dang I wanted first blood, was too busy being indecisive lol
MERRY CHRISTMAS diegoyuhhi!!!!!

You requested Glastrier + Uncommon Spinblocker, and I chose Froslass! A spinblocker only really needs to switch into Hitmontop and Sandslash, and Froslass can tank a Knock/Taxel/Bpunch and wisp back, essentially removing said mon from the game. If they stay in on you, you have Pain Split to not die as you click Spikes 3 times, trading a mon and hazards for their removal. This Froslass was pretty effective (esp on ladder where ppl would let me trade lass for their removal), and its a set I might use again in the future. I went with Resttalk ice-ground Glastrier, since you either get 3 KOs with ur moves or you resttalk and never die. Tera Electric is for any special attackers that think they can kill you. I knew I wanted Bootspam on this squad since I had 2 ice types and didn't feel like adding Hitmontop, especially once I realized I had longevity issues with lorb croak. Toxicroak is the first knocker and a good breaker that can force switches with spikes and serves as the Basc check with tera dark, as well as the Toxicroak check pre-tera lol. Whiscash serves as the rocker and Zard/elec switch-in, and it has actual defensive stats unlike Camerupt. Cash is also chosen as a rocker that isnt useless into Orthworm, since with glast/croak and the possibility of iron tail destroying Froslass, it's good to get that mon out of the way as soon as you can. Venusaur is here because I wanted a grass and it gets knock. It's a pretty last minute change but it's been long enough trying to find a grass that fit perfectly. I had Virizon and Shaymin at one point, and even consider Sceptile. Finally, Grafaiai is reliable speed controll because I didn't want to load a Flying or U-turn weak defog deterrent and I'm scared to run Scarf Braviary. In previous versions with Agility Brav, I found it to be an unreliable fast cleaner when the team needed a reliable one, since it needed to take a hit and then clean with brave bird recoil. As for threats, Lax and Worm are the 2 mons I struggled with the most, since Froslass cant just recklessly switch into them. Glast and lax just sit in front of each other, and Orthworm is dying too early to be a long-term threat. The last 2 mons were pretty recent changes, so if you want a diff grass or venu set (sry i was tired of testing on ladder when I knew the core worked and just needed to test vs lax) or you trust scarf brav more than I do on a team with a rocks answer of not caring about it, feel free to change it.
shaymin version (swapped because brav too slow/unreliable and i wasnt sure abt shaymin despite how good hwish was on paper)
camel version (swapped because it got 2-3hko'd by everything and died when i needed it still, also I cant tell u what viriz does besides click into worm)
mono ice version (i went lapras > cryo on another version but i had 0 games with it. fun team, weak defensive core for some reason that i cant figure out)
version 1 (changed because I didnt feel like it played like a spikestack should, and mesp didnt fit the vision since i never clicked rocks)
MERRY CHRISTMAS diegoyuhhi!!!!!
You requested Glastrier + Uncommon Spinblocker, and I chose Froslass! A spinblocker only really needs to switch into Hitmontop and Sandslash, and Froslass can tank a Knock/Taxel/Bpunch and wisp back, essentially removing said mon from the game. If they stay in on you, you have Pain Split to not die as you click Spikes 3 times, trading a mon and hazards for their removal. This Froslass was pretty effective (esp on ladder where ppl would let me trade lass for their removal), and its a set I might use again in the future. I went with Resttalk ice-ground Glastrier, since you either get 3 KOs with ur moves or you resttalk and never die. Tera Electric is for any special attackers that think they can kill you. I knew I wanted Bootspam on this squad since I had 2 ice types and didn't feel like adding Hitmontop, especially once I realized I had longevity issues with lorb croak. Toxicroak is the first knocker and a good breaker that can force switches with spikes and serves as the Basc check with tera dark, as well as the Toxicroak check pre-tera lol. Whiscash serves as the rocker and Zard/elec switch-in, and it has actual defensive stats unlike Camerupt. Cash is also chosen as a rocker that isnt useless into Orthworm, since with glast/croak and the possibility of iron tail destroying Froslass, it's good to get that mon out of the way as soon as you can. Venusaur is here because I wanted a grass and it gets knock. It's a pretty last minute change but it's been long enough trying to find a grass that fit perfectly. I had Virizon and Shaymin at one point, and even consider Sceptile. Finally, Grafaiai is reliable speed controll because I didn't want to load a Flying or U-turn weak defog deterrent and I'm scared to run Scarf Braviary. In previous versions with Agility Brav, I found it to be an unreliable fast cleaner when the team needed a reliable one, since it needed to take a hit and then clean with brave bird recoil. As for threats, Lax and Worm are the 2 mons I struggled with the most, since Froslass cant just recklessly switch into them. Glast and lax just sit in front of each other, and Orthworm is dying too early to be a long-term threat. The last 2 mons were pretty recent changes, so if you want a diff grass or venu set (sry i was tired of testing on ladder when I knew the core worked and just needed to test vs lax) or you trust scarf brav more than I do on a team with a rocks answer of not caring about it, feel free to change it.





















