Resource SV Battle Stadium Singles Team Bazaar

Arceus has come and gone and I'm torn as to whether it was a net positive or negative influence on the game due to its unforgiving stats, unparalleled combination of speed, power, and bulk, and matchless customizability that could often be frustrating. Still it was available and I tried to exhaust all the ideas I could think of so here are three teams I made with it.

Calyrex/arceus

:mimikyu: :archaludon: :arceus: :breloom: :gastrodon: :calyrex-shadow:

Calyrex/arceus cores were one of the most dominant ones of the regulation and this was my take on it. I'm a fan of leads that debilitate the other team for a strong set up sweeper to come in. In this case we have scarf mimikyu with trick and the rarer gastrodon with yawn and stealth rock and a strong water/ground typing and ability (sticky hold is actually viable as well as a defense against trick) and good enough bulk. Memento is good when yawn looping isn't feasible or when they eventually concede it.

Arceus and calyrex both with Tera ground. Covert cloak is great for sacred fire mortal spin and salt cure.

Poison heal breloom is a cheesy mon against defensive Pokemon.

Archaludon with the unusual Tera of fighting to boost its body presses, especially needed for teams with both miraidon and wo-chien.

Calyrex/water arceus

:calyrex-shadow: :arceus-water: :umbreon: :gliscor: :swampert: :incineroar:

Calm mind water arceus is another one I wanted to try and I though it would mesh well with specs calyrex. Bulky kyogre has been paired with caly for much the same reasons but arceus obviously is sturdier and has greater longevity.

Kyogre/fairy arceus

:kyogre: :arceus-fairy: :dugtrio: :kingambit: :gliscor: :azumarill:
This is one of my favorite builds.

Standard scarf kyogre. Tera water for maximum damage output but alternative Teras are possible such as ghost since extreme speed is another thorn in its side and this was an extreme speed meta or fairy just not to be completely defenseless against scarf miraidon (especially since early in the game it was wary of clicking an electric move as described below).

If only origin pulse didn't have the accuracy it does.

With fairy arceus we finally got a physically bulky fairy with recover which was a niche that was sorely vacant. I thought it would pair well with scarf kyogre. Two of scarf kyogre's biggest pains are opposing scarf miraidon and scarf koraidon. With neat maximum physical bulk and Tera water it is good against koraidon and potentially against miraidon with calm mind, in either case often forcing teras. Taunt is good against wo-chien and clodsire (please no mental herb) which are two other common throw-ins against kyogre.
Then we have the funniest member of the team, dugtrio. I have seen some usage of it but i thought it would pair well with scarf kyogre. Of course its main purpose is to trap miraidon and either eliminate it or force a tera to clear the way for kyogre. But it also can trap eternatus or clodsire. It leads to interesting mind games when the opposing miraidon player knows you have a dugtrio in the back.
Assault azumarill is stronger against a variety of meta targets and great against Koraidon leads. Knock off is vital for removing items like choice scarf or assault vests that could get in kyogre's way.
Specially defensive gliscor to be another pain for miraidon as well as other things like clodsire and eternatus.
Kingambit as a bulky check against calyrex and eternatus. Tera ground is an unusual Tera that could be useful against miraidon. Covert cloak for Tera grass garganacl when it seems that's their main kyogre answer.
 
Double Z

:zekrom: :serperior: :zamazenta: :primarina: :roaring moon: :ceruledge:

Team featuring the two restricteds that begin with Z, namely Zekrom and Zamazenta. Zamazenta is fairly niche and Zekrom doesn't see hardly any usage but I find both fun to use and pair very well with each other.

Zekrom could be considered a flex option with no real reason to use it over miraidon on a team like this other than simply wanting to use it. Still it can be pretty effective.. Bolt strike is a wickedly powerful move though the accuracy stinks. But it is a physical booster that not only isn't stopped by dondozo (barring curse sets with tera) but can use it as set-up fodder, which obviously goes well with zama's inability to beat it. Also good against ho-oh. One might consider that you could use kyurem-black but zekrom's typing is better.

Zamazenta is standard. Wants to use both crunch and heavy slam since it hates calyrex and lunala, but it's loath to give up agility.

Defensive primarina.

The rest of the team is unusual Pokemon especially serperior, which you don't really see. But offensively grass is great against a lot of defensive Pokemon and with an AV it can play offensively and defensively. Since it's not used a lot of people aren't sure about it and definitely don't know it can pack mirror coat.

Roaring moon and ceruledge are complementary slots. Roaring moon has a good typing to take some on attacks but in this case isn't offensive but a funny defensive trapping set. Ceruledge was changed from flutter mane and is used for more assurance against koraidon builds or ghosts. If anything these two slots could be changed.

If there is interest I can share a cartridge rental code. I like trying to make non-meta Pokemon work.
 
:Grimmsnarl: :Calyrex-Shadow: :Koraidon: :Ogerpon-Hearthflame: :Glimmora: :Flutter Mane:

Paste: https://pokepast.es/088448db52a8cf4e

Rental Code Attached

Caly-S/Koraidon dual screens offense. If at all possible you want to bring Grim/Caly/Koraidon. Ogerpon is necessary for certain stall cores, especially with Muk/Kinggambit. Flutter gives an alternate way to set up Koraidon or Caly to sweep and slow down other offensive teams. Glim can help against a t-spike team, but honestly it mostly is there for team preview mind games.
 

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:lunala: :rayquaza: :incineroar: :gastrodon: :gliscor: :urshifu:

https://pokepast.es/037d533be9558e1f

Rayquaza lunala team. Was standard extreme speed rayquaza but decided to try out dragon dance rayquaza again. Both work on this team and have their merits and flaws. Dragon dance rayquaza is pretty fun though. Tera flying sharp beak dragon ascent is extraordinarily strong and can muscle past most things including dondozo. Rayquaza is so coded as normal extreme speed that you can use that to your advantage. Though probably should have fit extreme speed on that set since that's one of its best tools. Slower speed boosters have the problem of being outpaced by the best choice scarfers but dragon dance has the advantage of being in a better position versus calyrex and flutter mane (5-3 latter of which without booster energy won't outspeed in the sun) who are often brought out.

Swords dance gliscor is also a funky set too. I believe that is common in singles OU but it was really used this generation in BSS. Still you have the same defensive utility while fat team breaking potential. It also has that great ground flying stab and unlike landorus has usable flying stab and without having to tera in dual wing beat so max attack power with agility was also fun on other squads.

The SV scene is essentially done. I made a lot of funky teams with rare Pokemon and I was happy to take some wins using stuff seen as pure shitmons like Zangoose, Dedenne, and Sawsbuck and a lot of others.
 
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