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Gonna start the 24 hour countdown. Get your subs in!
Semi-decent utility. Cursed Wind might end up redundant if players prefer 1. quicker damage with Shadow Ball since that doesn't have negative priority. 2. the more immediate status options than its drowsy.
Very physically bulky, though its special bulk might require a sandstorm to be effective. And given how there are (or will be) very popular options against Rock-types in the future, its effectiveness may not be as efficient.
Figured I reworked Cursed Wind into 30 BP multi move so that most of the time, it has 120-150 (four or five respectively) against foes with boosted stats.
Figured I reworked Cursed Wind into 30 BP multi move so that most of the time, it has 120-150 (four or five respectively) against foes with boosted stats.
If you're using a multi-hit move, then I'd prefer you base it off Triple Kick or Triple Axel than as a buffed Bullet Seed variant (a special 150 BP move that could break a substitute is way too strong). And also add the wind tag.
Name: Aeroficial (Aero + Official (as in leader) + Artificial) Type: Poison/Flying Abilities: Pressure // Filter Stats: 106/110/154/90/90/130 (680)
Flavour: Nobody truly knows where Aeroficial came from. Some say it was manufactured in a lab far off shores, while others believe it willed its own existence.
Aeroficial seems to oversee the unnatural, the manmade pokemon that otherwise get abandoned by the very people who created them. It takes a particular interest in mewtwo and mewtation, though it isn’t clear if they even know Aeroficial exists.
Bonus flavor: zygarde definitely hates this guy, considering it defies the entire concept of the natural order. I see it like a rayquaza-deoxys style feud, ones just trying to exist and the other is trying to protect their planet
Poison | 100 | Physical | 5 (8) | 100% | Typicals, Doesn’t make contact, Sound
———
Lowers the users Defenses when this move hits an opposing pokemon - 20% chance to Paralyze the target
Comp Role: Curse/CM Wincon / Bulky Pivot / Fast Status Disruptor
Uses moves like U-turn, Knock Off, Toxic and Taunt to be a general nuisance, or powerful stabs like Outburst or Hurricane to hit hard. Can also be used in rain with Thunder and Weather Ball under its toolbelt.
So i got thinking about all the manmade “experiments” in pokemon, and realized that they dont really have someone to watch over them like the rest of the pokemon do. And theres a decent chunk of them too:
Mewtwo (and here we have mewtation, too), Silvally, Magearna, and Genesect are all manmade creatures, with wills and wishes of their own, and they just seem to get. ignored, i guess. Granted, mewtwo probably wants to be left alone so they dont count as much, but my point still stands
Thats where i has the idea of a sort of “silent guardian”, a pokemon that quietly watches over them just to make sure they’re doing alright.
It's time to vote for a new... well, beast tamer! As no one subbed for an adjustment, we'll only be voting for the new member submissions. In case you missed reading it from the OP, these is how we'll go about it:
This is a ranked pairs poll. The order of your preferences DOES matter. You may rank as many or as few options as you like, but we encourage you to rank as many options as possible as the more options you vote for, the more your own individual votes will count. Additionally, your own submission, which must be marked with (SV), cannot be your first nor only vote. A typical ballot may look like this:
Submission B [3/3 points]
Submission A (SV) [2/3 points]
Submission C [1/3 points]
Only the submission(s) with the highest amount of votes will be added. These are your eligible trio masters of Kanto & Johto:
Kaprizy
Matches very closely with my sub, and arguably does what i wanted to do competitively better than mine does (being an absurd physical defense), with a really good typing thats fairly uncommon in ubers to boot Ahpu
Rock/Flying
No particular opinions on this sub, its pretty neat Aeroficial
Oh hey thats me :3
For our fifth slate, we've thrown a curveball to conclude the mythology in the original regions. Rules of the slate:
Must form a type triangle with Celebi & the Meltan line.
Unless an adjustment is also made, must only have one base Ability.
Must have a BST limit of 600.
Submissions will last until Christmas is over! Happy holidays! *If you are a coder and interested in coding for this Pet Mod, please contact me and/or Yoshiblaze ASAP o7
None | Thunder Punch, Bite, Crunch, Low Kick, Brutal Swing, Earthquake, Magnitude, Low Kick, Fly, Rock Throw, Rock Slide, Close Combat
Earth Power, Aura Sphere, Defiling Breath(!), Focus Blast, Dark Pulse, Power Gem, Psychic, Giga Drain, Air Slash | Mud Shot, Blizzard, Hurricane, Snarl, Ominous Wind, Ancient Power, Draining Kiss, Absorb, Mega Drain Defiling Breath: Fighting-type variant of Clear Smog, but with 90 Base Power and 10 (16) PPs.
Flavor: Based on invasive or highly breeding species as bunnies and moles, as well as the frost giants of the Norse mythology. Have a dark brown body with teal highlights, and can switch between bipedal for combat, or quadrupedal for evasion. It’s large ears allows it to glide and produce soft winds.
Anymir’s origin is unknown even to this day because of it’s shy, yet destructive nature. If provoked, it will launch a noxious breath that greatly slows down the growth of trees, flowers and grass, if not outright killing them. It has to be kept in check by Celebi to ensure it doesn’t accidentally or intentionally destroy all life within the Johto region and beyond.
Although Anymir is firstly discovered in the Johto region, it is said to have traveled to the Galar region for unknown reasons. It prefers to stay in the Crown Tundra, where it can threaten even Calyrex if it fell in the wrong hand. There is a legend that the one time Anymir have gone out of control by Dynamaxing, it is stopped by a gigantic Melmetal.
Competitive Overview: Anti-meta Pokémon with boost-canceling move in Defiling Breath and ignoring Magic Bounce, Good as Gold and the likes with Mold Breaker. It also allows for a rare Special Attacking Ground-type unless Incarnate Landorus get unbanned, in addition of a rare Special Attacking Fighting-type. It only has Calm Mind for set-up, but Defiling Breath help it win Calm Mind wars agaisnt non-Ghost opponents.
It’s type combination, not used in official Pokémon games yet, also leaves it with unfortunate weaknesses in Fairy, Psychic, Grass, Ice and Flying, so that while it has an advantage of strong, super effective STAB against Melmetal’s lower Special Defense, it have little to no measures agaisnt Celebi other than Dark Pulse and Air Slash, both of which aren’t even guaranteed to knock Celebi out.
Base Power: 80 Accuracy: 100% Power Points: 16 Effect: Physical Fire-type Oblivion Wing clone that heals by 50% the damage dealt rather than 75%. Notably, the health drained by this move is transferred to the Pokémon in the party that has the lowest HP, though it only checks which Pokémon haven't been knocked out altogether. If all other Pokémon are KOed, Shingyo itself is healed instead, and if Shingyo is at full health with all other Pokémon KOed, this move will strictly deal damage. Flags: Biting, Draining, Healing
Description:
While primarily based on the ningyo, a mermaid/merman-like yokai which is said to be an ill omen in some tellings and a source of longevity in others (the latter via eating its flesh), Shingyo is also a visual pun on a nereid worm, with some interpretations of nereids being mermaid-like; the "fish" half is in fact the actual body of the creature and its "human" half is its elaborate feeding proboscis or pharynx (an idea brought to you by aviculor on Tumblr, who challenged any fakemon creator who came across the post to come up with their own take on the concept); the original type combination I had in mind for this sub was Water/Fairy to go with the mermaid aspect, but I changed the secondary type from Fairy to Fire at the last minute to give it a type advantage against Melmetal, which also gave me the opportunity to sneak in an additonal pun on a fireworm. The segments of the serpentine body of this deific polychaete are two different colors of blue, alternating between a lighter silvery blue and a deeper teal, with reddish orange, scalloped "seams" between its segments invoking fish scales and a pair of three-pointed finlets like on Gyarados' back (though more flame-like in shape), bright blue with white bases like a butane flame, on each side of each segment except the first and last ones. The tail terminates in a large, flame-like caudal fin of a similar color that also suggests an aristocratic fan, even often being used as such, and the head end has a pair of small black eyes on its "butt" (actually the top of its true head), but more prominent is its large, round mouth from which the luminous red-orange pharynx emerges. The pharynx itself resembles a humanoid upper body, with two large, long tentacles with forked tips serving as "arms" and two sensory feelers in place of "hair", Twi'lek-style; these tentacles have white tips like they're burning the brightest. The "head" is humanoid in the same way that Gardevoir's or Hatterene's is, with large, round, bluish white eyes like a pair of luminous pearls and Jynx-like lips colored blue like its finlets, puckered as if it's about to blow a kiss - which it often does to heal those it feels close to. Betrayal of its trust, however, will prompt it to suddenly open its mouth to an almost impossibly huge, wide, and circular shape, revealing its glowing blue-white interior - and a lamprey-like ring of razor-sharp teeth...
"A rare and special Pokémon that lives in thermal vents on the seafloor, its arrival closer to shore is often considered an ill omen. Locals are quick to warn that its offers to help are not to be trusted."
"Worshiped as an ocean deity, fishermen make offers to it so it won't drag them into the abyss. Its bite can burn away sickness, but it refuses to lend its aid without getting something in return."
Competitive Info:
Fast and ferocious, Shingyo is a powerful mixed attacker with some supportive capabilities on the side, but despite its signature move certainly being useful for keeping your party healthy, its pitiful defenses would do it little in a more passive, clerical role, and there are very few situations for which Healer can make any difference. Its offensive stats, on the other hand, tell a very different story: armed with a plethora of both physical and special STAB options such as Fire Blast, Fire Lash, Flare Blitz, Surf, Liquidation, Scald, Wave Crash, and Hydro Pump, as well as coverage of the Grass, Psychic, and Dark types, Shingyo's blinding speed and tremendous power are better suited as a mixed wallbreaker or even a lategame sweeper, with the healing offered by Expurgation mainly being a secondary benefit. Its most preferred status moves, if any, would therefore likely be self-buffs such as Agility, Nasty Plot, Swords Dance, Work Up, or even Belly Drum (not that it cares about losing half its HP, what with being so fragile anyway); of course, it'd be even better if someone else buffed it beforehand so it can tear through the enemy team without having to set up itself. Notably, despite being a deep-sea creature it also gets access to both Rain Dance and Sunny Day, though aside from STAB bonuses in rain or sun, the latter also boosts its Grass coverage in case of Ground and Rock counters. For all its divine might, however, it's still very much a glass cannon, and aside from DPS counters having little trouble dealing with it if they can outspeed it (Electric-types in particular basically have free-reign against it), Shingyo also can't stand statuses such as paralysis that can stop a potential sweep in its tracks, often forcing it to run a status-cleansing move such as Refresh. Defensive Dragon- and Water-types (or enemies with Water Absorb or some other Water immunity) can also wall most of its attacking options, though for what it's worth, it does get Dazzling Gleam to deal with the former, and Sunny Day sets running Solar Beam/Blade can make quick work of the latter.
Happy New Year! And to start off 2026 it's time to vote for a new Mythical As no one subbed for an adjustment, we'll only be voting for the new member submissions. Due to the limited numbers, these is how we'll go about it:
You will only vote for one submission, which will count for one point. You cannot vote for your own submission. Only the submission with the highest amount of votes will be added, unless they are equal. These are your eligible mythicals of Kanto & Johto:
Anymir
(I feel like an ExtremeKiller mon with 135 Atk/110 Spe with an ESpeed clone but it has a good offensive typing and also has STAB on it but also it's a draining move is a bit too overloaded even for Ubers standards.
130 Speed offensive phazing is a bit cringe too but the mon has a bit more drawbacks.)
Anymir
(I feel like an ExtremeKiller mon with 135 Atk/110 Spe with an ESpeed clone but it has a good offensive typing and also has STAB on it but also it's a draining move is a bit too overloaded even for Ubers standards.
130 Speed offensive phazing is a bit cringe too but the mon has a bit more drawbacks.)
While the sixth slate is being loaded, gonna make a note here to Falchion on Expurgation - namely, that if whoever is coding this disagrees that the 'healing the lowest HP member' part is codable, I'm just gonna mandate that it instead heals both the user and its ally in Doubles.
For our next slate, we're sculpting Legendary Titans in our image. Did you know that most are terrible against brawlers, but the exception may shock you? *cue Godzilla cry* Rules of the slate:
Multiple submissions are permitted for this slate.
Name must begin with Regi-, the suffix that follows must relate directly to its type.
Must be a monotype. The following types are banned:Rock, Steel, Ice, Normal, Electric, Dragon
Must know Ancient Power, Hyper Beam and Explosion. Also generally recommended to know Hammer Arm, Lock On & Zap Cannon.
Must only have up to two abilities.
Must have a BST limit of 580 unless an adjustment is also submitted.
*Flavour must include Regigigas in some way.
Submissions will last for at least two weeks. Notes for Adjustment
- Slow Start must be kept unchanged.
Pokemon: Regimbyx (Regi+Bombyx (Silkworm genus))
Type: Bug
Ability: Weaver’s Will
(All Bug-Type moves that are used by the user have 1.5x power)
Stats: 80/ 125/ 75/ 125/ 75/ 100
Moves:
Physical: Explosion, First Impression, Hammer Arm, Stomp, Superpower, Lunge,
Fury Cutter, Skitter Smack, Needle Arm, Fell Stinger, Pin Missile, Tackle, Poison Sting, Poison Jab, U-Turn
Special: Ancient Power, Zap Cannon, Struggle Bug, Silver Wind, Acid Spray, Bug Buzz, Sludge Bomb, Air Cutter, Cocoon Burst*
Status: Lock On, String Shot, Toxic, Toxic Thread, Silk Trap, Sticky Web, Bulk Up, Tailwind, Substitute, Protect, Withdraw
*Cocoon Burst:(Bug, Special, 130 Base Power, max of 8 PP)A two-turn move that starts with the user weaving a cocoon around itself the first turn, raising both of its defensive stats by 1, then the second turn, violently emerging from the cocoon, sending hardened silk flying at high speeds, damaging all surrounding Pokemon. Flags: Ball/Bomb
Flavor: Regimbyx is primarily based on the silkworm moth, which is Bombyx mori, famous for its production of silk, and then also based on the art of the weaving of materials. It would have an S-shaped dot pattern on the main orb body. It has six limbs, three on each side, resembling long silkworm cocoons. It is made out of almost pure silk, with the only exception being claw-like points jutting out of all six limbs, which are used to weave. The age of history it would represent would either be the Devonian Period, where insects were gigantic, or the Golden Age/Middle Ages, where silk was one of the most valuable materials.
Regimbyx was the one who wove the ropes Regigigas used to pull the continents. Its silk is said to be extremely soft, yet virtually unbreakable. Once its job for Regigigas was done, it encased itself in a cocoon, which a temple was built around. The riddle to unlock the temple would be something along the lines of: “Bring the same Pokemon encased, one white, one purple as your first and second Pokemon”. This refers to having a Silcoon and Cascoon as the first two Pokemon in your party.
“Crafted from the strongest silk, this Pokemon floats on the wind. Some stories say that all Bug Pokemon inherited its power to make silk.” “When threatened, it encases itself in a meter thick cocoon. If that doesn’t work, it will mercilessly pummel foes with hardened silk appendages.”
Competitive value: The stealer of Bug types’ signature moves takes its place as an offensive Sticky Web setter. It has decent bulk, which is further enhanced by Cocoon Burst, if a set would choose to run it. The main reason to use it would be for powerful Bug coverage. With Weaver’s Will, it can deal a lot of damage, especially with First Impression and U-Turn being such good moves on their own.
Ancient Power, Hyper Beam, Zap Cannon, Sludge Bomb, Sludge Wave, Venoshock, Clear Smog, Acid Spray, Dark Pulse, Giga Drain
Lock On, Poison Gas, Purify, Nasty Plot, Defense Curl Flavor (Required): When Regigigas finished towing the continents, it discovered that it had accumulated a lot of toxic materials, which it resolved to get rid of by fashioning them into a Regi. Unfortunately, Regikaku proved to be even more unstable now that it had a body to inhabit, and thus became the very first Regi ever to be imprisoned, unwitting causing its brethren to be doomed to the same fate.
Loosely speaking, in following the Fanon that a Regi represents an Age of history, Regikaku represents the Atomic Age. The riddle to seek out Regikaku is as follows: "Never to let bad poisons seep through again." In Gen III, lead with a Poison-type that knows Toxic and the last Pokemon in your party be a fainted member of the Beldum line. Competitive Overview (Optional):
Regirock
Abilities: Clear Body | Solid Rock
Moves: + Pain Split, Trailblaze
Name: Regichic (Regi + psychic, with the middle “i” spelling as “eye”) Type: Psychic Stats: 80 / 150 / 75 / 150 / 75 / 50 (580) Abilities: Psionic Armor | Clear Body (if Ayecrusher King’s adjustment wins, invert the Ability order) Psionic Armor: If using a Psychic type move this turn, their Defense and Special Defense are multiplied by 1.5x. (Similar to Dragon’s Maw but on Defenses instead of Attacks) Weight: 292.9 kg Moves
Explosion,Hammer Arm, Zen Headbutt, Psycho Cut, Mind Scramble*, Heart Stamp, Body Press, Astonish, Force Palm, Horn Leech Mind Scramble: Dual Iron Bash, but Psychic-type and instead of 30% chance of Flinching, it has 30% chance of inflicting Taunt on target.
Flavor (Required):
Based on the Middle Age or “Age of Discovery”, where magic and sorcery used to be believable and led accusation of witchcraft, as well as the mind of the people developed into a more civilized form than ever before, even with some flaws such as a tendency of jumping to conclusions.
Regichic is said to be sealed away by Regigigas due to attempting to control the other members of the Titans at it’s command. Once set loose, unless captured, it will try resume to control everything, including anyone who releases it. A hint on where to find it can be translated from the Brille code: “To know everything is to know your heart and guts first”, which means putting Luvdisc on first slot of party and any Pokémon that can have the Guts Ability (i.e. Hariyama) on second, or second and first respectively, so that the door opens.
Competitive Overview (Optional):
While Regichic seems like another victim of the “Gen 3 syndrome” (high attacks but low bulk and speed), Psionic Armor is an unique take on Dragon’s Maw where instead of boosting it’s attacking stats when using Psychic-type moves, it makes it bulkier before and after using it’s move the turn it is using a Psychic-type move. Mind Scramble in particular makes it a rare case of a physical Psychic-type wallbreaker, but a special oriented Regichic is equally valid thanks to Calm Mind.
This allows for an interesting interaction where it will brute force with any Psychic-type move and able to take damage, or try risk and use a Figthing-type coverage against Dark-type Pokémon. However, if it tries to take risk by using a move like Calm Mind, Recover or other things, it would have to use them in front of a wall or expect a switch-in.
Regigigas
Moves: + Slack Off
Slow Start | Normalize (might make it Ubers or not)
For any other winning Regi, rise one of the 100s into 120, or both 75s into 85s, to stay true with the pattern. Can be given Recover / Slack Off or a damaging recovery move for another consistency.
Yes I copied from Ayecrusher King but most of the Regis are bottom tier with Regidraco and no-Tera Regieleki being mid tiers at worst, so new Ability and moves alone might not be enough, imo.