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Resource NU Viability Rankings

Why did toxicroak drop off so much it got quickdroped?
Honestly it was surprising to me that it quickdropped. Main issue is that vaporeon was trending down (its making a comeback now though) and that there is a lot of competition for fighting types in the tier rn. Some mons that croak used to pick on also aren't really a part of the meta anymore (muk-alola rose to ru, amoonguss and vileplume arent common.) It doesn't help that its one of the slower options for fighting types either (being slower than flamigo is tough.) Personally I think it is still good, and with vaporeon trending back in tournament play anyways, I could definitely see croak making a comeback! It has a really unique defensive profile which can be nice in certain circumstances.
 
Hey I'm wondering. can we re-suspect test lucario, I feel like NU has evolved to where we've gotten more reliable answers to it and also it just blows ass in its own tier. Also if not can someone explain why lucario got banned in the first place
 
Hey I'm wondering. can we re-suspect test lucario, I feel like NU has evolved to where we've gotten more reliable answers to it and also it just blows ass in its own tier. Also if not can someone explain why lucario got banned in the first place
generally a better question for the simple questions thread, but no worries, welcome to NU!

Lucario won't be getting suspected nor do I think we have reliable answers to it in the tier. It was just too fast and too strong, especially with Tera. Swords Dance Tera Normal E-Speed was pretty ridiculous as a cleaner and a breaker + there was always Nasty Plot sets to consider. It was banned pretty early on and it won't be coming back
 
I'm surprised to see Flamigo in S rank. Don't have the best stats in the world and his hability is good but nothing impressive. Only has good physical attack and just decent speed. In fact I see that is only in one sample team unlike other mons that are more splashable (Flygon, mundikori, copperajah, rhyperior, etc.). Playing in the ladder like 50 battles (I known is ladder and not tournament) and I see this mon just....2 times?
Don't see this thing enough good for a S rank mon. Sure, has potencial but if you want a wallbreaker/scarfer Staraptor seems more dangerous.
 
I'm surprised to see Flamigo in S rank. Don't have the best stats in the world and his hability is good but nothing impressive. Only has good physical attack and just decent speed. In fact I see that is only in one sample team unlike other mons that are more splashable (Flygon, mundikori, copperajah, rhyperior, etc.). Playing in the ladder like 50 battles (I known is ladder and not tournament) and I see this mon just....2 times?
Don't see this thing enough good for a S rank mon. Sure, has potencial but if you want a wallbreaker/scarfer Staraptor seems more dangerous.
Flamigo can hit ghost types without having to predict between CC/Brave Bird, and is not weak to rocks, which Makes a Big difference. Due to that, it also is a more effective pivoting tool/revenge killer
 
:golurk:
UR -> C

Golurk can immediately threaten massive damage on many balance staples such as :Copperajah: , :Houndstone:, :Bronzong:, :Slowbro-Galar:, :Incineroar: , :Bellibolt: and many more. While the slow speed can make it difficult for it to get opportunities to throw off attacks it has strong synergy with good pivots such as :Bellibolt: , :Munkidori: , and :Flamigo:

Additionally, Golurk has the bulk and resistances to get the job done against many threats. It completely blanks most :Toxtricity: sets while volt blocking and threatening devastating damage on :Bellibolt:, :Raikou:, and :Kilowattrel:. The typing also gives it a good neutral typing against many attackers in the tier and high ranking u-turn users such as :Flamigo: , :Flygon: , :Munkidori: . These pivots can't OHKO golurk without a choice item making a healthy Golurk locked into Poltergeist not as much of a momentum sink as you think it would be. Unlike other polter users such as Decideueye, Golurk also has the freedom to use a defensive tera as it has no lack in power to secure kills.

Golurk may not be the easiest Pokemon to build around but it has a strong immediate payoff against many teams without too much guessing due to a very spammable Poltergeist.

Replays:
https://replay.pokemonshowdown.com/gen9nu-2494895908-bue5ii32out6b4ev2aggrcq1cxuxh4dpw?p2
Golurk forces out the Shift Gear toxtricity and later on deals with the Iron Defense Klefki even at 3x Defense
https://replay.pokemonshowdown.com/gen9nu-2494931842-h53j6qka18uuhgw7v8y2scx0m23l801pw
Golurk tanks a stored power after Tera Steel and saves the game with an earthquake against Espeon
https://replay.pokemonshowdown.com/gen9nu-2494975512-p83cgnpv48lco37bj9sw4y4xr8l85rwpw
Golurk goes in and gets 3 kills despite the immunities and resistances
https://replay.pokemonshowdown.com/gen9nu-2494950229-f5q14tcweb75x083nonuagkpg3j3kclpw
Golurk completely blanks Toxtricity and gets the forfeit
https://replay.pokemonshowdown.com/gen9nu-2494986090-98mpx3e2hdcrk2i3w6u87gh9254fffbpw?p2
Golurk endgames against Kilowattrel and Araquanid and gets the forfeit
https://replay.pokemonshowdown.com/gen9nu-2498241190-qyp01wmx47rgcohqrh6k2e0khi89y13pw?p2
Golurk breaks Bronzong even though Iron Defense and deals with Toxtricity even with psychic noise.
https://replay.pokemonshowdown.com/gen9nu-2494840306-tawila1weaaewpr3ysywngtke62nq42pw?p2
After Bellibolt forces the tera Golurk endgames against a Tera Poison Vaporeon which couldn't be dealt with otherwise
https://replay.pokemonshowdown.com/gen9nu-2494851541-3xf6fx2yxeb5s2w8y7ylvan2pxsbp0rpw?p2
Tera Fairy does not save Uxie from the lurk
https://replay.pokemonshowdown.com/gen9nu-2494935785-amo1tnst0ejyp0kod06sbmye3ia6e19pw?p2
Golurk shuts down terrain Ribombee with trick
 
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I'm surprised to see Flamigo in S rank. Don't have the best stats in the world and his hability is good but nothing impressive. Only has good physical attack and just decent speed. In fact I see that is only in one sample team unlike other mons that are more splashable (Flygon, mundikori, copperajah, rhyperior, etc.). Playing in the ladder like 50 battles (I known is ladder and not tournament) and I see this mon just....2 times?
Don't see this thing enough good for a S rank mon. Sure, has potencial but if you want a wallbreaker/scarfer Staraptor seems more dangerous.
https://replay.pokemonshowdown.com/smogtours-gen9nu-892815
this is a decent migo showing
 
Hey I'm staring to get hang of NU. so far I'm 1300, and I'm used to see a lot of infernape. as I climb I see less and less of him for that I don't understand why because I see in the VR that breloom, Incineroar, Rhyperior and scraftey are A rank mons that infernape are great into. Is he unviable is he a good off meta pick can someone explain
 
Hey I'm staring to get hang of NU. so far I'm 1300, and I'm used to see a lot of infernape. as I climb I see less and less of him for that I don't understand why because I see in the VR that breloom, Incineroar, Rhyperior and scraftey are A rank mons that infernape are great into. Is he unviable is he a good off meta pick can someone explain
Hey! Glad to see that you’re getting the hang of NU! In truth, Infernape sees a lot of use primarily because it’s a fan favorite Pokémon and less because it’s super viable. The main thing is that it’s largely outclassed by other Fighting-types in the tier. If you want a strong breaker? Migo is much better. A Fighting-type with a good Rhyp and Incin matchup? Tauros Aqua exists with similar typing matchups and wayyyy more defensive utility. Etc etc. The other thing is what set to run. It has some great traits, primarily its speed tier, but it’s slightly too weak and frail to do too much. And is it better as a physical, special, or mixed attacker? A lot of unknowns I think when it comes to what Infernape can do well.

That being said, we’ve been seeing a good bit more Infernape in NUCL right now which is cool to see. The main niche has been its speed tier, since you’re faster than Munkidori, which makes it a really interesting Choice Scarf user. I wouldn’t be shocked to see Infernape get more usage at a higher level, but not in the way that it’s been used on low ladder.
 
Hey! Glad to see that you’re getting the hang of NU! In truth, Infernape sees a lot of use primarily because it’s a fan favorite Pokémon and less because it’s super viable. The main thing is that it’s largely outclassed by other Fighting-types in the tier. If you want a strong breaker? Migo is much better. A Fighting-type with a good Rhyp and Incin matchup? Tauros Aqua exists with similar typing matchups and wayyyy more defensive utility. Etc etc. The other thing is what set to run. It has some great traits, primarily its speed tier, but it’s slightly too weak and frail to do too much. And is it better as a physical, special, or mixed attacker? A lot of unknowns I think when it comes to what Infernape can do well.

That being said, we’ve been seeing a good bit more Infernape in NUCL right now which is cool to see. The main niche has been its speed tier, since you’re faster than Munkidori, which makes it a really interesting Choice Scarf user. I wouldn’t be shocked to see Infernape get more usage at a higher level, but not in the way that it’s been used on low ladder.
Ape gang 4L
 
Flamigo could definitely be A+ at this point, but it's centralizing for a few reasons:
- Its spikes immune and neutral to stealth rock, making it a top scarfer for teams without hazard removal. The only other scarfer which has better hazard immunity is flygon, who is much better as a standalone attacker due to the excellent dragon/ground combination when not locked into one move.
- It's a great enabler for special breakers: While teams often have a great counter to it, it's great at supplying pressure such that the opponent is forced to bring this counter in against it. This gives the user many opportunities to bring special breakers like Chandelure, toxtricity, basculegion, etc.. in for free.
- Even with a sturdy fight resist on the opposing side, there is still no drawback to clicking moves due to its stabs having no immunities, especially considering how passive the resists can be
- Apart from scarf, band is super strong, and SD + eject pack is great at overwhelming checks while preserving momentum, and gives migo the ability to absorb knock and roost without drawback.
 
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