I'm not sure why you would compare them when they're not exclusive?Doesn't that mean that Attack Power and Special Attack Power are directly inferior to Move Power? Even though Resistance Power is worse than Defense Power and Special Defense Power?
I'm not sure why you would compare them when they're not exclusive?Doesn't that mean that Attack Power and Special Attack Power are directly inferior to Move Power? Even though Resistance Power is worse than Defense Power and Special Defense Power?
Just noticed it and felt like asking.I'm not sure why you would compare them when they're not exclusive?
Every single one I've tried gave 30 Friendship.Also this is more of a base game question than DLC, but do the different Cafe drinks raise friendship by different amounts? Cause it seems to vary slightly how many it takes to raise a Pokémon's friendship high enough to evolve even with two Pokémon of the same species.
If this means all of them will get Sharpness as a Hidden Ability come Gen 10... I fear for 35 Pokes. If Gallade was a pain already... welp, don't think Cobalion can last long there without being banned from ever being in a 35 Pokes meta ever again. Virizion might stay.The Swords of Justice get a similar passive Atk/SpA stage boost after using Sacred Sword. I guess being their former sig counts for something.
https://www.serebii.net/legendsz-a/passiveeffects.shtml
I was looking through the waza parameter JSON and was wondering if you happened to know how the "EffectiveRange" number translates to actual in-game distance?Every single one I've tried gave 30 Friendship.
I have a spreadsheet of all the Friendship boosting activities I found.
Bit weird that you are asking me directly when I haven't analyzed that file at all or reported anything about it, and the quoted message is... completely unrelated?I was looking through the waza parameter JSON and was wondering if you happened to know how the "EffectiveRange" number translates to actual in-game distance?
Water Shuriken seems to have a power difference between its normal and plus version, 15 vs 75, which makes that pretty easy to detect the difference on. Icicle Spear however is just 25 in both forms, as is Comet Punch (with 30). I can't seem to find where this difference is laid out, but I guess it's like "these moves just hit all 5 hits at once"?This doesn't hold true for the multistrike moves added by the DLC that I've tested so far — the rule seems to be that only 5-hit moves receive an extra hit when used as Plus moves, but only if they're not simultaneous (like Icicle Spear).
I tried Plus Icicle Spear and it's still hitting up to 5 times despite the animation.Water Shuriken seems to have a power difference between its normal and plus version, 15 vs 75, which makes that pretty easy to detect the difference on. Icicle Spear however is just 25 in both forms, as is Comet Punch (with 30). I can't seem to find where this difference is laid out, but I guess it's like "these moves just hit all 5 hits at once"?