Following Ocean's post, I figured I'd post the team I used to win the first room tour of Day 2 of the January 2026 meta.
Paste: https://pokepast.es/d868e6cdf07f1ec3
Sharknado (Sharpedo) @ Focus Sash
Ability: Speed Boost
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Protect
- Crunch
- Close Combat
- Poison Jab
Sash Sharpedo is a great insurance and anti-cheese Pokémon, being able to live any hit once and kill back. With Protect its able to guarantee two speed boosts and outspeed the scarfers of the tier. Crunch is great stab and hits Typhlosion-Hisui as well as the Psychics on the tier, Close Combat for Cobalion, and Poison Jab for Hatterene.
On a list (Typhlosion-Hisui) @ Choice Scarf
Ability: Frisk
Tera Type: Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Eruption
- Flamethrower
- Shadow Ball
- Focus Blast
Scarf Typhlosion-Hisui is the best revenge killer, doing constant damage with Eruption and Shadow Ball. Flamethrower is a good option if it is chipped and Focus Blast lets it hit resists and immunities such as Tyrantrum, Type:Null, and Carracosta. Its always your number one Pokémon against Sun and Psychic Terrain, and doubles as an early game breaker or late game sweeper.
CradiLOAT (Cradily) @ Power Herb
Ability: Storm Drain
Shiny: Yes
Tera Type: Rock
EVs: 80 Def / 196 SpA / 232 Spe
Bold Nature
IVs: 0 Atk
- Rock Polish
- Giga Drain
- Earth Power
- Meteor Beam
This slot would realistically be better with Hatterene or Celebi, but I just wanted to use Cradily and something that is good into Washtom. Storm Drain lets it get the boost from Hydro Pump, it doesn't care about getting burned by Will-O-Wisp, Defog from Washtom gives Cradily a free turn to Meteor Beam or Rock Polish. After one rock polish it becomes the faster Pokémon in the tier barring any scarfers, it outspeeds Cobalion and even has a roll (6.3%) to OHKO 0HP, as many run 252 Def and 252+ Spe, with +1 Earth Power. It lives a Body Press from max defense Cobalion. And just does a generally good job of breaking if you can get it up.
QwilliamSpikespear (Overqwil) @ Salac Berry
Ability: Intimidate
Tera Type: Dark
EVs: 112 HP / 48 Atk / 96 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Throat Chop
- Gunk Shot
- Reversal
Overqwil is quite versatile this meta. Initially I had this as SD, stabs, and spike support so that it can still progress the game if Cobalion is in and healthy. However, with Sharpedo needing Defog support from Washtom to keep its sash and the fact that many Cobalions run Chople Berry, I opted for this Reversal Salac Berry set. Even if Reversal does 1 damage, it can cause Cobalion to use up its Chople Berry for Sharpedo to kill with CC, and this Overqwil is specifically ev'd to always live an Eruption from 252 SpA Typhlosion-Hisui at full HP, triggering Salac Berry, which in return causes it to outspeed the entire meta and do a lot of damage even OHKO-ing 252Def Cobalion with 150bp Reversal after a Swords Dance. This set is what ultimately won me finals of the room tour.
Honse (Cobalion) @ Leftovers
Ability: Justified
Tera Type: Steel
EVs: 252 Def / 4 SpD / 252 Spe
Jolly Nature
IVs: 0 Atk
- Stealth Rock
- Body Press
- Taunt
- Volt Switch
Just a standard Cobalion. Stealth Rock to force progress and chip opposing teams. Typhlosion-Hisui and Sharpedo appreciate the Stealth Rocks support, putting things in range of their attacks and opposing Typhlosion-Hisui and Sharpedo hate it as it lowers Eruption damage, limits their switch ins, and breaks potential Sash. 252Def for maximum Body Press damage for all the physical attackers of the meta. Taunt so as to stop hazards and weather setting, Heavy Slam is a good option too but the team does well enough into Hatterene in my experience. Volt Switch for momentum. Leftovers lets Cobalion always come in on Tyrantrum, even on Stealth Rocks, as +1 Adamant Close Combat does 84.2%-99%. Stealth Rocks do 6.125% to Cobalion and Leftovers heals 6.25%. And Body Press always OHKOs back after the defense drop from CC.
Waterboy (Rotom-Wash) @ Sitrus Berry
Ability: Levitate
Shiny: Yes
Tera Type: Electric
EVs: 252 HP / 64 Def / 192 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Hydro Pump
- Defog
- Will-O-Wisp
- Volt Switch
Rotom-Wash feels like the glue on every team in the meta. I prefer Sitrus Berry on this mixed defense set as its feels much more relevant than leftovers and lets Rotom-Wash turn 2HKOs into 3HKOs. Especially since this set lacks pain split. The ev's are to live a Leaf Storm from 252 SpA Celebi. With Sitrus you can take 4 Shadow Balls from Typhlosion-Hisui. Will-O-Wisp to neuter physical attackers. Defog to get rid of hazards to support Sharpedo and Typhlosion-Hisui. Min-speed to keep up momentum with slow Volt Switch.
This biggest threat to the team is Celebi. And if I were to tweak the team to play in ladder and/or future tours I would change Will-O-Wisp on Washtom to Signal Beam to hit Celebi and Leftovers to Chople Berry on Cobalion because it's already pretty much the sole check to physical attackers, and without Wisp support from Washtom, it needs all the help it can get.Cradily to Hatterene or Celebi.
Paste: https://pokepast.es/d868e6cdf07f1ec3
Sharknado (Sharpedo) @ Focus Sash
Ability: Speed Boost
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Protect
- Crunch
- Close Combat
- Poison Jab
Sash Sharpedo is a great insurance and anti-cheese Pokémon, being able to live any hit once and kill back. With Protect its able to guarantee two speed boosts and outspeed the scarfers of the tier. Crunch is great stab and hits Typhlosion-Hisui as well as the Psychics on the tier, Close Combat for Cobalion, and Poison Jab for Hatterene.
On a list (Typhlosion-Hisui) @ Choice Scarf
Ability: Frisk
Tera Type: Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Eruption
- Flamethrower
- Shadow Ball
- Focus Blast
Scarf Typhlosion-Hisui is the best revenge killer, doing constant damage with Eruption and Shadow Ball. Flamethrower is a good option if it is chipped and Focus Blast lets it hit resists and immunities such as Tyrantrum, Type:Null, and Carracosta. Its always your number one Pokémon against Sun and Psychic Terrain, and doubles as an early game breaker or late game sweeper.
CradiLOAT (Cradily) @ Power Herb
Ability: Storm Drain
Shiny: Yes
Tera Type: Rock
EVs: 80 Def / 196 SpA / 232 Spe
Bold Nature
IVs: 0 Atk
- Rock Polish
- Giga Drain
- Earth Power
- Meteor Beam
This slot would realistically be better with Hatterene or Celebi, but I just wanted to use Cradily and something that is good into Washtom. Storm Drain lets it get the boost from Hydro Pump, it doesn't care about getting burned by Will-O-Wisp, Defog from Washtom gives Cradily a free turn to Meteor Beam or Rock Polish. After one rock polish it becomes the faster Pokémon in the tier barring any scarfers, it outspeeds Cobalion and even has a roll (6.3%) to OHKO 0HP, as many run 252 Def and 252+ Spe, with +1 Earth Power. It lives a Body Press from max defense Cobalion. And just does a generally good job of breaking if you can get it up.
QwilliamSpikespear (Overqwil) @ Salac Berry
Ability: Intimidate
Tera Type: Dark
EVs: 112 HP / 48 Atk / 96 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Throat Chop
- Gunk Shot
- Reversal
Overqwil is quite versatile this meta. Initially I had this as SD, stabs, and spike support so that it can still progress the game if Cobalion is in and healthy. However, with Sharpedo needing Defog support from Washtom to keep its sash and the fact that many Cobalions run Chople Berry, I opted for this Reversal Salac Berry set. Even if Reversal does 1 damage, it can cause Cobalion to use up its Chople Berry for Sharpedo to kill with CC, and this Overqwil is specifically ev'd to always live an Eruption from 252 SpA Typhlosion-Hisui at full HP, triggering Salac Berry, which in return causes it to outspeed the entire meta and do a lot of damage even OHKO-ing 252Def Cobalion with 150bp Reversal after a Swords Dance. This set is what ultimately won me finals of the room tour.
Honse (Cobalion) @ Leftovers
Ability: Justified
Tera Type: Steel
EVs: 252 Def / 4 SpD / 252 Spe
Jolly Nature
IVs: 0 Atk
- Stealth Rock
- Body Press
- Taunt
- Volt Switch
Just a standard Cobalion. Stealth Rock to force progress and chip opposing teams. Typhlosion-Hisui and Sharpedo appreciate the Stealth Rocks support, putting things in range of their attacks and opposing Typhlosion-Hisui and Sharpedo hate it as it lowers Eruption damage, limits their switch ins, and breaks potential Sash. 252Def for maximum Body Press damage for all the physical attackers of the meta. Taunt so as to stop hazards and weather setting, Heavy Slam is a good option too but the team does well enough into Hatterene in my experience. Volt Switch for momentum. Leftovers lets Cobalion always come in on Tyrantrum, even on Stealth Rocks, as +1 Adamant Close Combat does 84.2%-99%. Stealth Rocks do 6.125% to Cobalion and Leftovers heals 6.25%. And Body Press always OHKOs back after the defense drop from CC.
Waterboy (Rotom-Wash) @ Sitrus Berry
Ability: Levitate
Shiny: Yes
Tera Type: Electric
EVs: 252 HP / 64 Def / 192 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Hydro Pump
- Defog
- Will-O-Wisp
- Volt Switch
Rotom-Wash feels like the glue on every team in the meta. I prefer Sitrus Berry on this mixed defense set as its feels much more relevant than leftovers and lets Rotom-Wash turn 2HKOs into 3HKOs. Especially since this set lacks pain split. The ev's are to live a Leaf Storm from 252 SpA Celebi. With Sitrus you can take 4 Shadow Balls from Typhlosion-Hisui. Will-O-Wisp to neuter physical attackers. Defog to get rid of hazards to support Sharpedo and Typhlosion-Hisui. Min-speed to keep up momentum with slow Volt Switch.
This biggest threat to the team is Celebi. And if I were to tweak the team to play in ladder and/or future tours I would change Will-O-Wisp on Washtom to Signal Beam to hit Celebi and Leftovers to Chople Berry on Cobalion because it's already pretty much the sole check to physical attackers, and without Wisp support from Washtom, it needs all the help it can get.

