Rules said:B4P2 Singles
Battle Level: 3
Player Hours: 48 Round / 72 Battle
Ref Hours: 48 Round / 72 Battle
7 Item Backpack
2 Technique Control
Arena: Standard
Half start: On
Mamoswindle
Patron:
Whim: Not Met
Boon: Laser Instinct
When Our favored Pokemon attacks a defender with the Evasive condition: Discard that Evasive and grant that attack a power bonus of three (3).
When Our favored Pokemon attacks a defender with a positive Evasion stage: Reset that defender’s Evasion stage to 0 and grant that attack a power bonus of three (3).
Cumulus (Zekrom)
Level 3 — EXP: 0 / 10
Careful nature ( Special Attack -1, Special Defense +2 )
Typing: Dragon/Electric
Abilities: Teravolt
Traits: Requires 1 Tech to send out, once per battle.
HP: 95
Attack: 11
Defen.: 9
Sp.Atk: 8 (-)
Sp.Def: 9 (+)
Speed: 90
Size: 5
Weight: 7
Combinations (4 / 4)
Charge + Wild Charge
Thunder Fang + Breaking Swipe
Thunder Wave + Dragon Tail
Volt Switch + Tailwind
Movepool
Level 0
Brick Break
Crunch
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Facade
Flash Cannon
Focus Blast
Hone Claws
Hyper Voice
Light Screen
Protect
Psychic
Reflect
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Signal Beam
Slash
Sleep Talk
Snore
Strength
Substitute
Thunder Fang
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Wild Charge
Zen Headbutt
Level 1
Ancient Power
Brutal Swing
Charge
Confide
Cut
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Dual Wingbeat
Echoed Voice
Electric Terrain
Flash
Haze
Helping Hand
Noble Roar
Rain Dance
Rock Smash
Roost
Safeguard
Scary Face
Shock Wave
Stealth Rock
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Weather Ball
Level 2
Bolt Strike (Sig)
Double-Edge
Dragon Cheer
Focus Punch
Payback
Rising Voltage
Scale Shot
Secret Power
Stone Edge
Supercell Slam
Take Down
Thunder
Level 3
Body Slam
Breaking Swipe
Charge Beam
Electro Ball
Fly
Frustration
Fusion Bolt (Sig)
Laser Focus
Outrage
Return
Rock Tomb
Volt Switch
Preserver (Garganacl)
Level 3 — EXP: 0 / 10
Sassy nature ( Special Defense +2, Speed x0.869, Evasion -10 )
Typing: Rock
Abilities: Purifying Salt, Sturdy Hidden Ability: Clear Body
HP: 95
Attack: 7
Defen.: 9
Sp.Atk: 4
Sp.Def: 9 (+)
Speed: 30 (-)
Size: 4
Weight: 6
Combinations (4 / 4)
Salt Cure + Fire Punch
Sandstorm + Earthquake
Rock Tomb + Ice Punch
Bulldoze + Thunder Punch
Movepool
Level 0
Avalanche
Brick Break
Earth Power
Earthquake
Facade
Fire Punch
Flash Cannon
Ice Punch
Iron Head
Power Gem
Protect
Rest
Rock Polish
Rock Slide
Sleep Talk
Substitute
Tackle
Thunder Punch
Zen Headbutt
Level 1
Ancient Power
Curse
Harden
Helping Hand
Iron Defense
Rain Dance
Recover
Rock Throw
Salt Cure
Sandstorm
Stealth Rock
Sunny Day
Wide Guard
Level 2
Double-Edge
Focus Punch
Hammer Arm
Meteor Beam
Rock Blast
Stone Edge
Take Down
Level 3
Body Slam
Bulldoze
Dig
Hard Press
Headbutt
Heavy Slam
Mud Shot
Rock Tomb
Smack Down
Belladonna (Snaelstrom)
Level 4 — EXP: 0 / 10
Calm nature ( Attack -1, Special Defense +2 )
Typing: Water/Bug
Abilities: Torrent Hidden Ability: Poison Heal
HP: 95
Attack: 6 (-)
Defen.: 8
Sp.Atk: 6
Sp.Def: 9 (+)
Speed: 63
Size: 3
Weight: 5
Combinations (4 / 4)
Aqua Jet + Facade
Swords Dance + Liquidation
Chilling Water + Scald
Rapid Spin + Body Slam
Movepool
Level 0
Aqua Jet
Bug Bite
Bug Buzz
Dazzling Gleam
Facade
Hyper Voice
Ice Beam
Liquidation
Protect
Psychic
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Swords Dance
Toxic
Uproar
Waterfall
Work Up
X-Scissor
Level 1
Acid Armor
Captivate
Charm
Confide
Confusion
Double Team
Dual Wingbeat
Echoed Voice
Growl
Hail
Heal Pulse
Helping Hand
Infestation
Life Dew
Pound
Rain Dance
Rapid Spin
Recover
Safeguard
Spiky Shield
Stealth Rock
Sticky Web
Swagger
Swift
Trick
Venom Drench
Water Gun
Water Pulse
Whirlpool
Level 2
Aqua Ring
Blizzard
Hydro Pump
Icicle Spear
Pin Missile
Psycho Shift
Venoshock
Level 3
Attract
Body Slam
Brine
Chilling Water
Dive
Draining Kiss
Frustration
Guard Swap
Icy Wind
Leech Life
Muddy Water
Pounce
Razor Shell
Return
Scald
Skitter Smack
Spotlight
Struggle Bug
U-turn
Tommy (Slowbro-Galar)
Level 3 — EXP: 0 / 10
Sassy nature ( Special Defense +2, Speed x0.869, Evasion -10 )
Typing: Poison/Psychic
Abilities: Quick Draw, Own Tempo Hidden Ability: Regenerator
HP: 95
Attack: 7
Defen.: 7
Sp.Atk: 7
Sp.Def: 7 (+)
Speed: 26 (-)
Size: 3
Weight: 4
Combinations (4 / 4)
Acid Spray + Flamethrower
Toxic + Whirlpool
Psychic Terrain + Expanding Force
Nasty Plot + Sludge Bomb
Movepool
Level 0
Avalanche
Brick Break
Calm Mind
Earthquake
Facade
Flamethrower
Focus Blast
Ice Beam
Ice Punch
Light Screen
Liquidation
Nasty Plot
Poison Jab
Power Gem
Protect
Psychic
Rest
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Surf
Tackle
Thunder Wave
Toxic
Tri Attack
Waterfall
Zen Headbutt
Level 1
Acid
Amnesia
Brutal Swing
Confusion
Curse
Growl
Hail
Haze
Heal Pulse
Helping Hand
Ice Fang
Iron Defense
Mega Punch
Psybeam
Psychic Terrain
Rain Dance
Safeguard
Sandstorm
Scary Face
Shell Side Arm
Slack Off
Sludge Bomb
Snowscape
Sunny Day
Swift
Trick
Water Gun
Water Pulse
Weather Ball
Whirlpool
Withdraw
Yawn
Level 2
Acid Spray
Belch
Blizzard
Disable
Double-Edge
Expanding Force
Fire Blast
Foul Play
Grass Knot
Gunk Shot
Hydro Pump
Iron Tail
Mega Kick
Rock Blast
Take Down
Venoshock
Level 3
Attract
Body Slam
Brine
Bulldoze
Chilling Water
Dig
Dive
Drain Punch
Headbutt
Icy Wind
Mud Shot
Muddy Water
Psych Up
Psyshock
Razor Shell
Scald
Sludge Wave
Smack Down
Stomp
vs.
Doduodrio
Patron:
Raikou
Whim: Met
Boons:
Our favored Pokemon’s positive stat stages do not reset when they leave play.
Razz Berry
Nanab Berry
Scope Lens
Weakness Policy
Focus Sash
Flying Memory
Ground Memory
Leila
Species: Absol, Gender: Female
Level: 3, EXP: 0 / 10
Nature: Jolly (+Spe, +10% Accuracy, -1 SpA)
Typing: Dark
Abilities: Pressure / Super Luck / (Unlocked) Justified
Statistics:
HP: 85
Atk: 9
Def: 5
SpA: 5 (-)
SpD: 5
Spe: 87 (+)
Size Class: 3
Weight Class: 3
Hidden Power: None
Combos:
1. Swords Dance + Night Slash (Dark Blade)
2. Quick Attack + Knock Off (Disarm)
3. Swagger + Punishment (Justice)
4. Zen Headbutt + Throat Chop (Silence)
Moves:
Level 0:
Aerial Ace
Air Slash
Calm Mind
Dark Pulse
Facade
Feint Attack
Flamethrower
Hone Claws
Ice Beam
Leer
Night Slash
Play Rough
Protect
Psycho Cut
Quick Attack
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Wave
Thunderbolt
Toxic
Will-O-Wisp
X-Scissor
Zen Headbutt
Level 1:
Bite
Brutal Swing
Captivate
Confide
Counter
Curse
Cut
Detect
Double Team
Echoed Voice
False Swipe
Flash
Hail
Incinerate
Mud-Slap
Rain Dance
Rock Smash
Role Play
Sandstorm
Scratch
Shock Wave
Sucker Punch
Sunny Day
Swagger
Swift
Taunt
Water Pulse
Level 2:
Assurance
Blizzard
Close Combat
Double-Edge
Dream Eater
Feint
Fire Blast
Focus Energy
Foul Play
Iron Tail
Megahorn
Nightmare
Payback
Punishment
Razor Wind
Secret Power
Stone Edge
Superpower
Thief
Thunder
Level 3:
Attract
Baton Pass
Body Slam
Bounce
Charge Beam
Frustration
Fury Cutter
Headbutt
Hex
Icy Wind
Knock Off
Laser Focus
Psych Up
Pursuit
Return
Rock Tomb
Snarl
Throat Chop
Torment
Silvan
Species: Silvally, Gender: Male
Level: 3, EXP: 2 / 10
Nature: Naive (+Spe, +10% Accuracy, -1 SpD)
Typing: Normal
Abilities: RKS System
Signature Move: Multi-Attack
Trait: Changes Type based on equipped Memory item. See 5.10 "Unique Pokemon" in the Handbook.
Statistics:
HP: 95
Atk: 7
Def: 7
SpA: 7
SpD: 6 (-)
Spe: 110 (+)
Size Class: 4
Weight Class: 5
Combos:
1. Multi-Attack + Swords Dance (Adaptive Attack)
2. Thunder Fang + Icy Wind (Superconductor)
3. Heat Wave + Metal Sound (Sick Burn)
4. Ice Fang + Flame Charge (Frostfire)
Moves:
Level 0:
Aerial Ace
Air Slash
Crunch
Defog
Dragon Claw
Facade
Fire Fang
Flamethrower
Flash Cannon
Heal Block
Hyper Voice
Ice Beam
Iron Head
Metal Sound
Poison Fang
Protect
Psychic Fangs
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Swords Dance
Tackle
Thunder Fang
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Work Up
X-Scissor
Zen Headbutt
Level 1:
Bite
Confide
Double Hit
Double Team
Hail
Ice Fang
Iron Defense
Rage
Rain Dance
Sandstorm
Scary Face
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Level 2:
Double-Edge
Heat Wave
Payback
Punishment
Razor Wind
Reversal
Steel Beam
Take Down
Terrain Pulse
Level 3:
Crush Claw
Flame Charge
Frustration
Icy Wind
Laser Focus
Outrage
Parting Shot
Pursuit
Return
Self-Destruct
Snarl
U-turn
Level 4:
Multi-Attack (Signature)
Julie
Species: Togekiss, Gender: Female
Level: 3, EXP: 0 / 10
Nature: Timid (+Spe, +10% Accuracy, -1 Atk)
Typing: Fairy / Flying
Abilities: Hustle / Serene Grace / (Unlocked) Super Luck
Statistics:
HP: 90
Atk: 3 (-)
Def: 7
SpA: 9
SpD: 8
Spe: 92 (+)
Size Class: 3
Weight Class: 3
Hidden Power: None
Combos:
1. Ancient Power + Rock Smash (Faerie Power)
2. Extreme Speed + Play Rough (Wild Hunt)
3. Zap Cannon + Flamethrower (Elemental Fury)
4. Nasty Plot + Air Slash (Mischievous Gale)
Moves:
Level 0:
Aerial Ace
Air Slash
Aura Sphere
Brick Break
Dazzling Gleam
Defog
Facade
Flamethrower
Heal Bell
Hyper Voice
Light Screen
Nasty Plot
Play Rough
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Smart Strike
Snore
Substitute
Thunder Wave
Toxic
Tri Attack
Uproar
Work Up
Zen Headbutt
Level 1:
Air Cutter
Amnesia
Ancient Power
Captivate
Charm
Confide
Counter
Curse
Defense Curl
Detect
Double Team
Dual Wingbeat
Echoed Voice
Encore
Extrasensory
Fairy Wind
Flash
Growl
Helping Hand
Incinerate
Life Dew
Magical Leaf
Mega Punch
Morning Sun
Mud-Slap
Ominous Wind
Peck
Pound
Rain Dance
Rock Smash
Roost
Safeguard
Seismic Toss
Shock Wave
Silver Wind
Soft-Boiled
Steel Wing
Sunny Day
Swagger
Sweet Kiss
Swift
Tailwind
Trick
Twister
Water Pulse
Yawn
Level 2:
After You
Covet
Double-Edge
Dream Eater
Fire Blast
Focus Punch
Grass Knot
Heat Wave
Mega Kick
Pluck
Present
Psycho Shift
Secret Power
Sky Attack
Solar Beam
Zap Cannon
Level 3:
Attract
Baton Pass
Body Slam
Drain Punch
Draining Kiss
Extreme Speed
Fly
Follow Me
Foresight
Frustration
Headbutt
Laser Focus
Lucky Chant
Mystical Fire
Psych Up
Psyshock
Return
Rollout
Telekinesis
O
Species: Xurkitree, Gender: Unknown
Level: 3, EXP: 0 / 10
Nature: Modest (+1 SpA, -1 Atk)
Typing: Electric
Abilities: Beast Boost
Statistics:
HP: 90
Atk: 5 (-)
Def: 5
SpA: 13 (+)
SpD: 5
Spe: 83
Size Class: 6
Weight Class: 4
Hidden Power: None
Combos:
1. Electric Terrain + Rising Voltage (Flux)
2. Discharge + Hypnosis (Interference)
3. Zap Cannon + Energy Ball (Amplitude)
4. Thunder Shock + Thunder Wave (Shock)
Moves:
Level 0:
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Hypnosis
Light Screen
Protect
Reflect
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Wild Charge
Level 1:
Brutal Swing
Charge
Confide
Discharge
Double Team
Eerie Impulse
Electric Terrain
Rain Dance
Shock Wave
Spark
Sunny Day
Swagger
Thunder Shock
Wrap
Level 2:
Bind
Grass Knot
Ingrain
Power Whip
Rising Voltage
Solar Beam
Thunder
Zap Cannon
Level 3:
Charge Beam
Electro Ball
Electroweb
Frustration
Return
Volt Switch
Patron:
Whim: Met
Boons:
Roamer of the Lands
When Our favored Pokemon gains Pivoting: Raise their Evasion stage by one (1) for their next three (3) turns.Our favored Pokemon’s positive stat stages do not reset when they leave play.
Greased Lightning
When Our favored Pokemon enters play, as a result of a favored ally’s Pivoting: Increase that Pokemon’s Attack and Special Attack stages by one (1) each for their next four (4) turns.Leila
Species: Absol, Gender: Female
Level: 3, EXP: 0 / 10
Nature: Jolly (+Spe, +10% Accuracy, -1 SpA)
Typing: Dark
Abilities: Pressure / Super Luck / (Unlocked) Justified
Profile:
Leila has an odd ability to slightly influence the probability of certain outcomes, tilting things in her favor at the expense of others. However according to her, she can't control this ability. (Nobody knows if this is true or not, though.) On the outside, Leila appears to be rather calm and serious, but she actually worries a lot about all of the different ways things can go wrong. She doesn't like to tell people this though, since she feels like it reinforces the feeling of being out of control.
How They Met:
Leila sometimes likes to watch battles from the sidelines, and her presence sometimes causes slight fluctuations in the battle's results. Sometimes the impact is slight, resulting in a Pokemon briefly losing focus and missing a move. Other times, it can have a huge impact, severely disadvantaging one team and drastically changing the course of the battle. At some point, Leila decided she wanted to try her hand at battling herself, so she joined Doduodrio's team.
Name Origin:
From soleil, meaning sun.
Leila has an odd ability to slightly influence the probability of certain outcomes, tilting things in her favor at the expense of others. However according to her, she can't control this ability. (Nobody knows if this is true or not, though.) On the outside, Leila appears to be rather calm and serious, but she actually worries a lot about all of the different ways things can go wrong. She doesn't like to tell people this though, since she feels like it reinforces the feeling of being out of control.
How They Met:
Leila sometimes likes to watch battles from the sidelines, and her presence sometimes causes slight fluctuations in the battle's results. Sometimes the impact is slight, resulting in a Pokemon briefly losing focus and missing a move. Other times, it can have a huge impact, severely disadvantaging one team and drastically changing the course of the battle. At some point, Leila decided she wanted to try her hand at battling herself, so she joined Doduodrio's team.
Name Origin:
From soleil, meaning sun.
Statistics:
HP: 85
Atk: 9
Def: 5
SpA: 5 (-)
SpD: 5
Spe: 87 (+)
Size Class: 3
Weight Class: 3
Hidden Power: None
Combos:
1. Swords Dance + Night Slash (Dark Blade)
2. Quick Attack + Knock Off (Disarm)
3. Swagger + Punishment (Justice)
4. Zen Headbutt + Throat Chop (Silence)
Moves:
Level 0:
Aerial Ace
Air Slash
Calm Mind
Dark Pulse
Facade
Feint Attack
Flamethrower
Hone Claws
Ice Beam
Leer
Night Slash
Play Rough
Protect
Psycho Cut
Quick Attack
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Wave
Thunderbolt
Toxic
Will-O-Wisp
X-Scissor
Zen Headbutt
Level 1:
Bite
Brutal Swing
Captivate
Confide
Counter
Curse
Cut
Detect
Double Team
Echoed Voice
False Swipe
Flash
Hail
Incinerate
Mud-Slap
Rain Dance
Rock Smash
Role Play
Sandstorm
Scratch
Shock Wave
Sucker Punch
Sunny Day
Swagger
Swift
Taunt
Water Pulse
Level 2:
Assurance
Blizzard
Close Combat
Double-Edge
Dream Eater
Feint
Fire Blast
Focus Energy
Foul Play
Iron Tail
Megahorn
Nightmare
Payback
Punishment
Razor Wind
Secret Power
Stone Edge
Superpower
Thief
Thunder
Level 3:
Attract
Baton Pass
Body Slam
Bounce
Charge Beam
Frustration
Fury Cutter
Headbutt
Hex
Icy Wind
Knock Off
Laser Focus
Psych Up
Pursuit
Return
Rock Tomb
Snarl
Throat Chop
Torment
Silvan
Species: Silvally, Gender: Male
Level: 3, EXP: 2 / 10
Nature: Naive (+Spe, +10% Accuracy, -1 SpD)
Typing: Normal
Abilities: RKS System
Signature Move: Multi-Attack
Trait: Changes Type based on equipped Memory item. See 5.10 "Unique Pokemon" in the Handbook.
Profile:
Silvan's personality is very multi-layered, and it seems to change with the Memory drive that has been inserted into him. The Fire Memory causes him to become passionate and aggressive, while the Ghost Memory makes him melancholy and glum. When he has no Memory inserted, he seems to be the most himself, chatting amicably with other Pokémon. However, he understands that he must utilize his Memories to increase his strength in battle.
How They Met:
Designed to hunt and kill Ultra Beasts, Silvan was not really sure what to do when he was no longer under the control of the Aether Foundation. After wandering about freely for quite some time, he found that he wished for the company of other Pokémon. So, when he came across Julie the Togekiss on one of her travels, they became friends. She introduced him to the rest of Doduodrio's team, and he decided to battle on the team!
Name Origins:
It sounds like Silvally. Also, it sounds cool.
Silvan's personality is very multi-layered, and it seems to change with the Memory drive that has been inserted into him. The Fire Memory causes him to become passionate and aggressive, while the Ghost Memory makes him melancholy and glum. When he has no Memory inserted, he seems to be the most himself, chatting amicably with other Pokémon. However, he understands that he must utilize his Memories to increase his strength in battle.
How They Met:
Designed to hunt and kill Ultra Beasts, Silvan was not really sure what to do when he was no longer under the control of the Aether Foundation. After wandering about freely for quite some time, he found that he wished for the company of other Pokémon. So, when he came across Julie the Togekiss on one of her travels, they became friends. She introduced him to the rest of Doduodrio's team, and he decided to battle on the team!
Name Origins:
It sounds like Silvally. Also, it sounds cool.
Statistics:
HP: 95
Atk: 7
Def: 7
SpA: 7
SpD: 6 (-)
Spe: 110 (+)
Size Class: 4
Weight Class: 5
Combos:
1. Multi-Attack + Swords Dance (Adaptive Attack)
2. Thunder Fang + Icy Wind (Superconductor)
3. Heat Wave + Metal Sound (Sick Burn)
4. Ice Fang + Flame Charge (Frostfire)
Moves:
Level 0:
Aerial Ace
Air Slash
Crunch
Defog
Dragon Claw
Facade
Fire Fang
Flamethrower
Flash Cannon
Heal Block
Hyper Voice
Ice Beam
Iron Head
Metal Sound
Poison Fang
Protect
Psychic Fangs
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Swords Dance
Tackle
Thunder Fang
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Work Up
X-Scissor
Zen Headbutt
Level 1:
Bite
Confide
Double Hit
Double Team
Hail
Ice Fang
Iron Defense
Rage
Rain Dance
Sandstorm
Scary Face
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Level 2:
Double-Edge
Heat Wave
Payback
Punishment
Razor Wind
Reversal
Steel Beam
Take Down
Terrain Pulse
Level 3:
Crush Claw
Flame Charge
Frustration
Icy Wind
Laser Focus
Outrage
Parting Shot
Pursuit
Return
Self-Destruct
Snarl
U-turn
Level 4:
Multi-Attack (Signature)
Julie
Species: Togekiss, Gender: Female
Level: 3, EXP: 0 / 10
Nature: Timid (+Spe, +10% Accuracy, -1 Atk)
Typing: Fairy / Flying
Abilities: Hustle / Serene Grace / (Unlocked) Super Luck
Profile:
Julie is very joyous! She loves flying long distances to places all over the world to learn about different cultures and people. She's the kind of person who loves mindfulness, mental health, and succulent plants. Even though she is a very nice Pokemon to be around, that doesn't mean Julie isn't tough to face in battle! :haxplane:
How They Met:
Julie and Node actually know each other because the nursery where Node's Egg came from was also the same place where Julie's Egg came from! ...Although Node is a lot younger than Julie, of course. On her travels, Julie wanted to go visit old friends and happened upon Node's barn where they caught up with each other. As a wanderer, Julie doesn't often stay in one place, but she always returns when it's time to battle!
Name Origins:
Togekiss is the Jubilee Pokemon. Jubilee sounds a lot like Julie!
Julie is very joyous! She loves flying long distances to places all over the world to learn about different cultures and people. She's the kind of person who loves mindfulness, mental health, and succulent plants. Even though she is a very nice Pokemon to be around, that doesn't mean Julie isn't tough to face in battle! :haxplane:
How They Met:
Julie and Node actually know each other because the nursery where Node's Egg came from was also the same place where Julie's Egg came from! ...Although Node is a lot younger than Julie, of course. On her travels, Julie wanted to go visit old friends and happened upon Node's barn where they caught up with each other. As a wanderer, Julie doesn't often stay in one place, but she always returns when it's time to battle!
Name Origins:
Togekiss is the Jubilee Pokemon. Jubilee sounds a lot like Julie!
Statistics:
HP: 90
Atk: 3 (-)
Def: 7
SpA: 9
SpD: 8
Spe: 92 (+)
Size Class: 3
Weight Class: 3
Hidden Power: None
Combos:
1. Ancient Power + Rock Smash (Faerie Power)
2. Extreme Speed + Play Rough (Wild Hunt)
3. Zap Cannon + Flamethrower (Elemental Fury)
4. Nasty Plot + Air Slash (Mischievous Gale)
Moves:
Level 0:
Aerial Ace
Air Slash
Aura Sphere
Brick Break
Dazzling Gleam
Defog
Facade
Flamethrower
Heal Bell
Hyper Voice
Light Screen
Nasty Plot
Play Rough
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Smart Strike
Snore
Substitute
Thunder Wave
Toxic
Tri Attack
Uproar
Work Up
Zen Headbutt
Level 1:
Air Cutter
Amnesia
Ancient Power
Captivate
Charm
Confide
Counter
Curse
Defense Curl
Detect
Double Team
Dual Wingbeat
Echoed Voice
Encore
Extrasensory
Fairy Wind
Flash
Growl
Helping Hand
Incinerate
Life Dew
Magical Leaf
Mega Punch
Morning Sun
Mud-Slap
Ominous Wind
Peck
Pound
Rain Dance
Rock Smash
Roost
Safeguard
Seismic Toss
Shock Wave
Silver Wind
Soft-Boiled
Steel Wing
Sunny Day
Swagger
Sweet Kiss
Swift
Tailwind
Trick
Twister
Water Pulse
Yawn
Level 2:
After You
Covet
Double-Edge
Dream Eater
Fire Blast
Focus Punch
Grass Knot
Heat Wave
Mega Kick
Pluck
Present
Psycho Shift
Secret Power
Sky Attack
Solar Beam
Zap Cannon
Level 3:
Attract
Baton Pass
Body Slam
Drain Punch
Draining Kiss
Extreme Speed
Fly
Follow Me
Foresight
Frustration
Headbutt
Laser Focus
Lucky Chant
Mystical Fire
Psych Up
Psyshock
Return
Rollout
Telekinesis
O
Species: Xurkitree, Gender: Unknown
Level: 3, EXP: 0 / 10
Nature: Modest (+1 SpA, -1 Atk)
Typing: Electric
Abilities: Beast Boost
Profile:
O is an enigma, originating from an uncharted region of Ultra Space, brought to this dimension by Shmorby the Rotom. It communicates by generating powerful electric currents to make popping and crackling noises. Bub seems to have taken a liking to it, spending hours next to it. Perhaps they're communicating with electromagnetic waves...
How They Met:
One day, Shmorby the Rotom figured out how to enter Ultra Space and travel to different dimensions. This would be pretty harmless if not for the fact that Shmorby brought home another electricity-loving friend who siphoned off all of the electricity in Doduodrio's house, causing a blackout. Not very fun. When Doduodrio said that he wouldn't be keeping O, Shmorby became upset, and when Shmorby is upset... bad things happen. Reluctantly, Doduodrio agreed to keep O under the condition that Shmorby finds a source of energy for it. A few days later, a few dozen suspiciously paid for solar panels arrived to power O. Best not to question where they came from.
Name Origin:
O
O is an enigma, originating from an uncharted region of Ultra Space, brought to this dimension by Shmorby the Rotom. It communicates by generating powerful electric currents to make popping and crackling noises. Bub seems to have taken a liking to it, spending hours next to it. Perhaps they're communicating with electromagnetic waves...
How They Met:
One day, Shmorby the Rotom figured out how to enter Ultra Space and travel to different dimensions. This would be pretty harmless if not for the fact that Shmorby brought home another electricity-loving friend who siphoned off all of the electricity in Doduodrio's house, causing a blackout. Not very fun. When Doduodrio said that he wouldn't be keeping O, Shmorby became upset, and when Shmorby is upset... bad things happen. Reluctantly, Doduodrio agreed to keep O under the condition that Shmorby finds a source of energy for it. A few days later, a few dozen suspiciously paid for solar panels arrived to power O. Best not to question where they came from.
Name Origin:
O
Statistics:
HP: 90
Atk: 5 (-)
Def: 5
SpA: 13 (+)
SpD: 5
Spe: 83
Size Class: 6
Weight Class: 4
Hidden Power: None
Combos:
1. Electric Terrain + Rising Voltage (Flux)
2. Discharge + Hypnosis (Interference)
3. Zap Cannon + Energy Ball (Amplitude)
4. Thunder Shock + Thunder Wave (Shock)
Moves:
Level 0:
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Hypnosis
Light Screen
Protect
Reflect
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Wild Charge
Level 1:
Brutal Swing
Charge
Confide
Discharge
Double Team
Eerie Impulse
Electric Terrain
Rain Dance
Shock Wave
Spark
Sunny Day
Swagger
Thunder Shock
Wrap
Level 2:
Bind
Grass Knot
Ingrain
Power Whip
Rising Voltage
Solar Beam
Thunder
Zap Cannon
Level 3:
Charge Beam
Electro Ball
Electroweb
Frustration
Return
Volt Switch
Mamoswindle Sends & Equips
Doduodrio Sends & Equips & Orders
Mamoswindle Orders
GemGem refs
