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Combinations (6 / 6)
Roar + Thunder Wave
Origin Pulse + Toxic
Chilling Water + Scald
Rock Tomb + Secret Power
Icy Wind + Body Slam
Hidden Power (Grass) + Hyper Beam
Movepool Level 0
Avalanche
Brick Break
Calm Mind
Earthquake
Facade
Ice Beam
Iron Head
Liquidation
Protect
Rest
Roar
Rock Slide
Round
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Surf
Thunder Wave
Thunderbolt
Toxic
Uproar
Waterfall
Level 1
Ancient Power
Confide
Defense Curl
Double Team
Hail
Helping Hand
Mud-Slap
Rain Dance
Rock Smash
Safeguard
Scary Face
Shock Wave
Swagger
Swift
Water Pulse
Whirlpool
Level 2
Aqua Ring
Aqua Tail
Blizzard
Double-Edge
Hydro Pump
Origin Pulse (Sig.)
Secret Power
Take Down
Thunder
Level 3
Body Slam
Brine
Bulldoze
Chilling Water
Dive
Frustration
Headbutt
Heavy Slam
Icy Wind
Muddy Water
Psych Up
Return
Rock Tomb
Scald
Water Spout
Level 4
Block
Endure
Giga Impact
Hidden Power (Grass)
Hyper Beam
Mimic
Natural Gift
Sheer Cold
Tera Blast
Zorah Magdaros (Groudon)
Level 4
Disciplines:
Lv2 - Precise - Physical Acc +15%.
Lv3 - Unconvinced - Blocks Doom, Dread, Eerie Spell, and Pain Split.
Lv4 - Spice-Hungry - Create and equip a Rawst Berry.
Typing: Ground Abilities: Drought Traits: Requires 1 Tech to send out, once per battle.
Movepool Level 0
Aerial Ace
Brick Break
Bulk Up
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Hone Claws
Iron Head
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Will-O-Wisp
Zen Headbutt
Level 1
Ancient Power
Brutal Swing
Confide
Counter
Cut
Defense Curl
Double Team
Helping Hand
High Horsepower
Incinerate
Mega Punch
Metal Claw
Mud-Slap
Power-Up Punch
Rock Climb
Rock Smash
Safeguard
Sand Tomb
Sandstorm
Scary Face
Seismic Toss
Shock Wave
Spikes
Stealth Rock
Sunny Day
Swagger
Swift
Level 2
Double-Edge
Dynamic Punch
Fire Blast
Focus Punch
Hammer Arm
Heat Wave
Iron Tail
Mega Kick
Precipice Blades (Sig.)
Rock Blast
Secret Power
Solar Beam
Stone Edge
Take Down
Thunder
Level 3
Body Slam
Bulldoze
Dig
Frustration
Fury Cutter
Headbutt
Heat Crash
Heavy Slam
Lava Plume
Mud Shot
Psych Up
Return
Rock Tomb
Rollout
Scorching Sands
Smack Down
Level 4
Block
Body Press
Endure
Eruption
Fissure
Fling
Giga Impact
Hidden Power (Ice)
Hyper Beam
Mimic
Natural Gift
Overheat
Stomping Tantrum
Tera Blast
Neriv (Zapdos)
Level 4
Techniques:
Z-Moves
Disciplines:
Lv2 - Devious - Non-Attack Acc +15%.
Lv3 - Surefooted - Steel-type during the Switching Phase.
Lv4 - Prideful - Special Acc. +30%, for the user's base or current types.
Level 1
Agility
Air Cutter
Ancient Power
Charge
Confide
Curse
Detect
Discharge
Double Team
Dual Wingbeat
Eerie Impulse
Electric Terrain
Extrasensory
Flash
Hail
Helping Hand
Magnetic Flux
Mud-Slap
Ominous Wind
Peck
Rage
Rain Dance
Rock Smash
Roost
Sandstorm
Shock Wave
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Thunder Shock
Twister
Weather Ball
Level 2
Double-Edge
Heat Wave
Hurricane
Pluck
Razor Wind
Rising Voltage
Secret Power
Sky Attack
Supercell Slam
Take Down
Thunder
Zap Cannon
Level 3
Acrobatics
Baton Pass
Bide
Charge Beam
Electro Ball
Fly
Frustration
Headbutt
Laser Focus
Return
Sky Drop
U-turn
Volt Switch
Level 4
Endure
Giga Impact
Hidden Power (Grass)
Hyper Beam
Mimic
Natural Gift
Tera Blast
Otharri (Moltres)
Level 4
Disciplines:
Lv2 - Hungry - Create and equip an Oran Berry.
Lv3 - Surefooted - Steel-type during the Switching Phase.
Lv4 - Prideful - Special Acc. +30%, for the user's base or current types.
Typing: Fire/Flying Abilities: Pressure Hidden Ability: Flame Body
Level 1
Agility
Air Cutter
Ancient Power
Confide
Curse
Detect
Double Team
Dual Wingbeat
Ember
Extrasensory
Fire Spin
Gust
Helping Hand
Incinerate
Morning Sun
Mud-Slap
Ominous Wind
Peck
Rage
Rain Dance
Rock Smash
Roost
Safeguard
Sandstorm
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Twister
Weather Ball
Level 2
Burning Jealousy
Double-Edge
Fire Blast
Flare Blitz
Heat Wave
Hurricane
Pluck
Razor Wind
Secret Power
Sky Attack
Solar Beam
Take Down
Level 3
Acrobatics
Bide
Flame Charge
Fly
Frustration
Headbutt
Laser Focus
Mystical Fire
Return
Scorching Sands
Sky Drop
Temper Flare
U-turn
Level 4
Burn Up
Endure
Giga Impact
Hidden Power (Grass)
Hyper Beam
Mimic
Natural Gift
Overheat
Tera Blast
Level 1
Absorb
Captivate
Confide
Cotton Spore
Cut
Double Team
Extrasensory
Flash
Grassy Terrain
Growth
Life Dew
Magical Leaf
Mud-Slap
Rain Dance
Razor Leaf
Seed Bomb
Sludge Bomb
Spikes
Sunny Day
Swagger
Sweet Kiss
Sweet Scent
Swift
Synthesis
Toxic Spikes
Venom Drench
Weather Ball
Level 2
Covet
Double-Edge
Grass Knot
Grassy Glide
Ingrain
Leech Seed
Mega Drain
Nightmare
Pin Missile
Power Whip
Secret Power
Solar Beam
Venoshock
Level 3
Attract
Body Slam
Frustration
Fury Cutter
Giga Drain
Laser Focus
Mind Reader
Petal Dance
Poison Sting
Psych Up
Return
Worry Seed
Level 4
Endure
Giga Impact
Hidden Power (Ground)
Hyper Beam
Leaf Storm
Mimic
Natural Gift
Nature Power
Water Sport
Jotun (Glalie)
Level 4
Techniques:
Mega Evolution
Z-Moves
Dynamax
Disciplines:
Lv2 - Precise - Physical Acc +15%.
Lv3 - Frigid - User's Frost builds towards Freeze.
Lv4 - Prideful - Special Acc. +30%, for the user's base or current types.
Typing: Ice Abilities: Inner Focus, Ice Body Hidden Ability: Moody Traits: Requires no Tech for their first Technique each battle.
Glalie-Mega Typing: Ice Abilities: Inner Focus, Ice Body, Moody Hidden Ability: Refrigerate Traits: Requires no Tech for their first Technique each battle.
Name Etymology:
A historical bolt-throwing weapon, also named the Domina Gunilda, mounted to Windsor Castle in the 1300s to repel intruders. The name spread to other large projectile emplacements, becoming synonymous with heavy artillery and the usage thereof. Attitude and Motive:
Confident and conceited. Gunhilde is happiest as the center of others' awe and trepidation.
As a consequence of her efforts to grow stronger, she has managed to gain the respect many of Lou's other battling Pokemon, which brings her contentment whether she's willing to admit it or not. "Why do you fight?"
ch.i: "It's the first thing I've been good at."
ch.ii: "It's the first place I've belonged." Background:
ch.i: Gunhilde's previous trainer was interested only in her utility, putting her to work in heavy labor. Following his arrest, Gunhilde languished in storage before making her escape the first time she was released from her ball. She lived within city limits for months as a feral Pokemon, wracking up quite the hefty bounty in property damage taking what she needed. Rather than hand Gunhilde over and claim the reward for her capture, Lou offered her a place in his team.
ch.ii: The days of trouble that followed that meeting are as ancient history to the pair, now. Between that day and this one lay uncounted trials, failures, and victories; each of them spurring just a modicrum of growth and reflection. Carried along this tide of time and her own great effort, Gunhilde has blossomed from a street-dwelling petty thief into a highly respected and competent battling Pokemon. And to her credit, she has allowed only some of her success to go to her head.
Movepool Level 0
Aerial Ace
Avalanche
Brick Break
Crunch
Dark Pulse
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Hone Claws
Ice Beam
Ice Punch
Iron Head
Leer
Power Gem
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Screech
Shadow Claw
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Fang
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Level 1
Ancient Power
Bite
Brutal Swing
Captivate
Chip Away
Confide
Counter
Curse
Cut
Detect
Double Team
Dragon Breath
Dragon Dance
Helping Hand
High Horsepower
Ice Fang
Incinerate
Iron Defense
Mega Punch
Mud-Slap
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Rock Throw
Sand Tomb
Sandstorm
Scary Face
Seismic Toss
Shock Wave
Stealth Rock
Sunny Day
Swagger
Taunt
Water Pulse
Whirlpool
Level 2
Aqua Tail
Assurance
Blizzard
Double-Edge
Dynamic Punch
Fire Blast
Focus Energy
Focus Punch
Foul Play
Hydro Pump
Iron Tail
Low Kick
Mega Kick
Nightmare
Payback
Revenge
Rock Blast
Secret Power
Stone Edge
Superpower
Take Down
Thunder
Level 3
Attract
Body Slam
Breaking Swipe
Bulldoze
Dig
Frustration
Fury Cutter
Hard Press
Headbutt
Heavy Slam
Icy Wind
Knock Off
Lash Out
Mud Shot
Muddy Water
Outrage
Pursuit
Return
Rock Tomb
Smack Down
Snarl
Stomp
Thrash
Torment
Level 4
Block
Body Press
Endure
Fling
Giga Impact
Hidden Power (Grass)
Hyper Beam
Mimic
Natural Gift
Retaliate
Spite
Stomping Tantrum
Tera Blast
Name Etymology:
A daughter of Hermes and goddess of the Olympic sport of wrestling in Greek myth. In some tellings, Heracles learned the means to subdue the hydra after lessons in grappling from her students. "Why do you fight?"
"To show my niece how it's done, right and proper!"
Techniques:
Z-Moves (Malicious Moonsault)
Disciplines:
Lv2 - Precise - Physical Acc +15%.
Lv3 - Surefooted - Steel-type, for the purpose of Hazards.
Lv4 - Prideful - Special Acc. +30%, for the user's base or current types.
Combinations (5 / 6)
Baton Pass + Nasty Plot
Parting Shot + Sunny Day
U-turn + Overheat
Swords Dance + Bulk Up
Knock Off + Will-O-Wisp
(empty)
Movepool Level 0
Aerial Ace
Blaze Kick
Brick Break
Bulk Up
Crunch
Dark Pulse
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Iron Head
Leer
Nasty Plot
Protect
Rest
Roar
Round
Shadow Claw
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Punch
Toxic
Will-O-Wisp
Work Up
Level 1
Bite
Brutal Swing
Confide
Double Kick
Double Team
Dual Chop
Ember
Fake Out
Fire Spin
Growl
Helping Hand
Lick
Mega Punch
Scary Face
Scratch
Sunny Day
Swagger
Taunt
Level 2
Assurance
Bind
Burning Jealousy
Close Combat
Covet
Cross Chop
Double-Edge
Fire Blast
Flare Blitz
Focus Punch
Fury Swipes
Heat Wave
Low Kick
Mega Kick
Quash
Revenge
Reversal
Superpower
Take Down
Thief
Level 3
Acrobatics
Attract
Baton Pass
Body Slam
Bulldoze
Darkest Lariat (Signature)
Drain Punch
Flame Charge
Frustration
Heat Crash
Knock Off
Lash Out
Leech Life
Low Sweep
Outrage
Parting Shot
Return
Scorching Sands
Snarl
Temper Flare
Thrash
Throat Chop
Torment
Trailblaze
U-turn
Level 4
Blast Burn
Embargo
Endeavor
Endure
Fire Pledge
Fling
Giga Impact
Hidden Power (Ice)
Hyper Beam
Overheat
Pay Day
Power Trip
Snatch
Stomping Tantrum
Tera Blast
Juno (Gardevoir) ★★★★ Level 4 — EXP: 70 / --
Name Etymology:
Goddess of the state and of women in ancient Rome and an interpretation of the goddess Hera. This version of her mythos was more overtly warlike than her Greek counterpart. Attitude and Motive:
Short-tempered and outspoken. Thick skin and patience are the key to dealing with this one. "Why do you fight?"
ch.i: "To prove that I'm more than just decor."
ch.i.5: "Anything to shut up that walking tin can." Background:
ch.i: Twin of Janus and his predecessor as a contest competitor. Whenever she was dragged to compete in a contest by her former trainer, she would bitterly protest. Fed up with managing an unruly and unwilling star, her trainer grew neglectful of her and began training her brother Janus for the role. Easily slipping away, noticed but unmissed, she quickly found trouble with her attitude and fled from neighborhood to neighborhood. Her trail of enemies eventually lead her to Lou's team, where she found tolerance for her barbs.
ch.i.5: The machine lifeform Dark Forest has her on a hair-trigger temper as of late, constantly deriding her as being "unintended", "accidental", and "undesigned".
Disciplines:
Lv2 - Devious - Non-Attack Acc +15%.
Lv3 - (Empty)
Lv4 - Patient - Delayed attacks have more effectiveness.
Movepool Level 0
Aura Sphere
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Fire Punch
Focus Blast
Heal Bell
Hyper Voice
Hypnosis
Ice Punch
Light Screen
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Shadow Sneak
Signal Beam
Sing
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Vacuum Wave
Will-O-Wisp
Zen Headbutt
Level 1
Captivate
Charm
Confide
Confuse Ray
Confusion
Defense Curl
Disarming Voice
Double Team
Echoed Voice
Encore
Flash
Growl
Heal Pulse
Helping Hand
Life Dew
Magical Leaf
Mega Punch
Misty Terrain
Mud-Slap
Night Shade
Pain Split
Psybeam
Psychic Terrain
Rain Dance
Recycle
Safeguard
Shock Wave
Sunny Day
Swagger
Swift
Taunt
Trick
Level 2
Alluring Voice
Disable
Double-Edge
Dream Eater
Expanding Force
Grass Knot
Mega Kick
Misty Explosion
Nightmare
Secret Power
Thief
Triple Axel
Level 3
Attract
Body Slam
Charge Beam
Draining Kiss
Frustration
Guard Swap
Headbutt
Icy Wind
Knock Off
Laser Focus
Lucky Chant
Moonblast
Mystical Fire
Power Swap
Psych Up
Psychic Noise
Psyshock
Return
Telekinesis
Teleport
Torment
Level 4
Ally Switch
Destiny Bond
Endure
Fling
Future Sight
Giga Impact
Gravity
Grudge
Healing Wish
Hidden Power (Ground)
Hyper Beam
Imprison
Magic Coat
Magic Room
Mean Look
Memento
Metronome
Mimic
Natural Gift
Skill Swap
Snatch
Stored Power
Synchronoise
Tera Blast
Trick Room
Wish
Wonder Room
Takeru (Greninja) ★★★★ Level 4 — EXP: 70 / --
Name Etymology:
Yamato Takeru was a mythologized prince of 2nd century Japan. His father the Emperor feared him, sending him on doomed military missions to be rid of him. He survived, victorious, by disguising himself as different men and women to assassinate enemy chieftains and leaders. "Why do you fight?"
"Victory is certain, if you can but reach out and take it."
Disciplines:
Lv2 - Precise - Physical Acc +15%.
Lv3 - (Empty)
Lv4 - Prideful - Special Acc. +30%, for the user's base or current types.
Combinations (6 / 6)
Dark Pulse + Chilling Water
Mat Block + Spikes
Spite + Hydro Cannon
Liquidation + Power-Up Punch
Toxic Spikes + Rain Dance
U-turn + Hyper Beam
Movepool Level 0
Aerial Ace
Brick Break
Dark Pulse
Facade
Feint Attack
Ice Beam
Ice Punch
Liquidation
Night Slash
Protect
Quick Attack
Rest
Rock Slide
Round
Shadow Sneak
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Toxic
Waterfall
Work Up
Level 1
Brutal Swing
Bubble
Confide
Counter
Cut
Double Team
Echoed Voice
Extrasensory
False Swipe
Growl
Haze
Helping Hand
Lick
Mat Block (Signature)
Mud-Slap
Pound
Power-Up Punch
Rain Dance
Rock Smash
Role Play
Smokescreen
Snowscape
Spikes
Swagger
Swift
Switcheroo
Taunt
Toxic Spikes
Water Gun
Water Pulse
Weather Ball
Level 2
Blizzard
Grass Knot
Gunk Shot
Hydro Pump
Low Kick
Secret Power
Take Down
Thief
Upper Hand
Water Shuriken (Signature)
Level 3
Acrobatics
Attract
Bounce
Chilling Water
Dig
Dive
Frustration
Icy Wind
Low Sweep
Mind Reader
Mud Shot
Return
Rock Tomb
Scald
Sludge Wave
Smack Down
Trailblaze
U-turn
Level 4
Bestow
Camouflage
Endure
Fling
Giga Impact
Happy Hour
Hidden Power (Steel)
Hydro Cannon
Hyper Beam
Mud Sport
Retaliate
Snatch
Spite
Tera Blast
Water Pledge
Water Sport
Dionysia (Crucibelle) ★★★★ Level 4 — EXP: 70 / --
Name Etymology:
Refers to festivals held in the honor of Dionysis of Greek myth, to beverages prepared at such festivals, and to any of the contents of the god's divine goblet. Attitude and Motive:
Fearfully shy with strangers. It can take some coaxing to get her to greet others, much less to take to the battlefield. "Why do you fight?"
"...Why are you asking?" Background:
Dionysia was first discovered in a dingy warehouse, subsisting on discarded chemicals and other refuse. Only after leaving various forms of trash and trimmings, and slowly discerning her likes and dislikes, was it possible to bring her out of her hiding place. The process took Lou several weeks and a considerable bill in junk foods.
Disciplines:
Lv2 - (Empty)
Lv3 - Surefooted - Steel-type, for the purpose of Hazards.
Lv4 - Precarious - Physical Acc +30%, as attacker or defender.
Name Etymology:
The primordial night sky and its incarnate god in early Hindu myth. Indra split Dyaus the heavens and Prithvi the earth in two so that mortals may have a space to dwell between. Attitude and Motive:
Dyaus is violent and crude, not due to malice, but due to the sheer overwhelming joy of being powerful. "Why do you fight?"
"Why eat? Why breathe? What a stupid question." Background:
Dyaus lived much of his life on a mountain he claimed as his territory, chasing off intruders and enjoying the spoils. As he evolved, he gained further territory, enjoyed a greater bounty of prey, and made ever more enemies. When Dyaus finally picked a fight with too many opponents at once, he found himself thrown down from his mountain into the valley below, sorely beaten. He dragged himself through the lowlands, trying to feed himself well enough to heal, when he crossed paths with Lou. Now, he continues his tyrannical reign as a battling Pokemon participating in the league circuit. What could be better, than free reign to display his power, with all the land's eager audiences as witness?
Disciplines:
Lv2 - Graceful - Special Acc +15%.
Lv3 - Astonishing - Flinch checks succeed, but Stun-Proof is doubled.
Lv4 - Prudent - Physical Acc for unboosted attacks +30%.
Combinations (5 / 6)
Draco Meteor + U-turn
Breaking Swipe + Fire Fang
Psych Up + Dark Pulse
Throat Chop + Astonish
Dragon Tail + Thunder Wave
(empty)
Movepool Level 0
Astonish
Crunch
Dark Pulse
Defog
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Flamethrower
Flash Cannon
Focus Blast
Hyper Voice
Nasty Plot
Protect
Reflect
Rest
Roar
Rock Slide
Round
Screech
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Fang
Thunder Wave
Toxic
Tri Attack
Uproar
Work Up
Zen Headbutt
Level 1
Bite
Brutal Swing
Confide
Double Hit
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Dual Wingbeat
Echoed Voice
Fire Spin
Helping Hand
Ice Fang
Incinerate
Rain Dance
Rock Smash
Roost
Scary Face
Shock Wave
Slam
Stealth Rock
Steel Wing
Sunny Day
Swagger
Tailwind
Taunt
Level 2
Aqua Tail
Assurance
Beat Up
Belch
Dragon Cheer
Dragon Rush
Fire Blast
Focus Energy
Head Smash
Heat Wave
Hydro Pump
Iron Tail
Payback
Scale Shot
Secret Power
Stone Edge
Superpower
Take Down
Thief
Level 3
Acrobatics
Attract
Body Slam
Breaking Swipe
Bulldoze
Charge Beam
Fly
Frustration
Headbutt
Lash Out
Outrage
Psych Up
Return
Rock Tomb
Snarl
Throat Chop
Torment
U-turn
Combinations (3 / 6)
Rapid Spin + Fire Fang
Thunder Fang + Snarl
Smack Down + Earthquake
(empty)
(empty)
(empty)
Movepool Level 0
Brick Break
Crunch
Dark Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Horn Attack
Leer
Poison Jab
Protect
Rest
Roar
Rock Slide
Round
Screech
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Tackle
Thunder Fang
Toxic
Level 1
Ancient Power
Bite
Brutal Swing
Bubble Beam
Captivate
Chip Away
Confide
Double Team
Drill Run
Echoed Voice
Encore
Fake Out
High Horsepower
Ice Spinner
Mud-Slap
Peck
Rain Dance
Rapid Spin
Rock Smash
Rototiller
Sand Tomb
Sandstorm
Sludge Bomb
Stealth Rock
Sucker Punch
Sunny Day
Swagger
Taunt
Wide Guard
Level 2
Aqua Tail
Double-Edge
Flail
Foul Play
Fury Attack
Headlong Rush
Iron Tail
Magnitude
Megahorn
Mud Bomb
Payback
Quash
Secret Power
Spit Up
Stockpile
Stone Edge
Superpower
Swallow
Take Down
Thief
Level 3
Attract
Body Slam
Bounce
Bulldoze
Dig
Dive
Frustration
Knock Off
Lash Out
Mud Shot
Mud Shot
Muddy Water
Pursuit
Return
Rock Tomb
Rollout
Scorching Sands
Sludge Wave
Smack Down
Snarl
Torment
U-turn
Water Spout
Level 4
Block
Body Press
Embargo
Endure
Fissure
Giga Impact
Hidden Power (Psychic)
Horn Drill
Hyper Beam
Mimic
Natural Gift
Retaliate
Snatch
Closer (Weezing) Level 4
Techniques:
Z-Moves
Disciplines:
Lv2 - Devious - Non-Attack Acc +15%.
Lv3 - Unsealed - Non-Attacks can't be Sealed.
Lv4 - Efficient - Moves cost at most 4 base Energy.
Typing: Poison Abilities: Levitate, Neutralizing Gas Hidden Ability: Stench
Level 1
Captivate
Confide
Curse
Double Hit
Double Team
Flash
Haze
Incinerate
Infestation
Pain Split
Psybeam
Psywave
Rage
Rain Dance
Scary Face
Shock Wave
Sludge Bomb
Smog
Smokescreen
Sunny Day
Swagger
Taunt
Toxic Spikes
Venom Drench
Level 2
Acid Spray
Assurance
Belch
Clear Smog
Corrosive Gas
Fire Blast
Gunk Shot
Heat Wave
Payback
Secret Power
Spit Up
Stockpile
Swallow
Take Down
Thief
Thunder
Venoshock
Zap Cannon
Level 3
Attract
Bide
Body Slam
Frustration
Gyro Ball
Headbutt
Return
Rollout
Self-Destruct
Sludge Wave
Torment
Level 4
Destiny Bond
Endure
Explosion
Giga Impact
Grudge
Hidden Power (Ground)
Hyper Beam
Memento
Mimic
Natural Gift
Spite
Tera Blast
Belladonna (Snaelstrom) Level 4
Disciplines:
Lv2 - Tenacious - Limit 1 concurrent Major Condition.
Lv3 - Surefooted - Steel-type, for the purpose of Hazards.
Lv4 - Efficient - Moves cost at most 4 base Energy.
Level 1
Agility
Coaching
Confuse Ray
Double Team
Electric Terrain
Encore
False Swipe
Helping Hand
Magical Leaf
Misty Terrain
Psybeam
Psychic Terrain
Quick Guard
Swift
Taunt
Trick
Wide Guard
Level 2
Close Combat
Disable
Expanding Force
Feint
Grass Knot
Low Kick
Reversal
Level 3
Charge Beam
Drain Punch
Fury Cutter
Hex
Icy Wind
Knock Off
Moonblast
Psych Up
Psyshock
Spirit Break
Throat Chop
Level 4
Destiny Bond
Endure
Fling
Future Sight
Giga Impact
Hidden Power (Ground)
Hyper Beam
Imprison
Metronome
Skill Swap
Stored Power
Tera Blast
Trick Room
Luna (Walking Wake) Level 4
Techniques:
Dynamax
Disciplines:
Lv2 - Graceful - Special Acc +15%.
Lv3 - Uncaged - Attacks can't be Sealed.
Lv4 - Grasping - Partial Trapping blocks Fortes and -Proofs.
Combinations
Aqua Ring + Steel Beam (Silver Spout)
Scald + Icy Wind (Ice-Hot Jet)
Mud Sport + Ice Beam (Permafrost)
Toxic + Surf (Toxic Torrent)
Brine + Vacuum Wave (Flash Flood)
Hydro Pump + Knock Off (Blast Off)
Moves - Lv0
Aerial Ace
Air Slash
Aqua Jet
Avalanche
Brick Break
Defog
Drill Peck
Earthquake
Facade
Flash Cannon
Hone Claws
Ice Beam
Liquidation
Metal Sound
Protect
Rest
Roar
Rock Slide
Round
Shadow Claw
Signal Beam
Sing
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Tackle
Toxic
Uproar
Vacuum Wave
Waterfall
Work Up
Lv1
Agility
Air Cutter
Bubble
Bubble Beam
Captivate
Charm
Confide
Cut
Disarming Voice
Double Hit
Double Team
Dual Wingbeat
Echoed Voice
False Swipe
Feather Dance
Growl
Hail
Haze
Helping Hand
Ice Spinner
Iron Defense
Metal Claw
Mist
Mud-Slap
Peck
Pound
Rain Dance
Rock Climb
Rock Smash
Roost
Scary Face
Snowscape
Stealth Rock
Steel Wing
Supersonic
Swagger
Swift
Water Gun
Water Pulse
Weather Ball
Whirlpool
Yawn
Lv2
Aqua Ring
Blizzard
Covet
Double-Edge
Flail
Fury Attack
Grass Knot
Hydro Pump
Pluck
Quash
Secret Power
Steel Beam
Take Down
Triple Axel
Wave Crash
Lv3
Attract
Bide
Body Slam
Brine
Bulldoze
Chilling Water
Dig
Dive
Flip Turn
Frustration
Fury Cutter
Headbutt
Icy Wind
Knock Off
Laser Focus
Lash Out
Psych Up
Return
Rock Tomb
Scald
Throat Chop
Lv4
Endure
Fling
Giga Impact
Hidden Power (Fighting)
Hydro Cannon
Hyper Beam
Mud Sport
Natural Gift
Power Trip
Tera Blast
Water Pledge
Water Sport
Lv1
Agility
Air Cutter
Brutal Swing
Captivate
Confide
Curse
Cut
Double Team
Drill Run
False Swipe
Flash
Harden
Infestation
Iron Defense
Ominous Wind
Peck
Rage
Rock Smash
Roost
Silver Wind
Sludge Bomb
Sunny Day
Swagger
Sweet Scent
Swift
Tailwind
Toxic Spikes
Twineedle
Lv2
Assurance
Double-Edge
Focus Energy
Fury Attack
Mega Drain
Payback
Pin Missile
Secret Power
Skull Bash
Solar Beam
String Shot
Take Down
Thief
Venoshock
Lv3
Acrobatics
Attract
Baton Pass
Bide
Electroweb
Frustration
Fury Cutter
Giga Drain
Headbutt
Knock Off
Laser Focus
Outrage
Poison Sting
Pursuit
Return
Struggle Bug
Throat Chop
U-turn
Lv4
Endeavor
Endure
Fell Stinger
Giga Impact
Hidden Power (Fire)
Hyper Beam
Mimic
Natural Gift
Lv1
Agility
Air Cutter
Bite
Brutal Swing
Captivate
Confide
Double Team
Dragon Breath
Dragon Dance
Dual Wingbeat
Fire Spin
Gust
Helping Hand
Incinerate
Mega Punch
Mud-Slap
Ominous Wind
Power-Up Punch
Rock Smash
Roost
Sand Attack
Sand Tomb
Sandstorm
Silver Wind
Sonic Boom
Stealth Rock
Steel Wing
Sunny Day
Supersonic
Swagger
Swift
Tailwind
Twister
Lv2
Alluring Voice
Double-Edge
Dragon Cheer
Dragon Rush
Feint
Fire Blast
First Impression
Flail
Focus Energy
Heat Wave
Iron Tail
Mega Kick
Scale Shot
Secret Power
Solar Beam
Stone Edge
Superpower
Take Down
Lv3
Attract
Bide
Body Slam
Boomburst
Breaking Swipe
Bulldoze
Dig
Fly
Frustration
Fury Cutter
Giga Drain
Headbutt
Laser Focus
Mud Shot
Outrage
Psychic Noise
Return
Rock Tomb
Scorching Sands
Struggle Bug
Throat Chop
U-turn
Lv4:
Draco Meteor
Endure
Fissure
Giga Impact
Hidden Power (Ice)
Hyper Beam
Mimic
Natural Gift
Tera Blast
Lv1
Agility
Bite
Captivate
Confide
Counter
Curse
Cut
Defense Curl
Detect
Double Hit
Double Team
Fake Out
False Swipe
Hail
Helping Hand
Ice Spinner
Mega Punch
Metal Claw
Moonlight
Mud-Slap
Power-Up Punch
Rain Dance
Rock Smash
Scary Face
Scratch
Snowscape
Sunny Day
Swagger
Swift
Taunt
Water Pulse
Whirlpool
Lv2
Assurance
Beat Up
Blizzard
Double-Edge
Dream Eater
Dynamic Punch
Feint
Focus Punch
Foul Play
Fury Swipes
Icicle Spear
Iron Tail
Low Kick
Mega Kick
Nightmare
Payback
Punishment
Revenge
Reversal
Secret Power
Take Down
Thief
Triple Axel
Upper Hand
Lv3
Attract
Baton Pass
Chilling Water
Crush Claw
Dig
Foresight
Frustration
Fury Cutter
Headbutt
Icicle Crash
Icy Wind
Knock Off
Laser Focus
Lash Out
Low Sweep
Psych Up
Pursuit
Return
Snarl
Throat Chop
Torment
Trailblaze
Lv1
Acid
Charge
Confide
Confuse Ray
Cut
Discharge
Double Team
Eerie Impulse
Electric Terrain
Flash
Power-Up Punch
Rain Dance
Rock Smash
Scary Face
Shock Wave
Spark
Sunny Day
Swagger
Swift
Lv2
Acid Spray
Aqua Tail
Bind
Close Combat
Focus Punch
Grass Knot
Iron Tail
Secret Power
Supercell Slam
Superpower
Take Down
Thunder
Zap Cannon
Lv3
Acrobatics
Attract
Body Slam
Bounce
Bulldoze
Charge Beam
Crush Claw
Drain Punch
Electro Ball
Electroweb
Frustration
Gastro Acid
Giga Drain
Headbutt
Heavy Slam
Hex
Knock Off
Lunge
Outrage
Return
Rock Tomb
Super Fang
Thrash
Throat Chop
U-turn
Volt Switch
Level 4:
Body Press
Coil
Endure
Giga Impact
Hidden Power (Ice)
Hyper Beam
Ion Deluge
Magnet Rise
Stomping Tantrum
Tera Blast
Lv2
Alluring Voice
Covet
Double-Edge
Flail
Focus Energy
Iron Tail
Misty Explosion
Secret Power
Skull Bash
Take Down
Lv3
Attract
Baton Pass
Bide
Body Slam
Dig
Draining Kiss
Frustration
Headbutt
Laser Focus
Moonblast
Mystical Fire
Psych Up
Psyshock
Return
Telekinesis
Trailblaze
Lv4
Celebrate
Copycat
Endure
Giga Impact
Hidden Power (Ground)
Hyper Beam
Last Resort
Magic Coat
Mimic
Natural Gift
Pay Day
Retaliate
Skill Swap
Stored Power
Synchronoise
Tera Blast
Trump Card
Wish
Rocky Helmet Leftovers Safety Goggles Wise Glasses Heavy Duty Boots Choice Scarf Luck Incense Life Orb Pure Incense
Margarine (Butterfree)
Level 4
Techniques:
Dynamax (G-Max Befuddle)
Disciplines:
Lv2 - Hungry - Create and equip an Oran Berry.
Lv3 - Astonishing - Flinch checks succeed, but Stun-Proof is doubled.
Lv4 - Lucid - Starts with Sleep Talk.
Typing: Bug/Flying Abilities: Compound Eyes Hidden Ability: Tinted Lens Traits: Requires no Tech for their first Technique each battle.
Movepool Level 0
Aerial Ace
Aura Sphere
Brick Break
Bulk Up
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Flamethrower
Flash Cannon
Focus Blast
Heal Block
Hone Claws
Hyper Voice
Ice Beam
Iron Head
Metal Sound
Power Gem
Protect
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Thunder Wave
Thunderbolt
Toxic
Level 1
Ancient Power
Confide
Cut
Double Team
Dragon Breath
Echoed Voice
Flash
Incinerate
Iron Defense
Metal Claw
Mud-Slap
Rain Dance
Rock Smash
Safeguard
Sandstorm
Scary Face
Shock Wave
Stealth Rock
Sunny Day
Swagger
Swift
Trick
Twister
Level 2
Blizzard
Fire Blast
Iron Tail
Metal Burst
Scale Shot
Secret Power
Steel Beam
Stone Edge
Take Down
Thunder
Level 3
Body Slam
Breaking Swipe
Bulldoze
Frustration
Fury Cutter
Headbutt
Heavy Slam
Outrage
Psych Up
Return
Rock Tomb
Level 4
Body Press
Draco Meteor
Endure
Giga Impact
Gravity
Hidden Power (Flying)
Hyper Beam
Magnet Rise
Natural Gift
Overheat
Roar of Time (Sig.)
Stomping Tantrum
Tera Blast
Trick Room
Diva (Quaquaval)
Level 4
Disciplines:
Lv2 - Precise - Physical Acc +15%.
Lv3 - Lightfooted - Flying-type, for the purpose of Hazards.
Lv4 - Lucid - Starts with Sleep Talk.
Combinations (6 / 6)
Aqua Jet + Close Combat
Coaching + Bulk Up
Psych Up + Aqua Step
Rapid Spin + Knock Off
Swords Dance + Baton Pass
Whirlpool + Brave Bird
Movepool Level 0
Aerial Ace
Air Slash
Aqua Cutter
Aqua Jet
Brave Bird
Brick Break
Bulk Up
Facade
Liquidation
Protect
Rest
Sleep Talk
Substitute
Surf
Swords Dance
Wing Attack
Work Up
Level 1
Agility
Air Cutter
Coaching
Counter
Detect
Disarming Voice
Double Hit
Encore
Feather Dance
Growl
Helping Hand
Ice Spinner
Misty Terrain
Pound
Rain Dance
Rapid Spin
Roost
Swift
Taunt
Water Gun
Water Pulse
Whirlpool
Level 2
Close Combat
Focus Energy
Hurricane
Hydro Pump
Low Kick
Mega Kick
Reversal
Take Down
Triple Axel
Upper Hand
Wave Crash
Level 3
Acrobatics
Aqua Step (Sig.)
Baton Pass
Chilling Water
Flip Turn
Icy Wind
Knock Off
Low Sweep
Psych Up
U-turn
Level 4
Endeavor
Endure
Fling
Giga Impact
Hidden Power (Fire)
Hydro Cannon
Hyper Beam
Last Resort
Tera Blast
Water Pledge
Apollo (Xatu)
Level 4
Disciplines:
Lv2 - Devious - Non-Attack Acc +15%.
Lv3 - Unconvinced - Blocks Doom, Dread, Eerie Spell, and Pain Split.
Lv4 - Patient - Delayed attacks have more effectiveness.
Typing: Psychic/Flying Abilities: Synchronize, Early Bird Hidden Ability: Magic Bounce Traits: Requires no Tech for their first Technique each battle.
Level 4
Ally Switch
Endure
Future Sight
Giga Impact
Hidden Power (Fighting)
Hyper Beam
Imprison
Magic Coat
Magic Room
Me First
Mimic
Natural Gift
Skill Swap
Stored Power
Synchronoise
Trick Room
Wish
Spinner (Fidgit)
Level 4
Techniques:
Z-Moves
Dynamax
Disciplines:
Lv2 - Hungry - Create and equip an Oran Berry.
Lv3 - Unsealed - Non-Attacks can't be Sealed.
Lv4 - Precarious - Physical Acc +30%, as attacker or defender.
Combinations (6 / 6)
Sticky Web + Spikes
Toxic + Sand Tomb
U-Turn + Wish
Rapid Spin + Knock Off
Tailwind + Sandstorm
Psych Up + Earthquake
Movepool Level 0
Aerial Ace
Air Slash
Circle Throw
Earth Power
Earthquake
Facade
Heal Block
Light Screen
Poison Jab
Protect
Reflect
Rest
Rock Slide
Round
Shadow Ball
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Toxic
Whirlwind
Level 1
Brutal Swing
Captivate
Confide
Double Team
Drill Run
Echoed Voice
Encore
Gust
Haze
Heal Pulse
Helping Hand
Ice Spinner
Mega Punch
Misty Terrain
Mud-Slap
Ominous Wind
Quick Guard
Rain Dance
Rapid Spin
Rock Climb
Rock Smash
Role Play
Rototiller
Safeguard
Sand Tomb
Sandstorm
Sludge Bomb
Spikes
Stealth Rock
Sticky Web
Sunny Day
Swagger
Swift
Tailwind
Taunt
Toxic Spikes
Twister
Venom Drench
Wide Guard
Level 2
Acid Spray
After You
Clear Smog
Comet Punch
Disable
Double-Edge
Entrainment
Gunk Shot
Quash
Razor Wind
Secret Power
Stone Edge
Thief
Venoshock
Level 3
Acrobatics
Attract
Body Slam
Bounce
Bulldoze
Dig
Follow Me
Frustration
Gastro Acid
Icy Wind
Instruct
Knock Off
Laser Focus
Low Sweep
Lucky Chant
Mud Shot
Pounce
Psych Up
Return
Rock Tomb
Scorching Sands
Self-Destruct
Skitter Smack
Sludge Wave
Smack Down
Speed Swap
Spotlight
Struggle Bug
Telekinesis
Throat Chop
Torment
U-turn
Level 4
Ally Switch
Block
Copycat
Embargo
Endure
Fling
Giga Impact
Gravity
Healing Wish
Hidden Power (Grass)
Hyper Beam
Magic Room
Me First
Metronome
Mimic
Natural Gift
Retaliate
Skill Swap
Snatch
Stomping Tantrum
Trick Room
Wish
Wonder Room
Cerberus (Hydreigon)
Level 4
Techniques:
Z-Moves
Terastal (Electric)
Disciplines:
Lv2 - Graceful - Special Acc +15%.
Lv3 - Astonishing - Flinch checks succeed, but Stun-Proof is doubled.
Lv4 - Lucid - Starts with Sleep Talk.
Combinations (6 / 6)
Snarl + Thunder Fang
Fire Fang + Breaking Swipe
Dark Pulse + Spite
U-Turn + Toxic
Nasty Plot + Tailwind
Psych Up + Dragon Pulse
Movepool Level 0
Astonish
Crunch
Dark Pulse
Defog
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Flamethrower
Flash Cannon
Focus Blast
Hyper Voice
Nasty Plot
Protect
Reflect
Rest
Roar
Rock Slide
Round
Screech
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Fang
Thunder Wave
Toxic
Tri Attack
Uproar
Work Up
Zen Headbutt
Level 1
Bite
Brutal Swing
Confide
Double Hit
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Dual Wingbeat
Echoed Voice
Fire Spin
Helping Hand
Ice Fang
Incinerate
Rain Dance
Rock Smash
Roost
Scary Face
Shock Wave
Slam
Stealth Rock
Steel Wing
Sunny Day
Swagger
Tailwind
Taunt
Level 2
Aqua Tail
Assurance
Beat Up
Belch
Dragon Cheer
Dragon Rush
Fire Blast
Focus Energy
Head Smash
Heat Wave
Hydro Pump
Iron Tail
Payback
Scale Shot
Secret Power
Stone Edge
Superpower
Take Down
Thief
Level 3
Acrobatics
Attract
Body Slam
Breaking Swipe
Bulldoze
Charge Beam
Fly
Frustration
Headbutt
Lash Out
Outrage
Psych Up
Return
Rock Tomb
Snarl
Throat Chop
Torment
U-turn
Red Card Macho Brace Life Orb Life Orb Life Orb Weakness Policy Weakness Policy Ability Shield Pure Incense Power Weight Rocky Helmet Luck Incense
rssp2 (Braviary-Hisui)
Level 4
Disciplines:
Lv2 - Graceful #Special - Special Acc +15%.
Lv3 - Surefooted #Switching - Steel-type, for the purpose of Hazards.
Lv4 - Patient #Status - Delayed attacks have more effectiveness.
Movepool Level 0
Aerial Ace
Air Slash
Brave Bird
Bulk Up
Calm Mind
Dazzling Gleam
Defog
Facade
Hone Claws
Hyper Voice
Leer
Protect
Psychic
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Toxic
Vacuum Wave
Whirlwind
Wing Attack
Work Up
Zen Headbutt
Level 1
Agility
Air Cutter
Confide
Confuse Ray
Cut
Double Team
Dual Wingbeat
Feather Dance
Helping Hand
Metal Claw
Night Shade
Peck
Psybeam
Psychic Terrain
Rain Dance
Rock Smash
Roost
Scary Face
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Level 2
Assurance
Close Combat
Double-Edge
Expanding Force
Fury Attack
Heat Wave
Hurricane
Pluck
Reversal
Secret Power
Sky Attack
Superpower
Take Down
Level 3
Acrobatics
Attract
Body Slam
Crush Claw
Esper Wing
Fly
Frustration
Icy Wind
Psych Up
Psychic Noise
Psyshock
Return
Rock Tomb
Sky Drop
Snarl
Thrash
U-turn
Level 4
Endure
Future Sight
Giga Impact
Hidden Power (Steel)
Hyper Beam
Retaliate
Stored Power
Tera Blast
Pangu (Kleavor)
Level 4
Disciplines:
Lv2 - Precise #Physical - Physical Acc +15%.
Lv3 - Surefooted #Switching - Steel-type, for the purpose of Hazards.
Lv4 - Lucid #Defensive - Starts with Sleep Talk.
Typing: Bug/Rock Abilities: Swarm, Sheer Force Hidden Ability: Sharpness
Level 1
Agility
Air Cutter
Brutal Swing
Captivate
Confide
Counter
Curse
Cut
Detect
Double Hit
Double Team
Dual Wingbeat
False Swipe
Helping Hand
Morning Sun
Ominous Wind
Quick Guard
Rage
Rain Dance
Rock Smash
Roost
Safeguard
Sandstorm
Scary Face
Silver Wind
Sonic Boom
Stealth Rock
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Level 2
Assurance
Close Combat
Double-Edge
Feint
Focus Energy
Razor Wind
Reversal
Rock Blast
Secret Power
Skull Bash
Stone Edge
Take Down
Thief
Level 3
Acrobatics
Attract
Baton Pass
Bide
Frustration
Fury Cutter
Headbutt
Knock Off
Laser Focus
Lunge
Pounce
Pursuit
Return
Rock Tomb
Skitter Smack
Smack Down
Stone Axe
Struggle Bug
Trailblaze
U-turn
Level 4
Endure
Giga Impact
Hidden Power (Fairy)
Hyper Beam
Mimic
Natural Gift
Tera Blast
Blob (Blissey)
Level 4
Disciplines:
Lv2 - Graceful #Special - Special Acc +15%.
Lv3 - Unconvinced #Defensive - Blocks Doom, Dread, Eerie Spell, and Pain Split.
Lv4 - Efficient #Energy - Moves cost at most 4 Energy.
Typing: Normal Abilities: Natural Cure, Serene Grace Hidden Ability: Healer
Movepool Level 0
Aromatherapy
Avalanche
Brick Break
Calm Mind
Dazzling Gleam
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Heal Bell
Hyper Voice
Ice Beam
Ice Punch
Light Screen
Protect
Psychic
Reflect
Refresh
Rest
Rock Slide
Round
Shadow Ball
Sing
Sleep Talk
Snore
Strength
Substitute
Tail Whip
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Uproar
Wild Charge
Work Up
Zen Headbutt
Level 1
Bubble Beam
Captivate
Charm
Confide
Counter
Curse
Defense Curl
Disarming Voice
Double Team
Echoed Voice
Electric Terrain
Flash
Growl
Hail
Heal Pulse
Helping Hand
Incinerate
Life Dew
Mega Punch
Mud-Slap
Pound
Power-Up Punch
Psywave
Rage
Rain Dance
Recycle
Rock Climb
Rock Smash
Safeguard
Sandstorm
Seismic Toss
Shock Wave
Snowscape
Soft-Boiled
Stealth Rock
Sunny Day
Swagger
Sweet Kiss
Sweet Scent
Swift
Trick
Water Gun
Water Pulse
Level 2
Alluring Voice
Blizzard
Covet
Double Slap
Double-Edge
Dream Eater
Dynamic Punch
Fire Blast
Focus Punch
Grass Knot
Iron Tail
Mega Kick
Minimize
Mud Bomb
Present
Secret Power
Skull Bash
Solar Beam
Submission
Take Down
Thief
Thunder
Zap Cannon
Level 3
Attract
Bide
Body Slam
Bulldoze
Charge Beam
Chilling Water
Drain Punch
Frustration
Headbutt
Icy Wind
Laser Focus
Psych Up
Return
Rock Tomb
Rollout
Telekinesis
Teleport
Trailblaze
Level 4
Ally Switch
Bestow
Block
Celebrate
Copycat
Egg Bomb
Endeavor
Endure
Fling
Giga Impact
Gravity
Healing Wish
Hidden Power (Ground)
Hyper Beam
Last Resort
Metronome
Mimic
Natural Gift
Retaliate
Skill Swap
Snatch
Stomping Tantrum
Stored Power
Tera Blast
Wish
BESTOW THE ENDURANCE OF BEDROCK (Stakataka)
Level 4
Movepool Level 0
Autotomize
Earthquake
Facade
Flash Cannon
Iron Head
Light Screen
Protect
Reflect
Rest
Rock Polish
Rock Slide
Round
Sleep Talk
Snore
Substitute
Tackle
Toxic
Zen Headbutt
Level 1
Brutal Swing
Harden
High Horsepower
Infestation
Iron Defense
Recycle
Rock Throw
Role Play
Safeguard
Sandstorm
Stealth Rock
Steel Roller
Wide Guard
Level 2
Bind
Double-Edge
Mega Kick
Meteor Beam
Rock Blast
Steel Beam
Stone Edge
Superpower
Take Down
Level 3
Bide
Body Slam
Bulldoze
Frustration
Gyro Ball
Heat Crash
Heavy Slam
Return
Rock Tomb
Smack Down
Stomp
Telekinesis
Level 1
Amnesia
Bubble
Bubble Beam
Captivate
Confide
Counter
Curse
Defense Curl
Detect
Double Team
Echoed Voice
Encore
Growth
Hail
Haze
Helping Hand
Mega Punch
Mist
Mud-Slap
Pound
Power-Up Punch
Psywave
Rage
Rain Dance
Rock Smash
Seismic Toss
Swagger
Sweet Kiss
Swift
Water Gun
Water Pulse
Weather Ball
Whirlpool
Level 2
Blizzard
Double Slap
Double-Edge
Dynamic Punch
Focus Punch
Hydro Pump
Ice Ball
Low Kick
Mega Kick
Mud Bomb
Payback
Secret Power
Skull Bash
Submission
Take Down
Thief
Wake-Up Slap
Level 3
Attract
Bide
Body Slam
Bounce
Bulldoze
Chilling Water
Dig
Dive
Frustration
Headbutt
Icy Wind
Low Sweep
Mind Reader
Mud Shot
Muddy Water
Psych Up
Return
Scald
Level 4
Belly Drum
Endeavor
Endure
Fissure
Fling
Giga Impact
Hidden Power (Water)
Hyper Beam
Metronome
Mimic
Natural Gift
Perish Song
Splash
Tera Blast
Water Sport
Binding Band Bright Powder Flame Orb Flame Orb Heavy-Duty Boots Life Orb Metagrossite Oran Berry Rocky Helmet Safety Goggles Sticky Barb Weakness Policy
Cloudspotter (Braviary-Hisui) Level: 4 | EXP: --
Disciplines:
Lv2 - Graceful - Special Acc +15%.
Lv3 - Surefooted - Steel-type, for the purpose of Hazards.
Lv4 - Patient - Delayed attacks have more effectiveness.
Moves: Level 0
Aerial Ace
Air Slash
Brave Bird
Bulk Up
Calm Mind
Dazzling Gleam
Defog
Facade
Hone Claws
Hyper Voice
Leer
Protect
Psychic
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Toxic
Vacuum Wave
Whirlwind
Wing Attack
Work Up
Zen Headbutt
Level 1
Agility
Air Cutter
Confide
Confuse Ray
Cut
Double Team
Dual Wingbeat
Feather Dance
Helping Hand
Metal Claw
Night Shade
Peck
Psybeam
Psychic Terrain
Rain Dance
Rock Smash
Roost
Scary Face
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Level 2
Assurance
Close Combat
Double-Edge
Expanding Force
Fury Attack
Heat Wave
Hurricane
Pluck
Reversal
Secret Power
Sky Attack
Superpower
Take Down
Level 3
Acrobatics
Attract
Body Slam
Crush Claw
Esper Wing
Fly
Frustration
Icy Wind
Psych Up
Psychic Noise
Psyshock
Return
Rock Tomb
Sky Drop
Snarl
Thrash
U-turn
Level 4
Endure
Future Sight
Giga Impact
Hidden Power (Grass)
Hyper Beam
Retaliate
Stored Power
Tera Blast
Conrad (Conkeldurr) Level: 4 | EXP: --
Disciplines:
Lv2 - Precise - Physical Acc +15%.
Lv3 - Unconvinced - Blocks Doom, Dread, Eerie Spell, and Pain Split.
Lv4 - Efficient - Moves cost at most 4 base Energy.
Combinations [6/6]:
Bulk Up + Foresight
Coaching + Focus Energy
Drain Punch + Mach Punch
Dynamic Punch + Thunder Punch
Fire Punch + Low Sweep
Ice Punch + Power-Up Punch
Moves: Level 0
Brick Break
Bulk Up
Defog
Earthquake
Facade
Fire Punch
Focus Blast
Ice Punch
Leer
Mach Punch
Poison Jab
Protect
Rest
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Toxic
Work Up
Level 1
Brutal Swing
Chip Away
Coaching
Confide
Counter
Curse
Detect
Double Team
Force Palm
Helping Hand
High Horsepower
Mega Punch
Pound
Power-Up Punch
Rain Dance
Rock Smash
Rock Throw
Scary Face
Slam
Sunny Day
Swagger
Taunt
Wide Guard
Level 2
Close Combat
Comet Punch
Double-Edge
Dynamic Punch
Focus Energy
Focus Punch
Grass Knot
Hammer Arm
Low Kick
Mega Kick
Payback
Revenge
Reversal
Rock Blast
Secret Power
Smelling Salts
Stone Edge
Superpower
Take Down
Thief
Upper Hand
Wake-Up Slap
Level 3
Attract
Bide
Body Slam
Bulldoze
Dig
Drain Punch
Foresight
Frustration
Hard Press
Knock Off
Low Sweep
Return
Rock Tomb
Smack Down
Level 1
Captivate
Confide
Confuse Ray
Counter
Curse
Double Team
Encore
Haze
Infestation
Lick
Mega Punch
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Psywave
Rage
Rain Dance
Rock Smash
Role Play
Scary Face
Seismic Toss
Sludge Bomb
Smog
Sucker Punch
Sunny Day
Swagger
Taunt
Toxic Spikes
Trick
Level 2
Acid Spray
Clear Smog
Corrosive Gas
Disable
Double-Edge
Dream Eater
Dynamic Punch
Focus Punch
Foul Play
Gunk Shot
Mega Drain
Mega Kick
Nightmare
Payback
Poltergeist
Secret Power
Skull Bash
Submission
Take Down
Thief
Thunder
Venoshock
Zap Cannon
Level 3
Attract
Bide
Body Slam
Drain Punch
Frustration
Giga Drain
Headbutt
Hex
Icy Wind
Knock Off
Laser Focus
Phantom Force
Psych Up
Psychic Noise
Return
Self-Destruct
Skitter Smack
Sludge Wave
Telekinesis
Torment
Level 4
Ally Switch
Destiny Bond
Embargo
Endure
Explosion
Fling
Giga Impact
Grudge
Hidden Power (Fire)
Hyper Beam
Imprison
Mean Look
Metronome
Mimic
Natural Gift
Perish Song
Reflect Type
Skill Swap
Snatch
Spite
Tera Blast
Trick Room
Wonder Room
Perma (Metagross) Level: 4 | EXP: --
Techniques:
Mega Evolution
Z-Moves
Disciplines:
Lv2 - Precise - Physical Acc +15%.
Lv3 - Unconvinced - Blocks Doom, Dread, Eerie Spell, and Pain Split.
Lv4 - Efficient - Moves cost at most 4 base Energy.
Combinations [6/6]:
Body Press + Iron Defense
Bulldoze + Iron Head
Bullet Punch + Giga Impact
Dynamic Punch + Knock Off
Hone Claws + Laser Focus
Ice Punch + Power-Up Punch
Moves: Level 0
Aerial Ace
Brick Break
Bullet Punch
Earthquake
Facade
Flash Cannon
Hone Claws
Ice Punch
Iron Head
Light Screen
Protect
Psychic
Psychic Fangs
Psycho Cut
Reflect
Refresh
Rest
Rock Polish
Rock Slide
Round
Shadow Ball
Shadow Claw
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Tackle
Thunder Punch
Toxic
Zen Headbutt
Level 1
Agility
Brutal Swing
Confide
Confusion
Cosmic Power
Cut
Defense Curl
Double Team
Flash
Hold Back
Iron Defense
Metal Claw
Mud-Slap
Power-Up Punch
Rain Dance
Rock Smash
Sandstorm
Scary Face
Sludge Bomb
Stealth Rock
Steel Roller
Sunny Day
Swagger
Swift
Trick
Level 2
Double-Edge
Dynamic Punch
Expanding Force
Focus Punch
Grass Knot
Hammer Arm
Meteor Beam
Meteor Mash
Secret Power
Steel Beam
Stone Edge
Take Down
Level 3
Body Slam
Bulldoze
Frustration
Fury Cutter
Gyro Ball
Hard Press
Headbutt
Heavy Slam
Icy Wind
Knock Off
Laser Focus
Miracle Eye
Psych Up
Psychic Noise
Psyshock
Pursuit
Return
Rock Tomb
Rollout
Self-Destruct
Telekinesis
Trailblaze
Level 4
Ally Switch
Block
Body Press
Endure
Explosion
Future Sight
Giga Impact
Gravity
Hidden Power (Fire)
Hyper Beam
Magnet Rise
Mimic
Natural Gift
Stomping Tantrum
Tera Blast
Unstoppable (Ursaluna) Level: 4 | EXP: --
Disciplines:
Lv2 - Precise - Physical Acc +15%.
Lv3 - Unconvinced - Blocks Doom, Dread, Eerie Spell, and Pain Split.
Lv4 - Efficient - Moves cost at most 4 base Energy.
Combinations [6/6]:
Baby-Doll Eyes + Headlong Rush
Bulldoze + Rock Slide
Drain Punch + High Horsepower
Fire Punch + Zap Cannon
Ice Punch + Power-Up Punch
Scary Face + Swords Dance
Moves: Level 0
Aerial Ace
Avalanche
Brick Break
Bulk Up
Crunch
Earth Power
Earthquake
Facade
Fake Tears
Feint Attack
Fire Punch
Focus Blast
Hone Claws
Hyper Voice
Ice Punch
Leer
Night Slash
Play Rough
Protect
Refresh
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Toxic
Uproar
Work Up
Level 1
Baby-Doll Eyes
Captivate
Charm
Chip Away
Confide
Counter
Curse
Cut
Defense Curl
Double Team
Helping Hand
High Horsepower
Lick
Mega Punch
Metal Claw
Mud-Slap
Play Nice
Power-Up Punch
Rain Dance
Rock Climb
Rock Smash
Scary Face
Scratch
Seed Bomb
Seismic Toss
Sunny Day
Swagger
Sweet Scent
Swift
Taunt
Yawn
Level 2
Close Combat
Covet
Cross Chop
Double-Edge
Dynamic Punch
Focus Energy
Focus Punch
Fury Swipes
Gunk Shot
Hammer Arm
Headlong Rush
Low Kick
Mega Kick
Payback
Secret Power
Stone Edge
Supercell Slam
Superpower
Take Down
Thief
Zap Cannon
Level 3
Attract
Body Slam
Bulldoze
Dig
Drain Punch
Frustration
Fury Cutter
Hard Press
Headbutt
Heavy Slam
Laser Focus
Return
Rock Tomb
Rollout
Smack Down
Thrash
Throat Chop
Torment
Trailblaze
Level 4
Belly Drum
Body Press
Endure
Fling
Giga Impact
Hidden Power (Water)
Hyper Beam
Last Resort
Metronome
Mimic
Natural Gift
Retaliate
Stomping Tantrum
Tera Blast
Descent (Volkraken) Level: 4 | EXP: --
Disciplines:
Lv2 - Graceful - Special Acc +15%.
Lv3 - Uncaged - Attacks can't be Sealed.
Lv4 - Grasping - Partial Trapping blocks Fortes and -Proofs.
Level 1
Absorb
Bite
Captivate
Confide
Double Team
Ember
Extrasensory
False Swipe
Fire Spin
Flash
Incinerate
Infestation
Pain Split
Rain Dance
Scary Face
Sunny Day
Swagger
Tickle
Water Gun
Water Pulse
Whirlpool
Level 2
Aqua Ring
Assurance
Bind
Burning Jealousy
Clear Smog
Covet
Fire Blast
Flare Blitz
Heat Wave
Hydro Pump
Payback
Quash
Secret Power
Thief
Level 3
Attract
Bounce
Dive
Fire Lash
Flame Burst
Flip Turn
Frustration
Laser Focus
Lava Plume
Leech Life
Muddy Water
Pounce
Return
Scald
Scorching Sands
Skitter Smack
Torment
U-turn
Wring Out
Level 4
Destiny Bond
Fling
Giga Impact
Hidden Power (Electric)
Hyper Beam
Memento
Overheat
Reflect Type
Snatch
Disciplines:
Lv2 - Hungry - Create and equip an Oran Berry.
Lv3 - Unconvinced - Blocks Doom, Dread, Eerie Spell, and Pain Split.
Lv4 - Efficient - Moves cost at most 4 base Energy.
Level 1
Agility
Air Cutter
Aurora Beam
Brutal Swing
Captivate
Confide
Counter
Curse
Detect
Double Team
Drill Run
Dual Wingbeat
Fake Out
Feather Dance
Hail
Haze
Helping Hand
Ice Spinner
Mega Punch
Mud-Slap
Power-Up Punch
Rain Dance
Rapid Spin
Recycle
Seed Bomb
Seismic Toss
Snowscape
Spikes
Steel Wing
Swagger
Swift
Tailwind
Water Pulse
Weather Ball
Level 2
Assurance
Blizzard
Double-Edge
Focus Punch
Foul Play
Gunk Shot
Ice Ball
Icicle Spear
Mega Kick
Pluck
Present
Reversal
Secret Power
Sky Attack
Take Down
Thief
Triple Axel
Level 3
Acrobatics
Attract
Aurora Veil
Baton Pass
Body Slam
Bounce
Chilling Water
Fly
Frost Breath
Frustration
Headbutt
Icy Wind
Return
Rollout
Trailblaze
Level 4
Bestow
Destiny Bond
Endeavor
Endure
Fling
Freeze-Dry
Future Sight
Giga Impact
Happy Hour
Hidden Power (Grass)
Hyper Beam
Memento
Mimic
Natural Gift
Pay Day
Splash
Tera Blast
Kensei (Gallade) Level 4
Disciplines:
Lv2 - Devious - Non-Attack Acc +15%.
Lv3 - Astonishing - Flinch checks succeed, but Stun-Proof is doubled.
Lv4 - Lucid - Starts with Sleep Talk.
Combinations (6 / 6)
Will-O-Wisp + Sacred Sword
Thunder Wave + Aqua Cutter
Power-Up Punch + Zen Headbutt
Wish + Teleport
Sing + Disable
Knock Off + Toxic
Movepool Level 0
Aerial Ace
Air Slash
Aqua Cutter
Aura Sphere
Brick Break
Bulk Up
Calm Mind
Dazzling Gleam
Earthquake
Energy Ball
Facade
Fire Punch
Focus Blast
Hyper Voice
Hypnosis
Ice Punch
Leaf Blade
Leer
Light Screen
Night Slash
Poison Jab
Protect
Psychic
Psycho Cut
Reflect
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Signal Beam
Sing
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Vacuum Wave
Will-O-Wisp
Work Up
X-Scissor
Zen Headbutt
Level 1
Agility
Captivate
Charm
Coaching
Confide
Confuse Ray
Confusion
Cut
Defense Curl
Disarming Voice
Double Team
Dual Chop
Echoed Voice
Encore
False Swipe
Flash
Growl
Heal Pulse
Helping Hand
Life Dew
Magical Leaf
Mega Punch
Misty Terrain
Mud-Slap
Night Shade
Pain Split
Power-Up Punch
Psybeam
Psychic Terrain
Quick Guard
Rain Dance
Recycle
Rock Smash
Sacred Sword
Safeguard
Shock Wave
Sunny Day
Swagger
Swift
Taunt
Trick
Wide Guard
Level 2
Alluring Voice
Close Combat
Disable
Double-Edge
Dream Eater
Expanding Force
Feint
Focus Punch
Grass Knot
Low Kick
Mega Kick
Nightmare
Revenge
Reversal
Secret Power
Solar Blade
Stone Edge
Take Down
Thief
Triple Axel
Upper Hand
Level 3
Attract
Body Slam
Bulldoze
Charge Beam
Drain Punch
Draining Kiss
Frustration
Fury Cutter
Headbutt
Hex
Icy Wind
Knock Off
Laser Focus
Low Sweep
Lucky Chant
Mystical Fire
Psych Up
Psyshock
Return
Rock Tomb
Telekinesis
Teleport
Throat Chop
Torment
Level 4
Ally Switch
Destiny Bond
Endure
Fling
Future Sight
Giga Impact
Grudge
Hidden Power (Steel)
Hyper Beam
Imprison
Magic Coat
Magic Room
Mean Look
Memento
Metronome
Mimic
Natural Gift
Retaliate
Skill Swap
Snatch
Stored Power
Synchronoise
Tera Blast
Trick Room
Wish
Wonder Room
Gremlin (Sableye) Level 4
Disciplines:
Lv2 - Devious - Non-Attack Acc +15%.
Lv3 - Unsealed - Non-Attacks can't be Sealed.
Lv4 - Efficient - Moves cost at most 4 base Energy.
Combinations (6 / 6)
Thunder Wave + Knock Off
Throat Chop + Astonish
Shadow Sneak + Giga Impact
Confuse Ray + Night Shade
Octazooka + Ominous Wind
Reflect + Bulk Up
Movepool Level 0
Aerial Ace
Astonish
Brick Break
Bulk Up
Calm Mind
Dark Pulse
Dazzling Gleam
Energy Ball
Facade
Feint Attack
Fire Punch
Hone Claws
Ice Punch
Leer
Light Screen
Nasty Plot
Poison Jab
Power Gem
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Toxic
Will-O-Wisp
X-Scissor
Zen Headbutt
Level 1
Captivate
Confide
Confuse Ray
Counter
Cut
Detect
Double Team
Encore
Fake Out
Flash
Flatter
Helping Hand
Incinerate
Mega Punch
Metal Claw
Moonlight
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Psybeam
Rain Dance
Recover
Rock Smash
Role Play
Scratch
Seismic Toss
Shock Wave
Sucker Punch
Sunny Day
Swagger
Taunt
Tickle
Trick
Water Pulse
Level 2
Disable
Double-Edge
Dream Eater
Dynamic Punch
Feint
Focus Punch
Foul Play
Fury Swipes
Low Kick
Mega Kick
Metal Burst
Nightmare
Payback
Poltergeist
Punishment
Quash
Secret Power
Take Down
Thief
Level 3
Attract
Body Slam
Dig
Drain Punch
Foresight
Frustration
Fury Cutter
Giga Drain
Gyro Ball
Headbutt
Hex
Icy Wind
Knock Off
Lash Out
Low Sweep
Mud Shot
Octazooka
Phantom Force
Psych Up
Return
Rock Tomb
Skitter Smack
Snarl
Telekinesis
Throat Chop
Torment
Disciplines:
Lv2 - Tenacious - Limit 1 concurrent Major Condition.
Lv3 - Surefooted - Steel-type, for the purpose of Hazards.
Lv4 - Efficient - Moves cost at most 4 base Energy.
Combinations (6 / 6)
Zap Cannon + Fire Punch
Power-Up Punch + Rock Slide
Baby-Doll Eyes + Headlong Rush
Dynamic Punch + Metal Claw
Smack Down + Earthquake
Focus Energy + Swords Dance
Movepool Level 0
Aerial Ace
Avalanche
Brick Break
Bulk Up
Crunch
Earth Power
Earthquake
Facade
Fake Tears
Feint Attack
Fire Punch
Focus Blast
Hone Claws
Hyper Voice
Ice Punch
Leer
Night Slash
Play Rough
Protect
Refresh
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Toxic
Uproar
Work Up
Level 1
Baby-Doll Eyes
Captivate
Charm
Chip Away
Confide
Counter
Curse
Cut
Defense Curl
Double Team
Helping Hand
High Horsepower
Lick
Mega Punch
Metal Claw
Mud-Slap
Play Nice
Power-Up Punch
Rain Dance
Rock Climb
Rock Smash
Scary Face
Scratch
Seed Bomb
Seismic Toss
Sunny Day
Swagger
Sweet Scent
Swift
Taunt
Yawn
Level 2
Close Combat
Covet
Cross Chop
Double-Edge
Dynamic Punch
Focus Energy
Focus Punch
Fury Swipes
Gunk Shot
Hammer Arm
Headlong Rush
Low Kick
Mega Kick
Payback
Secret Power
Stone Edge
Supercell Slam
Superpower
Take Down
Thief
Zap Cannon
Level 3
Attract
Body Slam
Bulldoze
Dig
Drain Punch
Frustration
Fury Cutter
Hard Press
Headbutt
Heavy Slam
Laser Focus
Return
Rock Tomb
Rollout
Smack Down
Thrash
Throat Chop
Torment
Trailblaze
Level 4
Belly Drum
Body Press
Endure
Fling
Giga Impact
Hidden Power (Water)
Hyper Beam
Last Resort
Metronome
Mimic
Natural Gift
Retaliate
Stomping Tantrum
Tera Blast
Voltaris (Xurkitree) Level 4
Disciplines:
Lv2 - Devious - Non-Attack Acc +15%.
Lv3 - Unconvinced - Blocks Doom, Dread, Eerie Spell, and Pain Split.
Lv4 - Prideful - Special Acc. +30%, for the user's base or current types.
Combinations (6 / 6)
Psychic Noise + Blizzard
Imprison + Skill Swap
Mystical Power + Thunder
Confuse Ray + Psychic
Psych Up + Drain Punch
Draining Kiss + Hyper Beam
Movepool Level 0
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Fire Punch
Ice Beam
Ice Punch
Light Screen
Nasty Plot
Play Rough
Protect
Psychic
Psycho Cut
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Zen Headbutt
Level 1
Charm
Confide
Confuse Ray
Confusion
Double Team
Encore
Extrasensory
Flash
Flatter
Helping Hand
Mud-Slap
Pain Split
Power-Up Punch
Psybeam
Rain Dance
Recycle
Role Play
Safeguard
Sandstorm
Shock Wave
Stealth Rock
Sunny Day
Swagger
Swift
Trick
Water Pulse
Level 2
Blizzard
Double-Edge
Dream Eater
Expanding Force
Grass Knot
Iron Tail
Secret Power
Thunder
Level 3
Acrobatics
Baton Pass
Charge Beam
Drain Punch
Draining Kiss
Frustration
Headbutt
Knock Off
Laser Focus
Lucky Chant
Mystical Power (Sig.)
Psych Up
Psychic Noise
Psyshock
Return
Telekinesis
U-turn
Level 1
Captivate
Confide
Confuse Ray
Counter
Curse
Double Team
Encore
Haze
Infestation
Lick
Mega Punch
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Psywave
Rage
Rain Dance
Rock Smash
Role Play
Scary Face
Seismic Toss
Sludge Bomb
Smog
Sucker Punch
Sunny Day
Swagger
Taunt
Toxic Spikes
Trick
Level 2
Acid Spray
Clear Smog
Corrosive Gas
Disable
Double-Edge
Dream Eater
Dynamic Punch
Focus Punch
Foul Play
Gunk Shot
Mega Drain
Mega Kick
Nightmare
Payback
Poltergeist
Secret Power
Skull Bash
Submission
Take Down
Thief
Thunder
Venoshock
Zap Cannon
Level 3
Attract
Bide
Body Slam
Drain Punch
Frustration
Giga Drain
Headbutt
Hex
Icy Wind
Knock Off
Laser Focus
Phantom Force
Psych Up
Psychic Noise
Return
Self-Destruct
Skitter Smack
Sludge Wave
Telekinesis
Torment
Level 4
Ally Switch
Destiny Bond
Embargo
Endure
Explosion
Fling
Giga Impact
Grudge
Hidden Power (Fairy)
Hyper Beam
Imprison
Mean Look
Metronome
Mimic
Natural Gift
Perish Song
Reflect Type
Skill Swap
Snatch
Spite
Tera Blast
Trick Room
Wonder Room
Whimsy of Aether (Astrolotl) Level 4
Disciplines:
Lv2 - Graceful - Special Acc +15%.
Lv3 - Unconvinced - Blocks Doom, Dread, Eerie Spell, and Pain Split.
Lv4 - Grasping - Partial Trapping blocks Fortes and -Proofs.
Combinations (6 / 6)
Fire Lash + Fire Fang
Imprison + Safeguard
Wish + Outrage
Explosion + Magical Leaf
Reflect + Spikes
Knock Off + Fire Spin
Movepool Level 0
Dazzling Gleam
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Facade
Fire Fang
Fire Punch
Flamethrower
Heal Bell
Light Screen
Protect
Reflect
Rest
Round
Sleep Talk
Snore
Substitute
Tail Whip
Thunder Wave
Toxic
Will-O-Wisp
Work Up
Level 1
Agility
Charm
Cosmic Power
Dragon Breath
Ember
Encore
Fire Spin
Flame Wheel
Helping Hand
Life Dew
Magical Leaf
Pound
Safeguard
Spikes
Sunny Day
Swift
Taunt
Trick
Twister
Yawn
Level 2
Dragon Rush
Fire Blast
Flare Blitz
Heat Wave
Meteor Beam
Solar Beam
Take Down
Level 3
Acrobatics
Attract
Baton Pass
Breaking Swipe
Bulldoze
Fire Lash
Flame Charge
Knock Off
Mystical Fire
Outrage
Scorching Sands
Level 1
Ancient Power
Brutal Swing
Captivate
Coaching
Confide
Confuse Ray
Counter
Curse
Double Team
Dual Chop
Echoed Voice
Force Palm
Helping Hand
High Horsepower
Mega Punch
Moonlight
Mud-Slap
Ominous Wind
Pain Split
Power-Up Punch
Quick Guard
Rain Dance
Rock Smash
Safeguard
Sand Tomb
Sandstorm
Sucker Punch
Sunny Day
Swagger
Taunt
Trick
Vital Throw
Wide Guard
Wrap
Level 2
Arm Thrust
Bind
Close Combat
Dream Eater
Focus Punch
Hammer Arm
Payback
Poltergeist
Power Whip
Punishment
Revenge
Reversal
Secret Power
Submission
Superpower
Take Down
Level 3
Attract
Bide
Body Slam
Bulldoze
Drain Punch
Frustration
Headbutt
Hex
Knock Off
Low Sweep
Phantom Force
Psych Up
Return
Rock Tomb
Smack Down
Telekinesis
Throat Chop
Torment
Wring Out
Level 4
Body Press
Destiny Bond
Embargo
Endure
Fling
Giga Impact
Grudge
Hidden Power (Fire)
Hyper Beam
Mean Look
Memento
Metronome
Mimic
Natural Gift
Retaliate
Spite
Serenity of the Moon (Clefable) Level 4
Disciplines:
Lv2 - Graceful - Special Acc +15%.
Lv3 - Imitative - Imitates the Discipline of each foe.
Lv4 - Lucid - Starts with Sleep Talk.
Combinations (6 / 6)
Sing + Nightmare
Zap Cannon + Fire Punch
Imprison + Calm Mind
Knock Off + Drain Punch
Wish + Moonblast
Dynamic Punch + Ice Beam
Movepool Level 0
Aromatherapy
Brick Break
Calm Mind
Dazzling Gleam
Dizzy Punch
Facade
Fake Tears
Fire Punch
Flamethrower
Focus Blast
Heal Bell
Hyper Voice
Ice Beam
Ice Punch
Light Screen
Play Rough
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sing
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Uproar
Work Up
Zen Headbutt
Level 1
Amnesia
Bubble Beam
Captivate
Charm
Confide
Cosmic Power
Counter
Curse
Defense Curl
Detect
Disarming Voice
Double Team
Dual Wingbeat
Echoed Voice
Encore
Flash
Growl
Heal Pulse
Helping Hand
Incinerate
Life Dew
Magical Leaf
Mega Punch
Misty Terrain
Moonlight
Mud-Slap
Night Shade
Pound
Power-Up Punch
Psybeam
Psywave
Rage
Rain Dance
Recycle
Rock Smash
Role Play
Safeguard
Scary Face
Seismic Toss
Shock Wave
Soft-Boiled
Stealth Rock
Sunny Day
Swagger
Sweet Kiss
Swift
Tickle
Trick
Water Gun
Water Pulse
Level 2
After You
Alluring Voice
Blizzard
Covet
Double Slap
Double-Edge
Dream Eater
Dynamic Punch
Fire Blast
Focus Punch
Grass Knot
Iron Tail
Mega Kick
Meteor Beam
Meteor Mash
Minimize
Misty Explosion
Nightmare
Present
Secret Power
Skull Bash
Solar Beam
Submission
Take Down
Thief
Thunder
Wake-Up Slap
Zap Cannon
Level 3
Attract
Baton Pass
Bide
Body Slam
Bounce
Charge Beam
Chilling Water
Dig
Drain Punch
Draining Kiss
Follow Me
Frustration
Headbutt
Icy Wind
Knock Off
Laser Focus
Lucky Chant
Moonblast
Mystical Fire
Petal Dance
Psych Up
Psyshock
Return
Rollout
Spotlight
Telekinesis
Teleport
Disciplines:
Level 2: Graceful - Special Acc +15%.
Level 3: Imposing - Base Size and Weight +2, max 7 and 12.
Level 4: Patient - Delayed attacks have more effectiveness.
Species: Slowbro, Gender: Male Typing: Water / Psychic Abilities: Oblivious / Own Tempo / (Unlocked) Regenerator
Profile as a Slowpoke:
Slow and dopey, Sheldon chugs along at his own pace. He has a sturdy body, so if he was attacked, he probably wouldn't even notice. He is often caught staring blankly into space.
Changes Upon Evolving:
One day, Sheldon was sitting at the beach, staring off into space with his usual blank expression when a Shellder flipped out of the water and chomped down hard on his tail, triggering his sudden evolution! Sheldon can now sit up straight, but he still finds it difficult to focus on what's in front of him. His intelligence seems to have increased a little bit, though. Just a bit. Sheldon's body is sturdier than it was as a Slowpoke and can now launch stronger Psychic and Water attacks.
How They Met:
Sheldon's original trainer was one of Doduodrio's friends who traded him in the hopes of evolving him. Unfortunately, before the trade happened, Sheldon managed to lose his King's Rock, and couldn't evolve into Slowking. Because he was a traded Pokemon, Sheldon is one of Doduodrio's strongest team members. His original trainer insists that he doesn't want to trade back for Sheldon, so Doduodrio has been raising him ever since.
Name Origins:
Sheldon has "Shel" in it which references Slowbro's category, the "Hermit Crab" Pokemon.
Level 1:
Amnesia
Bubble Beam
Captivate
Confide
Confusion
Counter
Curse
Double Team
Echoed Voice
Flash
Growl
Hail
Heal Pulse
Helping Hand
Incinerate
Iron Defense
Mega Punch
Mud-Slap
Psybeam
Psychic Terrain
Psywave
Rage
Rain Dance
Recycle
Rock Smash
Safeguard
Seismic Toss
Slack Off
Snowscape
Sunny Day
Swagger
Swift
Trick
Water Gun
Water Pulse
Weather Ball
Whirlpool
Withdraw
Yawn
Level 2:
After You
Aqua Tail
Belch
Blizzard
Disable
Double-Edge
Dream Eater
Dynamic Punch
Expanding Force
Fire Blast
Focus Punch
Foul Play
Grass Knot
Hydro Pump
Iron Tail
Mega Kick
Nightmare
Secret Power
Skull Bash
Submission
Take Down
Zap Cannon
Level 3:
Attract
Bide
Body Slam
Brine
Bulldoze
Chilling Water
Dig
Dive
Drain Punch
Frustration
Fury Cutter
Headbutt
Icy Wind
Mud Shot
Muddy Water
Psych Up
Psychic Noise
Psyshock
Razor Shell
Return
Scald
Stomp
Telekinesis
Teleport
Level 4:
Belly Drum
Block
Body Press
Endure
Fissure
Fling
Future Sight
Giga Impact
Hidden Power (Electric)
Hyper Beam
Imprison
Magic Coat
Me First
Metronome
Mimic
Mud Sport
Natural Gift
Pay Day
Skill Swap
Stored Power
Tera Blast
Trick Room
Wonder Room
Butter
Level: 4, EXP: --
Advanced Techniques: Dynamax
Disciplines:
Level 2: Precise - Physical Acc +15%.
Level 3: Unconvinced - Blocks Doom, Dread, Eerie Spell, and Pain Split.
Level 4: Efficient - Moves cost at most 4 Energy.
Profile:
Butter is super sweet and friendly, loving to hug everyone she meets! She likes sweet potatoes, pie (with butter of course), and marshmallows. Not the healthiest, but it somehow doesn't seem to interfere with her battling ability.
How They Met:
Julie the Togekiss and Node the Plasmanta were Butter's friends from the nursery where she was hatched and raised. Being around so many friends makes her super happy, so she wanted to stay with them!
Name Origins:
I wanted a name that oozed friendly vibes and I definitely wasn't craving food with butter so Butter was a perfect match!
Level 0:
Aerial Ace
Air Slash
Aqua Jet
Brick Break
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Heal Bell
Hone Claws
Ice Beam
Ice Punch
Iron Head
Leer
Light Screen
Protect
Reflect
Rest
Roar
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Surf
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Waterfall
Wing Attack
Level 1:
Agility
Air Cutter
Barrier
Brutal Swing
Bubble Beam
Captivate
Confide
Curse
Cut
Detect
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Dual Wingbeat
Encore
Fire Spin
Hail
Haze
Helping Hand
Ice Spinner
Incinerate
Mega Punch
Mist
Mud-Slap
Ominous Wind
Power-Up Punch
Rage
Rain Dance
Rock Smash
Roost
Safeguard
Sandstorm
Scary Face
Shock Wave
Slam
Snowscape
Steel Wing
Sunny Day
Supersonic
Swagger
Swift
Tailwind
Twister
Water Gun
Water Pulse
Weather Ball
Whirlpool
Wrap
Level 2:
Aqua Tail
Bind
Blizzard
Double-Edge
Dragon Cheer
Dragon Rush
Dynamic Punch
Fire Blast
Focus Punch
Heat Wave
Hurricane
Hydro Pump
Iron Tail
Low Kick
Mega Kick
Razor Wind
Scale Shot
Secret Power
Skull Bash
Stone Edge
Superpower
Take Down
Thunder
Zap Cannon
Level 3:
Attract
Bide
Body Slam
Breaking Swipe
Bulldoze
Chilling Water
Dive
Extreme Speed
Fly
Frustration
Fury Cutter
Headbutt
Icy Wind
Outrage
Return
Rock Tomb
Sky Drop
Level 4:
Body Press
Draco Meteor
Endure
Fling
Giga Impact
Hidden Power (Grass)
Horn Drill
Hyper Beam
Metronome
Mimic
Natural Gift
Stomping Tantrum
Tera Blast
Leila Level: 4, EXP: --
Disciplines:
Level 2: Precise - Physical Acc +15%.
Level 3: Lightfooted - Flying-type, for the purpose of Hazards.
Level 4: Efficient - Moves cost at most 4 Energy.
Species: Absol, Gender: Female Typing: Dark Abilities: Pressure / Super Luck / (Unlocked) Justified
Profile:
Leila has the odd ability to slightly influence the probability of certain outcomes, tilting things in her favor at the expense of others. However according to her, she can't control this ability. (Nobody knows if this is true or not, though.) On the outside, Leila appears to be rather calm and serious, but she actually worries a lot about all of the different ways things can go wrong. She doesn't like to tell people this though, since she feels like it reinforces the feeling of being out of control.
How They Met:
Leila sometimes likes to watch battles from the sidelines, and her presence sometimes causes slight fluctuations in the battle's results. Sometimes the impact is slight, resulting in a Pokemon briefly losing focus and missing a move. Other times, it can have a huge impact, severely disadvantaging one team and drastically changing the course of the battle. At some point, Leila decided she wanted to try her hand at battling herself, so she joined Doduodrio's team.
Combos:
1. Throat Chop + Body Slam (Immobilize)
2. Night Slash + Quick Attack (Sneak Attack)
3. Swords Dance + Baton Pass (Empower)
4. Zen Headbutt + Snarl (Intimidation)
5. Bite + Icy Wind (Frostbite)
6. Spite + Giga Impact (Vendetta)
Moves:
Level 0:
Aerial Ace
Air Slash
Calm Mind
Dark Pulse
Facade
Feint Attack
Flamethrower
Hone Claws
Ice Beam
Leer
Night Slash
Play Rough
Protect
Psycho Cut
Quick Attack
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Wave
Thunderbolt
Toxic
Will-O-Wisp
X-Scissor
Zen Headbutt
Level 1:
Bite
Brutal Swing
Captivate
Confide
Counter
Curse
Cut
Detect
Double Team
Echoed Voice
False Swipe
Flash
Hail
Incinerate
Mud-Slap
Rain Dance
Rock Smash
Role Play
Sandstorm
Scratch
Shock Wave
Sucker Punch
Sunny Day
Swagger
Swift
Taunt
Water Pulse
Level 2:
Assurance
Blizzard
Close Combat
Double-Edge
Dream Eater
Feint
Fire Blast
Focus Energy
Foul Play
Iron Tail
Megahorn
Nightmare
Payback
Punishment
Razor Wind
Secret Power
Stone Edge
Superpower
Thief
Thunder
Level 3:
Attract
Baton Pass
Body Slam
Bounce
Charge Beam
Frustration
Fury Cutter
Headbutt
Hex
Icy Wind
Knock Off
Laser Focus
Psych Up
Pursuit
Return
Rock Tomb
Snarl
Throat Chop
Torment
Level 4:
Endure
Future Sight
Giga Impact
Hidden Power (Poison)
Hyper Beam
Magic Coat
Me First
Mean Look
Mimic
Natural Gift
Perish Song
Retaliate
Snatch
Spite
Wish
Silvan Level: 4, EXP: --
Disciplines:
Level 2: Precise - Physical Acc +15%.
Level 3: Uncaged - Attacks can't be Sealed.
Level 4: Efficient - Moves cost at most 4 Energy.
Species: Silvally, Gender: Male Typing: Normal Abilities: RKS System Trait: Changes Type based on equipped Memory item. See 5.10 "Unique Pokemon" in the Handbook.
Profile:
Silvan's personality is very multi-layered, and it seems to change with the Memory drive that has been inserted into him. The Fire Memory causes him to become passionate and aggressive, while the Ghost Memory makes him melancholy and glum. When he has no Memory inserted, he seems to be the most himself, chatting amicably with other Pokémon. However, he understands that he must utilize his Memories to increase his strength in battle.
How They Met:
Designed to hunt and kill Ultra Beasts, Silvan was not really sure what to do when he was no longer under the control of the Aether Foundation. After wandering about freely for quite some time, he found that he wished for the company of other Pokémon. So, when he came across Julie the Togekiss on one of her travels, they became friends. She introduced him to the rest of Doduodrio's team, and he decided to battle on the team!
Name Origins:
It sounds like Silvally. Also, it sounds cool.
Level 0:
Aerial Ace
Air Slash
Crunch
Defog
Dragon Claw
Facade
Fire Fang
Flamethrower
Flash Cannon
Heal Block
Hyper Voice
Ice Beam
Iron Head
Metal Sound
Poison Fang
Protect
Psychic Fangs
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Swords Dance
Tackle
Thunder Fang
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Work Up
X-Scissor
Zen Headbutt
Level 1:
Bite
Confide
Double Hit
Double Team
Hail
Ice Fang
Iron Defense
Rage
Rain Dance
Sandstorm
Scary Face
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Level 2:
Double-Edge
Heat Wave
Payback
Punishment
Razor Wind
Reversal
Steel Beam
Take Down
Terrain Pulse
Combos:
1. Reflect + Tailwind (Zephyr's Blessing)
2. Baby-Doll Eyes + Hyper Beam (Cuteness Overload)
3. Air Slash + Rock Tomb (Boulder Barrage)
4. Focus Blast + Mud-Slap (Mud Blast)
5. Confuse Ray + Sunny Day (Blinding Lights)
6. Power-Up Punch + Body Slam (Roughhouse)
Moves:
Level 0:
Aerial Ace
Air Slash
Aura Sphere
Brave Bird
Brick Break
Bulk Up
Defog
Earth Power
Earthquake
Facade
Focus Blast
Hyper Voice
Protect
Reflect
Rest
Roar
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Toxic
Uproar
Whirlwind
Work Up
Level 1:
Air Cutter
Baby-Doll Eyes
Coaching
Confide
Confuse Ray
Double Team
Dual Wingbeat
Echoed Voice
False Swipe
Flash
Harden
Haze
Helping Hand
Incinerate
Mega Punch
Morning Sun
Mud-Slap
Noble Roar
Power-Up Punch
Rain Dance
Rapid Spin
Rock Smash
Roost
Safeguard
Scratch
Stealth Rock
Steel Wing
Sunny Day
Swagger
Tailwind
Taunt
Yawn
Level 2:
After You
Aqua Tail
Close Combat
Covet
Focus Energy
Focus Punch
Fury Swipes
Grass Knot
Heat Wave
Hurricane
Iron Tail
Mega Kick
Quash
Revenge
Reversal
Secret Power
Sky Attack
Solar Beam
Stone Edge
Submission
Superpower
Take Down
Thief
Level 3:
Acrobatics
Attract
Baton Pass
Body Slam
Bounce
Bulldoze
Drain Punch
Fly
Frustration
Return
Rock Tomb
Sky Drop
Throat Chop
Trailblaze
Level 4:
Body Press
Endure
Fling
Giga Impact
Healing Wish
Hidden Power (Rock)
Hyper Beam
Last Resort
Memento
Nature Power
Retaliate
Snatch
Ritz Level: 4, EXP: --
Disciplines:
Lv. 2: Hungry - Create and equip an Oran Berry.
Lv. 3: Unconvinced - Blocks Doom, Dread, Eerie Spell, and Pain Split.
Lv. 4: Prideful - Special Acc +30%, for the user's base or curent types.
Profile:
Ritz hails from an alternate reality and was brought to this timeline by Oona. In their timeline, Ritz was an android Pokemon built for short- and long-ranged combat. However, Ritz's true purpose ultimately led them to seek out their siblings, scattered across time. Ritz is rather strong-willed, refusing to back down until they get what they want, and they are always taking in information in order to improve their understanding of the world. Their mechanical body also allows them to move swiftly and smoothly in battle, flowing from one stance to the next while keeping their opponent at bay. Nobody knows this, but Ritz's body was originally only white and black. Ritz chose to paint green highlights onto themself because they despised their boring exterior.
How They Met:
Deep inside Oona's lab in Doduodrio's basement, Oona was working on a special portal. Supposedly, this would allow Oona to travel to the Fairy dimension and gain unimaginable powers. When she fired it up though, Ritz emerged. Apparently, the portal led to a different timeline instead of another dimension. This was no coincidence though. Valerie and her brother Llednar both sensed the arrival of Ritz and went to go meet them. With the trio complete, the powers of past, present, and future were unlocked in all three of them, and their powers became stronger than ever.
Name Origin:
From Ritz Malheur in Final Fantasy Tactics Advance.
Level 1:
Agility
Coaching
Confuse Ray
Double Team
Electric Terrain
Encore
False Swipe
Helping Hand
Magical Leaf
Misty Terrain
Psybeam
Psychic Terrain
Quick Guard
Swift
Taunt
Trick
Wide Guard
Level 2:
Close Combat
Disable
Expanding Force
Feint
Grass Knot
Low Kick
Reversal
Level 3:
Charge Beam
Drain Punch
Fury Cutter
Hex
Icy Wind
Knock Off
Moonblast
Psych Up
Psyshock
Spirit Break
Throat Chop
Level 4:
Destiny Bond
Endure
Fling
Future Sight
Giga Impact
Hidden Power (Ground)
Hyper Beam
Imprison
Metronome
Skill Swap
Stored Power
Tera Blast
Trick Room
Referees:
Please have our match threads ready before 00:00 on February 3rd, UTC!
The thread will be named "League Circuit 28 - Player1 vs. Player2".
When you've posted a Circuit match, or when you have completed one, please link that thread in this thread for bookkeeping.
Players:
Please do not post in your match threads until after 00:00 on February 3rd, UTC!
Your hours begin ticking from that timestamp. Use the intervening time to plan.