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Facility Battle Subway: Maxim

ROUND 2

Battlefield: Grassy Terrain(1)​
Team Maxim​
Hours: 72 | Tech: 2
Field: Clear
:gallade:Gallade | :life orb:Life Orb
Psychic/Fighting | Steadfast, Sharpness, Justified
HP: 81/85 | EN: 21/30
9/7/4/8/80 3/4
Status: -2 Atk(2), Leech Seed(3)
:expert belt: Expert Belt
:covert cloak: Covert Cloak
:sticky barb: Sticky Barb
:never melt ice: Never Melt Ice
:salamence:Salamence
Dragon/Flying | Intimidate, Moxie
HP: 95/95 | EN: 30/30
10/5/8/6/115 4/5
Status: clear
~~
:kangaskhan:Kangaskhan
Normal | Early Bird, Scrappy, Inner Focus
HP: 100/100 | EN: 30/30
8/6/2/6/90 4/4
Status: clear
Team Pain Train​
Hours: 120 | Tech: 1
Field: Clear
:florges:Florges | :weakness policy:Weakness Policy
Fairy | Flower Veil, Symbiosis
HP: 90/90 | EN: 30/30
5/5/8/11/75 2/2
Status: Clear
:leftovers:Leftovers
:choice scarf:Choice Scarf
:eject button:Eject Button
:terrain extender:Terrain Extender
:assault vest:Assault Vest
:arboliva:Arboliva
Grass/Normal | Seed Sower, Harvest
HP: 53/90 | EN: 15/30
5/7/9/8/39 3/3
Status: Clear
Step 1:
:gallade:
Gallade used Confuse Ray! -4EN
Florges became confused!

:florges:
Florges used Moonblast + Worry Seed! -4EN
Crit (10, d240): 30 (No)
Eff (72, d240): 112 (No)
(10+3+(8-8))*1.5 = 20 DMG
Florges hurt itself in confusion! -12HP
Gallade became an insomniac!

:gallade:
Gallade was topped up by the Grassy Terrain! +2HP

:gallade::miracle seed:
Gallade was sapped by it's Leech Seed!
-4 HP Gallade
+4 HP Florges

:florges:
Florges was topped up by the Grassy Terrain! +2HP


Step 2:
:gallade:
Gallade used Knock Off! -3EN
Crit (30, d240): 76 (No)
(10+3+(9-5))*.75 -6 = 7 DMG
Gallade was hurt by it's Life Orb! -2HP
Florges dropped it's Weakness Policy!

:florges:
Florges used Moonblast! -3EN
Crit (10, d240): 166 (No)
Eff (72, d240): 68 (Yes)
(10+3+(8-8))*1.5 = 20 DMG
Gallade's special attack fell!
Florges hurt itself in confusion! -12HP

:gallade:
Gallade was topped up by the Grassy Terrain! +2HP

:gallade::miracle seed:
Gallade was sapped by it's Leech Seed!
-4 HP Gallade
+4 HP Florges

:florges:
Florges was topped up by the Grassy Terrain! +2HP


Step 3:
:gallade:
Gallade used Pain Split! -4EN
71-37 = 28
+13HP Gallade
-13HP Florges

:florges:
Florges used Moonblast! -3EN
Crit (10, d240): 130 (No)
Eff (72, d240): 63 (Yes)
(10+3+(8-8))*1.5 = 20 DMG
Gallade's special attack fell!
Florges hurt itself in confusion! -12HP

:gallade:
Gallade was topped up by the Grassy Terrain! +2HP

:gallade::miracle seed:
Gallade was sapped by it's Leech Seed!
-4 HP Gallade
+4 HP Arboliva

:florges:
Florges was topped up by the Grassy Terrain! +2HP


:rotom: Round Summary :rotom:
:gallade: HP: -20+2-4-2-20+2-4-20+13+2-4 = -55
:gallade: EN: -4-3-4 = -11
:florges: HP: -12+2+4-7-12+2+4-13-12+2+4 = -38
:florges: EN: -4-3-3 = -10
Battlefield: Clear​
Team Maxim​
Hours: 72 | Tech: 2
Field: Clear
:gallade:Gallade | :life orb:Life Orb
Psychic/Fighting | Steadfast, Sharpness, Justified, Insomnia
HP: 26/85 | EN: 10/30
9/7/4/8/80 3/4
Status: -2 SpAtk(3), Worry Seed(4)
:expert belt: Expert Belt
:covert cloak: Covert Cloak
:sticky barb: Sticky Barb
:never melt ice: Never Melt Ice
:salamence:Salamence
Dragon/Flying | Intimidate, Moxie
HP: 95/95 | EN: 30/30
10/5/8/6/115 4/5
Status: clear
~~
:kangaskhan:Kangaskhan
Normal | Early Bird, Scrappy, Inner Focus
HP: 100/100 | EN: 30/30
8/6/2/6/90 4/4
Status: clear
Team Pain Train​
Hours: 53 | Tech: 0
Field: Clear
:florges:Florges
Fairy | Flower Veil, Symbiosis
HP: 52/90 | EN: 20/30
5/5/8/11/75 2/2
Status: Clear
:leftovers:Leftovers
:choice scarf:Choice Scarf
:eject button:Eject Button
:terrain extender:Terrain Extender
:assault vest:Assault Vest
:arboliva:Arboliva
Grass/Normal | Seed Sower, Harvest
HP: 53/90 | EN: 15/30
5/7/9/8/39 3/3
Status: Clear

Maxim to order
Train to order
 
:sv/gallade:
Gallade: Poison Jab (Florges) x3
1. At start of turn if Florges is under the effects of Protection, then use Swords Dance the first instance and Chill the second.
2. At start of step, if Florges is to use a HP Recovery move, Florges lacks Taunt, and Gallade is faster than Florges, then use Taunt (Florges).
3. At start of turn, if Florges has an active Decoy, then use Sacred Sword (Florges).
4. At start of step 3, if Gallade has -2 or less accuracy stages, then use Aerial Ace
 
florges.png

Draining Kiss ~ Trailblaze ~ Draining Kiss
 
Last edited:
ROUND 3

Battlefield: Clear​
Team Maxim​
Hours: 72 | Tech: 2
Field: Clear
:gallade:Gallade | :life orb:Life Orb
Psychic/Fighting | Steadfast, Sharpness, Justified, Insomnia
HP: 26/85 | EN: 10/30
9/7/4/8/80 3/4
Status: -2 SpAtk(3), Worry Seed(4)
:expert belt: Expert Belt
:covert cloak: Covert Cloak
:sticky barb: Sticky Barb
:never melt ice: Never Melt Ice
:salamence:Salamence
Dragon/Flying | Intimidate, Moxie
HP: 95/95 | EN: 30/30
10/5/8/6/115 4/5
Status: clear
~~
:kangaskhan:Kangaskhan
Normal | Early Bird, Scrappy, Inner Focus
HP: 100/100 | EN: 30/30
8/6/2/6/90 4/4
Status: clear
Team Pain Train​
Hours: 53 | Tech: 0
Field: Clear
:florges:Florges
Fairy | Flower Veil, Symbiosis
HP: 52/90 | EN: 20/30
5/5/8/11/75 2/2
Status: Clear
:leftovers:Leftovers
:choice scarf:Choice Scarf
:eject button:Eject Button
:terrain extender:Terrain Extender
:assault vest:Assault Vest
:arboliva:Arboliva
Grass/Normal | Seed Sower, Harvest
HP: 53/90 | EN: 15/30
5/7/9/8/39 3/3
Status: Clear
Step 1:
:gallade:
Gallade used Poison Jab! -3EN
Crit (10, d240): 86 (No)
(8+3+(9-5))*1.5 = 23 DMG

:florges:
Florges used Draining Kiss! -5EN
Crit (10, d240): 76 (No)
(5+3+(8-8))*1.5 = 12 DMG
Florges leeched back 6HP!


Step 2:
:gallade:
Gallade used Poison Jab! -3EN
Crit (10, d240): 120 (No)
(8+3+(9-5))*1.5 = 23 DMG

:florges:
Florges used Trailblaze! -2EN
Crit (10, d240): 12 (No)
(5+(5-7)) = 3 DMG


Step 3:
:florges:
Florges used Draining Kiss! -5EN
Crit (10, d240): 153 (No)
(5+3+(8-8))*1.5 = 12 DMG
Florges leeched back 6HP!
Gallade was KO'd!


:rotom: Round Summary :rotom:
:gallade: HP: -12-3-12 = -27
:gallade: EN: -3-3 = -6
:florges: HP: -23+6-23+6 = -34
:florges: EN: -5-2-5 = -12
Battlefield: Clear​
Team Maxim​
Hours: 72 | Tech: 2
Field: Clear
:gallade:Gallade | :life orb:Life Orb
Psychic/Fighting | Steadfast, Sharpness, Justified, Insomnia
HP: KO/85 | EN: KO/30
9/7/4/8/80 3/4
Status: fainting
:expert belt: Expert Belt
:covert cloak: Covert Cloak
:sticky barb: Sticky Barb
:never melt ice: Never Melt Ice
:salamence:Salamence
Dragon/Flying | Intimidate, Moxie
HP: 95/95 | EN: 30/30
10/5/8/6/115 4/5
Status: clear
~~
:kangaskhan:Kangaskhan
Normal | Early Bird, Scrappy, Inner Focus
HP: 100/100 | EN: 30/30
8/6/2/6/90 4/4
Status: clear
Team Pain Train​
Hours: 53 | Tech: 0
Field: Clear
:florges:Florges
Fairy | Flower Veil, Symbiosis
HP: 18/90 | EN: 8/30
5/5/8/11/113 2/2
Status: +1 Spe(2)
:leftovers:Leftovers
:choice scarf:Choice Scarf
:eject button:Eject Button
:terrain extender:Terrain Extender
:assault vest:Assault Vest
:arboliva:Arboliva
Grass/Normal | Seed Sower, Harvest
HP: 53/90 | EN: 15/30
5/7/9/8/39 3/3
Status: Clear

Maxim to replace
Train to order
Maxim to order
 
Last edited:
florges.png

Dazzling Gleam ~ Dazzling Gleam ~ Dazzling Gleam
At start of step IF Salamence is to use Psychic Fangs in combination THEN use Protect
At start of step IF Salamence is to use a Steel type move THEN use Protect
At start of turn IF Salamence lacks evasive AND Salamence lacks a decoy THEN use Draining Kiss
At start of turn IF Salamence lacks Evasive THEN use Moonblast
 
ROUND 4

Battlefield: Clear​
Team Maxim​
Hours: 72 | Tech: 2
Field: Clear
:salamence:Salamence | :covert cloak:Covert Cloak
Dragon/Flying | Intimidate, Moxie
HP: 95/95 | EN: 30/30
10/5/8/6/115 4/5
Status: Clear
:expert belt: Expert Belt
:sticky barb: Sticky Barb
:never melt ice: Never Melt Ice
:gallade:Gallade | :life orb:Life Orb
Psychic/Fighting | Steadfast, Sharpness, Justified
HP: KO/85 | EN: KO/30
9/7/4/8/80 3/4
Status: fainting
~~
:kangaskhan:Kangaskhan
Normal | Early Bird, Scrappy, Inner Focus
HP: 100/100 | EN: 30/30
8/6/2/6/90 4/4
Status: clear
Team Pain Train​
Hours: 53 | Tech: 0
Field: Clear
:florges:Florges
Fairy | Flower Veil, Symbiosis
HP: 18/90 | EN: 8/30
5/5/8/11/113 2/2
Status: +1 Spe(2)
:leftovers:Leftovers
:choice scarf:Choice Scarf
:eject button:Eject Button
:terrain extender:Terrain Extender
:assault vest:Assault Vest
:arboliva:Arboliva
Grass/Normal | Seed Sower, Harvest
HP: 53/90 | EN: 15/30
5/7/9/8/39 3/3
Status: Clear
Step 1:
:florges:
Florges used Protect! -4EN

:salamence:
Salamence used Iron Head! -3EN
Florges protected itself!


Step 2:
:salamence:
Salamence used Iron Head! -3EN
Crit (10, d240): 34 (No)
(8+(10-5))*1.5 = 20 DMG
Florges was KO'd!


:rotom: Round Summary :rotom:
:salamence: HP: -0
:salamence: EN: -3-3 = -6
:florges: HP: -20
:florges: EN: -4
Battlefield: Clear​
Team Maxim​
Hours: 72 | Tech: 2
Field: Clear
:salamence:Salamence | :covert cloak:Covert Cloak
Dragon/Flying | Intimidate, Moxie
HP: 95/95 | EN: 24/30
10/5/8/6/115 4/5
Status: +1 Atk(3)
:expert belt: Expert Belt
:sticky barb: Sticky Barb
:never melt ice: Never Melt Ice
:gallade:Gallade | :life orb:Life Orb
Psychic/Fighting | Steadfast, Sharpness, Justified, Insomnia
HP: KO/85 | EN: KO/30
9/7/4/8/80 3/4
Status: fainting
~~
:kangaskhan:Kangaskhan
Normal | Early Bird, Scrappy, Inner Focus
HP: 100/100 | EN: 30/30
8/6/2/6/90 4/4
Status: clear
Team Pain Train​
Hours: 46 | Tech: 0
Field: Clear
:florges:Florges
Fairy | Flower Veil, Symbiosis
HP: KO/90 | EN: KO/30
5/5/8/11/75 2/2
Status: fainting
:leftovers:Leftovers
:choice scarf:Choice Scarf
:eject button:Eject Button
:terrain extender:Terrain Extender
:assault vest:Assault Vest
:arboliva:Arboliva
Grass/Normal | Seed Sower, Harvest
HP: 53/90 | EN: 15/30
5/7/9/8/39 3/3
Status: Clear

Train to replace
Maxim to order
Train to order
 
Last edited:
:sv/Salamence:
Salamence: Dual Wingbeat (Arboliva) x3
1. At start of step, if Arboliva is to use Leech Seed and Salamence is faster than Arboliva, then use Fly (Arboliva).
2. At start of turn if Arboliva has an active Reflect, then use Brick Break (Arboliva).
3. At start of step 3, if Arboliva is to use Encore, Arboliva lacks Decoy, and Salamence is faster, then use Aerial Ace (Arboliva)
4. At start of step, if Arboliva is to use a Protective move, then use Dragon Dance (Self).
 
ROUND 5

Battlefield: Clear​
Team Maxim​
Hours: 72 | Tech: 2
Field: Clear
:salamence:Salamence | :covert cloak:Covert Cloak
Dragon/Flying | Intimidate, Moxie
HP: 95/95 | EN: 24/30
10/5/8/6/115 4/5
Status: +1 Atk(3)
:expert belt: Expert Belt
:sticky barb: Sticky Barb
:never melt ice: Never Melt Ice
:gallade:Gallade | :life orb:Life Orb
Psychic/Fighting | Steadfast, Sharpness, Justified, Insomnia
HP: KO/85 | EN: KO/30
9/7/4/8/80 3/4
Status: fainting
~~
:kangaskhan:Kangaskhan
Normal | Early Bird, Scrappy, Inner Focus
HP: 100/100 | EN: 30/30
8/6/2/6/90 4/4
Status: clear
Team Pain Train​
Hours: 46 | Tech: 0
Field: Clear
:arboliva:Arboliva
Grass/Normal | Seed Sower, Harvest
HP: 53/90 | EN: 15/30
5/7/9/8/39 3/3
Status: Clear
:leftovers:Leftovers
:choice scarf:Choice Scarf
:eject button:Eject Button
:terrain extender:Terrain Extender
:assault vest:Assault Vest
:florges:Florges
Fairy | Flower Veil, Symbiosis
HP: KO/90 | EN: KO/30
5/5/8/11/75 2/2
Status: fainting
Step 1:
:salamence:
Salamence used Dual Wingbeat! -3EN
Crit (10, d240): 194, 53 (No, No)
(4+3+(10-7))*1.5 + 4 + (4*1.5) = 25 DMG

:arboliva:
Arboliva used Strength Sap! -5EN
(10*2)+(1*2) = +22HP

:arboliva:
Arboliva was refreshed by the Grassy Terrain! +2HP

:arboliva::leftovers:
Arboliva munched on it's leftovers! +4HP


Step 2:
:salamence:
Salamence used Dual Wingbeat! -3EN
Crit (10, d240): 64, 2 (No, Yes)
(4+3+(10-7))*1.5 + (4*1.5) = 21 DMG

:arboliva:
Arboliva used Strength Sap! -5EN
(10*2) = +20HP

:arboliva:
Arboliva was refreshed by the Grassy Terrain! +2HP

:arboliva::leftovers:
Arboliva munched on it's leftovers! +2HP


Step 3:
:salamence:
Salamence used Dual Wingbeat! -3EN
Crit (10, d240): 183, 215 (No, No)
(4+3+(10-7))*1.5 - 3 + (4*1.5) = 18 DMG

:arboliva:
Arboliva used Alluring Voice! -5EN
Crit (10, d240): 186 (No)
(8+(9-6))*1.5 = 17 DMG

:arboliva:
Arboliva was refreshed by the Grassy Terrain! +2HP

:arboliva::leftovers:
Arboliva munched on it's leftovers! +2HP


:rotom: Round Summary :rotom:
:salamence: HP: -17
:salamence: EN: -3-3-3 = -9
:arboliva: HP: -25+22+2+4-21+20+2+2-18+2+2 = -8
:arboliva: EN: -5-5-3 = -13
Battlefield: Clear​
Team Maxim​
Hours: 72 | Tech: 2
Field: Clear
:salamence:Salamence | :covert cloak:Covert Cloak
Dragon/Flying | Intimidate, Moxie
HP: 78/95 | EN: 15/30
10/5/8/6/115 4/5
Status: -1 Atk(2)
:expert belt: Expert Belt
:sticky barb: Sticky Barb
:never melt ice: Never Melt Ice
:gallade:Gallade | :life orb:Life Orb
Psychic/Fighting | Steadfast, Sharpness, Justified, Insomnia
HP: KO/85 | EN: KO/30
9/7/4/8/80 3/4
Status: fainting
~~
:kangaskhan:Kangaskhan
Normal | Early Bird, Scrappy, Inner Focus
HP: 100/100 | EN: 30/30
8/6/2/6/90 4/4
Status: clear
Team Pain Train​
Hours: This has technically gone to DQ by like an hour or two | Tech: 0
Field: Clear
:arboliva:Arboliva
Grass/Normal | Seed Sower, Harvest
HP: 45/90 | EN: 2/30
5/7/9/8/39 3/3
Status: Clear
:leftovers:Leftovers
:choice scarf:Choice Scarf
:eject button:Eject Button
:terrain extender:Terrain Extender
:assault vest:Assault Vest
:florges:Florges
Fairy | Flower Veil, Symbiosis
HP: KO/90 | EN: KO/30
5/5/8/11/75 2/2
Status: fainting

Train to order
Maxim to order
 
ROUND 6

Battlefield: Grassy Terrain(1)​
Team Maxim​
Hours: 72 | Tech: 2
Field: Clear
:salamence:Salamence | :covert cloak:Covert Cloak
Dragon/Flying | Intimidate, Moxie
HP: 78/95 | EN: 15/30
10/5/8/6/115 4/5
Status: -1 Atk(2)
:expert belt: Expert Belt
:sticky barb: Sticky Barb
:never melt ice: Never Melt Ice
:gallade:Gallade | :life orb:Life Orb
Psychic/Fighting | Steadfast, Sharpness, Justified, Insomnia
HP: KO/85 | EN: KO/30
9/7/4/8/80 3/4
Status: fainting
~~
:kangaskhan:Kangaskhan
Normal | Early Bird, Scrappy, Inner Focus
HP: 100/100 | EN: 30/30
8/6/2/6/90 4/4
Status: clear
Team Pain Train​
Hours: This has technically gone to DQ by like an hour or two | Tech: 0
Field: Clear
:arboliva:Arboliva
Grass/Normal | Seed Sower, Harvest
HP: 45/90 | EN: 2/30
5/7/9/8/39 3/3
Status: Clear
:leftovers:Leftovers
:choice scarf:Choice Scarf
:eject button:Eject Button
:terrain extender:Terrain Extender
:assault vest:Assault Vest
:florges:Florges
Fairy | Flower Veil, Symbiosis
HP: KO/90 | EN: KO/30
5/5/8/11/75 2/2
Status: fainting
Step 1:
:salamence:
Salamence used Dual Wingbeat! -3EN
Crit (10, d240): 137, 147 (No, No)
(4+3+(10-7))*1.5 - 3 + (4*1.5) = 18 DMG

:arboliva:
Arboliva used Chill! +20EN


Step 2:
:salamence:
Salamence soared upwards!

:arboliva:
Arboliva used Dazzling Gleam! -3EN
Crit (10, d240): 1 (Yes)
(8+(9-6))*1.5 = 17 DMG

:salamence:
Salamence used Fly! -4EN
Crit (10, d240): 47 (No)
(9+3+(10-7))*1.5 -3 = 20 DMG


Step 3:
:salamence:
Salamence used Dual Wingbeat! -3EN
Crit (10, d240): 153, 148 (No, No)
(4+3+(10-7))*1.5 + (4*1.5) = 21 DMG
Arboliva was KO'd!


:rotom: Round Summary :rotom:
:salamence: HP: -17
:salamence: EN: -3-4-3 = -10
:arboliva: HP: -18-20-21 = -59
:arboliva: EN: +20-3 = +17
Battlefield: Clear​
Team Maxim​
Hours: 72 | Tech: 2
Field: Clear
:salamence:Salamence | :covert cloak:Covert Cloak
Dragon/Flying | Intimidate, Moxie
HP: 61/95 | EN: 5/30
10/5/8/6/115 4/5
Status: -1 Atk(2)
:expert belt: Expert Belt
:sticky barb: Sticky Barb
:never melt ice: Never Melt Ice
:gallade:Gallade | :life orb:Life Orb
Psychic/Fighting | Steadfast, Sharpness, Justified, Insomnia
HP: KO/85 | EN: KO/30
9/7/4/8/80 3/4
Status: fainting
~~
:kangaskhan:Kangaskhan
Normal | Early Bird, Scrappy, Inner Focus
HP: 100/100 | EN: 30/30
8/6/2/6/90 4/4
Status: clear
Team Pain Train​
Hours: This has technically gone to DQ by like an hour or two | Tech: 0
Field: Clear
:arboliva:Arboliva
Grass/Normal | Seed Sower, Harvest
HP: KO/90 | EN: KO/30
5/7/9/8/39 3/3
Status: Clear
:leftovers:Leftovers
:choice scarf:Choice Scarf
:eject button:Eject Button
:terrain extender:Terrain Extender
:assault vest:Assault Vest
:florges:Florges
Fairy | Flower Veil, Symbiosis
HP: KO/90 | EN: KO/30
5/5/8/11/75 2/2
Status: fainting

Maxim moves onto the next cart!

BP Calc

20 * 2 = 40
(200*161*35/280/90) = 45
(300*180*60/180/60) = 300​

Reminder​

Running BP: 723

Maxim's Bag:
:life orb: Life Orb
:expert belt: Expert Belt
:covert cloak: Covert Cloak
:sticky barb: Sticky Barb
:never melt ice: Never Melt Ice

Pokemon:
kangaskhan.png

Maya (Kangaskhan) [F]
Level 3 EXP: 00 / 10

Adamant Nature ( +Attack, -Special Attack )
Typing: Normal
Abilities: Early Bird, Scrappy Hidden Ability: Inner Focus

HP: 100
Attack: 8 (+)
Defen.: 6
Sp.Atk: 2 (-)
Sp.Def: 6
Speed: 90
Size: 4
Weight: 4

Combinations (4 / 4)
Fire Punch + Zap Cannon
Thunder Punch + Dynamic Punch
Circle Throw + Comet Punch
Power-Up Punch + Ice Punch

Movepool
Level 0:
Aerial Ace
Avalanche
Brick Break
Circle Throw
Crunch
Dizzy Punch
Earthquake
Facade
Feint Attack
Fire Punch
Flamethrower
Focus Blast
Ice Beam
Ice Punch
Leer
Protect
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Sing
Sleep Talk
Snore
Strength
Substitute
Surf
Tail Whip
Thunder Punch
Thunderbolt
Toxic
Uproar
Work Up

Level 1:
Bite
Bubble Beam
Captivate
Chip Away
Confide
Counter
Curse
Cut
Double Hit
Double Team
Fake Out
Growl
Hail
Helping Hand
Incinerate
Mega Punch
Mud-Slap
Pound
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Safeguard
Sandstorm
Seismic Toss
Shock Wave
Sucker Punch
Sunny Day
Swagger
Water Gun
Water Pulse
Whirlpool
Yawn

Level 2:
Aqua Tail
Assurance
Beat Up
Blizzard
Comet Punch
Covet
Disable
Double-Edge
Dynamic Punch
Fire Blast
Focus Energy
Focus Punch
Hammer Arm
Hydro Pump
Iron Tail
Low Kick
Mega Kick
Reversal
Secret Power
Skull Bash
Solar Beam
Submission
Take Down
Terrain Pulse
Thief
Thunder
Zap Cannon

Level 3:
Attract
Bide
Body Slam
Bulldoze
Crush Claw
Dig
Drain Punch
Foresight
Frustration
Fury Cutter
Headbutt
Icy Wind
Outrage
Return
Rock Tomb
Stomp
salamence.png

Corrine (Salamence) [F]
Level 3 — EXP: 6 / 10

Hasty Nature ( Defense -1, Speed x1.15, Accuracy +10 )
Typing: Dragon/Flying
Abilities: Intimidate Hidden Ability: Moxie

HP: 95
Attack: 10
Defen.: 5 (-)
Sp.Atk: 8
Sp.Def: 6
Speed: 115 (+)
Size: 4
Weight: 5

Combinations (4 / 4)
Breaking Swipe + Thunder Fang
Bulldoze + Fire Fang
Dragon Tail + Dual Wingbeat
Dragon Dance + Psychic Fangs

Movepool
Level 0
Aerial Ace
Air Slash
Brick Break
Crunch
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Fire Fang
Flamethrower
Hone Claws
Hyper Voice
Iron Head
Leer
Protect
Psychic Fangs
Refresh
Rest
Roar
Rock Slide
Round
Shadow Claw
Sleep Talk
Snore
Strength
Substitute
Thunder Fang
Toxic
Zen Headbutt

Level 1
Air Cutter
Bite
Brutal Swing
Captivate
Confide
Cut
Defense Curl
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Dual Wingbeat
Ember
Fire Spin
Helping Hand
Incinerate
Iron Defense
Mud-Slap
Ominous Wind
Rage
Rain Dance
Rock Smash
Roost
Scary Face
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Twister

Level 2
Aqua Tail
Double-Edge
Dragon Cheer
Dragon Rush
Fire Blast
Focus Energy
Heat Wave
Hurricane
Hydro Pump
Iron Tail
Secret Power
Stone Edge
Take Down

Level 3
Attract
Body Slam
Breaking Swipe
Bulldoze
Fly
Frustration
Fury Cutter
Headbutt
Laser Focus
Outrage
Return
Rock Tomb
Rollout
Temper Flare
Thrash
gallade.png

Chrom (Gallade) [M]
Level 3 — EXP: 1 / 10

Impish Nature ( Defense +2, Special Attack -1 )
Typing: Psychic/Fighting
Abilities: Steadfast, Sharpness Hidden Ability: Justified

HP: 85
Attack: 9
Defen.: 7 (+)
Sp.Atk: 4 (-)
Sp.Def: 8
Speed: 80
Size: 3
Weight: 4

Combinations (4 / 4)
Swords Dance + Sacred Sword
Throat Chop + Thunder Punch
Bulldoze + Fire Punch
Sunny Day + Confuse Ray

Movepool
Level 0
Aerial Ace
Air Slash
Aqua Cutter
Aura Sphere
Brick Break
Bulk Up
Calm Mind
Dazzling Gleam
Earthquake
Energy Ball
Facade
Fire Punch
Focus Blast
Hyper Voice
Hypnosis
Ice Punch
Leaf Blade
Leer
Light Screen
Night Slash
Poison Jab
Protect
Psychic
Psycho Cut
Reflect
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Signal Beam
Sing
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Vacuum Wave
Will-O-Wisp
Work Up
X-Scissor
Zen Headbutt

Level 1
Agility
Captivate
Charm
Coaching
Confide
Confuse Ray
Confusion
Cut
Defense Curl
Disarming Voice
Double Team
Dual Chop
Echoed Voice
Encore
False Swipe
Flash
Growl
Heal Pulse
Helping Hand
Life Dew
Magical Leaf
Mega Punch
Misty Terrain
Mud-Slap
Night Shade
Pain Split
Power-Up Punch
Psybeam
Psychic Terrain
Quick Guard
Rain Dance
Recycle
Rock Smash
Sacred Sword
Safeguard
Shock Wave
Sunny Day
Swagger
Swift
Taunt
Trick
Wide Guard

Level 2
Alluring Voice
Close Combat
Disable
Double-Edge
Dream Eater
Expanding Force
Feint
Focus Punch
Grass Knot
Low Kick
Mega Kick
Nightmare
Revenge
Reversal
Secret Power
Solar Blade
Stone Edge
Take Down
Thief
Triple Axel
Upper Hand

Level 3
Attract
Body Slam
Bulldoze
Charge Beam
Drain Punch
Draining Kiss
Frustration
Fury Cutter
Headbutt
Hex
Icy Wind
Knock Off
Laser Focus
Low Sweep
Lucky Chant
Mystical Fire
Psych Up
Psyshock
Return
Rock Tomb
Telekinesis
Teleport
Throat Chop
Torment

Next up is...

Emmet and his Bulky Offence Boosting Team!

Partial Team 4: Eelektross and Crustle
Strategy: These two have a bulky offensive playstyle. They are difficult to hit effectively, and have many good attacks to use in return.
Standard Items: :eject button:Eject Button, :weakness policy:Weakness Policy, :leftovers:Leftovers, :choice scarf:Choice Scarf
Extra Items: :ability shield:Ability Shield, :leppa berry:Leppa Berry
:eelektross::crustle::unknown::unknown::unknown:

:sv/eelektross:
Eelektross
Level 4

Techniques:
Triple Combo

Quiet nature ( Special Attack +1, Speed x0.869, Evasion -10 )
Typing: Electric
Abilities: Levitate

HP: 90
Attack: 8
Defen.: 6
Sp.Atk: 9 (+)
Sp.Def: 6
Speed: 43 (-)
Size: 4
Weight: 4


Combinations (0-3 slots, based on format Level)
Select Combinations as you send out this Pokemon.

Movepool
Level 0
Brick Break
Bulk Up
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Facade
Fire Punch
Flamethrower
Flash Cannon
Hone Claws
Light Screen
Liquidation
Protect
Rest
Roar
Rock Slide
Round
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Tackle
Thunder Fang
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Wild Charge
Zen Headbutt

Level 1
Acid
Charge
Confide
Confuse Ray
Cut
Discharge
Double Team
Eerie Impulse
Electric Terrain
Flash
Power-Up Punch
Rain Dance
Rock Smash
Scary Face
Shock Wave
Spark
Sunny Day
Swagger
Swift

Level 2
Acid Spray
Aqua Tail
Bind
Close Combat
Focus Punch
Grass Knot
Iron Tail
Secret Power
Supercell Slam
Superpower
Take Down
Thunder
Zap Cannon

Level 3
Acrobatics
Attract
Body Slam
Bounce
Bulldoze
Charge Beam
Crush Claw
Drain Punch
Electro Ball
Electroweb
Frustration
Gastro Acid
Giga Drain
Headbutt
Heavy Slam
Hex
Knock Off
Lunge
Outrage
Return
Rock Tomb
Super Fang
Thrash
Throat Chop
U-turn
Volt Switch
:sv/crustle:
Crustle
Level 4

Techniques:
Triple Combo

Careful nature ( Special Attack -1, Special Defense +2 )
Typing: Bug/Rock
Abilities: Sturdy, Shell Armor Hidden Ability: Weak Armor

HP: 85
Attack: 8
Defen.: 9
Sp.Atk: 4 (-)
Sp.Def: 8 (+)
Speed: 45
Size: 3
Weight: 5


Combinations (0-3 slots, based on format Level)
Select Combinations as you send out this Pokemon.

Movepool
Level 0
Aerial Ace
Bug Bite
Earthquake
Facade
Feint Attack
Hone Claws
Night Slash
Poison Jab
Protect
Rest
Rock Polish
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Toxic
X-Scissor

Level 1
Confide
Counter
Curse
Cut
Double Team
Iron Defense
Rock Smash
Rototiller
Sand Attack
Sand Tomb
Sandstorm
Spikes
Stealth Rock
Swagger
Wide Guard
Withdraw

Level 2
Flail
Meteor Beam
Rock Blast
Secret Power
Solar Beam
Solar Blade
Stone Edge

Level 3
Attract
Bulldoze
Dig
Frustration
Fury Cutter
Heavy Slam
Knock Off
Return
Rock Tomb
Skitter Smack
Smack Down
Struggle Bug
Team 12: Boosting
Strategy: These Pokemon can play a normal attacking game, but if they're ever allowed to boost up...
Extra Items: :macho brace:Macho Brace, :cleanse tag:Cleanse Tag, :protective pads:Protective Pads
:lilligant-hisui::azumarill::crucibelle:

:sv/lilligant-hisui:
Lilligant-Hisui
Level 4

Quirky nature ( No changes )
Typing: Grass/Fighting
Abilities: Chlorophyll, Hustle Hidden Ability: Leaf Guard
Traits: Requires no Tech for their first Technique each battle.

HP: 85
Attack: 8
Defen.: 6
Sp.Atk: 4
Sp.Def: 6
Speed: 105
Size: 3
Weight: 2


Combinations (0-3 slots, based on format Level)
Select Combinations as you send out this Pokemon.

Movepool
Level 0
Aerial Ace
Air Slash
Aromatherapy
Brick Break
Bullet Seed
Defog
Energy Ball
Facade
Grass Whistle
Heal Bell
Leaf Blade
Petal Blizzard
Poison Jab
Protect
Rest
Round
Sleep Powder
Sleep Talk
Snore
Stun Spore
Substitute
Swords Dance
Toxic
Vacuum Wave

Level 1
Absorb
Charm
Coaching
Confide
Cut
Double Team
Encore
Flash
Grassy Terrain
Growth
Helping Hand
Ice Spinner
Magical Leaf
Pollen Puff
Rain Dance
Safeguard
Seed Bomb
Sunny Day
Swagger
Sweet Scent
Synthesis
Teeter Dance
Weather Ball

Level 2
After You
Axe Kick
Close Combat
Covet
Dream Eater
Entrainment
Grass Knot
Grassy Glide
Hurricane
Ingrain
Leech Seed
Low Kick
Mega Drain
Mega Kick
Secret Power
Solar Beam
Solar Blade
Take Down
Triple Axel
Upper Hand

Level 3
Acrobatics
Attract
Bide
Frustration
Giga Drain
Laser Focus
Low Sweep
Psych Up
Return
Trailblaze
Worry Seed
:sv/azumarill:
Azumarill
Level 4

Hardy nature ( No changes )
Typing: Water/Fairy
Abilities: Thick Fat, Huge Power Hidden Ability: Sap Sipper

HP: 95
Attack: 4
Defen.: 6
Sp.Atk: 5
Sp.Def: 6
Speed: 50
Size: 2
Weight: 3


Combinations (0-3 slots, based on format Level)
Select Combinations as you send out this Pokemon.

Movepool
Level 0
Aqua Jet
Brick Break
Dizzy Punch
Facade
Fake Tears
Focus Blast
Hyper Voice
Ice Beam
Ice Punch
Light Screen
Liquidation
Play Rough
Protect
Refresh
Rest
Round
Sing
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Tail Whip
Toxic
Uproar
Waterfall
Work Up

Level 1
Amnesia
Brutal Swing
Bubble
Bubble Beam
Captivate
Charm
Confide
Curse
Defense Curl
Disarming Voice
Double Team
Encore
Hail
Helping Hand
Ice Spinner
Mega Punch
Misty Terrain
Mud-Slap
Power-Up Punch
Rain Dance
Rock Smash
Scary Face
Seismic Toss
Slam
Snowscape
Steel Roller
Supersonic
Swagger
Swift
Tickle
Water Gun
Water Pulse
Whirlpool

Level 2
Alluring Voice
Aqua Ring
Aqua Tail
Blizzard
Covet
Double-Edge
Dynamic Punch
Focus Punch
Grass Knot
Hydro Pump
Iron Tail
Mega Kick
Misty Explosion
Present
Secret Power
Superpower
Take Down

Level 3
Attract
Body Slam
Bounce
Bulldoze
Chilling Water
Dig
Dive
Draining Kiss
Foresight
Frustration
Headbutt
Icy Wind
Knock Off
Mud Shot
Muddy Water
Return
Rollout
Scald
Trailblaze
:sv/crucibelle:
Crucibelle
Level 4

Bashful nature ( No changes )
Typing: Rock/Poison
Abilities: Regenerator, Mold Breaker Hidden Ability: Liquid Ooze

HP: 100
Attack: 8
Defen.: 5
Sp.Atk: 6
Sp.Def: 6
Speed: 104
Size: 3
Weight: 2


Combinations (0-3 slots, based on format Level)
Select Combinations as you send out this Pokemon.

Movepool
Level 0
Astonish
Cross Poison
Facade
Fake Tears
Iron Head
Light Screen
Poison Jab
Power Gem
Protect
Psychic
Reflect
Rest
Rock Polish
Rock Slide
Round
Shadow Ball
Sleep Talk
Sludge
Snore
Substitute
Toxic
Zen Headbutt

Level 1
Acid Armor
Confuse Ray
Confusion
Defense Curl
Double Team
Helping Hand
Infestation
Iron Defense
Psybeam
Rock Smash
Rock Throw
Safeguard
Sandstorm
Sludge Bomb
Stealth Rock
Steel Roller
Swagger
Toxic Spikes
Trick
Venom Drench
Withdraw

Level 2
Acid Spray
Assurance
Grass Knot
Gunk Shot
Head Smash
Low Kick
Meteor Beam
Payback
Pin Missile
Rock Blast
Secret Power
Stone Edge
Venoshock
Wood Hammer

Level 3
Attract
Draining Kiss
Frustration
Hex
Knock Off
Return
Rock Tomb
Rollout
Self-Destruct
Sludge Wave
Smack Down
Torment
U-turn

Sending out Crustle holding an Eject Button!
crustle.png
:eject button:
Combos:
Swords Dance + Knock Off
Rock Blast + Rock Smash

Maxim to send out, equip and order
 
Sending out Gallade with Expert Belt.

:sv/Gallade::expert belt:
Gallade: Aqua Cutter x3
1. Once At start of step if Crustle is to use Knock off as a combination then use Protect.
2. Once, At start of step if Crustle is to use a Hazard Creating move, then use Taunt.
3. At start of turn if Crustle has an active decoy then use Triple Axel.
4. At start of step if Crustle is to use Counter, then use Aura Sphere.
 
Last edited:
ROUND 1

Battlefield: Clear​
Team Maxim​
Hours: 72 | Tech: 2
Field: Clear
:gallade:Gallade | :expert belt: Expert Belt
Psychic/Fighting | Steadfast, Sharpness, Justified
HP: 85/85 | EN: 30/30
9/7/4/8/80 3/4
Status: Clear
:life orb:Life Orb
:covert cloak: Covert Cloak
:sticky barb: Sticky Barb
:never melt ice: Never Melt Ice
:salamence:Salamence
Dragon/Flying | Intimidate, Moxie
HP: 95/95 | EN: 30/30
10/5/8/6/115 4/5
Status: clear
~~
:kangaskhan:Kangaskhan
Normal | Early Bird, Scrappy, Inner Focus
HP: 100/100 | EN: 30/30
8/6/2/6/90 4/4
Status: clear
Team Pain Train​
Hours: 120 | Tech: 1
Field: Clear
:crustle:Crustle| :eject button:Eject Button
Bug/Rock | Sturdy, Shell Armour, Weak Armour
HP: 85/85 | EN: 30/30
8/9/4/8/45 3/5
Status: Clear
:weakness policy:Weakness Policy
:leftovers:Leftovers
:choice scarf:Choice Scarf
:ability shield:Ability Shield
:leppa berry:Leppa Berry
:macho brace:Macho Brace
:cleanse tag:Cleanse Tag
:protective pads:Protective Pads
~~
:eelektross:
:liligant-hisui:
:azumarill:
:crucibelle:
Step 1:
:gallade:
Gallade used Taunt! -3EN
Crustle is unable to use non attacking moves!

:crustle:
Crustle can't use Spikes due to the taunt!
.

Step 2:
:gallade:
Gallade used Aqua Cutter! -3EN
Crit (30, d240): 82 (No)
(7+3-1+(9-9))*1.5 +4 = 18 DMG
Crustle ate it's Eject Button!
Crustle gained switching!

:crustle:
Crustle used Shadow Claw! -3EN
Crit (30, d240): 174 (No)
(7+(8-7))*1.5 = 12 DMG


Step 3:
:gallade:
Gallade used Aqua Cutter! -3EN
Crit (30, d240): I forgot about shell armour on the last rolls
(7+3-1+(9-9))*1.5 +4 = 18 DMG

:crustle:
Crustle used Spikes! -2EN
Spike were spread around the feet of Gallade's team!


:rotom: Round Summary :rotom:
:gallade: HP: -12
:gallade: EN: -3-3-3 = -9
:crustle: HP: -18-18 = -36
:crustle: EN: -3-2 = -5
Battlefield: Clear​
Team Maxim​
Hours: 72 | Tech: 2
Field: Spikes(1)
:gallade:Gallade | :expert belt: Expert Belt
Psychic/Fighting | Steadfast, Sharpness, Justified
HP: 73/85 | EN: 21/30
9/7/4/8/80 3/4
Status: Clear
:life orb:Life Orb
:covert cloak: Covert Cloak
:sticky barb: Sticky Barb
:never melt ice: Never Melt Ice
:salamence:Salamence
Dragon/Flying | Intimidate, Moxie
HP: 95/95 | EN: 30/30
10/5/8/6/115 4/5
Status: clear
~~
:kangaskhan:Kangaskhan
Normal | Early Bird, Scrappy, Inner Focus
HP: 100/100 | EN: 30/30
8/6/2/6/90 4/4
Status: clear
Team Pain Train​
Hours: 120 | Tech: 1
Field: Clear
:crustle:Crustle
Bug/Rock | Sturdy, Shell Armour, Weak Armour
HP: 49/85 | EN: 25/30
8/9/4/8/45 3/5
Status: Switching
:weakness policy:Weakness Policy
:leftovers:Leftovers
:choice scarf:Choice Scarf
:ability shield:Ability Shield
:leppa berry:Leppa Berry
:macho brace:Macho Brace
:cleanse tag:Cleanse Tag
:protective pads:Protective Pads
~~
:eelektross:
:liligant-hisui:
:azumarill:
:crucibelle:

Train to replace and order
Maxim to order
 
Last edited:
Sending out Eelektross holding a Ability Shield!
Combos:
Acid Spray + Thunderbolt
Knock Off + Electric Terrain
eelektross.png
:ability shield:
Thunderbolt ~ Thunderbolt ~ Thunderbolt
At start of step IF Gallade is to use Swords Dance in combination THEN use Protect
At start of turn IF Gallade has paralysis THEN use Hex
At start of turn IF Gallade has Safeguard AND Gallade lacks a decoy THEN use Brick Break
At start of turn IF Gallade lacks a decoy THEN use Thunderbolt + Acid Spray
 
ROUND 2

Battlefield: Clear​
Team Maxim​
Hours: 72 | Tech: 2
Field: Spikes(1)
:gallade:Gallade | :expert belt: Expert Belt
Psychic/Fighting | Steadfast, Sharpness, Justified
HP: 73/85 | EN: 21/30
9/7/4/8/80 3/4
Status: Clear
:life orb:Life Orb
:covert cloak: Covert Cloak
:sticky barb: Sticky Barb
:never melt ice: Never Melt Ice
:salamence:Salamence
Dragon/Flying | Intimidate, Moxie
HP: 95/95 | EN: 30/30
10/5/8/6/115 4/5
Status: clear
~~
:kangaskhan:Kangaskhan
Normal | Early Bird, Scrappy, Inner Focus
HP: 100/100 | EN: 30/30
8/6/2/6/90 4/4
Status: clear
Team Pain Train​
Hours: 120 | Tech: 1
Field: Clear
:eelektross:Eelektross | :ability shield:Ability Shield
Electric | Levitate
HP: 90/90 | EN: 30/30
8/6/9/6/43 4/4
Status: Clear
:weakness policy:Weakness Policy
:leftovers:Leftovers
:choice scarf:Choice Scarf
:leppa berry:Leppa Berry
:macho brace:Macho Brace
:cleanse tag:Cleanse Tag
:protective pads:Protective Pads
:crustle:Crustle
Bug/Rock | Sturdy, Shell Armour, Weak Armour
HP: 49/85 | EN: 25/30
8/9/4/8/45 3/5
Status: Switching
~~
:liligant-hisui:
:azumarill:
:crucibelle:
Step 1:
:gallade:
Gallade used Disable! -4EN
Eelektross' Thunderbolt was sealed!

:eelektross:
Eelektross can't use Thunderbolt!
.

Step 2:
:gallade:
Gallade used Knock Off! -3EN
Crit (10, d240): 98 (No)
(10-2+(9-6)) = 11 DMG
Eelektross dropped it's Ability Shield!

:eelektross:
Eelektross used Struggle! -3EN
Crit (10, d240): 170 (No)
(5+(8-7)) = 6 DMG
Eelektross hurt itself flailing around! -9HP


Step 3:
:eelektross:
Eelektross used Struggle! -3EN
Crit (10, d240): 145 (No)
(5+(8-7)) = 6 DMG
Eelektross hurt itself flailing around! -9HP

:gallade:
Gallade used Solar Blade! -4EN
Crit (10, d240): 160 (No)
(13+3+(9-6)) = 19 DMG
Eelektross hurt itself flailing around!


:rotom: Round Summary :rotom:
:gallade: HP: -6-6 = -12
:gallade: EN: -4-3-4 = -11
:eelektross: HP: -11-9-9-19 = -48
:eelektross: EN: -3-3 = -6
Battlefield: Clear​
Team Maxim​
Hours: 72 | Tech: 2
Field: Spikes(1)
:gallade:Gallade | :expert belt: Expert Belt
Psychic/Fighting | Steadfast, Sharpness, Justified
HP: 61/85 | EN: 10/30
9/7/4/8/80 3/4
Status: Clear
:life orb:Life Orb
:covert cloak: Covert Cloak
:sticky barb: Sticky Barb
:never melt ice: Never Melt Ice
:salamence:Salamence
Dragon/Flying | Intimidate, Moxie
HP: 95/95 | EN: 30/30
10/5/8/6/115 4/5
Status: clear
~~
:kangaskhan:Kangaskhan
Normal | Early Bird, Scrappy, Inner Focus
HP: 100/100 | EN: 30/30
8/6/2/6/90 4/4
Status: clear
Team Pain Train​
Hours: 120 | Tech: 1
Field: Clear
:eelektross:Eelektross
Electric | Levitate
HP: 42/90 | EN: 24/30
8/6/9/6/43 4/4
Status: Clear
:weakness policy:Weakness Policy
:leftovers:Leftovers
:choice scarf:Choice Scarf
:leppa berry:Leppa Berry
:macho brace:Macho Brace
:cleanse tag:Cleanse Tag
:protective pads:Protective Pads
:crustle:Crustle
Bug/Rock | Sturdy, Shell Armour, Weak Armour
HP: 49/85 | EN: 25/30
8/9/4/8/45 3/5
Status: Switching
~~
:liligant-hisui:
:azumarill:
:crucibelle:

Maxim to order
Train to order
 
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