Blaziken has a lot going for it as an offensive Pokemon. It has a potent STAB combination featuring high base power moves, good offensive stats and the fantastic Speed Boost ability to make up for its below average speed. It can even become a Tera Captain to power itself up even further. However, it is a high maintenance Pokemon due to its numerous flaws. Low bulk means it brings almost no defensive utility to its team, with the recoil of its most powerful STAB attacks not helping either. This also makes setup tricky, which it is reliant on in order to gain enough power to sweep. Additionally, it has trouble fitting all the moves it wants, inbetween Protect, Swords Dance and relevant coverage for specific matchups, which can leave it falling short of power or outright walled. Finally, as an offensive Fighting-type, it faces immense competition from a plethora of powerful Fighting-types, such as Iron Valiant and both Urshifu forms.

[strategy comments]
Common Roles
========
**Cleaner**: As a cleaner, Blaziken eschews setup in Swords Dance in order to fit as many attacks as possible to hit all of its weakened targets. Speed Boost and Protect patch up its Speed stat while damage boosting items such as Life Orb can be used to further increase the power of all its moves.

**Setup Wallbreaker / Sweeper**: Swords Dance is used to boost Blaziken's damage output and break defensive walls either for itself or its teammates. The nature of running Speed Boost as an ability means it can boost it's own Speed passively and turn into a sweeper and wallbreaker.
(swap these roles; it usually wants SD especially now that the meta is leaning bulkier. two attacks is often enough in 8 mon even if you have to bluff sometimes)

Common Moves
========
**Primary STAB moves**: Flare Blitz, Blaze Kick, Fire Blast, Overheat, Flamethrower, Close Combat, Low Kick, Focus Blast, Aura Sphere, Vacuum Wave

**Setup moves**: Swords Dance, Protect

**Utility moves**: Protect, U-turn, Substitute, Will-O-Wisp

**Coverage**: Tera Blast, Knock Off, Earthquake, Stone Edge, Rock Slide, Poison Jab, Thunder Punch, Brave Bird, Acrobatics, Scorching Sands (not super common but might as well list its only special coverage if you're listing all the special stab)

Niche Moves
========
**Bulk Up**: Bulk Up is a slower setup alternative to Swords Dance that also attempts to patch up Blazikens weakness to priority moves, many of which are physical. Though this requires more boosts to become threatening, which Blaziken usually doesn't have the longevity for.

**Brick Break**: This move is weaker than most of Blaziken's other STAB moves, but it has the added benefit of removing opposing dual screens, allowing Blaziken to muscle past attempts to weaken its damage output and stop it.

**Reversal**: Reversal becomes Blaziken's most powerful move, reaching 200 base power when at 1HP. This can be done through Focus Sash, Endure or multiple uses of Subsititue. While the potential is great, it is useless at high health and leaves Blaziken easily picked off when at full power, especially by priorty moves.

**Endure**: An alternative to Protect, Endure achieves the same effect of allowing Blaziken to survive a turn to boost Speed while leaving it at low enough health to activate pinch berries such as Liechi Berry, as well as power up Reversal.

**Solar Beam**: Strictly limited to sets running Power Herb or sun teams, Solar Beam provides strong coverage to hit Water-types as opposed to the weaker Thunder Punch.

Common Items
========
**Life Orb**: Life Orb is a standard item that can be used by almost all sets, mainly the cleaner, to increase damage output while allowing Blaziken to switch moves, though the recoil means Blaziken will be prone to KOing itself faster than usual.

**Charcoal / Black Belt / Expert Belt**: Damage-boosting items provide smaller and more specific damage increases than Life Orb, but they notably do not inflict recoil damage, extending Blaziken's lifespan while allowing it to hit certain benchmarks needed for a KO.

**Leftovers**: Many sets run Protect and Flare Blitz, which pair well with Leftovers to gain free turns of recovery and to help offset recoil damage.

**Heavy-Duty Boots**: Blaziken is frail and vulnerable to all entry hazards. As such, Heavy-Duty Boots can be used to conserve Blaziken's health for ease of setting up or using Flare Blitz.

Niche Items
========
**Air Balloon**: An alternative to Heavy-Duty Boots, Air Balloon sacrifices immunity to Stealth Rock for a temporary Ground immunity, allowing Blaziken to have an opportunity to setup or attack foes that're reliant on Ground-type moves to hit it.

**Choice Band**: Blaziken prefers to switch moves, such as using Protect to safely obtain Speed boosts. However, if wallbreaking is preferred over sweeping, Choice Band can be used to provide an even bigger boost than Life Orb, with the added benefit of being able to viably use U-turn as opposed to other sets.

(add sitrus berry mainly for non-protect sets)

Tera
========
Blaziken can make for a decent Tera Captain, where it can obtain further boosts to its already powerful moves. Tera Fire and Fighting are generally often the best options, jacking up the power of its high base power STAB moves. Though depending on the matchup, it can go with types such as Tera Dark and Ground to hit specific targets that would otherwise wall it, such as Latias and Toxapex. Tera Blast can be paired with one of the aforementioned Tera types or one like Electric or Grass to gain an attack that hits problematic foes without making contact.

Draft Strategy
========
Blaziken can make for a powerful offensive piece to a draft, being a great cleaner and a decent wallbreaker. Though it will almost never singlehandedly take over games all by itself thanks to its numerous setbacks. Thus, Blaziken needs powerful teammates that can help create the right conditions for it to excel.

**Bulky slow pivots**: Many weaknesses and low defenses prevent Blaziken from hitting the field safely, so it appreciates bulky Pokemon for it to fall back on. Both Slowking forms and Rotom-Wash boast momentum moves and the bulk to take hits in order to slowly pivot and get Blaziken in without taking direct attacks.

**Alternate wallbreakers / sweepers**: Blaziken has issues with not having enough moveslots, leaving it with lacking coverage or not enough setup. As such, it wants teammates to fulfill these roles as well, preventing it from failing to do both at once. For instance, Palafin and Roaring Moon can also become wallbeakers or setup sweepers, allowing them to interchange roles with Blaziken.

**Entry hazards**: Being frail and often opting to not run Heavy-Duty Boots, Blaziken is pressured by all entry hazard. Thus, teammates such as Terapagos and Iron Treads that provide Rapid Spin can keep the field safe for Blaziken. On the flipside, Blaziken likes hazards being setup by its team in order to wear down all its targets. Hazard setters such as Ting-Lu and Glimmora therefore make for good partners thanks to how reliably they can setup hazards.

**Dual screens support**: Blaziken has a hard time setting up thanks to minimal bulk, so naturally screens support can help remedy this issue. Klefki and Grimmsnarl are some of the more reliable screen setters in the format thanks to Prankster, allowing Blaziken to run setup sets more reliably.

**Naturally fast teammates**: Speed Boost may be a great ability, but 80 base speed is pretty low to start with, leaving Blaziken potentially outsped even after one or two boosts. As such, naturally fast Pokemon such as Iron Bundle and Meowscarada can take the pressure off of Blaziken to check faster opponents.

Checks and Counters
========
**Priority attacks**: Since Blaziken is very difficult to outspeed after multiple Speed boosts, priority attacks are the best solution to bypass speed entirely and revenge kill it. This can be compounded further by Blaziken's frailty and the recoil it sustains from using both of it's main STAB attacks in Flare Blitz and Close Combat, as well as from Life Orb.

**Unaware walls**: Blaziken sets reliant on Swords Dance for damage will be completely stuffed by Pokemon with the Unaware ability, ignoring its stat boosts and walling it. Dondozo and Skeledirge are Unaware walls that also boast optimal defensive typing alongside high defense stats to wall Blaziken even further.

**Passive / chip damage**: Multiple forms of passive damage, such as recoil from moves such as Flare Blitz, as well as Life Orb, not to mention entry hazards, all add up to put Blaziken on an uncomfortable timer, leaving it hard pressed to take down healthy teams. Tactics such as Rocky Helmet usage can also burden Blaziken, leaving it KOing itself or putting it in range of priority attacks.

**Fire / Fighting resistances**: Most of Blaziken's coverage options are rather weak without boosts compared to its high Base Power STAB attacks. This leaves Pokemon naturally resistant to its STAB moves, such as Toxapex, Latias and Azumarill, difficult for Blaziken to make progress against or outright muscle past at all.

**Lures**: Despite its flaws, Blaziken does sometimes find good matchups where it can snowball and threaten to sweep. This can lead to lures designed to specifically counter it. Resistance Berries can allow Blaziken's targets to survive and take it out, whilst Focus Sashes and Custap Berry + Endure can also put a halt to its sweep. Thus, opposing teams should be scouted for lures before committing to a Blaziken sweep.

[credits]
Written by:
https://www.smogon.com/forums/members/deranged_lime.272077/
Quality checked by:
https://www.smogon.com/forums/members/nyx.564960/
https://www.smogon.com/forums/members/techno6377.527276/
https://www.smogon.com/forums/members/scionicle.599989/
Grammar checked by:
https://www.smogon.com/forums/members/ken.594478/
 
QC 2/2
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[overview]
**Draft Order**: Round 4 onwards

**Price Range**: 11-12 points

**Tera Price Range**: 17-18 points

**Overview**: In theory, Blaziken has a lot going for it as an offensive Pokemon. It has a potent STAB combination featuring high base power moves, good offensive stats and the fantastic Speed Boost ability to make up for its below average speed. It can even become a Tera Captain to power itself up even further. However, it is a high maintenance Pokemon due to its numerous flaws. Low bulk means it brings almost no defensive utility to its team, with the recoil of its most powerful STAB attacks not helping either. This also makes setup tricky, which it is reliant on in order to gain enough power to sweep. Additionally, it has trouble fitting all the moves it wants, inbetween Protect, Swords Dance and relevant coverage for specific matchups, which can leave it falling short of power or outright walled. Finally, as an offensive Fighting-type, it faces immense competition from a plethora of powerful Fighting-types, such as Iron Valiant and both Urshifu forms.
fits better in draft strategy - short explanation again why blaziken harder to fit than other offensive fighting types


[strategy comments]
Common Roles
========
**Setup Wallbreaker / Sweeper**: Swords Dance is used to boost Blaziken's damage output and break defensive walls either for itself or its teammates. The nature of running Speed Boost as an ability means it can boost it's own Speed passively and turn into a sweeper and wallbreaker.

**Cleaner**: As a cleaner, Blaziken eschews setup in Swords Dance in order to fit as many attacks as possible to hit all of its weakened targets. Speed Boost and Protect patch up its Speed stat while damage boosting items such as Life Orb can be used to further increase the power of all its moves.

Common Moves
========
**Primary STAB moves**: Flare Blitz, Blaze Kick, Fire Blast, Overheat, Flamethrower, Close Combat, Low Kick, Focus Blast, Aura Sphere, Vacuum Wave

**Setup moves**: Swords Dance

**Utility moves**: Protect, U-turn, Substitute, Will-O-Wisp

**Coverage**: Tera Blast, Knock Off, Earthquake, Stone Edge, Rock Slide, Poison Jab, Thunder Punch, Brave Bird, Acrobatics, Scorching Sands


Niche Moves
========
**Bulk Up**: Bulk Up is a slower setup alternative to Swords Dance that also attempts to patch up Blazikens weakness to priority moves, many of which are physical. Though this requires more boosts to become threatening, which Blaziken usually doesn't have the longevity for.

**Brick Break**: This move is weaker than most of Blaziken's other STAB moves, but it has the added benefit of removing opposing dual screens, allowing Blaziken to muscle past attempts to weaken its damage output and stop it.

**Reversal**: Reversal becomes Blaziken's most powerful move, reaching 200 base power when at 1HP. This can be done through Focus Sash, Endure or multiple uses of Subsititue. While the potential is great, it is useless at high health and leaves Blaziken easily picked off when at full power, especially by priorty moves.

**Endure**: An alternative to Protect, Endure achieves the same effect of allowing Blaziken to survive a turn to boost Speed while leaving it at low enough health to activate pinch berries such as Liechi Berry, as well as power up Reversal.

**Solar Beam**: Strictly limited to sets running Power Herb or sun teams, Solar Beam provides strong coverage to hit Water-types as opposed to the weaker Thunder Punch.

focus energy or upper hand maybe? both seem reasonable to mention although this section is already pretty crowded

Common Items
========
**Life Orb**: Life Orb is a standard item that can be used by almost all sets, mainly the cleaner, to increase damage output while allowing Blaziken to switch moves, though the recoil means Blaziken will be prone to KOing itself faster than usual.

**Charcoal / Black Belt / Expert Belt Other Damage-boosting Items**: Damage-boosting items such as Charcoal, Black Belt, and Expert Belt provide smaller and more specific damage increases than Life Orb, but they notably do not inflict recoil damage, extending Blaziken's lifespan while allowing it to hit certain benchmarks needed for a KO.

**Leftovers**: Many sets run Protect and Flare Blitz, which pair well with Leftovers to gain free turns of recovery and to help offset recoil damage.

**Heavy-Duty Boots**: Blaziken is frail and vulnerable to all entry hazards. As such, Heavy-Duty Boots can be used to conserve Blaziken's health for ease of setting up or using Flare Blitz.

Niche Items
========
**Air Balloon**: An alternative to Heavy-Duty Boots, Air Balloon sacrifices immunity to Stealth Rock for a temporary Ground immunity, allowing Blaziken to have an opportunity to setup or attack foes that're reliant on Ground-type moves to hit it.

**Choice Band**: Blaziken prefers to switch moves, such as using Protect to safely obtain Speed boosts. However, if wallbreaking is preferred over sweeping, Choice Band can be used to provide an even bigger boost than Life Orb, with the added benefit of being able to viably use U-turn as opposed to other sets.

**Sitrus Berry**: Since it is prone to being worn down, notably from Flare Blitz recoil, Blaziken appreciates a Sitrus Berry to keep itself from fainting too quickly or provide it with additional set up opportunities. This works better on aggressive sets, especially those lacking Protect, compared to Leftovers due to the immediate burst of health it provides.

Tera
========
Blaziken can make for a decent Tera Captain, where it can obtain further boosts to its already powerful moves. Tera Fire and Fighting are often the best options, jacking up the power of its high base power STAB moves. Though depending on the matchup, it can go with types such as Tera Dark and Ground to hit specific targets that would otherwise wall it, such as Latias and Toxapex. Tera Blast can be paired with one of the aforementioned Tera types or one like Electric or Grass to gain an attack that hits problematic foes without making contact.

Draft Strategy
========
Blaziken can make for a powerful offensive piece to a draft, being a great cleaner and a decent wallbreaker. Though it will almost never singlehandedly take over games all by itself thanks to its numerous setbacks. Thus, Blaziken needs powerful teammates that can help create the right conditions for it to excel.

**Bulky slow pivots**: Many weaknesses and low defenses prevent Blaziken from hitting the field safely, so it appreciates bulky Pokemon for it to fall back on. Both Slowking forms and Rotom-Wash boast momentum moves and the bulk to take hits in order to slowly pivot and get Blaziken in without taking direct attacks.

**Alternate wallbreakers / sweepers**: Blaziken has issues with not having enough moveslots, leaving it with lacking coverage or not enough setup. As such, it wants teammates to fulfill these roles as well, preventing it from failing to do both at once. For instance, Palafin and Roaring Moon can also become wallbeakers or setup sweepers, allowing them to interchange roles with Blaziken.

**Entry hazards**: Being frail and often opting to not run Heavy-Duty Boots, Blaziken is pressured by all entry hazard. Thus, teammates such as Terapagos and Iron Treads that provide Rapid Spin can keep the field safe for Blaziken. On the flipside, Blaziken likes hazards being setup by its team in order to wear down all its targets. Hazard setters such as Ting-Lu and Glimmora therefore make for good partners thanks to how reliably they can setup hazards.

**Dual screens support**: Blaziken has a hard time setting up thanks to minimal bulk, so naturally screens support can help remedy this issue. Klefki and Grimmsnarl are some of the more reliable screen setters in the format thanks to Prankster, allowing Blaziken to run setup sets more reliably.

**Naturally fast teammates**: Speed Boost may be a great ability, but 80 base speed is pretty low to start with, leaving Blaziken potentially outsped even after one or two boosts. As such, naturally fast Pokemon such as Iron Bundle and Meowscarada can take the pressure off of Blaziken to check faster opponents.

Checks and Counters
========
**Priority attacks**: Since Blaziken is very difficult to outspeed after multiple Speed boosts, priority attacks are the best solution to bypass speed entirely and revenge kill it. This can be compounded further by Blaziken's frailty and the recoil it sustains from using both of it's main STAB attacks in Flare Blitz and Close Combat, as well as from Life Orb.

**Unaware walls**: Blaziken sets reliant on Swords Dance for damage will be completely stuffed by Pokemon with the Unaware ability, ignoring its stat boosts and walling it. Dondozo and Skeledirge are Unaware walls that also boast optimal defensive typing alongside high defense stats to wall Blaziken even further.

**Passive / chip damage**: Multiple forms of passive damage, such as recoil from moves such as Flare Blitz, as well as Life Orb, not to mention entry hazards, all add up to put Blaziken on an uncomfortable timer, leaving it hard pressed to take down healthy teams. Tactics such as Rocky Helmet usage can also burden Blaziken, leaving it KOing itself or putting it in range of priority attacks.

**Fire / Fighting resistances**: Most of Blaziken's coverage options are rather weak without boosts compared to its high Base Power STAB attacks. This leaves Pokemon naturally resistant to its STAB moves, such as Toxapex, Latias and Azumarill, difficult for Blaziken to make progress against or outright muscle past at all.

**Lures**: Despite its flaws, Blaziken does sometimes find good matchups where it can snowball and threaten to sweep. This can lead to lures designed to specifically counter it. Resistance Berries can allow Blaziken's targets to survive and take it out, whilst Focus Sashes and Custap Berry + Endure can also put a halt to its sweep. Thus, opposing teams should be scouted for lures before committing to a Blaziken sweep.

[credits]
Written by:
https://www.smogon.com/forums/members/deranged_lime.272077/
Quality checked by:
https://www.smogon.com/forums/members/nyx.564960/
https://www.smogon.com/forums/members/techno6377.527276/
https://www.smogon.com/forums/members/scionicle.599989/
Grammar checked by:
https://www.smogon.com/forums/members/ken.594478/
 
AMQC

had a few changes I wanted to make after using Tera Blaziken in seasonal, I believe these are all relevant to how it can be used

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[overview]
**Draft Order**: Round 4 onwards

**Price Range**: 11-12 points

**Tera Price Range**: 16-17 points (Direct change for relevancy)

**Overview**: In theory, Blaziken has a lot going for it as an offensive Pokemon. It has a potent STAB combination featuring high base power moves, good offensive stats and the fantastic Speed Boost ability to make up for its below average speed. It can even become a Tera Captain to amplify its coverage and already strong sweeping capabilities (Reworded this part for relevancy). However, it is a high maintenance Pokemon due to its numerous flaws such as low bulk meaning it brings almost no defensive utility to its team, with the recoil of its most powerful STAB attacks not helping either. This also makes setup tricky, which it is reliant on in order to gain enough power to sweep. Additionally, it has trouble fitting all the moves it wants, as it generally wants Protect and Swords Dance by default in which it has two slots to check an opponent's entire team (Reworded this part slightly to emphasise tightness of moveslots), which can leave it falling short of power or outright walled. Finally, as an offensive Fighting-type, it faces immense competition due to many of them being initially faster, bulkier or easier to use. (I don't believe any or enough fighters have all three over Blaziken)

[strategy comments]
Common Roles
========
**Setup Wallbreaker / Sweeper**: Swords Dance or Focus Energy is used to boost Blaziken's damage output and break defensive walls either for itself or its teammates. The nature of running Speed Boost as an ability means it can boost it's own Speed passively and turn into a sweeper and wallbreaker.

**Cleaner**: As a cleaner, Blaziken eschews setup in Swords Dance in order to fit as many attacks as possible to hit all of its weakened targets. Speed Boost and Protect patch up its Speed stat while damage boosting items such as Life Orb can be used to further increase the power of all its moves.

Common Moves
========
**Primary STAB moves**: Flare Blitz, Blaze Kick, Fire Blast, Overheat, Flamethrower, Close Combat, Low Kick, Focus Blast, Aura Sphere, Vacuum Wave

**Setup moves**: Swords Dance

**Utility moves**: Protect, U-turn, Substitute, Will-O-Wisp (Possibly move Substitute and Will-O-Wisp into niche as it can struggle to fit these over set-up moves and Protect, maybe move U-turn into niche as most sets are going to opt into set-up over pivoting)

**Coverage**: Tera Blast, Knock Off, Earthquake, Stone Edge, Rock Slide, Poison Jab, Thunder Punch, Brave Bird, Acrobatics, Scorching Sands (All highlighted moves are inferior to other listed moves or Tera Blast)

Niche Moves
========
**Bulk Up**: Bulk Up is a slower setup alternative to Swords Dance that also attempts to patch up Blaziken's weakness to priority moves, many of which are physical. Though this requires more boosts to become threatening, which Blaziken usually doesn't have the longevity for. It's ideal for when Blaziken needs fewer boosts to become threatening and benefits from the extra bulk. (added to help visualise use-cases)

**Focus Energy**: On specially offensive sets, Focus Energy in combination with Scope Lens will allow Blaziken to have a 100% critical hit rate, meaning you can repeatedly use Overheat without suffering from the attack drops. (Incredibly useful vs the physically bulky high tiers that are starting to become more common)

**Brick Break**: This move is weaker than most of Blaziken's other STAB moves, but it has the added benefit of removing opposing dual screens, allowing Blaziken to muscle past attempts to weaken its damage output and stop it. (Probably don't have the moveslots to justify this on any set)

**Reversal**: Reversal becomes Blaziken's most powerful move, reaching 200 base power when at 1HP. This can be done through Focus Sash, Endure or multiple uses of Subsititue. While the potential is great, it is useless at high health and leaves Blaziken easily picked off when at full power, especially by priority moves. (Too niche)

**Endure**: An alternative to Protect, Endure achieves the same effect of allowing Blaziken to survive a turn to boost Speed while leaving it at low enough health to activate pinch berries such as Liechi Berry, as well as power up Reversal. (Too niche)

**Solar Beam**: Strictly limited to sets running Power Herb or sun teams, Solar Beam provides strong coverage to hit Water-types as opposed to the weaker Thunder Punch. (Too niche)

**Upper Hand**: One of the main ways to counter Blaziken's Speed Boost is to use priority attacks. However, Upper Hand allows Blaziken to prevent priority attacks from working against it while dealing damage, though it's not very strong and requires perfect prediction as it otherwise fails against regular attacks. (Probably don't have the moveslots to justify this)

Common Items
========
**Life Orb**: Life Orb is a standard item that can be used by almost all sets, mainly the cleaner, to increase damage output while allowing Blaziken to switch moves, though the recoil means Blaziken will be prone to KOing itself faster than usual.

**Leftovers**: Many sets run Protect and Flare Blitz, which pair well with Leftovers to gain free turns of recovery and to help offset recoil damage.

**Lum Berry**: One of the best ways to stop Blaziken is via status, which will diminish the possibility of a late-game clean-up. Lum Berry leverages an extra turn for Blaziken to set-up where it would otherwise be crippled.

**Other Damage-boosting Items**: Damage-boosting items such as Charcoal, Black Belt, and Expert Belt provide smaller and more specific damage increases than Life Orb, but they notably do not inflict recoil damage, extending Blaziken's lifespan while allowing it to hit certain benchmarks needed for a KO. Choice Band can also be used to provide an even bigger boost than Life Orb, with the added benefit of being able to viably use U-turn as opposed to other sets. (Moved to bottom of Common + added Choice Band)

Niche Items
========
**Air Balloon**: An alternative to Heavy-Duty Boots, Air Balloon sacrifices immunity to Stealth Rock for a temporary Ground immunity, allowing Blaziken to have an opportunity to setup or attack foes that are reliant on Ground-type moves to hit it.

**Clear Amulet**: Intimidate can be detrimental for Blaziken who usually runs physical sets, giving Clear Amulet a small niche as a way to prevent its Attack stat from being lowered while also preventing Speed drops from Sticky Web. (Moved up slightly from bottom of Niche)

**Heavy-Duty Boots**: Blaziken is frail and vulnerable to all entry hazards. As such, Heavy-Duty Boots can be used to conserve Blaziken's health for ease of setting up or using Flare Blitz. (Moved from Common to Niche)

**Choice Band**: Blaziken prefers to switch moves, such as using Protect to safely obtain Speed boosts. However, if wallbreaking is preferred over sweeping, Choice Band can be used to provide an even bigger boost than Life Orb, with the added benefit of being able to viably use U-turn as opposed to other sets. (Merged into Other Damage-boosting Items)

**Sitrus Berry**: Since it is prone to being worn down, notably from Flare Blitz recoil, Blaziken appreciates a Sitrus Berry to keep itself from fainting too quickly or provide it with additional set up opportunities. This works better on aggressive sets, especially those lacking Protect, compared to Leftovers due to the immediate burst of health it provides.

Tera
========
Blaziken can make for a solid Tera Captain, where it can obtain further boosts to its already powerful moves. Tera Fire and Fighting are often the best options, jacking up the power of its high base power STAB moves. Though depending on the matchup, it can go with types such as Tera Dark, and Fairy, and Ground (Weaker than Earthquake) to hit specific targets that would otherwise wall it, such as Latias and Toxapex Great Tusk (Blaziken hits Toxapex with Earthquake or Tera Blast). Tera Blast can be paired with one of the aforementioned Tera types or one like Electric or Grass to gain an attack that hits problematic foes without making contact.

Draft Strategy
========
Blaziken can make for a powerful offensive piece to a draft, being a great cleaner and a decent wallbreaker. Though it will almost never singlehandedly take over games all by itself thanks to its numerous setbacks. Thus, Blaziken needs powerful teammates that can help create the right conditions for it to excel.

**Bulky slow pivots**: Many weaknesses and low defenses prevent Blaziken from hitting the field safely, so it appreciates bulky Pokemon for it to fall back on. Both Slowking forms and Rotom-Wash boast momentum moves and the bulk to take hits in order to slowly pivot and get Blaziken in without taking direct attacks.

**Alternate wallbreakers / sweepers**: Blaziken has issues with not having enough moveslots, leaving it with lacking coverage or not enough setup. As such, it wants teammates to fulfill these roles as well, preventing it from failing to do both at once. For instance, Palafin, Darkrai, and Roaring Moon can also become wallbeakers or setup sweepers, allowing them to interchange roles with Blaziken. (Might be worth mentioning more specially oriented threats here)

**Entry hazards**: Being frail and often opting to not run Heavy-Duty Boots, Blaziken is pressured by all entry hazards. Thus, teammates such as Terapagos and Iron Treads that provide Rapid Spin can keep the field safe for Blaziken. On the flipside, Blaziken likes hazards being setup by its team in order to wear down all its targets. Hazard setters such as Ting-Lu and Glimmora therefore make for good partners thanks to how reliably they can setup hazards.

**Dual screens support**: Blaziken has a hard time setting up thanks to minimal bulk, so naturally screens support can help remedy this issue. Klefki and Grimmsnarl are some of the more reliable screen setters in the format thanks to Prankster, allowing Blaziken to run setup sets more reliably. (Would consider adding Alolan Ninetales as its a viable veil setter and requires less time to set-up)

**Naturally fast teammates**: Speed Boost may be a great ability, but 80 base speed is pretty low to start with, leaving Blaziken potentially outsped even after one or two boosts. As such, naturally fast Pokemon such as Iron Bundle and Meowscarada can take the pressure off of Blaziken to check faster opponents.

Checks and Counters
========
**Priority attacks**: Since Blaziken is very difficult to outspeed after multiple Speed boosts, priority attacks are the best solution to bypass speed entirely and revenge kill it. This can be compounded further by Blaziken's frailty and the recoil it sustains from using both of it's main STAB attacks in Flare Blitz and Close Combat, as well as from Life Orb. (Has alot of collusion with a later segment, try and talk about common priority in the format that can threaten Blaziken)

**Unaware walls**: Blaziken sets reliant on Swords Dance for damage will be completely stuffed by Pokemon with the Unaware ability, ignoring its stat boosts and walling it. Dondozo and Skeledirge are Unaware walls that also boast optimal defensive typing alongside high defense stats to wall Blaziken even further.

**Passive / chip damage**: Multiple forms of passive damage, such as recoil from moves such as Flare Blitz, as well as Life Orb, not to mention entry hazards, all add up to put Blaziken on an uncomfortable timer, leaving it hard pressed to take down healthy teams. Tactics such as Rocky Helmet usage can also burden Blaziken, leaving it KOing itself or putting it in range of priority attacks.

**Fire / Fighting resistances**: Most of Blaziken's coverage options are rather weak without boosts compared to its high Base Power STAB attacks. This leaves Pokemon naturally resistant to its STAB moves, such as Toxapex, Latias and Azumarill, difficult for Blaziken to make progress against or outright muscle past at all without tera. (Believe it was worth the mention as most Blaziken drafted will have access to Tera)

**Lures**: Despite its flaws, Blaziken does sometimes find good matchups where it can snowball and threaten to sweep. This can lead to lures designed to specifically counter it. Resistance Berries can allow Blaziken's targets to survive and take it out, whilst Focus Sashes and Custap Berry + Endure Red Card (You just click Protect vs Endure + Custap sets) can also put a halt to its sweep. Thus, opposing teams should be scouted for lures before committing to a Blaziken sweep.

[credits]
Written by:
https://www.smogon.com/forums/members/deranged_lime.272077/
Quality checked by:
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1/1, GP Team done
blue = add
red = remove
(orange) = comment


[overview]
**Draft Order**: Round 4 onwards

**Price Range**: 11-12 points

**Tera Price Range**: 17-18 points

**Overview**: In theory, Blaziken has a lot going for it as an offensive Pokemon. It has a potent STAB combination featuring high base power high-Base Power moves, good offensive stats, (AC) and the fantastic Speed Boost ability to make up for its below average speed below-average Speed. It can even become a Tera Captain to power itself up even further. However, it Blaziken is a high-maintenance (AH) Pokemon due to its numerous flaws. Low bulk means it brings almost no defensive utility to its team, with the recoil of its most powerful STAB attacks not helping either. This also makes setup setting up tricky, which it is reliant on in order to gain enough power to sweep. Additionally, it has trouble fitting all the moves it wants (RC) inbetween Protect, Swords Dance, (AC) and relevant coverage for specific matchups, which can leave it falling short of necessary power or outright walled. Finally, as an offensive Fighting-type, it Blaziken faces immense competition due to many of them other offensive Fighting-types being initially faster, bulkier, (AC) and easier to use.

[strategy comments]
Common Roles
========
**Setup Wallbreaker / Sweeper**: Swords Dance is used to boost Blaziken's damage output and break defensive walls either for itself or its teammates. The nature of running Running Speed Boost as an ability means it Blaziken can boost its (RA) own Speed passively and turn into a sweeper and wallbreaker.

**Cleaner**: As a cleaner, Blaziken eschews setup in Swords Dance in order to fit as many attacks as possible to hit all of its weakened targets. Speed Boost and Protect patch up its Speed stat, (AC) while damage-boosting (AH) items such as Life Orb can be used to further increase the power of all its moves.

Common Moves
========
**Primary STAB moves**: Flare Blitz, Blaze Kick, Fire Blast, Overheat, Flamethrower, Close Combat, Low Kick, Focus Blast, Aura Sphere, Vacuum Wave

**Setup moves**: Swords Dance

**Utility moves**: Protect, U-turn, Substitute, Will-O-Wisp

**Coverage**: Tera Blast, Knock Off, Earthquake, Stone Edge, Rock Slide, Poison Jab, Thunder Punch, Brave Bird, Acrobatics, Scorching Sands

Niche Moves
========
**Bulk Up**: Bulk Up is a slower setup alternative to Swords Dance that also attempts to patch up Blaziken's (AA) weakness to priority moves, many of which are physical. Though However, this requires more boosts to become threatening, which Blaziken usually doesn't have the longevity for.

**Brick Break**: This move Brick Break is weaker than most of Blaziken's other STAB moves, but it has the added benefit of removing opposing dual screens, allowing Blaziken to muscle past attempts to weaken its damage output and stop it.

**Reversal**: Reversal becomes Blaziken's most powerful move at 1 HP, reaching 200 base power when at 1HP (dex info). This can be done Blaziken can safely get to low HP through Focus Sash, Endure, (AC) or multiple uses of Subsititue Substitute. While the its potential is great, it Reversal is useless at high health and leaves Blaziken easily picked off when at full power, especially by priorty priority moves.

**Endure**: An alternative to Protect, Endure achieves the same effect of allowing Blaziken to survive a turn to boost Speed while leaving it at low enough health to activate pinch berries Berries such as Liechi Berry, as well as power up Reversal.

**Solar Beam**: Strictly limited to sets running Power Herb or sun teams, Solar Beam provides strong coverage to hit Water-types as opposed to the weaker Thunder Punch.

**Upper Hand**: One of the main ways to counter Blaziken's Speed Boost is to use priority attacks. However, (the double contrast in this sentence gets awkward and you don't need to contrast here) Upper Hand allows Blaziken to prevent priority attacks from working against it while dealing damage, though it's not very strong and requires perfect predicition prediction, as it otherwise fails against regular attacks.

Common Items
========
**Life Orb**: Life Orb is a standard item that can be used by almost all sets, mainly particularly (wrong connotation) the cleaner set, to increase damage output while allowing Blaziken to switch moves, though the recoil means Blaziken will be prone to KOing itself faster than usual.

**Other Damage-boosting Items**: Damage-boosting items such as Charcoal, Black Belt, and Expert Belt provide smaller and more specific damage increases than Life Orb, but they notably do not inflict recoil damage, extending Blaziken's lifespan while allowing it to hit certain benchmarks needed for a KO.

**Leftovers**: Many sets run Protect and Flare Blitz, which pair well with Leftovers to gain free turns of recovery and to help offset recoil damage.

**Heavy-Duty Boots**: Blaziken is frail and vulnerable to all entry hazards. As such, Heavy-Duty Boots can be used to conserve Blaziken's health for ease of setting up or using Flare Blitz.

Niche Items
========
**Air Balloon**: An alternative to Heavy-Duty Boots, Air Balloon sacrifices immunity to Stealth Rock for a temporary Ground immunity, allowing Blaziken to have an opportunity to setup set up or attack foes that're that are reliant on Ground-type moves to hit it.

**Choice Band**: Blaziken normally prefers to switch moves, such as using Protect to safely obtain Speed boosts. However, if wallbreaking is preferred over sweeping when wallbreaking (passive voice), it can use Choice Band can be used to provide an even bigger boost than Life Orb, with the added benefit of being able to viably use U-turn as opposed to other sets.

**Sitrus Berry**: Since it is prone to being worn down, notably from Flare Blitz recoil, Blaziken appreciates a Sitrus Berry to keep itself from fainting too quickly or provide it with additional set up setup opportunities. This works better on aggressive sets, especially those lacking Protect, compared to Leftovers due to the immediate burst of health it provides.

**Clear Amulet**: As a physical attacker, Intimidate can be detrimental for Blaziken who usually runs physical sets, giving Clear Amulet a small niche as a way to prevent its Blaziken's Attack stat from being lowered while also preventing Speed drops from Sticky Web.

Tera
========
Blaziken can make for a decent Tera Captain, where it can obtain further boosts to its already powerful moves. Tera Fire and Fighting are often the best options, jacking up the power of its high base power high-Base Power STAB moves. Though depending Depending on the matchup, it can also go with Tera types such as Tera Dark and Ground to hit specific targets that would otherwise wall it, such as Latias and Toxapex. Tera Blast can be paired with one of the aforementioned Tera types or one like Tera Electric or Grass to gain an attack that hits problematic foes without making contact.

Draft Strategy
========
Blaziken can make for a powerful offensive piece to a draft, being a great cleaner and a decent wallbreaker. Though However, it will almost never singlehandedly (redundant with "all by itself") take over games all by itself thanks to its numerous setbacks. Thus, Blaziken needs powerful teammates that can help create the right conditions for it to excel.

**Bulky slow pivots Slow Pivots**: Many Having many weaknesses and low defenses prevent prevents Blaziken from hitting the field safely, so it appreciates bulky Pokemon for it to fall back on. Both Slowking forms formes and Rotom-Wash boast momentum moves and the bulk to take hits in order to slowly pivot and get Blaziken in without taking direct attacks.

**Alternate wallbreakers / sweepers Wallbreakers / Sweepers**: Blaziken has issues with not having enough moveslots, leaving it with lacking coverage or not enough setup. As such, it wants teammates to fulfill these roles as well, preventing it from failing to do both at once letting it comfortably choose whether to wallbreak or sweep (preventing double negative). For instance, Palafin and Roaring Moon can also become wallbeakers or setup sweepers, allowing them to interchange roles with Blaziken.

**Entry hazards Hazards**: Being frail and often opting to not run Heavy-Duty Boots, Blaziken is pressured by all entry hazard hazards. Thus, teammates such as Terapagos and Iron Treads that provide Rapid Spin can keep the field safe for Blaziken. On the flipside flip side, Blaziken likes hazards being setup set up by its team in order to wear down all its targets. Hazard setters such as Ting-Lu and Glimmora therefore make for good partners thanks to how reliably they can setup hazards.

**Dual screens support Screens Support**: Blaziken has a hard time setting up thanks to minimal bulk, so naturally, (AC) dual screens support can help remedy this issue. Klefki and Grimmsnarl are some of the more reliable screen dual screens setters in the format thanks to Prankster, allowing Blaziken to run setup sets more reliably.

**Naturally fast teammates Fast Teammates**: Speed Boost may be a great ability, but 80 Blaziken's (dex info) base speed Speed is pretty low to start with, leaving Blaziken it potentially outsped even after one or two boosts. As such, naturally fast Pokemon such as Iron Bundle and Meowscarada can take the pressure off of Blaziken to check faster opponents foes.

Checks and Counters
========
**Priority attacks Attacks**: Since Blaziken is very difficult to outspeed after multiple Speed boosts, priority attacks are the best solution to bypass speed Speed entirely and revenge kill it. This can be compounded further by Blaziken's frailty and the recoil it sustains from using both of its (RA) main STAB attacks in Flare Blitz and Close Combat, as well as from Life Orb.

**Unaware walls Walls**: Blaziken sets reliant on Swords Dance for damage will be completely stuffed out by Pokemon with the Unaware ability (RC) ignoring its stat boosts and walling it. Dondozo and Skeledirge are Unaware walls that also boast optimal defensive typing alongside high defense Defense stats to wall Blaziken even further.

**Passive / chip damage Chip Damage**: Multiple forms of passive damage, such as Life Orb, entry hazards, and recoil from moves such as Flare Blitz, as well as Life Orb, not to mention entry hazards, all add up to put Blaziken on an uncomfortable timer, leaving it hard-pressed (AH) to take down healthy teams. Tactics such as Rocky Helmet usage can also burden Blaziken, leaving it KOing itself or putting it in range of priority attacks.

**Fire / Fighting resistances Fire- / Fighting-resistant Foes**: Most of Blaziken's coverage options are rather weak without boosts compared to its high-Base (AH) Power STAB attacks. This leaves Pokemon naturally resistant to its STAB moves, such as Toxapex, Latias, (AC) and Azumarill, difficult for Blaziken to make progress against or outright muscle past at all.

**Lures**: Despite its flaws, Blaziken does sometimes find good matchups where it can snowball and threaten to sweep. This can lead to lures designed to specifically counter it. Resistance Berries can allow Blaziken's targets to survive and take it out, whilst while Focus Sashes Sash and Custap Berry + Endure can also put a halt to its sweep. Thus, opposing teams should be scouted for lures before committing to a Blaziken sweep.

[credits]
Written by:
https://www.smogon.com/forums/members/deranged_lime.272077/
Quality checked by:
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https://www.smogon.com/forums/members/techno6377.527276/
https://www.smogon.com/forums/members/scionicle.599989/
https://www.smogon.com/forums/members/e-man.617175/
Grammar checked by:
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