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Published [Z-A OU] Mega Absol Z [QC 1/1] [GP 1/1]

Absol-Mega-Z @ Absolite Z
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Pursuit
- Shadow Sneak
- Iron Tail / Close Combat


Mega Absol Z is used as a fast revenge killer and offensive trapper in ZA OU thanks to its high Attack stat. It outspeeds most of the unboosted metagame; however, it Speed ties with the other Z-Mega Pokemon, and it is still outsped by common Choice Scarf users. Knock Off provides strong utility by removing key items such as Leftovers while being generally strong and spammable, though it has the downside of being unable to remove Mega Stones. Pursuit is particularly strong on Mega Absol Z, as it forces switches while easing the switching mindgames due to Pursuit recieving a Technician boost if the target stays in. With Technician-boosted Shadow Sneak, Mega Absol Z is able to reliably OHKO frail Choice Scarf threats that outspeed it such as Choice Scarf Latios. Iron Tail allows it to heavily pressure Fairy-types like Clefable, while Close Combat offers stronger coverage against opposing Steel and Dark-types. Mega Absol Z is extremely frail due to its min-maxed stat distribution and struggles to switch into attacks, making it a favorite on slow pivot core.
 
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Absol-Mega-Z @ Absolite Z
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Pursuit
- Shadow Sneak
- Iron Tail / Close Combat

Mega Absol Z is used as a fast revenge killer and offensive trapper in ZA OU with a high Attack stat. With 154 Attack and (Mentioning the attack in this sentence is irrelevant when talking about what the mon outspeeds, just makes it confusing.) 151 Speed (Also in general analyses and spotlights tend not to reference base stats, I'm unsure if it matters so much but it also helps this feel less clunky.) it outspeeds Outspeeding most of the unboosted metagame, and it competes ties with the other Z-Mega Pokémon. however he must remain cautious around is still outsped by common Choice Scarf users. His With its Technician-boosted Shadow Sneak, allows Mega Absol Z is able to reliably OHKO frail threats Choice Scarf threats that outspeed such as Choice Scarf Latios, while. While Pursuit prevents opponents from safely switching out is particularly strong on Mega Absol Z due to forcing switches easily while easing the mindgames due to Pursuit recieving a Technician boost if the target stays in. (Being such a big part of the mon's moveset, stating specifically why Pursuit is so good on it is important and the Technician buff is pretty relevant.) Knock Off provides strong utility by removing key items such as Leftovers from common Pokémon such as Rocky Helmet Garchomp, Smooth Rock Tyranitar, or Leftovers Clefable, even though Mega Stones cannot be removed, which is annoying for him (Added a lot to the word count and was mostly irrelevant: knocking into chomper is generally bad and ttar you can just close combat/iron tail) whilst being generally strong and spammable though with the downside of being unable to remove Mega Stones. Iron Tail allows Mega Absol Z to heavily pressure Fairy-types like Clefable, while Close Combat offers stronger coverage against Steel-types and opposing Dark-types. Despite its offensive pressure, Mega Absol Z is extremely frail due to its min-maxed stat distribution and struggles to switch into attacks. It is mostly limited to entering against weak or passive targets and risks status from Pokémon such as Slowking or Rotom-Wash. As a result, it fits best on offensive teams that can provide hazard removal, status support, and strong Fairy-type answers such as Excadrill, Melmetal, or Magearna.

(Also, you should preferably describe what the moves do and their benefits in the order of the moveset. Start off with why Knock Off is good and then end off with why Close Combat is good.)
Edits make it 1109 characters (without spaces).
 
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Absol-Mega-Z @ Absolite Z
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Pursuit
- Shadow Sneak
- Iron Tail / Close Combat

Mega Absol Z is used as a fast revenge killer and offensive trapper in ZA OU with a high Attack stat. With 154 Attack and (Mentioning the attack in this sentence is irrelevant when talking about what the mon outspeeds, just makes it confusing.) 151 Speed (Also in general analyses and spotlights tend not to reference base stats, I'm unsure if it matters so much but it also helps this feel less clunky.) it outspeeds Outspeeding most of the unboosted metagame, and it competes ties with the other Z-Mega Pokémon. however he must remain cautious around is still outsped by common Choice Scarf users. His With its Technician-boosted Shadow Sneak, allows Mega Absol Z is able to reliably OHKO frail threats Choice Scarf threats that outspeed such as Choice Scarf Latios, while. While Pursuit prevents opponents from safely switching out is particularly strong on Mega Absol Z due to forcing switches easily while easing the mindgames due to Pursuit recieving a Technician boost if the target stays in. (Being such a big part of the mon's moveset, stating specifically why Pursuit is so good on it is important and the Technician buff is pretty relevant.) Knock Off provides strong utility by removing key items such as Leftovers from common Pokémon such as Rocky Helmet Garchomp, Smooth Rock Tyranitar, or Leftovers Clefable, even though Mega Stones cannot be removed, which is annoying for him (Added a lot to the word count and was mostly irrelevant: knocking into chomper is generally bad and ttar you can just close combat/iron tail) whilst being generally strong and spammable though with the downside of being unable to remove Mega Stones. Iron Tail allows Mega Absol Z to heavily pressure Fairy-types like Clefable, while Close Combat offers stronger coverage against Steel-types and opposing Dark-types. Despite its offensive pressure, Mega Absol Z is extremely frail due to its min-maxed stat distribution and struggles to switch into attacks. It is mostly limited to entering against weak or passive targets and risks status from Pokémon such as Slowking or Rotom-Wash. As a result, it fits best on offensive teams that can provide hazard removal, status support, and strong Fairy-type answers such as Excadrill, Melmetal, or Magearna.

(Also, you should preferably describe what the moves do and their benefits in the order of the moveset. Start off with why Knock Off is good and then end off with why Close Combat is good.)
Edits make it 1109 characters (without spaces).
Is everything fine or do i need to change again?
 
Cute Srength hi I would appreciate implementation ASAP as this is scheduled to go out this week.
add remove comment
1/1 GP Team done
Absol-Mega-Z @ Absolite Z
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Pursuit
- Shadow Sneak
- Iron Tail / Close Combat

Mega Absol Z is used as a fast revenge killer and offensive trapper in ZA OU with a thanks to its high Attack stat. Outspeeding It outspeeds most of the unboosted metagame; (ASC) however, it Speed ties with the other Z-Mega Pokémon however Pokemon, and it is still outsped by common Choice Scarf users. Knock Off provides strong utility by removing key items such as Leftovers (RC) whilst while being generally strong and spammable, (AC) though with it has the downside of being unable to remove Mega Stones. While Pursuit is particularly strong on Mega Absol Z, (AC) as it forces due to forcing switches easily while easing the mindgames mind games mindgames of what? switching mindgames? pls specify due to Pursuit recieving a Technician boost if the target stays in. With Technician-boosted Shadow Sneak, (AC) Mega Absol Z is able to reliably OHKO frail Choice Scarf threats that outspeed it such as Choice Scarf Latios. Iron Tail allows Mega Absol Z it to heavily pressure Fairy-types like Clefable, while Close Combat offers stronger coverage against Steel-types opposing Steel- and opposing Dark-types. Mega Absol Z is extremely frail due to its min-maxed stat distribution and struggles to switch into attacks. so what? does it like pivots because of that?
 
Cute Srength hi I would appreciate implementation ASAP as this is scheduled to go out this week.
add remove comment
1/1 GP Team done
Absol-Mega-Z @ Absolite Z
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Pursuit
- Shadow Sneak
- Iron Tail / Close Combat

Mega Absol Z is used as a fast revenge killer and offensive trapper in ZA OU with a thanks to its high Attack stat. Outspeeding It outspeeds most of the unboosted metagame; (ASC) however, it Speed ties with the other Z-Mega Pokémon however Pokemon, and it is still outsped by common Choice Scarf users. Knock Off provides strong utility by removing key items such as Leftovers (RC) whilst while being generally strong and spammable, (AC) though with it has the downside of being unable to remove Mega Stones. While Pursuit is particularly strong on Mega Absol Z, (AC) as it forces due to forcing switches easily while easing the mindgames mind games mindgames of what? switching mindgames? pls specify due to Pursuit recieving a Technician boost if the target stays in. With Technician-boosted Shadow Sneak, (AC) Mega Absol Z is able to reliably OHKO frail Choice Scarf threats that outspeed it such as Choice Scarf Latios. Iron Tail allows Mega Absol Z it to heavily pressure Fairy-types like Clefable, while Close Combat offers stronger coverage against Steel-types opposing Steel- and opposing Dark-types. Mega Absol Z is extremely frail due to its min-maxed stat distribution and struggles to switch into attacks. so what? does it like pivots because of that?
ima edit now. just what is the things in ( ) ?
 
ima edit now. just what is the things in ( ) ?
They're flags to make you aware of punctuation changes that I made. The changes that I want should already be reflected in the document, but for reference:
(ASC) = Add semicolon
(AC) = Add comma
(RC) = Remove comma
 
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