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Copyediting Articuno [GP 0/1]

missangelic

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[SET]
Wall (Articuno) @ Heavy-Duty Boots
Ability: Pressure
Tera Type: Dragon / Steel
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Roost
- Freeze-Dry
- U-turn
- Haze / Roar

[SET COMMENTS]
Articuno's amazing bulk and reliable recovery make it a solid special wall against special attackers like Tatsugiri, Venusaur, and Shaymin in spite of its bad typing, and its ability to blanket check these foes and run reliable recovery differentiates it from more popular walls like Milotic and Goodra. Freeze-Dry has the best combined coverage and reliability of any of Articuno's attacks, dealing good damage against foes like Cramorant and Goodra while deterring physical attackers like Rhydon and Bruxish from switching in. U-turn helps Articuno not be a momentum sink, taking advantage of switch-ins like Paldean Tauros-F and Rotom-H, and its massive special bulk makes it a good defensive pivot against special attackers such as Florges and Alolan Ninetales. Haze and Roar shut down setup sweepers like Calm Mind Dudunsparce and Terastallized Tatsugiri; Haze works against Espeon and doesn't force Articuno to take a hit, while Roar can rack up chip damage from entry hazards and further waste the HP of Substitute users like Uxie. Tera Dragon grants Articuno several new resistances so it can check Fire- and Electric-type special attackers like Delphox, Rotom-H, and Hisuian Electrode. Alternatively, Tera Steel improves Articuno's matchups against Florges and Goodra, the Toxic immunity is good for a wall, and a Rock resistance are excellent for a defensive pivot like Articuno in case it loses its item. However, the newfound weaknesses from Terastallizing can compromise some of Articuno's good matchups, as Tera Dragon makes it vulnerable to Tatsugiri and Ice-type move users like Alolan Ninetales and Milotic, while Tera Steel makes Articuno weak to Earth Power from Dudunsparce, Shaymin, and Venusaur as well as more vulnerable against bulky Ground-types like Mudsdale and Palossand.

Bulkier teams can rely on Articuno as a solid defensive anchor, pivot, and blanket check to special attackers. Physically defensive Pokemon like Mudsdale complement Articuno, appreciating that it can handle special attackers like Tatsugiri and Dudunsparce for them while they answer physical attackers like Arcanine and Rhydon for it. Articuno's reliance on Freeze-Dry and passivity invites in Fire-types, so it appreciates checks to them; Goodra and Rhydon can answer specially offensive Fire-types like Rotom-H and Delphox, while Palossand and Cramorant can answer physically offensive ones like Arcanine and Paldean Tauros-F. Articuno can even bring its Fire-checking partners in to freely take advantage of its checks with U-turn. As a defensive pivot, Articuno excels at bringing in strong wallbreakers like Pawmot, Golurk, and Zoroark on other special walls, such as Dudunsparce and Snorlax. Other wallbreakers like Paldean Tauros-F and Hariyama excel at breaking Alolan Sandslash, which Articuno invites in. Other pivots, including Rotom-H, Hisuian Decidueye, and Ambipom, can form cores with Articuno, catching opponents using defensive cores that include Pokemon like Cramorant, Mudsale, and Palossand in a vortex.


[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/missangelic.452572/
Quality checked by:
https://www.smogon.com/forums/members/bella.567483/
https://www.smogon.com/forums/members/yunie.414072/
Grammar checked by:
 
Last edited:
Happy Pride Month. I love queers. (:
[SET]
Wall (Articuno) @ Heavy-Duty Boots
Ability: Pressure
Tera Type: Dragon / Steel
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Roost
- Freeze-Dry
- U-turn
- Haze / Roar

[SET COMMENTS]
Articuno's amazing bulk and reliable recovery make it a solid special wall to special attackers like Galarian Articuno, Tatsugiri, and Venusaur. (I personally feel like you need to mention its nicheness- Its typing is fucking awful and it suffers extremely heavy competition from the likes of Milotic / Wo-Chien / Frosmoth / etc. Mention its big use is having the fattest defenses of them all.) Freeze-Dry has the best combined coverage and reliability of any of Articuno's attacks, dealing solid to great damage against foes like Cramorant and Goodra while deterring physical attackers like Rhydon and Bruxish from switching in. U-turn helps Articuno not be a momentum sink, taking advantage of switch-ins like Paldean Tauros-F and Rotom-H, and its massive special bulk makes it a good defensive pivot. Haze and Roar shut down setup sweepers like Calm Mind Dudunsparce, Terastallized Tatsugiri, and Calm Mind Galarian Articuno; Haze doesn't force Articuno to take a hit, while Roar can rack up chip damage from entry hazards and annoy Substitute users like Frosmoth and Grimmsnarl (Don't like this example cause BU Grimm is p uncommon these days, using another example like SD Qwilfish or smth is probably better.). Tera Dragon grants Articuno several new resistances so it can check Fire- and Electric-type special attackers like Delphox, Rotom-H, and Hisuian Electrode. Alternatively, Tera Steel improves Articuno's matchups against Florges, Galarian Articuno, and Goodra, and the poison Toxic immunity and Rock resistance are excellent for a defensive pivot like Articuno. (Mention the dissadvantages of teraing; Dragon makes you fail at any Ice-type coverage while Steel is nice but makes u helpless vs Grounds who can take a Freeze-Dry.)

Bulkier teams can rely on Articuno as a solid defensive anchor, pivot, and blanket check to special attackers. Physically defensive Pokemon like Mudsdale and Wo-Chien complement Articuno, appreciating that it can handle special attackers for them while they answer physical attackers (I feel like you probably wanna mention some examples here? Cause like, theres defo Physical Attackers Arti can handle on its own (like Decid, Bombird, Bonnet, etc) for it. Articuno's reliance on Freeze-Dry and passivity invites in Fire-types, so it appreciates checks to them; Goodra and Rhydon can answer specially offensive Fire-types like Rotom-H and Delphox, while Bellibolt, Palossand, and Cramorant can answer physically offensive ones like Arcanine and Paldean Tauros-F. Articuno can even bring its Fire-checking partners in to freely take advantage of its checks with U-turn. As a defensive pivot, Articuno excels at bringing in strong wallbreakers like Pawmot, Choice Band Arcanine (This is relatively niche tech imo, something like Golurk is probably better here.), and Zoroark. Other wallbreakers like Paldean Tauros-F, Hariyama, and Golurk and Hariyama excel at breaking Alolan Sandslash, which Articuno invites in. Other pivots, including Rotom-H, Hisuian Decidueye, and Ambipom, can form cores with Articuno, catching opponents in a vortex.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/missangelic.452572/
Quality checked by:
https://www.smogon.com/forums/members/bella.567483/

Grammar checked by:
1/2 when this is done, nice work!
Bella2.gif
 
[SET]
Wall (Articuno) @ Heavy-Duty Boots
Ability: Pressure
Tera Type: Dragon / Steel
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Roost
- Freeze-Dry
- U-turn
- Haze / Roar

[SET COMMENTS]
Articuno's amazing bulk and reliable recovery make it a solid special wall against special attackers like Galarian Articuno, Tatsugiri (RC) and Venusaur in spite of its bad typing, and its ability to blanket check these foes and run reliable recovery differentiates it from more popular walls like Milotic, Wo-Chien, and Frosmoth. Freeze-Dry has the best combined coverage and reliability of any of Articuno's attacks, dealing good damage against foes like Cramorant and Goodra while deterring physical attackers like Rhydon and Bruxish from switching in. U-turn helps Articuno not be a momentum sink, taking advantage of switch-ins like Paldean Tauros-F and Rotom-H, and its massive special bulk makes it a good defensive pivot (vs foes such as?). Haze and Roar shut down setup sweepers like Calm Mind Dudunsparce (RC) and Terastallized Tatsugiri, and Calm Mind Galarian Articuno; Haze doesn't force Articuno to take a hit, while Roar can rack up chip damage from entry hazards and annoy Substitute users like Frosmoth and Uxie (haze still works if the opponent is behind a substitute, also worth mentioning that haze stops espeon but roar doesn't). Tera Dragon grants Articuno several new resistances so it can check Fire- and Electric-type special attackers like Delphox, Rotom-H, and Hisuian Electrode. Alternatively, Tera Steel improves Articuno's matchups against Florges, Galarian Articuno, and Goodra, and the Toxic immunity and Rock resistance are excellent for a defensive pivot like Articuno (do you mean stealth rock resistance? it's already using boots, and the most common rock-type, rhydon, clicks quake anyway). However, the newfound weaknesses from Terastallizing can compromise some of Articuno's good matchups, as Tera Dragon makes it vulnerable to Tatsugiri and Ice-type move users like Frosmoth and Milotic, while Tera Steel makes Articuno weak to Earth Power from Dudunsparce and Venusaur as well as more vulnerable to bulky Ground-types like Mudsdale and Palossand.

Bulkier teams can rely on Articuno as a solid defensive anchor, pivot, and blanket check to special attackers. Physically defensive Pokemon like Mudsdale and Wo-Chien complement Articuno, appreciating that it can handle special attackers for them (like?) while they answer physical attackers like Arcanine and Rhydon for it. Articuno's reliance on Freeze-Dry and passivity invites in Fire-types, so it appreciates checks to them; Goodra and Rhydon can answer specially offensive Fire-types like Rotom-H and Delphox, while Bellibolt, Palossand (RC) and Cramorant can answer physically offensive ones like Arcanine and Paldean Tauros-F. Articuno can even bring its Fire-checking partners in to freely take advantage of its checks with U-turn. As a defensive pivot, Articuno excels at bringing in strong wallbreakers like Pawmot, Golurk, and Zoroark (on pokemon such as?). Other wallbreakers like Paldean Tauros-F (RC) and Hariyama excel at breaking Alolan Sandslash, which Articuno invites in. Other pivots, including Rotom-H, Hisuian Decidueye, and Ambipom, can form cores with Articuno, catching opponents in a vortex (what do these pokemon pivot into and out of that articuno can properly form a vortex with?)

on all removed mentions, feel free to replace them with another mon.


[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/missangelic.452572/
Quality checked by:
https://www.smogon.com/forums/members/bella.567483/
https://www.smogon.com/forums/members/yunie.414072/
Grammar checked by:

qc 2/2!
heracross2-0-gif.429132
 
add remove notes
[SET]
Wall (Articuno) @ Heavy-Duty Boots
Ability: Pressure
Tera Type: Dragon / Steel
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Roost
- Freeze-Dry
- U-turn
- Haze / Roar

[SET COMMENTS]
Articuno's amazing bulk and reliable recovery make it a solid special wall against special attackers like Tatsugiri, Venusaur, and Shaymin in spite of its bad typing, and its ability to blanket check these foes and run reliable recovery differentiates it from more popular walls like Milotic and Goodra. Freeze-Dry has the best combined combination of coverage and reliability power (I'm not entirely clear what "reliability" is referring to in this sentence. if it's about accuracy, say that. if it just has the best type coverage against the meta, just say coverage) of any of Articuno's attacks, dealing good damage against foes like Cramorant and Goodra while deterring physical attackers like Rhydon and Bruxish from switching in. U-turn helps Articuno not be avoid conceding a momentum sink, taking advantage of switch-ins like Paldean Tauros-F and Rotom-H, and its massive special bulk makes it a good defensive pivot against special attackers such as Florges and Alolan Ninetales. Haze and Roar are each options to shut down setup sweepers like Calm Mind Dudunsparce and Terastallized Tatsugiri; Haze works against Espeon and doesn't force Articuno to take a hit, while Roar can rack up chip damage from entry hazards and further waste the HP of Substitute users like Uxie. Tera Dragon grants Articuno several new resistances so it can check Fire- and Electric-type special attackers like Delphox, Rotom-H, and Hisuian Electrode. Alternatively, Tera Steel improves Articuno's matchups against Florges and Goodra, and gives it a useful the Toxic immunity is good for for its responsibilities as a wall, and as well as a Stealth Rock resistance are excellent for that allows it to continue functioning as a defensive pivot like Articuno in case even if it loses its item (restructuring this sentence because the existing phrasing doesn't work as a list since the subject changes from "Tera Steel" to "the Toxic immunity" to "a Rock resistance"). However, the newfound weaknesses from Terastallizing can compromise some of Articuno's good matchups, as Tera Dragon makes it vulnerable to Tatsugiri and Ice-type move users like Alolan Ninetales and Milotic, while Tera Steel makes Articuno weak to Earth Power from Dudunsparce, Shaymin, and Venusaur as well as more vulnerable against STAB moves from bulky Ground-types like Mudsdale and Palossand.

Bulkier teams can rely on Articuno as a solid defensive anchor, pivot, and blanket check to special attackers. Physically defensive Pokemon like Mudsdale complement Articuno, appreciating that it can handle special attackers like Tatsugiri and Dudunsparce for them while they answer physical attackers like Arcanine and Rhydon for it. Articuno's overall passivity and its reliance on Freeze-Dry and passivity (subjective, but I think the move from general issue to more specific issue flows better) invites in Fire-types, so it appreciates being partnered with their checks checks to them; Goodra and Rhydon can answer specially offensive Fire-types like Rotom-H and Delphox, while Palossand and Cramorant can answer physically offensive ones like Arcanine and Paldean Tauros-F. Articuno can even bring its Fire-checking partners in to freely take advantage of its checks with U-turn. As a defensive pivot, Articuno excels at bringing in strong wallbreakers like Pawmot, Golurk, and Zoroark on other special walls, such as Dudunsparce and Snorlax. Other wallbreakers like Paldean Tauros-F and Hariyama excel at breaking Alolan Sandslash, which Articuno invites in. Other pivots, including Rotom-H, Hisuian Decidueye, and Ambipom, can form cores with Articuno, catching forcing opponents using defensive cores that include Pokemon like Cramorant, Mudsale, and Palossand in a vortex opponents using common defensive cores to continuously react to their low-risk pivot moves.
 
make sure to remove mentions of now-NU Pokemon
amchecker: add remove notes
me: add remove comments
[SET]
Wall (Articuno) @ Heavy-Duty Boots
Ability: Pressure
Tera Type: Dragon / Steel
EVs: 252 HP / 4 Def / 252 SpD 248 HP / 8 Def / 252 SpD (stealth rock number)
Calm Nature
- Roost
- Freeze-Dry
- U-turn
- Haze / Roar

[SET COMMENTS]
Articuno's amazing bulk and reliable recovery make it a solid special wall against special attackers like Tatsugiri, Venusaur, and Shaymin in spite of its bad typing, and its ability to blanket check these foes and run reliable recovery differentiates it from more popular walls like Milotic and Goodra differentiating it from more popular walls like Milotic and Goodra. Freeze-Dry has the best combined combination of coverage and reliability power (I'm not entirely clear what "reliability" is referring to in this sentence. if it's about accuracy, say that. if it just has the best type coverage against the meta, just say coverage) of any of Articuno's attacks, dealing good damage against foes like Cramorant and Goodra while deterring physical attackers like Rhydon and Bruxish from switching in. U-turn helps Articuno not be avoid conceding a momentum sink, taking advantage of switch-ins like Paldean Tauros-F and Rotom-H, and its massive special bulk makes it a good defensive pivot against special attackers such as Florges and Alolan Ninetales. Haze and or Roar shut shuts down setup sweepers like Calm Mind Dudunsparce and Terastallized Tatsugiri; Haze works against Espeon (shot dead in the streets of January tier shift, unsure if Haze is still all that practical now for y'all) and doesn't force Articuno to take a hit, while Roar can rack up chip damage from entry hazards and further waste the HP of Substitute users like Uxie. Tera Dragon grants Articuno several new resistances so it can check Fire- and Electric-type special attackers like Delphox, Rotom-H, and Hisuian Electrode. Alternatively, Tera Steel improves Articuno's matchups against Florges and Goodra, gives it a useful the Toxic immunity is good for for its responsibilities as a wall, and provides a Stealth Rock resistance are excellent for that allows it to continue functioning as a defensive pivot like Articuno in case even if it loses its item. However, the newfound weaknesses from Terastallizing can compromise some of Articuno's good matchups, as Tera Dragon makes it vulnerable to Tatsugiri and Ice-type move users like Alolan Ninetales and Milotic, while Tera Steel makes Articuno weak to Earth Power from Dudunsparce (dead), Shaymin, and Venusaur as well as more vulnerable against STAB moves from bulky Ground-types like Mudsdale and Palossand.

Bulkier teams can rely on Articuno as a solid defensive anchor,(no comma) pivot,(no comma) and blanket check (defensive anchor is kinda meaningless here imo because you never once talk about it holding down the fort for an entire team; you consistently point out just it blanking special attackers through sheer girth (pause)) to special attackers. Physically defensive Pokemon like Mudsdale complement Articuno, appreciating that it can handle special attackers like Tatsugiri and Dudunsparce for them while they answer physical attackers like Arcanine and Rhydon for it. Articuno's reliance on Freeze-Dry and passivity mean it invites in Fire-types, so it appreciates checks to them; Goodra and Rhydon can answer specially offensive Fire-types like Rotom-H and Delphox, while Palossand and Cramorant can answer physically offensive ones like Arcanine and Paldean Tauros-F. Articuno can even bring its Fire-checking these partners in to freely take advantage of its checks with U-turn. As a defensive pivot, Articuno excels at bringing in strong wallbreakers like Pawmot, Golurk, and Zoroark on other special walls, such as Dudunsparce (dead) and Snorlax. Other wallbreakers like Paldean Tauros-F and Hariyama excel at breaking Alolan Sandslash, which Articuno invites in. Other pivots, including Rotom-H, Hisuian Decidueye, and Ambipom, can form VoltTurn cores with Articuno, catching forcing opponents using defensive cores that include Pokemon like Cramorant, Mudsale, and Palossand in a vortex opponents using common defensive cores to continuously react to their low-risk pivot moves.

gp 1/1 GP Team done

my comments in purple

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[SET]
Wall (Articuno) @ Heavy-Duty Boots
Ability: Pressure
Tera Type: Dragon / Steel
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Roost
- Freeze-Dry
- U-turn
- Haze / Roar

[SET COMMENTS]
Articuno's amazing bulk and reliable recovery make it a solid special (good catch for the unnecessary special wall checking special attackers phrasing) wall against special attackers like Tatsugiri, Venusaur, and Shaymin in spite of its bad typing, and its ability to blanket check these foes and run reliable recovery differentiates it from more popular walls like Milotic and Goodra. (these's redundancy in here worth catching: the writer mentions the recovery point twice in this sentence. this is an indicator to see if you can condense info down and remove one of them) Freeze-Dry has the best combined combination of coverage and reliability power (I'm not entirely clear what "reliability" is referring to in this sentence. if it's about accuracy, say that. if it just has the best type coverage against the meta, just say coverage probably means accuracy if I had to guess because the other generally good coverage move would be Hurricane or Ice Beam ig) of any of Articuno's attacks, dealing good damage against foes like Cramorant and Goodra while deterring physical attackers like Rhydon and Bruxish from switching in. U-turn helps Articuno not be avoid conceding a momentum sink (momentum sink is probably a bit too casual of phrasing so yea I support changing it out), taking advantage of switch-ins like Paldean Tauros-F and Rotom-H, and its massive special bulk makes it a good defensive pivot against special attackers such as Florges and Alolan Ninetales. Haze and Roar are each options to (correct to edit but I prefer just saying x or y because it's shorter) shut down setup sweepers like Calm Mind Dudunsparce and Terastallized Tatsugiri; Haze works against Espeon and doesn't force Articuno to take a hit, while Roar can rack up chip damage from entry hazards and further waste the HP of Substitute users like Uxie. Tera Dragon grants Articuno several new resistances so it can check Fire- and Electric-type special attackers like Delphox, Rotom-H, and Hisuian Electrode. Alternatively, Tera Steel improves Articuno's matchups against Florges and Goodra, and gives it a useful the Toxic immunity is good for for its responsibilities as a wall, and as well as a Stealth Rock resistance are excellent for that allows it to continue functioning as a defensive pivot like Articuno in case even if it loses its item (restructuring this sentence because the existing phrasing doesn't work as a list since the subject changes from "Tera Steel" to "the Toxic immunity" to "a Rock resistance" correct that the writer didn't handle the list well but you can definitely keep it as a list ie how I did it). However, the newfound weaknesses from Terastallizing can compromise some of Articuno's good matchups, as Tera Dragon makes it vulnerable to Tatsugiri and Ice-type move users like Alolan Ninetales and Milotic, while Tera Steel makes Articuno weak to Earth Power from Dudunsparce, Shaymin, and Venusaur as well as more vulnerable against STAB moves from bulky Ground-types like Mudsdale and Palossand.

Bulkier teams can rely on Articuno as a solid defensive anchor, pivot, and blanket check to special attackers. Physically defensive Pokemon like Mudsdale complement Articuno, appreciating that it can handle special attackers like Tatsugiri and Dudunsparce for them while they answer physical attackers like Arcanine and Rhydon for it. Articuno's overall passivity and its reliance on Freeze-Dry and passivity (subjective, but I think the move from general issue to more specific issue flows better this is kinda standard thinking that we want to avoid; there needs to be a level of awkwardness usually with the original phrasing/ordering to justify flow fixing, and idt "importance" is all too pressing here + passivity isn't any more general than reliance on x move) invites in Fire-types, so it appreciates being partnered with their checks checks to them (original phrasing was ok); Goodra and Rhydon can answer specially offensive Fire-types like Rotom-H and Delphox, while Palossand and Cramorant can answer physically offensive ones like Arcanine and Paldean Tauros-F. Articuno can even bring its Fire-checking (this doesn't work as a compound adjective because Fire-type would be the adjective) partners in to freely take advantage of its checks with U-turn. As a defensive pivot, Articuno excels at bringing in strong wallbreakers like Pawmot, Golurk, and Zoroark on other special walls, such as Dudunsparce and Snorlax. Other wallbreakers like Paldean Tauros-F and Hariyama excel at breaking Alolan Sandslash, which Articuno invites in. Other pivots, including Rotom-H, Hisuian Decidueye, and Ambipom, can form cores with Articuno, catching forcing opponents using defensive cores that include Pokemon like Cramorant, Mudsale, and Palossand in a vortex opponents using common defensive cores to continuously react to their low-risk pivot moves.
 
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