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Facility Guild Alliance: HeliosAflame

:thievul:
Thievul feels dreadful... (-2 EN)

:morpeko:
Morpeko feels dreadful... (-2 EN)

:drednaw:
Drednaw feels dreadful... (-2 EN)

:corviknight:
Corviknight recovered some health! (+4 HP)

:gothitelle:
Gothitelle recovered some health! (+4 HP)

:scrafty:
Scrafty recovered some health! (+4 HP)

Map
--​
A​
B​
C​
D​
E​


6​
:lum-berry:Pie Stall
:lum berry:
<M. Spawn>​
-​
:greedent:
:lum berry::oran berry:
:sitrus-berry:Juice Stall​


5​
-​
-​
:scrafty:
<T. Spawn>​
:drednaw:
-​


4​
-​
-​
-​
-​
-​


3​
-​
-​
:razz-berry:Berry Cart​
:morpeko:
-​


2​
-​
-​
:corviknight::sitrus berry:
:gothitelle::sitrus berry:
:thievul:
<D. Spawn>​


1​
:oran-berry:Jam Stall
:oran berry:
-​
-​
-​
-​

HeliosAflame
:scrafty:Scrafty
HP: 77/85, EN: 24/30, Stats: 7/8/4/8/58, Typing: Dark / Fighting, Abilities: Shed Skin / Moxie
Status: Recovery Forte 4 (Item)
:gothitelle:Gothitelle
HP: 82/85, EN: 20/30, Stats: 4/7/7/8/65, Typing: Psychic, Abilities: Frisk / Competitive
Status: Recovery Forte 4 (Item)
:corviknight:Corviknight:power belt:Power Belt
HP: 78/95, EN: 13/30, Stats: 6/8/4/6/67, Typing: Flying / Steel, Abilities: Pressure / Unnerve
Status: +2 Def (3 turns), Recovery Forte 4 (Item)
Field: Light Screen (5 steps)
Battlefield: Clear​
Greedent's Greedy Gathering
:morpeko:Morpeko
HP: 38/80, EN: 9/30, Stats: 7/4/5/4/97, Typing: Electric / Dark, Abilities: Hunger Switch
Status: +2 SpA (4 turns), -2 Atk (3 turns), Dread (Ability)
:drednaw:Drednaw
HP: 95/95, EN: 8/30, Stats: 8/7/4/5/74, Typing: Water / Rock, Abilities: Strong Jaw / Shell Armor
Status: +3 Def (5 turns), -1 Acc (3 turns), Dread (Ability)
:thievul:Thievul
HP: 73/85, EN: 20/30, Stats: 4/4/6/7/180, Typing: Dark, Abilities: Run Away / Unburden
Status: -1 Def (1 turn), Dread (Ability), +2 SpA (4 turns), Fatigue
Field: Clear​



Round 14 (Ref):

:thievul: E3 -> E2 -> Initiate Combat (Gothitelle)
:ss/thievul:
Dark Pulse (Gothitelle)
At the start of the step, IF Gothitelle is to use a Protective Move, THEN use Nasty Plot (self)​

:morpeko: D4 -> D3 -> Initiate Combat (Gothitelle)
:ss/morpeko:
Thunder Wave (Gothitelle)
At the start of the step, IF Gothitelle is to use a Protective Move, THEN use Chill (self)​

HeliosAflame to order
 
Last edited:
:thievul:
Thievul used Dark Pulse on Gothitelle! (-3 EN)
Crit (1, d24): 20 (No), Flinch (1 - 3, d10): 2 (Yes)
(8 + 3 + (6 - 12))*1.5 + (2 - 0)*4 => 16
Gothitelle flinched! (Flinching, next 1 turn)
(Gothitelle has flinched 1 time)
(Thievul's Defense stage returned to normal)
(Thievul no longer has Dread)


:morpeko:
Morpeko used Thunder Wave on Gothitelle! (-3 EN)
Gothitelle was paralyzed! (Paralysis, 2 Strain)
(Gothitelle's Speed is now 32)

:gothitelle:
Gothitelle flinched!
(Gothitelle's Flinching wore off)
Gothitelle used Signal Beam on Morpeko! (-3 EN)
Crit (1, d24): 22 (No), Confusion (1, d10): 6 (No)
(8 + (7 - 4))*1.5 => 17

(Gothitelle's Paralysis Strain increased from 2 to 3)

:morpeko:
Morpeko feels dreadful... (-2 EN)

:drednaw:
Drednaw feels dreadful... (-2 EN)

:corviknight:
Corviknight recovered some health! (+4 HP)

:gothitelle:
Gothitelle recovered some health! (+4 HP)

:scrafty:
Scrafty recovered some health! (+4 HP)

Round Summary

:scrafty: HP: +4, EN: -0
:gothitelle: HP: -16+4 = -12, EN: -3
:corviknight: HP: +4, EN: -0
:morpeko: HP: -17, EN: -3-2 = -5
:drednaw: HP: -0, EN: -2
:thievul: HP: -0, EN: -3

Map
--​
A​
B​
C​
D​
E​


6​
:lum-berry:Pie Stall
:lum berry:
<M. Spawn>​
-​
:greedent:
:lum berry::oran berry:
:sitrus-berry:Juice Stall​


5​
-​
-​
:scrafty:
<T. Spawn>​
:drednaw:
-​


4​
-​
-​
-​
-
-​


3​
-​
-​
:razz-berry:Berry Cart​
:morpeko:
-​


2​
-​
-​
:corviknight::sitrus berry:
:gothitelle::sitrus berry:
:thievul:
<D. Spawn>​


1​
:oran-berry:Jam Stall
:oran berry:
-​
-​
-​
-​

HeliosAflame
:scrafty:Scrafty
HP: 81/85, EN: 24/30, Stats: 7/8/4/8/58, Typing: Dark / Fighting, Abilities: Shed Skin / Moxie
Status: Recovery Forte 4 (Item)
:gothitelle:Gothitelle
HP: 70/85, EN: 17/30, Stats: 4/7/7/8/32, Typing: Psychic, Abilities: Frisk / Competitive
Status: Recovery Forte 4 (Item), Flinched (1), Paralysis (3)
:corviknight:Corviknight:power belt:Power Belt
HP: 82/95, EN: 13/30, Stats: 6/8/4/6/67, Typing: Flying / Steel, Abilities: Pressure / Unnerve
Status: +2 Def (3 turns), Recovery Forte 4 (Item)
Field: Light Screen (4 steps)
Battlefield: Clear​
Greedent's Greedy Gathering
:morpeko:Morpeko
HP: 21/80, EN: 4/30, Stats: 7/4/5/4/97, Typing: Electric / Dark, Abilities: Hunger Switch
Status: +2 SpA (3 turns), -2 Atk (2 turns), Dread (Ability)
:drednaw:Drednaw
HP: 95/95, EN: 6/30, Stats: 8/7/4/5/74, Typing: Water / Rock, Abilities: Strong Jaw / Shell Armor
Status: +3 Def (5 turns), -1 Acc (3 turns), Dread (Ability)
:thievul:Thievul
HP: 73/85, EN: 17/30, Stats: 4/4/6/7/180, Typing: Dark, Abilities: Run Away / Unburden
Status: +2 SpA (3 turns), Fatigue
Field: Clear​



Round 15 (Player):

HeliosAflame to order
 
Last edited:
Thievul and morpeko should be down 1. Gothitelle should note flinching 1 and para 3.
:corviknight: left, up
:gothitelle: attack thievul
fake tears
At the start of my turn, if my opponent has a protective status, use nasty plot.
At the start of my turn, if I am flinched, use flash
 
:ss/thievul:
Substitute (self)

:thievul:
Thievul used Substitute! (-4 EN, -17 HP)
Thievul made a substitute! (Decoy, 9 HP)

:gothitelle:
Gothitelle used Fake Tears on Thievul! (-3 EN)
But it failed...

(Gothitelle's Paralysis Strain increased from 3 to 4)

:morpeko:
Morpeko feels dreadful... (-2 EN)

:drednaw:
Drednaw feels dreadful... (-2 EN)

:corviknight:
Corviknight recovered some health! (+4 HP)

:gothitelle:
Gothitelle recovered some health! (+4 HP)

:scrafty:
Scrafty recovered some health! (+4 HP)

Round Summary

:scrafty: HP: +4, EN: -0
:gothitelle: HP: +4, EN: -3
:corviknight: HP: +4, EN: -0
:morpeko: HP: -0, EN: -2
:drednaw: HP: -0, EN: -2
:thievul: HP: -17, EN: -4

Map
--​
A​
B​
C​
D​
E​


6​
:lum-berry:Pie Stall
:lum berry:
<M. Spawn>​
-​
:greedent:
:lum berry::oran berry:
:sitrus-berry:Juice Stall​


5​
-​
-​
:scrafty:
<T. Spawn>​
:drednaw:
-​


4​
-​
-​
-​
-
-​


3​
-​
:corviknight::sitrus berry:
:razz-berry:Berry Cart​
:morpeko:
-​


2​
-​
-​
-​
:gothitelle::sitrus berry:
:thievul:
<D. Spawn>​


1​
:oran-berry:Jam Stall
:oran berry:
-​
-​
-​
-​

HeliosAflame
:scrafty:Scrafty
HP: 85/85, EN: 24/30, Stats: 7/8/4/8/58, Typing: Dark / Fighting, Abilities: Shed Skin / Moxie
Status: Recovery Forte 4 (Item)
:gothitelle:Gothitelle
HP: 74/85, EN: 14/30, Stats: 4/7/7/8/32, Typing: Psychic, Abilities: Frisk / Competitive
Status: Recovery Forte 4 (Item), Flinched (1), Paralysis (4)
:corviknight:Corviknight:power belt:Power Belt
HP: 86/95, EN: 13/30, Stats: 6/8/4/6/67, Typing: Flying / Steel, Abilities: Pressure / Unnerve
Status: +2 Def (3 turns), Recovery Forte 4 (Item)
Field: Light Screen (3 steps)
Battlefield: Clear​
Greedent's Greedy Gathering
:morpeko:Morpeko
HP: 21/80, EN: 2/30, Stats: 7/4/5/4/97, Typing: Electric / Dark, Abilities: Hunger Switch
Status: +2 SpA (3 turns), -2 Atk (2 turns), Dread (Ability)
:drednaw:Drednaw
HP: 95/95, EN: 4/30, Stats: 8/7/4/5/74, Typing: Water / Rock, Abilities: Strong Jaw / Shell Armor
Status: +3 Def (5 turns), -1 Acc (3 turns), Dread (Ability)
:thievul:Thievul
HP: 56/85, EN: 13/30, Stats: 4/4/6/7/180, Typing: Dark, Abilities: Run Away / Unburden
Status: +2 SpA (2 turns), Fatigue, Decoy (9 HP)
Field: Clear​



Round 16 (Ref):

:morpeko: D3 -> Initiate Combat (Gothitelle)
:ss/morpeko:
Chill (self)

:thievul: E2 -> Initiate Combat (Gothitelle)
:ss/thievul:
Dark Pulse (Gothitelle)

HeliosAflame to order
 
:thievul:
Thievul used Dark Pulse on Gothitelle! (-3 EN)
Crit (1, d24): 4 (No), Flinch (1 - 3, d10): 6 (No)
(8 + 3 + (6 - 12))*1.5 + (2 - 0)*4 => 16

:morpeko:
Morpeko used Chill!
Morpeko recovered energy! (+20 EN)
Morpeko became fatigued... (Fatigue)

:gothitelle:
Gothitelle is paralyzed!
(Gothitelle's Paralysis Strain reset to 0)
Gothitelle used Focus Blast on Morpeko! (-3 EN)
Miss (8 - 10): 5 (No), Crit (1, d24): 10 (No), Drop (1, d10): 1 (Yes)
(12 + (7 - 4))*1.5 => 23
Morpeko's Special Defense fell! (-1 SpD, next 3 turns)
:reaper cloth: Morpeko fainted!

(Gothitelle's Paralysis Strain increased from 0 to 1)

:drednaw:
Drednaw feels dreadful... (-2 EN)

:corviknight:
Corviknight recovered some health! (+4 HP)

:gothitelle:
Gothitelle recovered some health! (+4 HP)

Round Summary

:gothitelle: HP: -16+4 = -12, EN: -3
:corviknight: HP: +4, EN: -0
:morpeko: HP: -23, EN: +20
:drednaw: HP: -0, EN: -2
:thievul: HP: -0, EN: -3

Map
--​
A​
B​
C​
D​
E​


6​
:lum-berry:Pie Stall
:lum berry:
<M. Spawn>​
-​
:greedent:
:lum berry::oran berry:
:sitrus-berry:Juice Stall​


5​
-​
-​
:scrafty:
<T. Spawn>​
:drednaw:
-​


4​
-​
-​
-​
-
-​


3​
-​
:corviknight::sitrus berry:
:razz-berry:Berry Cart​
-​
-​


2​
-​
-​
-​
:gothitelle::sitrus berry:
:thievul:
<D. Spawn>​


1​
:oran-berry:Jam Stall
:oran berry:
-​
-​
-​
-​

HeliosAflame
:scrafty:Scrafty
HP: 85/85, EN: 24/30, Stats: 7/8/4/8/58, Typing: Dark / Fighting, Abilities: Shed Skin / Moxie
Status: Recovery Forte 4 (Item)
:gothitelle:Gothitelle
HP: 62/85, EN: 11/30, Stats: 4/7/7/8/32, Typing: Psychic, Abilities: Frisk / Competitive
Status: Recovery Forte 4 (Item), Flinched (1), Paralysis (1)
:corviknight:Corviknight:power belt:Power Belt
HP: 90/95, EN: 13/30, Stats: 6/8/4/6/67, Typing: Flying / Steel, Abilities: Pressure / Unnerve
Status: +2 Def (3 turns), Recovery Forte 4 (Item)
Field: Light Screen (2 steps)
Battlefield: Clear​
Greedent's Greedy Gathering
:morpeko:Morpeko
HP: 0/80, EN: 0/30, Stats: 7/4/5/4/97, Typing: Electric / Dark, Abilities: Hunger Switch
Status: Fainting
:drednaw:Drednaw
HP: 95/95, EN: 2/30, Stats: 8/7/4/5/74, Typing: Water / Rock, Abilities: Strong Jaw / Shell Armor
Status: +3 Def (5 turns), -1 Acc (3 turns), Dread (Ability)
:thievul:Thievul
HP: 56/85, EN: 10/30, Stats: 4/4/6/7/180, Typing: Dark, Abilities: Run Away / Unburden
Status: +2 SpA (1 turn), Fatigue, Decoy (9 HP)
Field: Clear​



Round 17 (Player):

HeliosAflame to order
 
Last edited:
Round 18 (Ref):

:morpeko: (Respawns in 1 round)

:drednaw: D5 -> E5

:thievul: E2 -> D2 -> D3

(Gothitelle's Paralysis Strain increased from 1 to 2)

:drednaw:
Drednaw feels dreadful... (-2 EN)
:reaper cloth: Drednaw fainted from exhaustion!

:corviknight:
Corviknight recovered some health! (+4 HP)

:gothitelle:
Gothitelle recovered some health! (+4 HP)

Map
--​
A​
B​
C​
D​
E​


6​
:lum-berry:Pie Stall
:lum berry:
:scrafty:
<M. Spawn>​
-​
:greedent:
:lum berry::oran berry:
:sitrus-berry:Juice Stall​


5​
-​
-​
<T. Spawn>​
-​
-​


4​
-​
-​
-​
-
-​


3​
-​
:corviknight::sitrus berry:
:razz-berry:Berry Cart​
:thievul:
:gothitelle::sitrus berry:


2​
-​
-​
-​
<D. Spawn>​


1​
:oran-berry:Jam Stall
:oran berry:
-​
-​
-​
-​

HeliosAflame
:scrafty:Scrafty
HP: 85/85, EN: 24/30, Stats: 7/8/4/8/58, Typing: Dark / Fighting, Abilities: Shed Skin / Moxie
Status: Recovery Forte 4 (Item)
:gothitelle:Gothitelle
HP: 66/85, EN: 11/30, Stats: 4/7/7/8/32, Typing: Psychic, Abilities: Frisk / Competitive
Status: Recovery Forte 4 (Item), Flinched (1), Paralysis (2)
:corviknight:Corviknight:power belt:Power Belt
HP: 94/95, EN: 13/30, Stats: 6/8/4/6/67, Typing: Flying / Steel, Abilities: Pressure / Unnerve
Status: +2 Def (3 turns), Recovery Forte 4 (Item)
Field: Light Screen (2 steps)
Battlefield: Clear​
Greedent's Greedy Gathering
:morpeko:Morpeko
HP: 0/80, EN: 0/30, Stats: 7/4/5/4/97, Typing: Electric / Dark, Abilities: Hunger Switch
Status: Fainting
:drednaw:Drednaw
HP: 0/95, EN: 0/30, Stats: 8/7/4/5/74, Typing: Water / Rock, Abilities: Strong Jaw / Shell Armor
Status: Fainting
:thievul:Thievul
HP: 56/85, EN: 10/30, Stats: 4/4/6/7/180, Typing: Dark, Abilities: Run Away / Unburden
Status: +2 SpA (1 turn), Fatigue, Decoy (9 HP)
Field: Clear​



Round 19 (Player):

HeliosAflame to order
 
Map
--​
A​
B​
C​
D​
E​


6​
:lum-berry:Pie Stall
:lum berry:
:scrafty:
<M. Spawn>​
-​
:greedent:
:lum berry::oran berry:
:sitrus-berry:Juice Stall
:sitrus berry:


5​
-​
-​
<T. Spawn>​
-​
:gothitelle:


4​
-​
-​
-​
-
-​


3​
-​
:corviknight::sitrus berry:
:razz-berry:Berry Cart​
:thievul:
-​


2​
-​
-​
-​
<D. Spawn>​


1​
:oran-berry:Jam Stall
:oran berry:
-​
-​
-​
-​

HeliosAflame
:scrafty:Scrafty
HP: 85/85, EN: 24/30, Stats: 7/8/4/8/58, Typing: Dark / Fighting, Abilities: Shed Skin / Moxie
Status: Recovery Forte 4 (Item)
:gothitelle:Gothitelle
HP: 66/85, EN: 11/30, Stats: 4/7/7/8/32, Typing: Psychic, Abilities: Frisk / Competitive
Status: Recovery Forte 4 (Item), Flinched (1), Paralysis (2)
:corviknight:Corviknight:power belt:Power Belt
HP: 94/95, EN: 13/30, Stats: 6/8/4/6/67, Typing: Flying / Steel, Abilities: Pressure / Unnerve
Status: +2 Def (3 turns), Recovery Forte 4 (Item)
Field: Light Screen (2 steps)
Battlefield: Clear​
Greedent's Greedy Gathering
:morpeko:Morpeko
HP: 0/80, EN: 0/30, Stats: 7/4/5/4/97, Typing: Electric / Dark, Abilities: Hunger Switch
Status: Fainting
:drednaw:Drednaw
HP: 0/95, EN: 0/30, Stats: 8/7/4/5/74, Typing: Water / Rock, Abilities: Strong Jaw / Shell Armor
Status: Fainting
:thievul:Thievul
HP: 56/85, EN: 10/30, Stats: 4/4/6/7/180, Typing: Dark, Abilities: Run Away / Unburden
Status: +2 SpA (1 turn), Fatigue, Decoy (9 HP)
Field: Clear​



Rewards to come in the next post
 
Objectives:
Main (Rescue Guild):
Return 3 unique berries to their matching festival stalls. (Complete)
Side (Defense Guild):
Complete the Main objective while Greedent has 0 berries.
Side (Big Game Guild): Defeat Thievul one or more times.
Side (Training Guild): Defeat Morpeko one or more times. (Complete)
Side (Training Guild):
Defeat Drednaw one or more times. (Complete)

:ss/greedent:
Greedent starves while the other stalls get fresh Berries. Helios wins!

:greedent:Rewards:greedent:
HeliosAflame +4:rare candy:TC, -7:tea:JC, +10 EXP for :scrafty::gothitelle::corviknight:
Doduodrio +6:amulet coin:RC, +13:tea:JC, +10:rule book:Accolades​
 
Helios...
:power belt: Power Belt
:leftovers: Leftovers
:leftovers: Leftovers
:sv/scrafty:

Crafty (Scrafty)
Level 2 — EXP: 0 / 10

Bashful nature ( No changes )
Typing: Dark/Fighting
Abilities: Shed Skin, Moxie Hidden Ability: Intimidate
Traits: Requires no Tech for their first Technique each battle.

HP: 85
Attack: 7
Defen.: 8
Sp.Atk: 4
Sp.Def: 8
Speed: 58
Size: 2
Weight: 3



Combinations (2 / 2)
Crunch + Swords Dance
Power-Up Punch + Fire Punch

Movepool
Level 0
Brick Break
Bulk Up
Crunch
Dark Pulse
Dragon Claw
Dragon Pulse
Dragon Tail
Facade
Fake Tears
Feint Attack
Fire Punch
Focus Blast
Ice Punch
Iron Head
Leer
Poison Jab
Protect
Rest
Roar
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Toxic
Uproar
Work Up
Zen Headbutt

Level 1
Amnesia
Chip Away
Coaching
Confide
Counter
Curse
Detect
Double Team
Dragon Dance
Dual Chop
Encore
Fake Out
Helping Hand
Incinerate
Iron Defense
Mega Punch
Power-Up Punch
Quick Guard
Rain Dance
Rock Climb
Rock Smash
Sand Attack
Scary Face
Sludge Bomb
Sunny Day
Swagger
Taunt

Level 2
Acid Spray
Assurance
Beat Up
Close Combat
Double-Edge
Focus Punch
Foul Play
Grass Knot
Head Smash
High Jump Kick
Iron Tail
Low Kick
Mega Kick
Payback
Revenge
Reversal
Secret Power
Stone Edge
Take Down
Thief
Upper Hand
:sv/gothitelle:

Ember (Gothitelle)
Level 2 — EXP: 0 / 10

Bashful nature ( No changes )
Typing: Psychic
Abilities: Frisk, Competitive Hidden Ability: Shadow Tag

HP: 85
Attack: 4
Defen.: 7
Sp.Atk: 7
Sp.Def: 8
Speed: 65
Size: 3
Weight: 3



Combinations (2 / 2)
Fake Tears + Hypnosis
Foul Play + Swagger

Movepool
Level 0
Brick Break
Calm Mind
Dark Pulse
Energy Ball
Facade
Fake Tears
Feint Attack
Focus Blast
Heal Bell
Heal Block
Hypnosis
Light Screen
Nasty Plot
Protect
Psychic
Reflect
Rest
Rock Slide
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Wave
Thunderbolt
Toxic
Uproar
Zen Headbutt

Level 1
Captivate
Charm
Confide
Confusion
Cosmic Power
Double Team
Fake Out
Flash
Flatter
Heal Pulse
Helping Hand
Mirror Coat
Play Nice
Pound
Power-Up Punch
Psybeam
Psychic Terrain
Rain Dance
Recycle
Role Play
Safeguard
Shock Wave
Swagger
Swift
Taunt
Tickle
Trick

Level 2
Covet
Double Slap
Dream Eater
Expanding Force
Foul Play
Grass Knot
Payback
Secret Power
Thief
:sv/corviknight:

Judgement (Corviknight)
Level 2 — EXP: 0 / 10

Bashful nature ( No changes )
Typing: Flying/Steel
Abilities: Pressure, Unnerve Hidden Ability: Mirror Armor

HP: 95
Attack: 6
Defen.: 8
Sp.Atk: 4
Sp.Def: 6
Speed: 67
Size: 4
Weight: 4



Combinations (2 / 2)
Drill Peck + Screech
Tailwind + Iron Head

Movepool
Level 0
Aerial Ace
Air Slash
Brave Bird
Bulk Up
Defog
Drill Peck
Facade
Fake Tears
Flash Cannon
Hone Claws
Iron Head
Leer
Light Screen
Metal Sound
Nasty Plot
Protect
Reflect
Rest
Round
Screech
Sleep Talk
Snore
Substitute
Work Up

Level 1
Agility
Air Cutter
Curse
Dual Wingbeat
Iron Defense
Metal Claw
Peck
Rain Dance
Rock Smash
Roost
Sand Attack
Scary Face
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Taunt

Level 2
Assurance
Double-Edge
Focus Energy
Fury Attack
Hurricane
Payback
Pluck
Revenge
Reversal
Sky Attack
Steel Beam
Take Down
Thief
Sharpedo's Stony Shore
Level 2 - Large Map

tuber

My papa says that I can't go play in the waves because there's a dangerous Pokemon with biiiiig jaws... He says if I go me'n my floatie are gonna get eaten whole! But summer vacation is almost over, and I wanna play with my papa in the waves, so the Pokémon has to go! I've got extra floaties if you want!

Opponents
:sv/overqwil:
Overqwil

Typing: Dark/Poison
Abilities: Poison Point, Swift Swim Hidden Ability: Intimidate

HP: 90
Attack: 8
Defen.: 7
Sp.Atk: 5
Sp.Def: 5
Speed: 85
Size: 3
Weight: 4


Movepool
Level 0
Aqua Jet
Astonish
Crunch
Dark Pulse
Facade
Ice Beam
Liquidation
Poison Jab
Protect
Rest
Shadow Ball
Sleep Talk
Smart Strike
Substitute
Surf
Swords Dance
Tackle
Toxic
Waterfall

Level 1
Agility
Bite
Bubble Beam
Curse
Harden
Haze
Pain Split
Poison Tail
Rain Dance
Scary Face
Sludge Bomb
Spikes
Supersonic
Swift
Taunt
Toxic Spikes
Water Pulse

Level 2
Acid Spray
Aqua Tail
Barb Barrage
Blizzard
Double-Edge
Flail
Gunk Shot
Hydro Pump
Minimize
Pin Missile
Reversal
Scale Shot
Spit Up
Stockpile
Take Down
Venoshock
:sv/veluza:
Veluza

Typing: Water/Psychic
Abilities: Mold Breaker Hidden Ability: Sharpness

HP: 95
Attack: 7
Defen.: 5
Sp.Atk: 6
Sp.Def: 5
Speed: 70
Size: 3
Weight: 4


Movepool
Level 0
Aqua Cutter
Aqua Jet
Crunch
Ice Beam
Liquidation
Night Slash
Protect
Psychic
Psychic Fangs
Psycho Cut
Rest
Slash
Sleep Talk
Substitute
Surf
Tackle
Waterfall
Zen Headbutt

Level 1
Agility
Drill Run
Ice Fang
Pain Split
Psychic Terrain
Rain Dance
Recover
Snowscape
Water Pulse

Level 2
Blizzard
Double-Edge
Expanding Force
Focus Energy
Hydro Pump
Pluck
Scale Shot
Take Down

Map
--​
A​
B​
C​
D​
E​
F​
G​


6​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​


5​
-​
-​
-​
-​
-​
-​
-​


4​
-​
-​
:damp-rock:
-​
:damp-rock:
-​
-​


3​
-​
:overqwil:
<O. Spawn>​
-​
:damp-rock:
-​
:veluza:
<V. Spawn>​
-​


2​
-​
:damp-rock:
-​
:sharpedo:
-​
:damp-rock:
-​


1​
-​
:unknown:1​
:unknown:2​
:unknown:3​
-​
-​
-​

Objectives
Main (Rescue Guild):
Have all allied Pokemon reach the Shoreline.
Side (Recon Guild): Make Sharpedo dash in all four directions (up, down, left, right) at least once.
Side (Big Game Guild): Defeat Sharpedo.
Side (Training Guild): Defeat Overqwil one or more times.
Side (Training Guild): Defeat Veluza one or more times.

Defeat Condition: A player Pokemon faints.

Tiles
< _ > - No effect.
<(Enemy) Spawn> - After that Pokemon has been fainted for two rounds: At the end of the referee’s turn, create a new copy of that Pokemon on this tile.
<Shoreline> - When an allied Pokemon enters this tile: Remove that Pokemon from the map. (They have escaped and can’t return.)

Objects
:damp-rock:Jagged Rock
If Sharpedo would stop due to this object: Put 1 Jagged counter on Sharpedo, then stop.

Arena - Poni Beach
Sharpedo is a special opponent. They can’t attack nor be attacked, and have special rules dictating their movement:
  • At the start of the referee’s turn, choose Sharpedo’s dash direction:
    • If any player Pokemon shares Sharpedo’s row or column, choose one of those directions.
    • Otherwise, choose any direction.
  • Then, move Sharpedo in a straight line in that direction until the next tile would be a map edge, a :damp-rock:Jagged Rock, or a player Pokemon. Stop on the last legal tile before that obstruction.
  • If Sharpedo stops due to a player Pokemon: That Pokemon loses 30% of their maximum HP (rounded up).
  • If Sharpedo has four (4) Jagged counters: Sharpedo faints.


Round 1 (Player):

HeliosAflame dispatches Pokémon to starting positions and orders
 
Round 2 (Ref):

:sharpedo: D2 -> Dash West -> C2 (Jagged 0 -> 1)

:overqwil: B3 -> B4

:veluza: F3 -> F4 -> F5

Map
--​
A​
B​
C​
D​
E​
F​
G​


6​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​


5​
-​
-​
-​
-​
-​
:veluza:
-​


4​
-​
:overqwil:
:damp-rock:
-​
:damp-rock:
-​
-​


3​
-​
<O. Spawn>​
-​
:damp-rock:
-​
<V. Spawn>​
-​


2​
:corviknight:
:damp-rock:
:sharpedo:(1)​
-​
-​
:damp-rock:
-​


1​
-​
-​
:gothitelle:
-​
-​
:scrafty:
-​

HeliosAflame
:corviknight:Corviknight:power belt:Power Belt
HP: 95/95, EN: 30/30, Stats: 6/8/4/6/67, Typing: Flying / Steel, Abilities: Pressure / Unnerve / Mirror Armor
Status: OK
:gothitelle:Gothitelle:leftovers:Leftovers
HP: 85/85, EN: 30/30, Stats: 4/7/7/8/65, Typing: Psychic, Abilities: Frisk / Competitive / Shadow Tag
Status: OK
:scrafty:Scrafty:leftovers:Leftovers
HP: 80/80, EN: 30/30, Stats: 7/8/4/8/58, Typing: Dark / Fighting, Abilities: Shed Skin / Moxie / Intimidate
Status: OK
Field: Clear
Battlefield: Clear​
:overqwil:Overqwil
HP: 90/90, EN: 30/30, Stats: 8/7/5/5/85, Typing: Dark / Poison, Abilities: Poison Point / Swift Swim / Intimidate
Status: OK
:veluza:Veluza
HP: 95/95, EN: 30/30, Stats: 7/5/6/5/70, Typing: Water / Psychic, Abilities: Mold Breaker / Sharpness
Status: OK
Field: Clear​



Round 3 (Player):

HeliosAflame to order
 
Round 4 (Ref):

:sharpedo: C2 -> Dash West -> C2 (Jagged 1 -> 2)

:overqwil: B4 -> B5 -> C5

:veluza: F5 -> E5

Map
--​
A​
B​
C​
D​
E​
F​
G​


6​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​


5​
-​
-​
:overqwil:
-​
:veluza:
-​
-​


4​
-​
-​
:damp-rock:
-​
:damp-rock:
-​
-​


3​
-​
<O. Spawn>​
-​
:damp-rock:
-​
<V. Spawn>​
-​


2​
:corviknight:
:damp-rock:
:sharpedo:(2)​
-​
-​
:damp-rock:
:scrafty:


1​
-​
-​
-​
-​
:gothitelle:
-​
-​

HeliosAflame
:corviknight:Corviknight:power belt:Power Belt
HP: 95/95, EN: 30/30, Stats: 6/8/4/6/67, Typing: Flying / Steel, Abilities: Pressure / Unnerve / Mirror Armor
Status: OK
:gothitelle:Gothitelle:leftovers:Leftovers
HP: 85/85, EN: 30/30, Stats: 4/7/7/8/65, Typing: Psychic, Abilities: Frisk / Competitive / Shadow Tag
Status: OK
:scrafty:Scrafty:leftovers:Leftovers
HP: 80/80, EN: 30/30, Stats: 7/8/4/8/58, Typing: Dark / Fighting, Abilities: Shed Skin / Moxie / Intimidate
Status: OK
Field: Clear
Battlefield: Clear​
:overqwil:Overqwil
HP: 90/90, EN: 30/30, Stats: 8/7/5/5/85, Typing: Dark / Poison, Abilities: Poison Point / Swift Swim / Intimidate
Status: OK
:veluza:Veluza
HP: 95/95, EN: 30/30, Stats: 7/5/6/5/70, Typing: Water / Psychic, Abilities: Mold Breaker / Sharpness
Status: OK
Field: Clear​



Round 5 (Player):

HeliosAflame to order
 
Round 6 (Ref):

:sharpedo: C2 -> Dash East -> E2 (Jagged 2 -> 3)

:overqwil: C5 -> D5

:veluza: E5 -> D5 -> D4

Map
--​
A​
B​
C​
D​
E​
F​
G​


6​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​


5​
-​
-​
:veluza:
:overqwil:
-​
-​
-​


4​
-​
-​
:damp-rock:
-​
:damp-rock:
-​
-​


3​
-​
:corviknight:
<O. Spawn>​
-​
:damp-rock:
:gothitelle:
<V. Spawn>​
-​


2​
-​
:damp-rock:
-​
-​
:sharpedo:(2)​
:damp-rock:
:scrafty:


1​
-​
-​
-​
-​
-​
-​

HeliosAflame
:corviknight:Corviknight:power belt:Power Belt
HP: 95/95, EN: 30/30, Stats: 6/8/4/6/67, Typing: Flying / Steel, Abilities: Pressure / Unnerve / Mirror Armor
Status: OK
:gothitelle:Gothitelle:leftovers:Leftovers
HP: 85/85, EN: 30/30, Stats: 4/7/7/8/65, Typing: Psychic, Abilities: Frisk / Competitive / Shadow Tag
Status: OK
:scrafty:Scrafty:leftovers:Leftovers
HP: 80/80, EN: 30/30, Stats: 7/8/4/8/58, Typing: Dark / Fighting, Abilities: Shed Skin / Moxie / Intimidate
Status: OK
Field: Clear
Battlefield: Clear​
:overqwil:Overqwil
HP: 90/90, EN: 30/30, Stats: 8/7/5/5/85, Typing: Dark / Poison, Abilities: Poison Point / Swift Swim / Intimidate
Status: OK
:veluza:Veluza
HP: 95/95, EN: 30/30, Stats: 7/5/6/5/70, Typing: Water / Psychic, Abilities: Mold Breaker / Sharpness
Status: OK
Field: Clear​



Round 7 (Player):

HeliosAflame to order
 
:sv/veluza:
Aim (self)

:overqwil:>:veluza:>:corviknight:>:gothitelle:>:scrafty:

:veluza:
Veluza used Aim! (-2 EN)
Veluza's Accuracy sharply rose! (+2 Acc, next 6 turns)

:corviknight:
Corviknight used Iron Defense! (-3 EN)
Corviknight's Defense sharply rose! (+2 Def, next 4 turns)
(Corviknight, Gothitelle, and Scrafty now have Recovery Forte 4)

Round Summary
:corviknight: HP: -0, EN: -3
:veluza: HP: -0, EN: -2

Map
--​
A​
B​
C​
D​
E​
F​
G​


6​
<Shoreline>​
<Shoreline>​
:veluza:
<Shoreline>​
<Shoreline>​
:overqwil:
<Shoreline>​
<Shoreline>​
<Shoreline>​


5​
-​
:corviknight:
-​
-​
-​
-​
-​


4​
-​
-​
:damp-rock:
-​
:damp-rock:
-​
-​


3​
-​
<O. Spawn>​
-​
:damp-rock:
-​
:gothitelle:
<V. Spawn>​
-​


2​
-​
:damp-rock:
-​
-​
:sharpedo:(3)​
:damp-rock:
:scrafty:


1​
-​
-​
-​
-​
-​
-​

HeliosAflame
:corviknight:Corviknight:power belt:Power Belt
HP: 95/95, EN: 27/30, Stats: 6/8/4/6/67, Typing: Flying / Steel, Abilities: Pressure / Unnerve / Mirror Armor
Status: +2 Def (4 turns), Recovery Forte 4 (Item)
:gothitelle:Gothitelle:leftovers:Leftovers
HP: 85/85, EN: 30/30, Stats: 4/7/7/8/65, Typing: Psychic, Abilities: Frisk / Competitive / Shadow Tag
Status: Recovery Forte 4 (Item)
:scrafty:Scrafty:leftovers:Leftovers
HP: 80/80, EN: 30/30, Stats: 7/8/4/8/58, Typing: Dark / Fighting, Abilities: Shed Skin / Moxie / Intimidate
Status: Recovery Forte 4 (Item)
Field: Clear
Battlefield: Clear​
:overqwil:Overqwil
HP: 90/90, EN: 30/30, Stats: 8/7/5/5/85, Typing: Dark / Poison, Abilities: Poison Point / Swift Swim / Intimidate
Status: OK
:veluza:Veluza
HP: 95/95, EN: 28/30, Stats: 7/5/6/5/70, Typing: Water / Psychic, Abilities: Mold Breaker / Sharpness
Status: +2 Acc (6 turns)
Field: Clear​



Round 8 (Ref):

:sharpedo: E2 -> Dash East -> E2 (Jagged 2 -> 3)

:overqwil: D5 -> D6 -> E6

:veluza: C5 -> C6

HeliosAflame to order
 
Round 10 (Ref):

:sharpedo: E2 -> Dash East -> E2 (Jagged 3 -> 4)
:reaper cloth: Sharpedo fainted!

:overqwil: E6

:veluza: C6

Map
--​
A​
B​
C​
D​
E​
F​
G​


6​
<Shoreline>​
<Shoreline>​
:veluza:
<Shoreline>​
<Shoreline>​
:overqwil:
<Shoreline>​
<Shoreline>​
<Shoreline>​


5​
-​
:corviknight:
-​
-​
-​
-​
-​


4​
-​
-​
:damp-rock:
-​
:damp-rock:
-​
:scrafty:


3​
-​
<O. Spawn>​
-​
:damp-rock:
-​
<V. Spawn>​
-​


2​
-​
:damp-rock:
-​
-​
-​
:damp-rock:
:gothitelle:


1​
-​
-​
-​
-​
-​
-​
-​

HeliosAflame
:corviknight:Corviknight:power belt:Power Belt
HP: 95/95, EN: 27/30, Stats: 6/8/4/6/67, Typing: Flying / Steel, Abilities: Pressure / Unnerve / Mirror Armor
Status: +2 Def (4 turns), Recovery Forte 4 (Item)
:gothitelle:Gothitelle:leftovers:Leftovers
HP: 85/85, EN: 30/30, Stats: 4/7/7/8/65, Typing: Psychic, Abilities: Frisk / Competitive / Shadow Tag
Status: Recovery Forte 4 (Item)
:scrafty:Scrafty:leftovers:Leftovers
HP: 80/80, EN: 30/30, Stats: 7/8/4/8/58, Typing: Dark / Fighting, Abilities: Shed Skin / Moxie / Intimidate
Status: Recovery Forte 4 (Item)
Field: Clear
Battlefield: Clear​
:overqwil:Overqwil
HP: 90/90, EN: 30/30, Stats: 8/7/5/5/85, Typing: Dark / Poison, Abilities: Poison Point / Swift Swim / Intimidate
Status: OK
:veluza:Veluza
HP: 95/95, EN: 28/30, Stats: 7/5/6/5/70, Typing: Water / Psychic, Abilities: Mold Breaker / Sharpness
Status: +2 Acc (6 turns)
Field: Clear​



Round 11 (Player):

HeliosAflame to order
 
Round 12 (Ref):

:overqwil: E6 -> D6

:veluza: C6

Map
--​
A​
B​
C​
D​
E​
F​
G​


6​
<Shoreline>​
<Shoreline>​
:veluza:
<Shoreline>​
:overqwil:
<Shoreline>​

<Shoreline>​
<Shoreline>​
<Shoreline>​


5​
-​
:corviknight:
-​
-​
-​
:scrafty:
-​


4​
-​
-​
:damp-rock:
-​
:damp-rock:
-​
-​


3​
-​
<O. Spawn>​
-​
:damp-rock:
-​
:gothitelle:
<V. Spawn>​
-​


2​
-​
:damp-rock:
-​
-​
-​
:damp-rock:
-​


1​
-​
-​
-​
-​
-​
-​
-​

HeliosAflame
:corviknight:Corviknight:power belt:Power Belt
HP: 95/95, EN: 27/30, Stats: 6/8/4/6/67, Typing: Flying / Steel, Abilities: Pressure / Unnerve / Mirror Armor
Status: +2 Def (4 turns), Recovery Forte 4 (Item)
:gothitelle:Gothitelle:leftovers:Leftovers
HP: 85/85, EN: 30/30, Stats: 4/7/7/8/65, Typing: Psychic, Abilities: Frisk / Competitive / Shadow Tag
Status: Recovery Forte 4 (Item)
:scrafty:Scrafty:leftovers:Leftovers
HP: 80/80, EN: 30/30, Stats: 7/8/4/8/58, Typing: Dark / Fighting, Abilities: Shed Skin / Moxie / Intimidate
Status: Recovery Forte 4 (Item)
Field: Clear
Battlefield: Clear​
:overqwil:Overqwil
HP: 90/90, EN: 30/30, Stats: 8/7/5/5/85, Typing: Dark / Poison, Abilities: Poison Point / Swift Swim / Intimidate
Status: OK
:veluza:Veluza
HP: 95/95, EN: 28/30, Stats: 7/5/6/5/70, Typing: Water / Psychic, Abilities: Mold Breaker / Sharpness
Status: +2 Acc (6 turns)
Field: Clear​



Round 13 (Player):

HeliosAflame to order
 
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