1970+ Rank #9 NP Deo-S + Double Fighting Ghost Special Spam Webs (Ultimate Gambling Simulator with PP Stalling Involved)

Paste: https://pokepast.es/8cdeedf5d21b868b
Team Breakdown

Araquanid @ Custap Berry
Ability: Water Bubble
Tera Type: Ghost
EVs: 244 HP / 40 Def / 68 SpA / 124 SpD / 32 Spe
Calm Nature
- Surf
- Sticky Web
- Lunge
- Endure
There are plenty of good
sets out there so I decided not to bother diverging from the basics much at all. The hp and spdef to tank special attack booster
while having 40 defense evs to live 2 ceaseless edges from
. It also has 32 speed evs which allow
to outspeed
to prevent it setting as many hazards as possible which is important as the team has no removal. However, while playing I had trouble dealing with random ddance sub
so i decided to spend my remaining evs in spatt so it breaks min bulk
sub while also allowing it to ohko
and
. Lunge is there to help manage
and
with endure to bring
to custap. Tera-Ghost is for spin blocking
and 
68 SpA Water Bubble Araquanid Surf vs. 0 HP / 4 SpD Dragapult: 79-93 (24.9 - 29.3%) -- 99.9% chance to 4HKO
(if the 0.01% chance happens the gameplan is to throw the computer out of the window)

Gholdengo @ Air Balloon
Ability: Good as Gold
Tera Type: Flying
EVs: 32 HP / 252 SpA / 224 Spe
Modest Nature
IVs: 0 Atk
- Nasty Plot
- Make It Rain
- Shadow Ball
- Focus Blast
is very valuable and pretty much almost necessary when hazards on the opposing side are the main goal. Standard offensive ev spread with enough speed to outspeed ada
and the rest into HP. Tera Flying is nice for a ground immunity which can help negate damage from
and
while also allowing it to wall non pjab
allowing it to fish for a shadow ball spdef drop if its balloon gets popped. It is nice in the stall MU as well which can help waste
soft boil PP so the other sweepers can help clean up. Focus Blast is also there on
as it allows the ohko on
(if it hits) as well as dealing decent damage to
if you don't want to click MIR. Air Balloon is also there for the immediate ground immunity to help spin block
and 

Raging Bolt @ Booster Energy
Ability: Protosynthesis
Tera Type: Bug
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 20 Atk
- Calm Mind
- Thunderclap
- Thunderbolt
- Dragon Pulse
is here as it provides a nice priority user as well as having free set up on
which can be troublesome if it's offensive and also
if it doesn't have play rough. Also gets opened up when
goes down after having to deal with
and
. Tera-Bug is nice as it provides a ground resistance whilst not having an ice weakness which can help it set up on
more freely. Here I went timid bolt which can have its drawbacks such as not getting ohkos on targets such as AV
when boosted, however I just like it when my
always outspeeds opposing
as well as ada
and
just for the funnies.

Iron Valiant @ Booster Energy
Ability: Quark Drive
Tera Type: Ghost
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Calm Mind
- Vacuum Wave
- Moonblast
- Shadow Ball
Standard Modest
that is nice for the ohko on
and
with vacuum wave as well as when tera’d ohkoing 
and
with shadow ball, also allows for the two hit KO on AV
which can be useful for opening up
and
. Tera ghost also allows it to blank
extreme speed which is nice sometimes and resisting poison moves from
and 

Ceruledge @ Focus Sash
Ability: Weak Armor
Tera Type: Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Close Combat
- Shadow Sneak
- Bitter Blade
Bit of an old
set but it has worked quite nicely. Standard ev spread but with tera-grass allowing it to survive ground attacks from
and
as well as weak water attacks from
and flip turn
and sometimes in a pinch
. Close Combat is nice for allowing the ohko on
and
while also dealing good damage to things like tera dragon
. Focus sash is nice as even though you don't get the strong immediate power like LO does you can survive attacks like
earth power and
headlong rush and allowing a guaranteed weak armor boost from any physical attack (other than icicle spear and scale shot). Shadow sneak is also nice for picking off weak mons while also allowing the PP stall of
sucker punch.

Deoxys-Speed @ Life Orb
Ability: Pressure
Tera Type: Fighting
EVs: 152 HP / 252 SpA / 104 Spe
Modest Nature
IVs: 0 Atk
- Nasty Plot
- Psycho Boost
- Focus Blast
- Ice Beam
is the main showcase of this team which is a nice cleaner late game and can also weaken walls like
early game, The HP is nice as you hit 279 so you only take 9% from LO recoil, with the HP evs you can live prio such as CB
grassy glide and
LO shadow sneak even after rocks. EV's in speed allow the outspeeding of
. With max spatt modest you can heavily damage/ohko threats such as
with psycho boost and at +two
which can open up
.Webs is nice as you no longer are outsped by faster mons like booster
and scarf
. Tera fighting allows
to guaranteed ohko phys def
with +2 focus blast as well as
as well as already ohkoing
and
while also gaining a resistance to prio from
and
. Pressure is also quite nice as you can help PP stall low PP prio moves like
and
sucker punch super quickly which can open up the other dark weak mons like
and
as they don't have to fear getting outsped.
Calcs:
252+ Atk Choice Band Rillaboom Grassy Glide vs. 152 HP / 0 Def Deoxys-Speed in Grassy Terrain: 205-243 (73.4 - 87%) -- guaranteed 2HKO after Stealth Rock and Grassy Terrain recovery
252+ Atk Life Orb Ceruledge Shadow Sneak vs. 152 HP / 0 Def Deoxys-Speed: 198-237 (70.9 - 84.9%) -- guaranteed 2HKO after Stealth Rock
+2 252+ SpA Life Orb Tera Fighting Deoxys-Speed Focus Blast vs. 248 HP / 8 SpD Corviknight: 511-602 (128 - 150.8%) -- guaranteed OHKO
+2 252+ SpA Life Orb Tera Fighting Deoxys-Speed Focus Blast vs. 252 HP / 252+ SpD Vessel of Ruin Ting-Lu: 562-663 (109.3 - 128.9%) -- guaranteed OHKO
+2 252+ SpA Life Orb Deoxys-Speed Focus Blast vs. 252 HP / 212+ SpD Heatran: 429-507 (111.1 - 131.3%) -- guaranteed OHKO
252+ SpA Life Orb Deoxys-Speed Psycho Boost vs. 224 HP / 0 SpD Cinderace: 333-394 (93.2 - 110.3%) -- 56.3% chance to OHKO
252+ SpA Life Orb Deoxys-Speed Psycho Boost vs. 0 HP / 4 SpD Ogerpon-Wellspring: 270-320 (89.7 - 106.3%) -- 37.5% chance to OHKO
252+ SpA Life Orb Deoxys-Speed Psycho Boost vs. 0 HP / 4 SpD Dragapult: 331-391 (104.4 - 123.3%) -- guaranteed OHKO
+
- These two were a nightmare for this team,
tera negates the speed drop from webs and combined with grassy terrain (if together) boosting ivy cudgel & grassy glide prio from
make the MU super difficult. Here I try to position
on rilla either through positioning or switching in directly and going for SD to immediately threaten it. I also like to preserve
to gain vacuum wave chip and save
+
HP.
Stall - The stall MU is super difficult for this team. The standard double removal stall is manageable but still difficult as you can position
late game for clean up and forcing
to tera dark with
and
so
can clean up. However, a
stall is almost completely unwinnable as the only mon that can do something to
is
which gets shut down with tera steel/dark
. The best case scenario is that
tera darks so
can kill with moonblast but its highly unlikely.
Sub
- Most sets of
are fine as you’ve got lunge
and
to revenge. However if
subs on the
it becomes very difficult, if it happens then
is forced to switch in and tera the next turn for the Eq immunity then revenge kill with MIR. However most sets of
are manageable.
- I either trade 1 for one with
or
as it always survives power whip from
. I lose a priority user however since I have triple priority with
and
it isn't the biggest deal.
Electric Types -
gets checked by
, if they volt into
then hard
. Against
the best option is to trade one for one which is definitely worth the trade as
is a good asset against this team, you can also go into timid
and ohko if they want to risk the speed tie.
Moreover,
and
have to land focus blast to get past the bulky dark types like
and
, sometimes they're gods and land 3 in a row, otherwise they just completely blank and throw the game. It requires a bit of RNG and is sometimes can be inconsistent (even though HO is alr MU fishy)
Paste: https://pokepast.es/8cdeedf5d21b868b
I was dwelling in the depths of mid ladder around the 1600's-1700's when I decided to play some games with webs. I had a webs team that consisted of
(it's a sample from somewhere but idk when/where) and I was winning a lot of games. However since I'm absolutely dix at the game, I had trouble dealing with spinners such as
and
so I decided to replace
with
. I also had a boots/band
issue as well as having trouble with
so i added an
instead of
. I now however had an issue with boots/clear body
as well as issues with
and
. This is where I had the (not so) brilliant idea of adding a
instead of
which sounded stupid at the time since a base 180 speed mon on webs isn’t the smartest idea.
Now I had a team of
and I wasn't the most optimistic when looking at the loading screen until I started winning games with the team. After laddering with the team for several months, I hit top 10 (Just ignore the GXE & GLICKO that part is totally not relevant)
Now I had a team of
Team Breakdown
Araquanid @ Custap Berry
Ability: Water Bubble
Tera Type: Ghost
EVs: 244 HP / 40 Def / 68 SpA / 124 SpD / 32 Spe
Calm Nature
- Surf
- Sticky Web
- Lunge
- Endure
There are plenty of good
68 SpA Water Bubble Araquanid Surf vs. 0 HP / 4 SpD Dragapult: 79-93 (24.9 - 29.3%) -- 99.9% chance to 4HKO
(if the 0.01% chance happens the gameplan is to throw the computer out of the window)
Gholdengo @ Air Balloon
Ability: Good as Gold
Tera Type: Flying
EVs: 32 HP / 252 SpA / 224 Spe
Modest Nature
IVs: 0 Atk
- Nasty Plot
- Make It Rain
- Shadow Ball
- Focus Blast
Raging Bolt @ Booster Energy
Ability: Protosynthesis
Tera Type: Bug
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 20 Atk
- Calm Mind
- Thunderclap
- Thunderbolt
- Dragon Pulse
Iron Valiant @ Booster Energy
Ability: Quark Drive
Tera Type: Ghost
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Calm Mind
- Vacuum Wave
- Moonblast
- Shadow Ball
Standard Modest
Ceruledge @ Focus Sash
Ability: Weak Armor
Tera Type: Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Close Combat
- Shadow Sneak
- Bitter Blade
Bit of an old
Deoxys-Speed @ Life Orb
Ability: Pressure
Tera Type: Fighting
EVs: 152 HP / 252 SpA / 104 Spe
Modest Nature
IVs: 0 Atk
- Nasty Plot
- Psycho Boost
- Focus Blast
- Ice Beam
Calcs:
252+ Atk Choice Band Rillaboom Grassy Glide vs. 152 HP / 0 Def Deoxys-Speed in Grassy Terrain: 205-243 (73.4 - 87%) -- guaranteed 2HKO after Stealth Rock and Grassy Terrain recovery
252+ Atk Life Orb Ceruledge Shadow Sneak vs. 152 HP / 0 Def Deoxys-Speed: 198-237 (70.9 - 84.9%) -- guaranteed 2HKO after Stealth Rock
+2 252+ SpA Life Orb Tera Fighting Deoxys-Speed Focus Blast vs. 248 HP / 8 SpD Corviknight: 511-602 (128 - 150.8%) -- guaranteed OHKO
+2 252+ SpA Life Orb Tera Fighting Deoxys-Speed Focus Blast vs. 252 HP / 252+ SpD Vessel of Ruin Ting-Lu: 562-663 (109.3 - 128.9%) -- guaranteed OHKO
+2 252+ SpA Life Orb Deoxys-Speed Focus Blast vs. 252 HP / 212+ SpD Heatran: 429-507 (111.1 - 131.3%) -- guaranteed OHKO
252+ SpA Life Orb Deoxys-Speed Psycho Boost vs. 224 HP / 0 SpD Cinderace: 333-394 (93.2 - 110.3%) -- 56.3% chance to OHKO
252+ SpA Life Orb Deoxys-Speed Psycho Boost vs. 0 HP / 4 SpD Ogerpon-Wellspring: 270-320 (89.7 - 106.3%) -- 37.5% chance to OHKO
252+ SpA Life Orb Deoxys-Speed Psycho Boost vs. 0 HP / 4 SpD Dragapult: 331-391 (104.4 - 123.3%) -- guaranteed OHKO
Stall - The stall MU is super difficult for this team. The standard double removal stall is manageable but still difficult as you can position
Sub
Electric Types -
Moreover,
https://replay.pokemonshowdown.com/gen9ou-2510873091-ohqpwi4ddrtr14hvk9gvw8ip4ddug80pw - vs smeargle webs 
https://replay.pokemonshowdown.com/gen9ou-2510864896 - vs grassy terrain
https://replay.pokemonshowdown.com/gen9ou-2510806103-sy8cf22josglkqcb2p65tsml5b5bmk5pw - vs
offense
https://replay.pokemonshowdown.com/gen9ou-2441553636-te21td5mvdxfb4pl6453cmnnjo1ndqtpw - vs chansey and lulu
https://replay.pokemonshowdown.com/gen9ou-2510773362-k75rlxnskdnen8vgepdfvh78keejddmpw - vs offense
https://replay.pokemonshowdown.com/gen9ou-2510763911-kt9pghfhjwre0asrab70s30hseymuunpw - vs volcanion bulky offense
https://replay.pokemonshowdown.com/gen9ou-2510762257-ypo4m6tyjd35e7udlylj3ke0qao1pwrpw - vs blazkien HO
https://replay.pokemonshowdown.com/gen9ou-2510756909-8rq07vfc0sue5sdp72pj74mu0jo9dmkpw - vs hyper offense
https://replay.pokemonshowdown.com/gen9ou-2510717043 - vs rain
https://replay.pokemonshowdown.com/gen9ou-2510694306-fm152l8j2mttna03ws94wwe04jbvdwkpw - vs TR
https://replay.pokemonshowdown.com/gen9ou-2510641798-yb5kdslye4nmvhgltafbqoaoyarcifvpw - vs garg balance
https://replay.pokemonshowdown.com/gen9ou-2510224119 - vs offense
https://replay.pokemonshowdown.com/gen9ou-2510111257-9wr2rc7y7me8ria0w6rvqw10y5xmxqrpw - vs D Gym Teacher
https://replay.pokemonshowdown.com/gen9ou-2510103580-t1e22lksui7k1dueu59h19ovxk6hp32pw vs hstack
https://replay.pokemonshowdown.com/gen9ou-2509724362 - vs Auburn Hills
https://replay.pokemonshowdown.com/gen9ou-2509716475-rl0ltdwlq5y2v30ne7tu407veg5d07lpw - vs offense
https://replay.pokemonshowdown.com/gen9ou-2509619028 -super close game against a tera fire
https://replay.pokemonshowdown.com/gen9ou-2509180046 vs the
team Lets Rumble Shall We
https://replay.pokemonshowdown.com/gen9ou-2508329502 - vs
offense
https://replay.pokemonshowdown.com/gen9ou-2508292429-yrn17ajg2s26s2q47td6j9vrs3sjwebpw - vs another
webs
https://replay.pokemonshowdown.com/gen9ou-2509155779-tm7ji6pv1hudtc2tqd6a7idstx0appapw
https://replay.pokemonshowdown.com/gen9ou-2446383601-hphar7b0g8lhoggwd46gpqp2iyem1vapw - two games vs storm zone
https://replay.pokemonshowdown.com/gen9ou-2446424616 -
pops off
https://replay.pokemonshowdown.com/gen9ou-2511962903 -
balance
https://replay.pokemonshowdown.com/gen9ou-2446316174 - vs another trick room
https://replay.pokemonshowdown.com/gen9ou-2446325108 - vs cheese
https://replay.pokemonshowdown.com/gen9ou-2446950794-j68u9q4r9ypwfucv3ukyasigmo4y7xcpw - vs Javi
https://replay.pokemonshowdown.com/gen9ou-2446965396 - vs veil
https://replay.pokemonshowdown.com/gen9ou-2446968541 - vs sun
https://replay.pokemonshowdown.com/gen9ou-2446997842 - vs the spikes wellspring team JackRG
https://replay.pokemonshowdown.com/gen9ou-2447021483 - vs webs
https://replay.pokemonshowdown.com/gen9ou-2447767828-348eaxlqb4a9r4bbopm44qcobxpdvv8pw - vs BO
https://replay.pokemonshowdown.com/gen9ou-2449275313
https://replay.pokemonshowdown.com/gen9ou-2447758917 - two games vs Light SV
https://replay.pokemonshowdown.com/gen9ou-2442126581-6elpbph2ai4w3a8l8tlae67gv5xmcxnpw - vs
balance
https://replay.pokemonshowdown.com/gen9ou-2511438133 - vs cheese screens
https://replay.pokemonshowdown.com/gen9ou-2511454676-akycnwo1wibj25cliffbfsga4mco6dipw offense
The team mostly does well into balance, bulky offense and hyper offense structures as you have strong attacks as well as lots of prio to revenge kill mons
https://replay.pokemonshowdown.com/gen9ou-2510864896 - vs grassy terrain
https://replay.pokemonshowdown.com/gen9ou-2510806103-sy8cf22josglkqcb2p65tsml5b5bmk5pw - vs
https://replay.pokemonshowdown.com/gen9ou-2441553636-te21td5mvdxfb4pl6453cmnnjo1ndqtpw - vs chansey and lulu
https://replay.pokemonshowdown.com/gen9ou-2510773362-k75rlxnskdnen8vgepdfvh78keejddmpw - vs offense
https://replay.pokemonshowdown.com/gen9ou-2510763911-kt9pghfhjwre0asrab70s30hseymuunpw - vs volcanion bulky offense
https://replay.pokemonshowdown.com/gen9ou-2510762257-ypo4m6tyjd35e7udlylj3ke0qao1pwrpw - vs blazkien HO
https://replay.pokemonshowdown.com/gen9ou-2510756909-8rq07vfc0sue5sdp72pj74mu0jo9dmkpw - vs hyper offense
https://replay.pokemonshowdown.com/gen9ou-2510717043 - vs rain
https://replay.pokemonshowdown.com/gen9ou-2510694306-fm152l8j2mttna03ws94wwe04jbvdwkpw - vs TR
https://replay.pokemonshowdown.com/gen9ou-2510641798-yb5kdslye4nmvhgltafbqoaoyarcifvpw - vs garg balance
https://replay.pokemonshowdown.com/gen9ou-2510224119 - vs offense
https://replay.pokemonshowdown.com/gen9ou-2510111257-9wr2rc7y7me8ria0w6rvqw10y5xmxqrpw - vs D Gym Teacher
https://replay.pokemonshowdown.com/gen9ou-2510103580-t1e22lksui7k1dueu59h19ovxk6hp32pw vs hstack
https://replay.pokemonshowdown.com/gen9ou-2509724362 - vs Auburn Hills
https://replay.pokemonshowdown.com/gen9ou-2509716475-rl0ltdwlq5y2v30ne7tu407veg5d07lpw - vs offense
https://replay.pokemonshowdown.com/gen9ou-2509619028 -super close game against a tera fire
https://replay.pokemonshowdown.com/gen9ou-2509180046 vs the
https://replay.pokemonshowdown.com/gen9ou-2508329502 - vs
https://replay.pokemonshowdown.com/gen9ou-2508292429-yrn17ajg2s26s2q47td6j9vrs3sjwebpw - vs another
https://replay.pokemonshowdown.com/gen9ou-2509155779-tm7ji6pv1hudtc2tqd6a7idstx0appapw
https://replay.pokemonshowdown.com/gen9ou-2446383601-hphar7b0g8lhoggwd46gpqp2iyem1vapw - two games vs storm zone
https://replay.pokemonshowdown.com/gen9ou-2446424616 -
https://replay.pokemonshowdown.com/gen9ou-2511962903 -
https://replay.pokemonshowdown.com/gen9ou-2446316174 - vs another trick room
https://replay.pokemonshowdown.com/gen9ou-2446325108 - vs cheese
https://replay.pokemonshowdown.com/gen9ou-2446950794-j68u9q4r9ypwfucv3ukyasigmo4y7xcpw - vs Javi
https://replay.pokemonshowdown.com/gen9ou-2446965396 - vs veil
https://replay.pokemonshowdown.com/gen9ou-2446968541 - vs sun
https://replay.pokemonshowdown.com/gen9ou-2446997842 - vs the spikes wellspring team JackRG
https://replay.pokemonshowdown.com/gen9ou-2447021483 - vs webs
https://replay.pokemonshowdown.com/gen9ou-2447767828-348eaxlqb4a9r4bbopm44qcobxpdvv8pw - vs BO
https://replay.pokemonshowdown.com/gen9ou-2449275313
https://replay.pokemonshowdown.com/gen9ou-2447758917 - two games vs Light SV
https://replay.pokemonshowdown.com/gen9ou-2442126581-6elpbph2ai4w3a8l8tlae67gv5xmcxnpw - vs
https://replay.pokemonshowdown.com/gen9ou-2511438133 - vs cheese screens
https://replay.pokemonshowdown.com/gen9ou-2511454676-akycnwo1wibj25cliffbfsga4mco6dipw offense
The team mostly does well into balance, bulky offense and hyper offense structures as you have strong attacks as well as lots of prio to revenge kill mons
Credits to Hittite Jumpscare for telling me to use canva for the art at the top and also helping me with the RMT in general