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Competitive League Circuit 27 Gem vs Maxim

gemgem:

1x
:Heavy-Duty Boots:
Heavy-Duty Boots
1x
:Covert Cloak:
Covert Cloak
1x
:Safety Goggles:
Safety Goggles
1x
:Weakness Policy:
Weakness Policy
1x
:Sticky Barb:
Sticky Barb
1x
:Flame Orb:
Flame Orb
1x
:enigma berry:
Enigma Berry
1x
:Leftovers:
Leftovers
1x
:life orb:
Life Orb
1x
:Choice Band:
Choice Band
1x
:Expert Belt:
Expert Belt
1x
:Choice Scarf:
Choice Scarf

1. Typing:
:Moltres:

2. Abilities:
:Gardevoir:

3. Defenses:
:Blaziken:

4. Attack:
:Azumarill:

5. SC/WC:
:Kitsunoh:

6. Movepool:
:Bronzong:


:sv/moltres:
:moltres:

Fofólo (Moltres) (Hex:#D4AF37)
Level 4 — EXP: 0 / 10

Timid nature ( Attack -1, Speed x1.15, Accuracy +10 )
Typing:
Darlossoil
Grolossoind
Dark/Ground
:Colossoil:

Abilities: Pressure Hidden Ability: Flame Body

HP: 95
Attack: 6 (-)
Defen.: 7
Sp.Atk: 9
Sp.Def: 6
Speed: 104 (+)
Size: 4
Weight: 4



Combinations (6 / 6)
Sunny Day + Weather Ball "Burn Bright"
Will-o-Wisp + U-Turn "Burn Away"
Heat Wave + Tailwind "Burnout"
Mud-Slap + Hurricane "Boiling Earth"
Flame Charge + Scorching Sands "Burning Earth"
Hidden Power (Water) + Hyper Beam "Steam Augury"

Movepool
Level 0
Aerial Ace
Air Slash
Brave Bird
Defog
Facade
Flamethrower
Leer
Protect
Reflect
Rest
Roar
Round
Sleep Talk
Snore
Substitute
Toxic
Whirlwind
Will-O-Wisp
Wing Attack

Level 1
Agility
Air Cutter
Ancient Power
Confide
Curse
Detect
Double Team
Dual Wingbeat
Ember
Extrasensory
Fire Spin
Gust
Helping Hand
Incinerate
Morning Sun
Mud-Slap
Ominous Wind
Peck
Rage
Rain Dance
Rock Smash
Roost
Safeguard
Sandstorm
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Twister
Weather Ball

Level 2
Burning Jealousy
Double-Edge
Fire Blast
Flare Blitz
Heat Wave
Hurricane
Pluck
Razor Wind
Secret Power
Sky Attack
Solar Beam
Take Down

Level 3
Acrobatics
Bide
Flame Charge
Fly
Frustration
Headbutt
Laser Focus
Mystical Fire
Return
Scorching Sands
Sky Drop
Temper Flare
U-turn

Level 4
Burn Up
Endure
Giga Impact
Hidden Power (Water)
Hyper Beam
Mimic
Natural Gift
Overheat
Tera Blast
:sv/gardevoir:
:gardevoir:

Castette (Gardevoir) (Hex:#61BD6D)
Level 3 — EXP: 0 / 10

Bold nature ( Attack -1, Defense +2)
Typing:
Psychic.png
Fairy.png
Psychic/Fairy
Abilities: Rebound, Guts Hidden Ability: Unnerve
:Colossoil:


HP: 85
Attack: 4 (-)
Defen.: 7 (+)
Sp.Atk: 9
Sp.Def: 8
Speed: 80
Size: 3
Weight: 3



Combinations (4 / 4)
Psychic Terrain + Expanding Force "Illusionary Terrain"
Hypnosis + Disable "Clear The Mind"
Thunder Wave + Hyper Voice "Insidious Singer"
Confuse Ray + Dazzling Gleam "Confoud"

Movepool
Level 0
Aura Sphere
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Fire Punch
Focus Blast
Heal Bell
Hyper Voice
Hypnosis
Ice Punch
Light Screen
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Shadow Sneak
Signal Beam
Sing
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Vacuum Wave
Will-O-Wisp
Zen Headbutt

Level 1
Captivate
Charm
Confide
Confuse Ray
Confusion
Defense Curl
Disarming Voice
Double Team
Echoed Voice
Encore
Flash
Growl
Heal Pulse
Helping Hand
Life Dew
Magical Leaf
Mega Punch
Misty Terrain
Mud-Slap
Night Shade
Pain Split
Psybeam
Psychic Terrain
Rain Dance
Recycle
Safeguard
Shock Wave
Sunny Day
Swagger
Swift
Taunt
Trick

Level 2
Alluring Voice
Disable
Double-Edge
Dream Eater
Expanding Force
Grass Knot
Mega Kick
Misty Explosion
Nightmare
Secret Power
Thief
Triple Axel

Level 3
Attract
Body Slam
Charge Beam
Draining Kiss
Frustration
Guard Swap
Headbutt
Icy Wind
Knock Off
Laser Focus
Lucky Chant
Moonblast
Mystical Fire
Power Swap
Psych Up
Psychic Noise
Psyshock
Return
Telekinesis
Teleport
Torment
:sv/blaziken:
:blaziken:

Chauffage (Blaziken) (Hex:#F37934)
Level 3 — EXP: 4 / 10

Jolly nature ( Special Attack -1, Speed x1.15, Accuracy +10 )
Typing:
Fire.png
Fighting.png
Fire/Fighting
Abilities: Blaze Hidden Ability: Speed Boost

HP: 105
:Colossoil:

Attack: 9
Defen.: 5
:Colossoil:

Sp.Atk: 7 (-)
Sp.Def: 5
:Colossoil:

Speed: 92 (+)
Size: 3
Weight: 4



Combinations (4 / 4)
Dynamic Punch + Poison Jab "Savage Punch"
Stone Edge + Quick Attack "Rockslide Ambush"
Power-Up Punch + Thunder Punch "TBD"
Low Sweep + Scorching Sands "TBD"

Movepool
Level 0
Aerial Ace
Aura Sphere
Blaze Kick (Sig)
Brave Bird
Brick Break
Bulk Up
Defog
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Hone Claws
Night Slash
Poison Jab
Protect
Quick Attack
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Toxic
Uproar
Vacuum Wave
Will-O-Wisp
Work Up

Level 1
Agility
Captivate
Coaching
Confide
Counter
Curse
Cut
Detect
Double Kick
Double Team
Dual Chop
Echoed Voice
Ember
Feather Dance
Fire Spin
Growl
Helping Hand
Incinerate
Mega Punch
Mud-Slap
Peck
Power-Up Punch
Rock Climb
Rock Smash
Role Play
Sand Attack
Scratch
Seismic Toss
Sunny Day
Swagger
Swift

Level 2
Assurance
Close Combat
Double-Edge
Dynamic Punch
Feint
Fire Blast
Flare Blitz
Focus Energy
Focus Punch
Heat Wave
High Jump Kick
Low Kick
Mega Kick
Revenge
Reversal
Secret Power
Smelling Salts
Solar Beam
Stone Edge
Superpower
Take Down
Thief
Upper Hand

Level 3
Acrobatics
Attract
Baton Pass
Body Slam
Bounce
Bulldoze
Crush Claw
Dig
Flame Burst
Flame Charge
Frustration
Fury Cutter
Headbutt
Heat Crash
Knock Off
Laser Focus
Low Sweep
Return
Rock Tomb
Scorching Sands
Sky Uppercut
Temper Flare
U-turn
:sv/azumarill:
:azumarill:

Blasure (Azumarill) (Hex:#54ACD2)
Level 3 — EXP: 0 / 10

Adamant nature ( Attack +1, Special Attack -1 )
Typing:
Water.png
Fairy.png
Water/Fairy
Abilities: Thick Fat, Huge Power Hidden Ability: Sap Sipper

HP: 95
Attack: 9 (+)
:Colossoil:

Defen.: 6
Sp.Atk: 5 (-)
:Colossoil:

Sp.Def: 6
Speed: 95
:Colossoil:

Size: 2
Weight: 3



Combinations (4 / 4)
Aqua Jet + Play Rough "Plow Through"
Power-up Punch + Waterfall "Really Epic Punch"
Knock Off + Draining Kiss "TBD"
Bulldoze + Liquidation "TBD"

Movepool
Level 0
Aqua Jet
Brick Break
Dizzy Punch
Facade
Fake Tears
Focus Blast
Hyper Voice
Ice Beam
Ice Punch
Light Screen
Liquidation
Play Rough
Protect
Refresh
Rest
Round
Sing
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Tail Whip
Toxic
Uproar
Waterfall
Work Up

Level 1
Amnesia
Brutal Swing
Bubble
Bubble Beam
Captivate
Charm
Confide
Curse
Defense Curl
Disarming Voice
Double Team
Encore
Hail
Helping Hand
Ice Spinner
Mega Punch
Misty Terrain
Mud-Slap
Power-Up Punch
Rain Dance
Rock Smash
Scary Face
Seismic Toss
Slam
Snowscape
Steel Roller
Supersonic
Swagger
Swift
Tickle
Water Gun
Water Pulse
Whirlpool

Level 2
Alluring Voice
Aqua Ring
Aqua Tail
Blizzard
Covet
Double-Edge
Dynamic Punch
Focus Punch
Grass Knot
Hydro Pump
Iron Tail
Mega Kick
Misty Explosion
Present
Secret Power
Superpower
Take Down

Level 3
Attract
Body Slam
Bounce
Bulldoze
Chilling Water
Dig
Dive
Draining Kiss
Foresight
Frustration
Headbutt
Icy Wind
Knock Off
Mud Shot
Muddy Water
Return
Rollout
Scald
Trailblaze
:sv/kitsunoh:
:kitsunoh:

Chanoir (Kitsunoh) (Hex:#475577)
Level 4 — EXP: 0 / 10

Jolly nature ( Special Attack -1, Speed x1.15, Accuracy +10 )
Typing:
Ghost
Steel
Ghost/Steel
Abilities: Frisk, Limber Hidden Ability: Trace

HP: 90
Attack: 7
Defen.: 6
Sp.Atk: 3 (-)
Sp.Def: 6
Speed: 138 (+)
Size: 5
:Colossoil:

Weight: 10
:Colossoil:



Combinations (6 / 6)
Shadow Sneak + Steel Beam "Shadow Slice"
Hone Claws + Iron Head "Claws Out"
Skitter Smack + Thunder Punch "Kitnap"
Knock Off + U-Turn "Back for Seconds"
Spite + Iron Tail "Spite // Malice"
Trick Room + Metal Burst "Dramatic Reversal"

Movepool
Level 0
Aerial Ace
Bullet Punch
Dark Pulse
Defog
Earthquake
Facade
Feint Attack
Flash Cannon
Hone Claws
Ice Punch
Iron Head
Metal Sound
Play Rough
Protect
Psychic
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Sleep Talk
Snore
Strength
Substitute
Tail Whip
Thunder Punch
Toxic
Will-O-Wisp

Level 1
Captivate
Confide
Confuse Ray
Curse
Cut
Double Team
Fake Out
False Swipe
Feather Dance
Flash
Iron Defense
Lick
Metal Claw
Night Shade
Ominous Wind
Pain Split
Rain Dance
Rock Smash
Role Play
Safeguard
Scratch
Sucker Punch
Sunny Day
Swagger
Taunt
Trick
Yawn

Level 2
Assurance
Close Combat
Dream Eater
Flail
Foul Play
Iron Tail
Low Kick
Metal Burst
Meteor Mash
Payback
Poltergeist
Psycho Shift
Revenge
Secret Power
Steel Beam
Superpower
Thief

Level 3
Attract
Bulldoze
Dig
Frustration
Fury Cutter
Gyro Ball
Headbutt
Hex
Icy Wind
Knock Off
Laser Focus
Odor Sleuth
Phantom Force
Pounce
Psych Up
Return
Shadow Strike (Sig)
Skitter Smack
Strength Sap
Super Fang
Telekinesis
Throat Chop
Torment
U-turn

Level 4
Copycat
Embargo
Endeavor
Endure
Fling
Giga Impact
Hidden Power (Water)
Hyper Beam
Imprison
Last Resort
Magic Coat
Memento
Metronome
Natural Gift
Perish Song
Retaliate
Snatch
Spite
Trick Room
Wish
:sv/bronzong:
:bronzong:

Coracier (Bronzong) (Hex:#DA70D6)
Level 1 — EXP: 6 / 10

Bashful nature ( No changes )
Typing:
Steel.png
Psychic.png
Steel/Psychic
Abilities: Levitate, Heatproof Hidden Ability: Heavy Metal (Locked)

HP: 85
Attack: 6
Defen.: 8
Sp.Atk: 6
Sp.Def: 8
Speed: 33
Size: 3
Weight: 5



Movepool:
:Colossoil:

Level 0
Brick Break
Crunch
Dark Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Horn Attack
Leer
Poison Jab
Protect
Rest
Roar
Rock Slide
Round
Screech
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Tackle
Thunder Fang
Toxic

Level 1
Ancient Power
Bite
Brutal Swing
Bubble Beam
Captivate
Chip Away
Confide
Double Team
Drill Run
Echoed Voice
Encore
Fake Out
High Horsepower
Ice Spinner
Mud-Slap
Peck
Rain Dance
Rapid Spin
Rock Smash
Rototiller
Sand Tomb
Sandstorm
Sludge Bomb
Stealth Rock
Sucker Punch
Sunny Day
Swagger
Taunt
Wide Guard

Maxim:

Backpack:
Ghostium-Z
Expert Belt
Life Orb
Leftovers
Flame Orb
Covert Cloak
Weakness Policy
Sticky Barb
Cleanse Tag
Safety Goggles
Never Melt Ice
Focus Sash

Overview:
Slot 1: Dark/Ground Typing
Itzanma (Zygarde) [M]
Level 4 — EXP: 0 / 10

Techniques:
Dynamax

Careful Nature ( Special Attack -1, Special Defense +2 )
Typing: Dark/Ground
Abilities
: Aura Break, Power Construct
Traits: Can be sent out as Zygarde or Zygarde-10%. See 5.10 "Unique Pokemon" in the Handbook.

HP: 100
Attack: 7
Defen.: 9
Sp.Atk: 5 (-)
Sp.Def: 9 (+)
Speed: 95
Size: 5
Weight: 7

Zygarde-10%
Typing
: Dark/Ground
Abilities
: Aura Break, Power Construct
Traits: Can be sent out as Zygarde or Zygarde-10%. See 5.10 "Unique Pokemon" in the Handbook. Requires no Tech for their first Technique each battle.
HP: 80
Attack: 7
Defen.: 5
Sp.Atk: 4 (-)
Sp.Def: 8 (+)
Speed: 115
Size: 3
Weight: 3​
Zygarde-Complete
Typing
: Dark/Ground
Abilities
: Aura Break, Power Construct
Traits: See 5.10 "Unique Pokemon" in the Handbook.
HP: 135
Attack: 7
Defen.: 9
Sp.Atk: 6 (-)
Sp.Def: 9 (+)
Speed: 85
Size: 6
Weight: 10​

Combinations (6 / 6)
Breaking Swipe + Scorching Sands
Glare + Dragon Tail
Toxic + Thousand Waves
Giga Impact + Thousand Arrows
Extreme Speed + Outrage
Rock Slide + Bulldoze

Movepool
Level 0
Brick Break
Crunch
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Focus Blast
Glare
Hyper Voice
Protect
Rest
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Toxic
Zen Headbutt

Level 1
Bite
Confide
Double Team
Dragon Breath
Dragon Dance
Haze
High Horsepower
Pain Split
Rock Smash
Safeguard
Sandstorm
Shock Wave
Sunny Day
Swagger
Swift

Level 2
Bind
Grass Knot
Iron Tail
Payback
Reversal
Scale Shot
Secret Power
Stone Edge
Superpower

Level 3
Body Slam
Breaking Swipe
Bulldoze
Core Enforcer (Sig)
Dig
Extreme Speed
Frustration
Land's Wrath (Sig)
Outrage
Return
Scorching Sands
Skitter Smack
Sludge Wave
Thousand Arrows (Sig)
Thousand Waves (Sig)

Level 4
Block
Camouflage
Coil
Draco Meteor
Endure
Giga Impact
Hidden Power (Fire)
Hyper Beam
Retaliate
Spite
Stomping Tantrum


Slot 2: Rebound, Guts, and Unnerve abilities
Colossus (Regigigas) [M]
Level 3 — EXP: 0 / 10

Adamant Nature ( Attack +1, Special Attack -1 )
Typing: Normal
Abilities: Rebound, Guts, Unnerve

HP
: 100
Attack: 12 (+)
Defen.: 8
Sp.Atk: 5 (-)
Sp.Def: 8
Speed: 100
Size: 6
Weight: 8

Combinations (4 / 4)
Bulldoze + Fire Punch
Power-Up Punch + Thunder Punch
Knock Off + Confuse Ray
Smack Down + Crush Grip

Movepool
Level 0
Aerial Ace
Avalanche
Brick Break
Dizzy Punch
Earth Power
Earthquake
Facade
Fire Punch
Focus Blast
Ice Punch
Iron Head
Protect
Rest
Rock Polish
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Zen Headbutt

Level 1
Ancient Power
Confide
Confuse Ray
Double Team
High Horsepower
Mega Punch
Mud-Slap
Pound
Power-Up Punch
Rain Dance
Rock Climb
Rock Smash
Safeguard
Shock Wave
Sunny Day
Swagger
Wide Guard

Level 2
Double-Edge
Focus Punch
Hammer Arm
Mega Kick
Payback
Revenge
Secret Power
Stone Edge
Superpower
Terrain Pulse
Thunder

Level 3
Body Slam
Bulldoze
Crush Grip (Sig)
Darkest Lariat
Drain Punch
Foresight
Frustration
Hard Press
Headbutt
Heat Crash
Heavy Slam
Icy Wind
Knock Off
Psych Up
Return
Rock Tomb
Smack Down
Stomp

Slot 3: 105 maximum HP, 5 Defense, and 5 Special Defense.
Henry (Shedinja) [M]
Level 4 EXP: -- / 10
Advanced Techniques: Z-Moves

Adamant Nature ( +Attack, -Special Attack )
Typing: Bug/Ghost
Abilities: Wonder Guard Hidden Ability: Wonder Guard

HP: 105
Attack:
8 (+)
Defen.: 5
Sp.Atk:
2 (-)
Sp.Def: 5
Speed:
40
Size: 1
Weight: 1

Movepool
Level 0:
Aerial Ace
Bug Bite
Bug Buzz
Facade
Feint Attack
Heal Block
Hone Claws
Night Slash
Protect
Rest
Round
Screech
Shadow Ball
Shadow Claw
Shadow Sneak
Slash
Sleep Talk
Snore
Substitute
Swords Dance
Toxic
Will-O-Wisp
X-Scissor

Level 1:
Absorb
Agility
Confide
Confuse Ray
Cut
Double Team
False Swipe
Flash
Gust
Harden
Metal Claw
Mud-Slap
Sand Attack
Sandstorm
Scratch
Silver Wind
Sucker Punch
Sunny Day
Swagger
Trick

Level 2:
Double-Edge
Dream Eater
Flail
Fury Swipes
Nightmare
Poltergeist
Secret Power
Solar Beam
String Shot
Thief

Level 3:
Baton Pass
Bide
Dig
Frustration
Fury Cutter
Giga Drain
Hex
Leech Life
Mind Reader
Phantom Force
Return
Skitter Smack
Struggle Bug
Telekinesis

Level 4:
Ally Switch
Endure
Final Gambit
Giga Impact
Grudge
Hidden Power (Ground)
Hyper Beam
Mimic
Natural Gift
Spite

Slot 4: 9 Attack, 5 Special Attack, and 95 Speed
Maya (Kangaskhan) [F]
Level 3 EXP: 00 / 10

Adamant Nature ( +Attack, -Special Attack )
Typing: Normal
Abilities: Early Bird, Scrappy Hidden Ability: Inner Focus

HP: 100
Attack: 9
Defen.:
6
Sp.Atk: 5
Sp.Def:
6
Speed: 95
Size:
4
Weight: 4

Combinations (4 / 4)
Fire Punch + Zap Cannon
Thunder Punch + Dynamic Punch
Circle Throw + Comet Punch
Power-Up Punch + Ice Punch

Movepool
Level 0:
Aerial Ace
Avalanche
Brick Break
Circle Throw
Crunch
Dizzy Punch
Earthquake
Facade
Feint Attack
Fire Punch
Flamethrower
Focus Blast
Ice Beam
Ice Punch
Leer
Protect
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Sing
Sleep Talk
Snore
Strength
Substitute
Surf
Tail Whip
Thunder Punch
Thunderbolt
Toxic
Uproar
Work Up

Level 1:
Bite
Bubble Beam
Captivate
Chip Away
Confide
Counter
Curse
Cut
Double Hit
Double Team
Fake Out
Growl
Hail
Helping Hand
Incinerate
Mega Punch
Mud-Slap
Pound
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Safeguard
Sandstorm
Seismic Toss
Shock Wave
Sucker Punch
Sunny Day
Swagger
Water Gun
Water Pulse
Whirlpool
Yawn

Level 2:
Aqua Tail
Assurance
Beat Up
Blizzard
Comet Punch
Covet
Disable
Double-Edge
Dynamic Punch
Fire Blast
Focus Energy
Focus Punch
Hammer Arm
Hydro Pump
Iron Tail
Low Kick
Mega Kick
Reversal
Secret Power
Skull Bash
Solar Beam
Submission
Take Down
Terrain Pulse
Thief
Thunder
Zap Cannon

Level 3:
Attract
Bide
Body Slam
Bulldoze
Crush Claw
Dig
Drain Punch
Foresight
Frustration
Fury Cutter
Headbutt
Icy Wind
Outrage
Return
Rock Tomb
Stomp

Slot 5: Size Class 5 and Weight Class 10.
Aria (Blaziken) [F]
Level 4 — EXP: 0 / 10

Jolly Nature ( Special Attack -1, Speed x1.15, Accuracy +10 )
Typing: Fire/Fighting
Abilities: Blaze Hidden Ability: Speed Boost

HP: 90
Attack: 9
Defen.: 5
Sp.Atk: 7 (-)
Sp.Def: 5
Speed: 92 (+)
Size: 5
Weight
: 10

Combinations
(6 / 6)
Quick Attack + High Jump Kick
Power-Up Punch + Fire Punch
Roar + Seismic Toss
Swords Dance + Blaze Kick
Dynamic Punch + Body Slam
Overheat + U-Turn

Movepool
Level 0
Aerial Ace
Aura Sphere
Blaze Kick (Sig)
Brave Bird
Brick Break
Bulk Up
Defog
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Hone Claws
Night Slash
Poison Jab
Protect
Quick Attack
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Toxic
Uproar
Vacuum Wave
Will-O-Wisp
Work Up

Level 1
Agility
Captivate
Coaching
Confide
Counter
Curse
Cut
Detect
Double Kick
Double Team
Dual Chop
Echoed Voice
Ember
Feather Dance
Fire Spin
Growl
Helping Hand
Incinerate
Mega Punch
Mud-Slap
Peck
Power-Up Punch
Rock Climb
Rock Smash
Role Play
Sand Attack
Scratch
Seismic Toss
Sunny Day
Swagger
Swift

Level 2
Assurance
Close Combat
Double-Edge
Dynamic Punch
Feint
Fire Blast
Flare Blitz
Focus Energy
Focus Punch
Heat Wave
High Jump Kick
Low Kick
Mega Kick
Revenge
Reversal
Secret Power
Smelling Salts
Solar Beam
Stone Edge
Superpower
Take Down
Thief
Upper Hand

Level 3
Acrobatics
Attract
Baton Pass
Body Slam
Bounce
Bulldoze
Crush Claw
Dig
Flame Burst
Flame Charge
Frustration
Fury Cutter
Headbutt
Heat Crash
Knock Off
Laser Focus
Low Sweep
Return
Rock Tomb
Scorching Sands
Sky Uppercut
Temper Flare
U-turn

Level 4
Blast Burn
Endure
Fire Pledge
Fling
Giga Impact
Hidden Power (Ice)
Hyper Beam
Last Resort
Mimic
Mirror Move
Natural Gift
Overheat
Tera Blast

Slot 6: Colossoil’s Movepool
Rosch (Colossoil) [M]
Level 3 — EXP: 0 / 10

Adamant Nature ( Attack +1, Special Attack -1 )
Typing: Dark/Ground
Abilities: Rebound, Guts Hidden Ability: Unnerve

HP: 105
Attack: 10 (+)
Defen.: 5
Sp.Atk: 4 (-)
Sp.Def: 5
Speed: 95
Size: 5
Weight: 10

Combinations (4 / 4)
Swagger + Foul Play
Screech + Knock Off
Fire Fang + Snarl
Thunder Fang + Rapid Spin

Movepool
Level 0
Brick Break
Crunch
Dark Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Horn Attack
Leer
Poison Jab
Protect
Rest
Roar
Rock Slide
Round
Screech
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Tackle
Thunder Fang
Toxic

Level 1
Ancient Power
Bite
Brutal Swing
Bubble Beam
Captivate
Chip Away
Confide
Double Team
Drill Run
Echoed Voice
Encore
Fake Out
High Horsepower
Ice Spinner
Mud-Slap
Peck
Rain Dance
Rapid Spin
Rock Smash
Rototiller
Sand Tomb
Sandstorm
Sludge Bomb
Stealth Rock
Sucker Punch
Sunny Day
Swagger
Taunt
Wide Guard

Level 2
Aqua Tail
Double-Edge
Flail
Foul Play
Fury Attack
Headlong Rush
Iron Tail
Magnitude
Megahorn
Mud Bomb
Payback
Quash
Secret Power
Spit Up
Stockpile
Stone Edge
Superpower
Swallow
Take Down
Thief

Level 3
Attract
Body Slam
Bounce
Bulldoze
Dig
Dive
Frustration
Knock Off
Lash Out
Mud Shot
Mud Shot
Muddy Water
Pursuit
Return
Rock Tomb
Rollout
Scorching Sands
Sludge Wave
Smack Down
Snarl
Torment
U-turn
Water Spout

1767459395302.png


Maxim to send out first. Gl have fun for the last league of the patch!

Maxim to send
GemGem to send and order
Maxim to order
Half start on
 
Last edited:
Gem-Cloak.png
"It's been a while since we've done anything competitive."


Sending #5 :Kitsunoh:Kitsunoh @ Safety Goggles:Safety Goggles:
[Trace: Early Bird]

:Kitsunoh: Safeguard -> Hone Claws

At the start of Priority +4, IF Kangaskhan is to use Fire Punch in a combination, THEN use Protect & push back.
At the start of your turn, IF Kangaskhan is not burned and does not have protection and does not have Safeguard THEN use Will-O-Wisp & push back
At the start of your turn, IF Kangaskhan lacks protection & Lacks a decoy THEN use Knock Off + U-Turn and push back
At the start of your turn, IF Able THEN use Meteor Mash & push back.
 
“Been a while for me too. Let’s see how you handle this.”

:sv/Kangaskhan::expert belt:
Kangaskhan: Flamethrower (Kitsunoh) x2
1. At start of turn, if Kangaskhan is not holding Expert Belt, then use Thief (Kitsunoh)
 
Last edited:
Round 1
Battlefield:
Team GemGem
:Kitsunoh:Kitsunoh :Safety Goggles:Safety Goggles
HP: 90/90 EN: 30/30
7/6/3/6/138 | 3/4
Types: Ghost, Steel
Abilities: Frisk, Limber, Trace
+10% Acc
:moltres:
ground/dark timid
:gardevoir:
abilities bold lvl 3
:blaziken:
defenses jolly lvl 3
:azumarill:
offenses adamant lvl 3
:bronzong:
move pool lvl 1
1x :Heavy-Duty Boots:Heavy-Duty Boots
1x :Covert Cloak:Covert Cloak
1x :Weakness Policy:Weakness Policy
1x :Sticky Barb:Sticky Barb
1x :Flame Orb:Flame Orb
1x :enigma berry:Enigma Berry
1x :Leftovers:Leftovers
1x :life orb:Life Orb
1x :Choice Band:Choice Band
1x :Expert Belt:Expert Belt
1x :Choice Scarf:Choice Scarf
Team Maxim
:Kangaskhan:Kangaskhan :Expert Belt:Expert Belt
HP: 100/100 EN: 30/30
9/6/5/6/90 | 4/4
Types: Normal
Abilities: Early Bird, Scrappy, Inner Focus
:zygarde: dark/ground careful
:regigigas: abilities adamant lvl 3
:shedinja: defenses adamant
:blaziken: weight jolly
:colossoil: adamant lvl 3
Ghostium-Z
Life Orb
Leftovers
Flame Orb
Covert Cloak
Weakness Policy
Sticky Barb
Cleanse Tag
Safety Goggles
Never Melt Ice
Focus Sash


dice are d600, roll low to hit/crit/effect, roll high for multi hit
1767778185281.png

:Kitsunoh::Kangaskhan:
:Kitsunoh: traces early bird!
:Kitsunoh: frisks :Kangaskhan:!
Step 1:
:Kitsunoh: will-o-wisp
-3 en
228 hit yes
:Kangaskhan: is burned
:Kangaskhan: flamethrower
-3 en
7 crit yes
168 effect no
(9 + 5 + 3 - 6) *1.5 = 17 damage
:Kangaskhan: burns for 2
Step 2:
:Kitsunoh: knock off + u-turn
-5 en
-1 tech
484 crit no
(10 + 7 - 6) = 11 damage
:Kangaskhan: drops expert belt
:Kitsunoh: gains switching
:Kangaskhan: thief
-3 en
301 crit no
(6 + 5 - 6) * 1.5 = 8 damage
:Kangaskhan: steals safety goggles!
:Kangaskhan:
burns for 2
Battlefield:
Team GemGem 72h 2/3 tech
:Kitsunoh:Kitsunoh
HP: 65/90 EN: 22/30
7/6/3/6/138 | 3/4
trace(early bird)
switching
Types: Ghost, Steel
Abilities: Frisk, Limber, Trace
+10% Acc
:moltres:
ground/dark timid
:gardevoir:
abilities bold lvl 3
:blaziken:
defenses jolly lvl 3
:azumarill:
offenses adamant lvl 3
:bronzong:
move pool lvl 1
1x :Heavy-Duty Boots:Heavy-Duty Boots
1x :Covert Cloak:Covert Cloak
1x :Weakness Policy:Weakness Policy
1x :Sticky Barb:Sticky Barb
1x :Flame Orb:Flame Orb
1x :enigma berry:Enigma Berry
1x :Leftovers:Leftovers
1x :life orb:Life Orb
1x :Choice Band:Choice Band
1x :Expert Belt:Expert Belt
1x :Choice Scarf:Choice Scarf
Team Maxim 72h 3/3 tech
:Kangaskhan:Kangaskhan:safety goggles:Safety Goggles
HP: 85/100 EN: 24/30
9/6/5/6/90 | 4/4
burned
Types: Normal
Abilities: Early Bird, Scrappy, Inner Focus
:zygarde: dark/ground careful
:regigigas: abilities adamant lvl 3
:shedinja: defenses adamant
:blaziken: weight jolly
:colossoil: adamant lvl 3
Ghostium-Z
Life Orb
Leftovers
Flame Orb
Covert Cloak
Weakness Policy
Sticky Barb
Cleanse Tag
Safety Goggles
Never Melt Ice
Focus Sash
GemGem to switch out
Maxim to order
GemGem to order
 
Last edited:
:sv/kangaskhan:
Kangaskhan: Facade (Azumarill) x3
1. At start of step if Azumarill is to use a confusion inflicting move, Kangaskhan lacks Safeguard, and Kangaskhan’s speed is greater than or equal to Azumarill’s, then use Safeguard.
2.At start of step if Azumarill is to use an evasive attack move and Kangaskhan is slower, then use Counter.
3. At start of step 3 if Azumarill is to use Encore and Kangaskhan is slower, then use Protect (Self).
4. At start of step 3 if Azumarill is to use Encore, then use Disable (Encore, Azumarill).
 
Round 2
Battlefield:
Team GemGem 72h 2/3 tech
:Azumarill:Azumarill :Weakness Policy:Weakness Policy
HP: 95/95 EN: 30/30
13*/6/4/6/50 | 2/3
Types: Water, Fairy
Abilities: Thick Fat, Huge Power, Sap Sipper
:Kitsunoh:Kitsunoh
HP: 65/90 EN: 22/30
7/6/3/6/138 | 3/4
Types: Ghost, Steel
Abilities: Frisk, Limber, Trace
+10% Acc
:moltres:
ground/dark timid
:gardevoir:
abilities bold lvl 3
:blaziken:
defenses jolly lvl 3
:bronzong:
move pool lvl 1
1x :Heavy-Duty Boots:Heavy-Duty Boots
1x :Covert Cloak:Covert Cloak
1x :Sticky Barb:Sticky Barb
1x :Flame Orb:Flame Orb
1x :enigma berry:Enigma Berry
1x :Leftovers:Leftovers
1x :life orb:Life Orb
1x :Choice Band:Choice Band
1x :Expert Belt:Expert Belt
1x :Choice Scarf:Choice Scarf
Team Maxim 72h 3/3 tech
:Kangaskhan:Kangaskhan:safety goggles:Safety Goggles
HP: 85/100 EN: 24/30
9/6/5/6/90 | 4/4
burned
Types: Normal
Abilities: Early Bird, Scrappy, Inner Focus
:zygarde: dark/ground careful
:regigigas: abilities adamant lvl 3
:shedinja: defenses adamant
:blaziken: weight jolly
:colossoil: adamant lvl 3
Ghostium-Z
Life Orb
Leftovers
Flame Orb
Covert Cloak
Weakness Policy
Sticky Barb
Cleanse Tag
Safety Goggles
Never Melt Ice
Focus Sash

dice are d600, roll low to hit/crit/effect, roll high for multi hit
1768207517815.png

:Azumarill::Kitsunoh::Kangaskhan:

Step 1:
:Kangaskhan: facade
-3 en
291 crit no
168 effect no
(14 + 9 + 3 - 6) = 20 damage
:Azumarill: liquidation
-3 en
408 crit no
safety goggles turns off huge power
(9 + 9 + 3 - 6) = 15 damage
:Kangaskhan: burns for 2
Step 2:
:Kangaskhan: facade
-3 en
125 crit no
168 effect no
(14 + 9 + 3 - 6) = 20 damage
:Azumarill: encore
-3 en
:Kangaskhan: is stuck in a loop! (3s)
:Kangaskhan: burns for 2
Step 3:
:Kangaskhan: facade
-3 en
200 crit no
168 effect no
(14 + 9 + 3 - 6) = 20 damage
:Azumarill: whirlpool
-3 en
383 hit yes
170 crit no
(4 + 4 + 3 - 6) = 7 damage
:Kangaskhan: is partially trapped! (4t)
:Kangaskhan: is stuck in a loop! (3s)
:Kangaskhan: burns for 2
Battlefield:
Team GemGem 54h 2/3 tech
:Azumarill:Azumarill :Weakness Policy:Weakness Policy
HP: 35/95 EN: 21/30
13/6/4/6/50 | 2/3
Types: Water, Fairy
Abilities: Thick Fat, Huge Power, Sap Sipper
:Kitsunoh:Kitsunoh
HP: 65/90 EN: 22/30
7/6/3/6/138 | 3/4
Types: Ghost, Steel
Abilities: Frisk, Limber, Trace
+10% Acc
:moltres:
ground/dark timid
:gardevoir:
abilities bold lvl 3
:blaziken:
defenses jolly lvl 3
:bronzong:
move pool lvl 1
1x :Heavy-Duty Boots:Heavy-Duty Boots
1x :Covert Cloak:Covert Cloak
1x :Sticky Barb:Sticky Barb
1x :Flame Orb:Flame Orb
1x :enigma berry:Enigma Berry
1x :Leftovers:Leftovers
1x :life orb:Life Orb
1x :Choice Band:Choice Band
1x :Expert Belt:Expert Belt
1x :Choice Scarf:Choice Scarf
Team Maxim 70h 3/3 tech
:Kangaskhan:Kangaskhan:safety goggles:Safety Goggles
HP: 55/100 EN: 15/30
9/6/5/6/90 | 4/4
burned
encored (1s)
partially trapped (3t)
Types: Normal
Abilities: Early Bird, Scrappy, Inner Focus
:zygarde: dark/ground careful
:regigigas: abilities adamant lvl 3
:shedinja: defenses adamant
:blaziken: weight jolly
:colossoil: adamant lvl 3
Ghostium-Z
Life Orb
Leftovers
Flame Orb
Covert Cloak
Weakness Policy
Sticky Barb
Cleanse Tag
Safety Goggles
Never Melt Ice
Focus Sash
GemGem to order
Maxim to order
 
Kanga & Azumarill both have 95 speed as an aside.

Switching to :Kitsunoh:Kitsunoh @ Enigma Berry:Enigma Berry:
[Trace: Early Bird]

Counterswitch unavailable.

:Kitsunoh: Confuse Ray -> Hone Claws -> Hone Claws
At the start of step, IF Kangaskhan is to use Bide THEN use Protect the second instance
Once at the start of steps 2 & 3, IF Kangaskhan is to use Zap Cannon in combination and you are faster THEN use Protect
Once at the start of your turn on steps 2 & 3, IF Kangaskhan is to use Dynamic punch in combination and you are faster THEN use Imprison (Dynamic Punch)
At the start of your turn on steps 2 & 3, IF Kangaskhan lacks a decoy and lacks protection THEN use Meteor Mash
 
Round 3
Battlefield:
Team GemGem 54h 2/3 tech
:Kitsunoh:Kitsunoh:enigma berry:Enigma Berry
HP: 65/90 EN: 22/30
7/6/3/6/138 | 3/4
Types: Ghost, Steel
Abilities: Frisk, Limber, Trace
+10% Acc
:Azumarill:Azumarill :Weakness Policy:Weakness Policy
HP: 35/95 EN: 21/30
13/6/4/6/50 | 2/3
Types: Water, Fairy
Abilities: Thick Fat, Huge Power, Sap Sipper
:moltres:
ground/dark timid
:gardevoir:
abilities bold lvl 3
:blaziken:
defenses jolly lvl 3
:bronzong:
move pool lvl 1
1x :Heavy-Duty Boots:Heavy-Duty Boots
1x :Covert Cloak:Covert Cloak
1x :Sticky Barb:Sticky Barb
1x :Flame Orb:Flame Orb
1x :Leftovers:Leftovers
1x :life orb:Life Orb
1x :Choice Band:Choice Band
1x :Expert Belt:Expert Belt
1x :Choice Scarf:Choice Scarf
Team Maxim 70h 3/3 tech
:Kangaskhan:Kangaskhan:safety goggles:Safety Goggles
HP: 55/100 EN: 15/30
9/6/5/6/90 | 4/4
burned
encored (1s)
partially trapped (3t)
Types: Normal
Abilities: Early Bird, Scrappy, Inner Focus
:zygarde: dark/ground careful
:regigigas: abilities adamant lvl 3
:shedinja: defenses adamant
:blaziken: weight jolly
:colossoil: adamant lvl 3
Ghostium-Z
Life Orb
Leftovers
Flame Orb
Covert Cloak
Weakness Policy
Sticky Barb
Cleanse Tag
Safety Goggles
Never Melt Ice
Focus Sash
dice are d600, roll low to hit/crit/effect, roll high for multi hit
1768296485900.png

:Azumarill::Kitsunoh::Kangaskhan:
:Kitsunoh: trace early bird (6t)
Step 1:
:Kitsunoh: confuse ray
-4 en
:Kangaskhan: is confused (3t)
:Kangaskhan: facade
-3 en
439 crit no
hits due to scrappy but is still resisted by steel
(14 + 9 + 3 - 6) *3/4 = 15 damage
:Kangaskhan: takes 3 damage in confusion!
:Kangaskhan: burns for 2
Step 2:
:Kitsunoh: meteor mash
-3 en
454 crit no
90 effect yes
(9 + 7 + 3 - 6) = 13 damage
+1 atk (3t)
:Kangaskhan: rest
-6 en
:Kangaskhan: falls asleep, clears burn and heals 30!
:Kangaskhan: wakes up!
Step 3:
:Kitsunoh: meteor mash
-3 en
155 crit no
10 effect yes
(9 + 7 + 3 - 6) + 4 = 17 damage
+1 atk (3t)
:Kangaskhan: chill
+20 en
fatigued
Battlefield:
Team GemGem 54h 2/3 tech
:Kitsunoh:Kitsunoh:enigma berry:Enigma Berry
HP: 50/90 EN: 12/30
7/6/3/6/138 | 3/4
+2 atk (3t)
Types: Ghost, Steel
Abilities: Frisk, Limber, Trace
+10% Acc
:Azumarill:Azumarill :Weakness Policy:Weakness Policy
HP: 35/95 EN: 21/30
13/6/4/6/50 | 2/3
Types: Water, Fairy
Abilities: Thick Fat, Huge Power, Sap Sipper
:moltres:
ground/dark timid
:gardevoir:
abilities bold lvl 3
:blaziken:
defenses jolly lvl 3
:bronzong:
move pool lvl 1
1x :Heavy-Duty Boots:Heavy-Duty Boots
1x :Covert Cloak:Covert Cloak
1x :Sticky Barb:Sticky Barb
1x :Flame Orb:Flame Orb
1x :Leftovers:Leftovers
1x :life orb:Life Orb
1x :Choice Band:Choice Band
1x :Expert Belt:Expert Belt
1x :Choice Scarf:Choice Scarf
Team Maxim 70h 3/3 tech
:Kangaskhan:Kangaskhan:safety goggles:Safety Goggles
HP: 50/100 EN: 26/30
9/6/5/6/90 | 4/4
fatigued
Types: Normal
Abilities: Early Bird, Scrappy, Inner Focus
:zygarde: dark/ground careful
:regigigas: abilities adamant lvl 3
:shedinja: defenses adamant
:blaziken: weight jolly
:colossoil: adamant lvl 3
Ghostium-Z
Life Orb
Leftovers
Flame Orb
Covert Cloak
Weakness Policy
Sticky Barb
Cleanse Tag
Safety Goggles
Never Melt Ice
Focus Sash

Maxim to order
GemGem to order
 
Last edited:
:sv/colossoil:
Colossoil: Knock Off ~ High Horsepower ~ Headlong Rush
1. At start of step, if Kitsunoh is to use an evasive attack, then use Sucker Punch (Kitsunoh).
2. Once at start of step if Kitsunoh is to use Metal Burst as a combination then use Taunt (Kitsunoh).
3. Once at start of step, if Kitsunoh is to use Thunder Punch as a combination then use Protect (Self).
4. At start of turn, if able then use Earthquake (Kitsunoh) and push actions back.
 
Round 4
Battlefield:
Team GemGem 54h 2/3 tech
:Kitsunoh:Kitsunoh:enigma berry:Enigma Berry
HP: 50/90 EN: 12/30
7/6/3/6/138 | 3/4
+2 atk (3t)
Types: Ghost, Steel
Abilities: Frisk, Limber, Trace
+10% Acc
:Azumarill:Azumarill :Weakness Policy:Weakness Policy
HP: 35/95 EN: 21/30
13/6/4/6/50 | 2/3
Types: Water, Fairy
Abilities: Thick Fat, Huge Power, Sap Sipper
:moltres:
ground/dark timid
:gardevoir:
abilities bold lvl 3
:blaziken:
defenses jolly lvl 3
:bronzong:
move pool lvl 1
1x :Heavy-Duty Boots:Heavy-Duty Boots
1x :Covert Cloak:Covert Cloak
1x :Sticky Barb:Sticky Barb
1x :Flame Orb:Flame Orb
1x :Leftovers:Leftovers
1x :life orb:Life Orb
1x :Choice Band:Choice Band
1x :Expert Belt:Expert Belt
1x :Choice Scarf:Choice Scarf
Team Maxim 70h 3/3 tech
:Colossoil:Colossoil :Covert Cloak:Covert Cloak
HP: 105/105 EN: 30/30
10/5/4/5/95 | 5/10
Types: Dark, Ground
Abilities: Rebound, Guts, Unnerve
:Kangaskhan:Kangaskhan:safety goggles:Safety Goggles
HP: 50/100 EN: 26/30
9/6/5/6/90 | 4/4
fatigued
Types: Normal
Abilities: Early Bird, Scrappy, Inner Focus
:zygarde: dark/ground careful
:regigigas: abilities adamant lvl 3
:shedinja: defenses adamant
:blaziken: weight jolly
Ghostium-Z
Life Orb
Leftovers
Flame Orb
Weakness Policy
Sticky Barb
Cleanse Tag
Safety Goggles
Never Melt Ice
Focus Sash
dice are d600, roll low to hit/crit/effect, roll high for multi hit
1768749887485.png

:Azumarill::Kitsunoh::Kangaskhan::Colossoil:
Step 1:
:Kitsunoh: meteor mash
-3 en
490 crit no
(9 + 7 + 3 - 5) + 8 = 22 damage
:Colossoil: earthquake
-3 en
114 crit no
(10 + 10 + 3 - 6) * 1.5 = 26 damage
Step 2:
:Kitsunoh: meteor mash
-3 en
555 crit no
(9 + 7 + 3 - 5) + 8 = 22 damage
:Colossoil: earthquake
-3 en
571 crit no
(10 + 10 + 3 - 6) * 1.5 = 26 damage
:Kitsunoh: faints!
Battlefield:
Team GemGem 54h 2/3 tech
:Kitsunoh:Kitsunoh:enigma berry:Enigma Berry
HP: ko/90 EN: 12/30
7/6/3/6/138 | 3/4
+2 atk (3t)
Types: Ghost, Steel
Abilities: Frisk, Limber, Trace
+10% Acc
:Azumarill:Azumarill :Weakness Policy:Weakness Policy
HP: 35/95 EN: 21/30
13/6/4/6/50 | 2/3
Types: Water, Fairy
Abilities: Thick Fat, Huge Power, Sap Sipper
:moltres:
ground/dark timid
:gardevoir:
abilities bold lvl 3
:blaziken:
defenses jolly lvl 3
:bronzong:
move pool lvl 1
1x :Heavy-Duty Boots:Heavy-Duty Boots
1x :Covert Cloak:Covert Cloak
1x :Sticky Barb:Sticky Barb
1x :Flame Orb:Flame Orb
1x :Leftovers:Leftovers
1x :life orb:Life Orb
1x :Choice Band:Choice Band
1x :Expert Belt:Expert Belt
1x :Choice Scarf:Choice Scarf
Team Maxim 70h 3/3 tech
:Colossoil:Colossoil :Covert Cloak:Covert Cloak
HP: 61/105 EN: 24/30
10/5/4/5/95 | 5/10
Types: Dark, Ground
Abilities: Rebound, Guts, Unnerve
:Kangaskhan:Kangaskhan:safety goggles:Safety Goggles
HP: 50/100 EN: 26/30
9/6/5/6/90 | 4/4
fatigued
Types: Normal
Abilities: Early Bird, Scrappy, Inner Focus
:zygarde: dark/ground careful
:regigigas: abilities adamant lvl 3
:shedinja: defenses adamant
:blaziken: weight jolly
Ghostium-Z
Life Orb
Leftovers
Flame Orb
Weakness Policy
Sticky Barb
Cleanse Tag
Safety Goggles
Never Melt Ice
Focus Sash


GemGem to send out and order
Maxim to order
 
Last edited:
Gem-Cloak.png
"I'm panicking. Our patron will not be pleased about any of this."

:Azumarill:"Don't worry, best friend! We've fought through harder and prevailed!"
Gem-Cloak.png
"...I wish I had your positivity."


Sending #4 :Azumarill:Azumarill @ Weakness Policy:Weakness Policy:

:Azumarill:Liquidation -> Liquidation -> Liquidation

At the start of Step, IF Colossoil is to use knock off THEN use Dive
Once At the start of your turn, IF Colossoil is holding a Covert Cloak THEN use Knock Off
At the start of your turn, IF Colossoil lacks protection and lacks a decoy and is not holding a Covert Cloak THEN use Waterfall + Power Up Punch
 
Round 5
Battlefield:
Team GemGem 54h 2/3 tech
:Azumarill:Azumarill :Weakness Policy:Weakness Policy
HP: 35/95 EN: 21/30
13/6/4/6/95 | 2/3
Types: Water, Fairy
Abilities: Thick Fat, Huge Power, Sap Sipper
:Kitsunoh:ko
:moltres:
ground/dark timid
:gardevoir:
abilities bold lvl 3
:blaziken:
defenses jolly lvl 3
:bronzong:
move pool lvl 1
1x :Heavy-Duty Boots:Heavy-Duty Boots
1x :Covert Cloak:Covert Cloak
1x :Sticky Barb:Sticky Barb
1x :Flame Orb:Flame Orb
1x :Leftovers:Leftovers
1x :life orb:Life Orb
1x :Choice Band:Choice Band
1x :Expert Belt:Expert Belt
1x :Choice Scarf:Choice Scarf
Team Maxim 70h 3/3 tech
:Colossoil:Colossoil :Covert Cloak:Covert Cloak
HP: 61/105 EN: 24/30
10/5/4/5/95 | 5/10
Types: Dark, Ground
Abilities: Rebound, Guts, Unnerve
:Kangaskhan:Kangaskhan:safety goggles:Safety Goggles
HP: 50/100 EN: 26/30
9/6/5/6/90 | 4/4
fatigued
Types: Normal
Abilities: Early Bird, Scrappy, Inner Focus
:zygarde: dark/ground careful
:regigigas: abilities adamant lvl 3
:shedinja: defenses adamant
:blaziken: weight jolly
Ghostium-Z
Life Orb
Leftovers
Flame Orb
Weakness Policy
Sticky Barb
Cleanse Tag
Safety Goggles
Never Melt Ice
Focus Sash
dice are d600, roll low to hit/crit/effect, roll high for multi hit
1768900445075.png

:Azumarill::Kangaskhan::Colossoil:
Step 1:
:Azumarill: knock off
-3 en
275 crit no
(10 + 13 - 5 ) = 18 damage
:Colossoil: drops covert cloak
:Colossoil: bulldoze
-3 en
359 crit no
(6 + 10 + 3 - 6) = 13 damage
-1 spe :Azumarill: (3t)
:Azumarill: feels a sense of dread
Step 2:
:Colossoil: starts to dig
:Azumarill: Waterfall Punch!
-4 en
-1 tech
but it missed!
:Colossoil: dig
-4 en
(8 + 10 + 3 - 6) = 15 damage
Step 3:
:Colossoil: thief
-3 en
115 crit no
(6 + 10 + 3 - 6) * 1.5 (dread) = 20 damage
:Azumarill: faints!
:Colossoil: takes their weakness policy off their unconcious form!
Battlefield:
Team GemGem 54h 1/3 tech
:Azumarill:Azumarill
HP: ko/95 EN: 21/30
13/6/4/6/95 | 2/3
Types: Water, Fairy
Abilities: Thick Fat, Huge Power, Sap Sipper
:Kitsunoh:ko
:moltres:
ground/dark timid
:gardevoir:
abilities bold lvl 3
:blaziken:
defenses jolly lvl 3
:bronzong:
move pool lvl 1
1x :Heavy-Duty Boots:Heavy-Duty Boots
1x :Covert Cloak:Covert Cloak
1x :Sticky Barb:Sticky Barb
1x :Flame Orb:Flame Orb
1x :Leftovers:Leftovers
1x :life orb:Life Orb
1x :Choice Band:Choice Band
1x :Expert Belt:Expert Belt
1x :Choice Scarf:Choice Scarf
Team Maxim 70h 3/3 tech
:Colossoil:Colossoil:weakness policy:Weakness Policy
HP: 43/105 EN: 14/30
10/5/4/5/95 | 5/10
Types: Dark, Ground
Abilities: Rebound, Guts, Unnerve
:Kangaskhan:Kangaskhan:safety goggles:Safety Goggles
HP: 50/100 EN: 26/30
9/6/5/6/90 | 4/4
fatigued
Types: Normal
Abilities: Early Bird, Scrappy, Inner Focus
:zygarde: dark/ground careful
:regigigas: abilities adamant lvl 3
:shedinja: defenses adamant
:blaziken: weight jolly
Ghostium-Z
Life Orb
Leftovers
Flame Orb
Weakness Policy
Sticky Barb
Cleanse Tag
Safety Goggles
Never Melt Ice
Focus Sash


GemGem to send out
Maxim to order
GemGem to order
 
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