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Resource SVDOU Full Builder Teamdump 2025

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Pokemon Prodigy
is a Forum Moderatoris a Contributor to Smogon
NatDex DOU Circuit Champion
Hello, with my recent loss in invitationals spelling the end of my rookie DOU year, I will do something I almost never do: teamdump. Usually I like to preserve all my teams, but there won't be a whole lot of SVDOU tours down the line I need to save it for so here we go with a dump of basically my whole builder!!!!! (God help me.)

:Raging Bolt: :Chien-Pao: :Incineroar: :Ursaluna: :Ogerpon-Wellspring: :Cresselia:
:Moltres-Galar: :Chien-Pao: :Incineroar: :Ursaluna: :Sinistcha: :Cresselia:
:Moltres-Galar: :Kyurem: :Sneasler: :Ursaluna: :Ogerpon-Wellspring: :Cresselia:
I was working on ideas for invitationals, and I got in the flow state when I remembered Cresselia existed. I was like "I haven't used this guy yet, let's try to make a bulky asf setup cressbear team." My first instinct got me to the bottom paste, which is some cookery with the Kyurem and fast Ursaluna. I kept on psyching myself out and it slowly morphed into something tamer until it got to the top paste. I did struggle with this team in tests, but ultimately, I ended up using it anyway and despite losing badly, I still think it's a solid team.

:Volcarona: :Manaphy: :Rillaboom: :Roaring Moon: :Landorus: :Ninetales-Alola:
:Volcarona: :Iron Hands: :Rillaboom: :Roaring Moon: :Landorus: :Ninetales-Alola:
:Volcarona: :Okidogi: :Rillaboom: :Roaring Moon: :Landorus: :Ogerpon-Wellspring:
Like above, I worked on these for invitationals, and it was by far the most successful of my ideas. Grassy Seed Volcarona is so good, especially when you pair it with Taunt Roaring Moon to stop Parting Shot and other disruption. The original idea was Manaphy Snow because I vaguely remembered Sealife using it, but I thought 2 special setup mons and Landorus was a bad idea because I was too special-heavy. Iron Hands popped into my mind and makes perfect sense to be honest, especially with the proper speed control around it, but I felt a little closer to the Okidogi version (after talking to Eragon about it), which is what I loaded and should've won.

:Iron Crown: :Tornadus: :Ogerpon-Hearthflame: :Okidogi: :Kyurem: :Indeedee-F:
I'm pretty sure this or something similar existed somewhere before, so I will give less explanation. I was interested in the SpA booster Crowns that kept taking over, and I remember either Zee or Bagel, loading a bunch of solo Kyurem on Crown psyspam, and I thought it made so much sense. I wish I remembered what that firepon is calced for, but Dogi should outpace Chien-Pao in Tailwind, Crown and Kyurem are both faster than Glimmora, but Kyurem is 1 point higher in the case that it takes the KO or breaks a sub and allows Crown to get a fat Eforce off.

:Okidogi: :Chien-Pao: :Mew: :Ogerpon-Wellspring: :Ting-Lu: :Rillaboom:
This is the last of my invitationals ideas. This was centered around the Grassy Seed Ting-Lu set, which stays on the field like a minimum of 3 turns every game, which is goated. To pair with this, I thought I might revisit Tspikes Mew, something I had tried on an earlier team but flopped. I could have just done the standard Gouging Fire/Dragonite stuff, but I hate how weak those can be to physical damage reduction. That's why I chose Okidogi, which discourages Incineroar, at least. It also works nicely with the Mew concept because Mew can also play the coaching support role. Chien Pao has Throat Chop for Gholdengo, and Ogerpon-W has Play Rough for Roaring Moon, rest is normal enough.
:Okidogi: :Chien-Pao: :Mew: :Ogerpon-Hearthflame: :Ting-Lu: :Rillaboom:
Oh and here's a second version that is better into Gholdengo but worse into Landorus.

Moving on to teams I had on deck for Fall Seasonal...

:Volcarona: :Roaring Moon: :Glimmora: :Ogerpon-Wellspring: :Chien-Pao: :Landorus:
I won't say much about this because it is a Schister/Akaru SCL build, but I replaced Iron Hands with Landorus because I value a good Incineroar matchup and opposing Landorus switch-in in certain board states. Plus, I gave Roaring Moon Taunt. I won with it a couple times like in DWCOP finals.

:Gholdengo: :Iron Valiant: :Diancie: :Landorus: :Ogerpon-Wellspring: :Incineroar:
This is one I actually ended up using, and to great effect, I might add. I was kind of testing this as a sort of not 100% serious idea on ladder. Then, I did some practice games with Sea at some point, and she had something exactly like it, and I was like "perhaps I could give it a real shot." I do really like how hard Iron Valiant's set is to predict. You can catch a lot of people off guard with a T1 Icy Wind + Make it Rain with Specs Dengo. Plus, it has Coaching for Waterpon and Diancie who can both reasonably sweep with the right early game conditions met.

:Moltres-Galar: :Iron Hands: :Sinistcha: :Incineroar: :Ninetales-Alola: :Kyurem:
This is one I'm not sure if I had seen before and accidentally recreated, but I thought of it independently, so whatever. This is a very bulky snow team with Goltres and Iron Hands double setup, with a good bit of support. Nothing too crazy, Goltres has Tailwind and Atales has Icy Wind, which works with fast Iron Hands that should outspeed Ogerpons in Tailwind. Also to note that this is a bulky Kyurem spread, not the one faster than Glimmora, but Icy Wind Atales covers that mostly.

:Iron Crown: :Tornadus: :Ogerpon-Hearthflame: :Regidrago: :Indeedee-F: :Landorus-Therian:
Crown + Drago is a strong core, and this team served me well in a couple different tour matches. The Iron Crown is the Speed Booster CM set; it really takes advantage of overly defensive positioning, which people tend to do in front of Crown. The interesting part of the team is the Banded Lando, which goes absolutely nuts with Tornadus next to it. It also helps with the team's Incineroar and Gholdengo matchups.

:Iron Hands: :Mew: :Diancie: :Torkoal: :Walking Wake: :Sinistcha:
Now this is a fun build that I was actually disappointed I didn't get to showcase in finals. It is very Trick Room reliant, but it has 3 setters. It has SD Hands wincon, supported by Mew and SInistcha, then WP Diancie with Flip Turn Wake, which I thought was really cool (and AV Wake actually does really well in a lot of matchups), and Torkoal that can easily sweep if allowed to get in position. That said, it might genuinely lose to Taunt or like Landorus if not careful TBH.

:Gholdengo: :Sneasler: :Ogerpon-Wellspring: :Incineroar: :Raging Bolt: :Grimmsnarl:
I was very proud of this team, Shuca Gholdengo is a nice touch to a team that looks/is this weak to Landorus. This sort of spun off from something Breakfast Enjoyer beat me with, which is why I decided to use the AV Sneasler. Waterpon setup wincon is probably the most secure thing here, otherwise you're just hoping to positively damage trade because you're under screens.

Alright I'm getting kinda tired here, so time to just dump things I either used or built during DWCOP.
:Chi-Yu: :Ursaluna-Bloodmoon: :Farigiraf: :Ogerpon-Wellspring: :Whimsicott: :Okidogi:
Chickened out of using after losing practices against churrojr, but it is a solid Whims+Chi-Yu team with TR mode
:Ogerpon-Hearthflame: :Raging Bolt: :Torkoal: :Lilligant-Hisui: :Diancie: :Farigiraf:
Probably not consistent but did get a good laugh out of a practice game with Xrn. Ft. Spikes Pon and Lorb Bolt
:Raging Bolt: :Sinistcha: :Incineroar: :Ninetales-Alola: :Kyurem: :Okidogi: (W, L, used twice)
Mostly just stolen from zee--great team
:Gholdengo: :Tornadus: :Ogerpon-Hearthflame: :Incineroar: :Rillaboom: :Kommo-o:
Very normal balance but with Dgleam Dengo and Cowmoo
:Chien-Pao: :Kingambit: :Primarina: :Dragonite: :Amoonguss: :Ogerpon-Hearthflame:
In my head, it felt like something Bagel would make, it's meh in practice though. Some good ideas though, AV Gambit actually does stuff
:Gholdengo: :Roaring Moon: :Ogerpon-Wellspring: :Diancie: :Landorus: :Rillaboom:
I was high on crazy spreads, it seems, but otherwise is basically a goodstuffs
:Moltres-Galar: :Glimmora: :Ogerpon-Wellspring: :Kyurem: :Ting-Lu: :Rillaboom:
"If you outlive them, you win, right?"
:Walking Wake: :Ursaluna: :Torkoal: :Bronzong: :Incineroar: :Sinistcha: (W)
Zongbear pt. 1, sun version
:Moltres-Galar: :Raging Bolt: :Incineroar: :Bronzong: :Sinistcha: :Ursaluna: (W)
Zongbear pt. 2, Booster Bolt and Goltres version
:Diancie: :Landorus: :Okidogi: :Ogerpon-Wellspring: :Gouging Fire: :Sinistcha: (W)
Got me through big boss ESM. There is a similar version out there with Chien-Pao, which is probably better in most cases
:Okidogi: :Ting-Lu: :Latios: :Rillaboom: :Gouging Fire: :Ogerpon-Wellspring:
First look into Seed Lu, ft. Latios because its a totally real Landorus answer (copium)
:Heatran: :Kingambit: :Kyurem: :Ogerpon-Wellspring: :Landorus-Therian: :Rillaboom:
Passable 2 years ago maybe, Gseed Gambit and Scarf Lando-T are cool
:Chien-Pao: :Diancie: :Mew: :Ogerpon-Wellspring: :Heatran: :Dragonite:
Zee gave this to me, I barely adjusted much, just Diance set and Dnite spread
:Gholdengo: :Ogerpon-Wellspring: :Chi-Yu: :Glimmora: :Iron Hands: :Tornadus:
Tame Glimmyu HO
:Gholdengo: :Ogerpon-Hearthflame: :Okidogi: :Roaring Moon: :Ninetales-Alola: :Kyurem:
Shuca Dengo might be the goat, saves you from having to tera sometimes. AV Dogi is cool on this style too
:Gholdengo: :Tornadus: :Ogerpon-Hearthflame: :Regidrago: :Iron Hands: :Glimmora:
Pretty normal DengoDrago HO

Okay this is getting sort of ridiculous...
DPL dump
:Zapdos-Galar: :Tyranitar: :Excadrill: :Incineroar: :Primarina: :Sinistcha: (W)
I remember looking at Waffle's scout at the time and seeing how good the Steel/Ground coverage was, which brought me to Excadrill. I believe SMB showed me a Ttar Exadrill team with Primarina and Kommo-o, and I liked the look of it. Still, we were concerned that Kommo-o wasn't the best at the moment, so I thought something a little more offensively intuitive was Gapdos. The team has some techs like Dtail Ttar and Taunt Incineroar, which I can't say I remember exactly what led to each, but I know they were important in some tests.

:Gholdengo: :Landorus: :Iron Hands: :Roaring Moon: :Ogerpon-Wellspring: :Diancie: (W)
This is something I had even before DPL, and I chose to use comfort because I was facing a non-doubles main in Shiloh. It's a pretty solid goodstuffs that I was doing really well in practices with, and the actual game was very choreographed in terms of the line against Hazards Glimm team, which is simply be annoying with RM after just Dengo-ing off lead to not hit Glimmora.

:Hatterene: :Indeedee-F: :Torkoal: :Walking Wake: :Lilligant-Hisui: :Ursaluna: (W)
I was very nervous about loading this one, but I felt that Torkoal TR was good into the scout, and I felt a less experienced doubles player would be a little less suspecting, or at least struggle more with, the Eject Button gimmick. This is very hit or miss in terms of the gimmick, but it does still have a functional fast mode.

:Gholdengo: :Glimmora: :Chien-Pao: :Ting-Lu: :Dragonite: :Gouging Fire: (W)
For finals, I wanted something a little closer to the chest, and this is very much like the sample but with Scarf Dengo. It was hard to say if Scarf Dengo on an otherwise standard build would be alright because I didn't have a great read on SEA's knowledge, and to me, it very obviously looks like Scarf here, though Specs is possible. Anyway, it's a good team, just don't click Whirlwind into an Okidogi :/

:Gholdengo: :Ninetales-Alola: :Rillaboom: :Landorus: :Kyurem: :Incineroar:(W)
I wanted to kick of DPL strong with something I knew well, and balance is really easy to work with. So I simply combined 2 things I knew how to use: Snow and Gholdengo. I really like Gseed Gholdengo, I forgot who I saw using it--maybe ratpacker, but yeah that fully sold me on the idea. The most interesting part of the team is probably the Scarf Rocks Lando, that's a funny set.

:Raging Bolt: :Bronzong: :Ursaluna: :Ogerpon-Wellspring: :Sinistcha: :Incineroar: (L)
To be honest, I got too lazy and just copied what I saw from an srvoltmike game. I literally just built it in my car, played a couple questionable practices, and then got rightfully dunked on by Yellow Paint and the Dgleam Dengo that surprised me.

Misc teams
https://pokepast.es/2f49334aa12b710c (Dogi Screens rain)
https://pokepast.es/162cb909d619ade1 (TornGlimm meets Dengo Balance)
https://pokepast.es/51e5198aaf909acf (Gapdos sunroom)
https://pokepast.es/522a1f306b48d021 (Bdrum Hands)
https://pokepast.es/4aa15971ec87ad37 (Boltcorv setup)
https://pokepast.es/dec40f2a6da5b15f (Decorate stuff, inspired by Alex Underhill)
https://pokepast.es/3270ce8c0b4b1924 (Coaching offense)
https://pokepast.es/bddb30d5f72e8a72 (Tuskzong sun)
https://pokepast.es/c4eae799ed7e00d0 (AV Chi-Yu bundle)
https://pokepast.es/3aed6084752c3ee7 (Gambit rain)
https://pokepast.es/54cef0370e237951 (Tusk Lilikoal)
https://pokepast.es/0cdb05281492ed37 (Spectrier snow)
https://pokepast.es/fb8c56dac9219c8a (Nitepao Volcanion)
https://pokepast.es/a9458ae908fd2bc6 (Tingdozo)
https://pokepast.es/14e2e6cbf34763d6 (Hazards stack with double setup)
https://pokepast.es/eb81d623d38649bf (Pao Diance)
https://pokepast.es/990387209b38b207 (Kingdra rain)
https://pokepast.es/05c07fa7b9727a4a (annnd my oldest team in the builder, snow sample with mew)

Overall, I had a lot of fun playing this, and I will hopefully be playing for years to come! I'm excited to build more and improve as player; I was extremely disappointed with the last couple of DOU showings I had, but looking back it was a great starting year for me!!!! Also let me know if any of the pastes are wrong xd
 
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Hello! This is SeaLife, my Invitational run has come to an end. I’m gutted that I couldn’t cap off 2025 in the most perfect way possible. So, I will open my team like code, but only a part teams(Invitational and dwcop. My builds were poor when I rookie stage, plz forgive me for that.)

Dwcop Team:
https://pokepast.es/280342a1a0a366a9
Invitational Team:
https://pokepast.es/edccc3d4f02f64eb

I like building team, teaming up with friends to build a cool team is so addictive! That’s why I crank out and sift through tons of teams every week for major tours! Most people say I’m like a wild card with tons of creativity, but it’s such a bummer I rarely get to use those fun, quirky ideas in important tournaments. For I must secure victories——for my team and all those who support me, I'm not battling alone and I'll still try my best to pick interesting team.

I’ve met so many amazing people in both the Smogon community and the Chinese community. They’ve helped me with absolutely everything——whether it’s my Life or Showdown. tbh, I never thought I’d end up making so many friends:)

Hmmm, well, that was quite a lot to share. Let’s see each other in 2026!

For keeping it from feeling too abrupt, so I decided to add :Furret:
D2050AB831D672B84197FCF3A0774378_0.gif
 
Hey yall, did pretty well this year, gonna share my teams from invites since a lot of my wins happened in the builder. I consider myself a solid player, but it was some good matchups that really helped me punch up. This is my second time losing circuit finals in my DOU career, third time's the charm, right? No hard feelings to Bagel ofc, completely deserved year, and your help with tests really carried!

R1 vs Terekusai:
I didn't have too much of a read on Terekusai besides being a little worried about Ghold, Bolt, and Lando, so I just went with some stuff that felt solidish with some cute additions.

g1(L) :iron-hands::cresselia::ursaluna-bloodmoon::ogerpon-hearthflame::baxcalibur::roaring-moon:
I wanted to try out Cress for some reason, this time on a Tailroom build with SD Hands and Blood Moon, both of which put out some decent offense. AV Bax was a later addition, who in theory hit all 3 of Ghold, Bolt, Lando with its coverage. Surprise surprise though, Dragon Ghold clicked NP twice and then just won anyways.

g2(W) :bronzong::amoonguss::diancie::incineroar::moltres-galar::ogerpon-wellspring:
This was an adapted Zong Diancie structure I'd seen before, including Fire Tera Blast Diancie, which I added Goltres to to hate on Ghold even more. Lots of redirection and disruption here to help either setup carry. I nearly got dunked on by Ghold again in g2, but I played my heart out with Diancie and Amoong and managed to eke out a win here.

g3(W) :kingambit::landorus::raging-bolt::ogerpon-wellspring::roaring-moon::pecharunt:
This was my most Ghold-Hating team of the set, with all of AV Gambit, Lando, Tbolt Bolt, and RMoon, so it's a shame I didn't run into it. Shoutouts to Lifetouches by the way, they owned me with Pecharunt in Last Chance, so I added it to my repertoire of checks to anything not poison-immune, especially the more passive or setup stuff. Unfortunately, Terekusai's setup mon this time was Steel Volcarona, which would've totally wrecked me if I hadn't gotten a lucky crit. Pecha was still really clutch lategame once immunities were removed, definitely an MVP here.

R2 vs SMB:
It's these next 2 rounds that I'm most proud of. I worked on teams that targeted weaknesses in scouts and the prep just landed perfectly. Huge shoutouts to Zee, Bagel, and Char here for testing, yall really helped refine these into something solid.

g1(W) :keldeo::diancie::okidogi::ogerpon-hearthflame::roaring-moon::landorus:
I really wasn't confident in my ability to outplay SMB, so I went for a matchup-fishy Diancie squad. Both it and the Keldeo felt really strong against the scouts, with double Cloak here to get around some pretty common fake out usage. AV Dogi was the second Coach target here, with Psychic Fangs for the mirror that I was worried about. After some big trades and both sides burning Tera T1, these 3 were able to break through Ting-Lu Dozo pretty safely.

g2(W) :ribombee::ogerpon-hearthflame::gholdengo::landorus::kyurem::glimmora:
This was my team with the most rebuilds by far. The original idea was that I felt like a lot of SMB's teams struggled if key mons got paraed, so I spent a ton of time labbing out various really shitty paralysis sources like Glare Serperior and Nuzzle Pawmot. After a ton of failed tests, I figured out that what I actually wanted was permanent speed control, and who better to do that than Webs Ribombee? The build was super simple after that, Bee for speed control, and then a bunch of mons that really like going first, plus AV Kyurem for slowing leads/anything that flies. This game went perfectly, I got webs up T1 and Glaciate on Firepon, after which my Ghold and Firepon were able to just dominate with basically no room for counterplay.

R3 vs Breakfast Enjoyer:
For this set I just felt like screens would do a lot of work and went with something that felt solid. I had some other teams that didn't really pan out, but I was fairly confident I could win if I slowed the game down and grinded through positioning.

g1(W) :glimmora::moltres-galar::ninetales-alola::kyurem::rillaboom::raging-bolt:
This team was a pretty classic-looking snow build, with Bolt and Goltres as setup sweepers and Rilla for healing. Main tech choices were Scarf Glimm to more proactively answer Firepon, and Specs Kyurem + HH Tales to push some immediate damage. I ended up getting really lucky with freezes here for Kyurem to solo, but I had a ton of options to close things out behind Veil.

g2(W) :grimmsnarl::landorus::ogerpon-hearthflame::gholdengo::roaring-moon::zapdos-galar:
This was a more unconventional screens team, with Twave Grimm to play off the permanent crippling idea from the previous week. Grimm and RMoon covered damage mitigation and speed control, so the rest of the slots were just big damage/setup to capitalize off of that. AV Gapdos was a set I'd labbed out earlier in the year, but its toolkit gives it some useful matchups that make it super hard to kill or mitigate paired with Grimm. Definitely the MVP this game, it tanked everything and forced a ton of bad choices on Breakfast's team.

Finals vs Bagel:
It was around here that I started cooking a little too hard instead of sticking with fundamentals. I'd tested a ton of my usual stuff against Bagel as well as my good spice and lost very often, so I went into the week trying for something completely off the wall. Looking back, I think I'd have had a better shot if I'd trusted myself and went for more comfort teams with lots of positioning options, but I can't really complain about getting this far regardless.

g1(L) :stonjourner::chien-pao::gouging-fire::dragonite::conkeldurr::ogerpon-wellspring:
The team was very hit-or-miss, and this time we missed. The idea was to take a normal Paonite team and dial it to 11, with Stonjourner as a second boosting source and CB Iron Fist Conk as a second prio attacker. Some of the calcs can get truly ridiculous, but there's a serious cost to running so many choiced mons without any real defense. Tera Amoong + Incin locked the team down and positioning choices were awful so everything just crumbled to Ghold. I don't recommend this one unless you're seriously trying to matchup fish.

g2(L) :roaring-moon::indeedee-f::ursaluna-bloodmoon::necrozma::ogerpon-hearthflame::iron-hands:
I'm a bit happier with this squad, it was an older Tailroom team that I updated to include RMoon over Torn. Lots of speed control options here, and I sacrificed some bulk to run Blood Moon for more power. Unfortunately, we ran into Tera Amoong again, which basically cut off all of my TR options starting out. Really kicking myself for not putting Goggles on something. Even despite that, I think the game was still super playable, I just needed to make 1 better call around the Firepon or Bolt and we could've taken it to game 3.

Unused Teams:
:torkoal::lilligant-hisui::walking-wake::gouging-fire::ursaluna::cresselia:
This is a high-invest Sun team I'm very happy with, running Lillikoal plus Wake, Gouging, and Luna to put up a huge variety of pressure. I'd meant it for earlier weeks, so I'd tested it a bunch with Bagel to decent results, but I changed some sets later for surprise factor like the Red Card Cress. It's really hard to play around everything even if you know the sets, so I'm not against using it in the future.

:ninetales-alola::moltres-galar::gholdengo::kyurem::iron-boulder::wo-chien:
A Snow-Chien team with some hipster additions. CB Boulder is mainly here to really hate on Firepon, but it also brings some pretty useful coverage at a great speed tier. My reasoning for Wo-Chien over traditional healing options was that it could still pressure opposing mons with Ruination and Leech Seed, and the Ruin ability stacks pretty well with Veil etc to keep partners alive. That said, it could easily have been an Amoonguss instead.

:ribombee::ogerpon-hearthflame::gholdengo::landorus::kyurem::moltres-galar:
A more refined version of the Bee team with Goltres over Glimm. Having Goltres here adds some much needed bulk and another source of Tailwind, which the team really needs if Webs isn't enough. Teras were swapped around a little to help against Firepon, though Diancie matchup becomes a little worse.

Anyways, I had a really good run this circuit, looking forward to the next! (Maybe not DLT though, we'll see.)
 
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