Art by Blazenix
Hosted by mielke
DPP OU Winter Seasonal #8
Entering this seasonal earns you points in qualifying for the DPP OU Championship. Winning this tournament will allow you to display
Tournament Rules
- General tournament rules and regulations are in effect and can be found here.
- This is a standard Gen 5 OU Tournament.
- This tournament will be double elimination, all rounds will be Bo3. You may switch teams in between battles of the same set.
- Replays will not be required until Top 16, but it is mandatory to save them regardless in case of disputes.
- Matches are to be played on smogtours, unless both parties agree to play on Pokemon Showdown! main server.
- Do not make baseless activity posts -- get in contact with your opponent and report missed times / scheduling issues only. Activity calls will be made by myself, potentially with neutral assistance from a RoA Tournaments Moderator or Tournament Director. Coinflips will be done publicly on PS!
In the event that there is an uncompleted match at the deadline, it will be coin flipped unless one or both of the players involved in the match specifically request an activity win and explain sufficiently why they deserve to win over their opponent, or if hosts determine an activity win was earned based on public contact. Attempting to schedule a battle is required in order to receive the win by activity. To make it clear that you are requesting an activity win when you post, you must open your post with "Activity Win Request" in bold.
For example, if you believe your opponent is making an unfair request and that they don't deserve the activity win over you, you can either make your own request or quote their post and explain why they don't deserve it. You should try to make your activity win request posts at least 24 hours before the deadline to give your opponent a reasonable opportunity to contest it with their own activity win request.
Host discretion will be applied for all unplayed games. This means that an activity win will not be automatically granted if you post, and a lack of post does not automatically result in a coinflip.
For example, if you believe your opponent is making an unfair request and that they don't deserve the activity win over you, you can either make your own request or quote their post and explain why they don't deserve it. You should try to make your activity win request posts at least 24 hours before the deadline to give your opponent a reasonable opportunity to contest it with their own activity win request.
Host discretion will be applied for all unplayed games. This means that an activity win will not be automatically granted if you post, and a lack of post does not automatically result in a coinflip.
This is just a small snippet of the full rules, which one can find here!
Identity
Users are expected to play on identifiable accounts. They may choose not to, but if asked must comply with identification requests by an opponent, either via switching to an account you are identifiable on, or via a Smogon message. Do not assume an account that you use regularly in other tours or with your friends is "identifiable". Use an account that matches your Smogon username or is in your About page to avoid this problem.
Scouting
Going through publicly posted teams or available replays from other tournaments / rounds / the PS! replays site is understandable and an acceptable play in tournament prep. Using power given on Smogon or PS! to find things unavailable to the regular user, such as deleted posts, PS alt account connections, or hidden rooms, is unacceptable and can result in loss of access.
Do not badger an opponent's friends, teammates, or previous opponents for information, respect their wishes for privacy if asked. Divulging private information about someone's planned team to their opponent is never allowed, and will be heavily sanctioned. Requesting that such information be divulged is also grounds for punishment. Keep your scouting to publicly available information and you'll be fine.
Timer and Disconnections
The timer is expected to be on from the start of every game until its conclusion, unless indicated otherwise in a tournament's rules. Please be respectful of each other's time while in-game, battle timeouts are there for a reason.
If you run out of time, you lose. If you disconnect and run out of time to reconnect, you lose. For particularly high stakes games, under certain conditions, a Tournament Director may be able to recreate a game played on Smogtours, but do not rely on or expect this. It is the responsibility of the player that disconnected to get a TD into the room before it expires (15 minutes), as once a room expires there is no chance of recreation. A game played on Main can never be recreated.
Communication
Schedule your games via public wall/visitor messages (VMs) to make it possible for hosts to track activity claims when needed. Use this guide to ensure that you don't lose via activity or go to a coinflip. If you use other means of contacting your opponent, such as private messages on Smogon, Discord or PS! messages of any sort, or another platform altogether, then provide all scheduling conversations should you need to make an activity claim.
Remember that late contact is not grounds for an activity claim. If extensions are even possible, they will only be provided in circumstances where contact was early enough and you and your opponent were unable to find a time during the standard schedule to play and have already found a time during the standard extension window to play. The further you stray from that ideal, the less likely an extension request is to be granted.
Server
The default server to play tournament matches on is Smogtours. An acceptable alternative, should both players agree to go to it, is the main Pokemon Showdown server. No other server is allowed, even if both users agree to it. If one user requests to play on Main and the other user requests to play on Smogtours, the game must be played on Smogtours.
Bugs
Any battle mechanics not properly implemented in the simulator used for a tournament battle are fair game, unless explicitly banned by that tournament's rules. Illegal movesets that are not restricted by the simulator fall into this category as well. However, this does not include faulty tier scripts; for example, if there was a bug in the BW OU tier script that allowed you to use Drizzle and Swift Swim on the same team, taking advantage of this would result in disqualification in that battle. If a game breaking glitch is discovered, we will make a blanket tournament ban on that glitch via an announcement in the Tournaments forum until it is fixed.
Cheating, Throwing, and Poor Sportsmanship
Respect yourself and your fellow players. The Tournament Rules go into more detail on each of these topics, but the short answer is that players who do any of the above acts risk removal from the tournament, infractions, or worse.
Identity
Users are expected to play on identifiable accounts. They may choose not to, but if asked must comply with identification requests by an opponent, either via switching to an account you are identifiable on, or via a Smogon message. Do not assume an account that you use regularly in other tours or with your friends is "identifiable". Use an account that matches your Smogon username or is in your About page to avoid this problem.
Scouting
Going through publicly posted teams or available replays from other tournaments / rounds / the PS! replays site is understandable and an acceptable play in tournament prep. Using power given on Smogon or PS! to find things unavailable to the regular user, such as deleted posts, PS alt account connections, or hidden rooms, is unacceptable and can result in loss of access.
Do not badger an opponent's friends, teammates, or previous opponents for information, respect their wishes for privacy if asked. Divulging private information about someone's planned team to their opponent is never allowed, and will be heavily sanctioned. Requesting that such information be divulged is also grounds for punishment. Keep your scouting to publicly available information and you'll be fine.
Timer and Disconnections
The timer is expected to be on from the start of every game until its conclusion, unless indicated otherwise in a tournament's rules. Please be respectful of each other's time while in-game, battle timeouts are there for a reason.
If you run out of time, you lose. If you disconnect and run out of time to reconnect, you lose. For particularly high stakes games, under certain conditions, a Tournament Director may be able to recreate a game played on Smogtours, but do not rely on or expect this. It is the responsibility of the player that disconnected to get a TD into the room before it expires (15 minutes), as once a room expires there is no chance of recreation. A game played on Main can never be recreated.
Communication
Schedule your games via public wall/visitor messages (VMs) to make it possible for hosts to track activity claims when needed. Use this guide to ensure that you don't lose via activity or go to a coinflip. If you use other means of contacting your opponent, such as private messages on Smogon, Discord or PS! messages of any sort, or another platform altogether, then provide all scheduling conversations should you need to make an activity claim.
Remember that late contact is not grounds for an activity claim. If extensions are even possible, they will only be provided in circumstances where contact was early enough and you and your opponent were unable to find a time during the standard schedule to play and have already found a time during the standard extension window to play. The further you stray from that ideal, the less likely an extension request is to be granted.
Server
The default server to play tournament matches on is Smogtours. An acceptable alternative, should both players agree to go to it, is the main Pokemon Showdown server. No other server is allowed, even if both users agree to it. If one user requests to play on Main and the other user requests to play on Smogtours, the game must be played on Smogtours.
Bugs
Any battle mechanics not properly implemented in the simulator used for a tournament battle are fair game, unless explicitly banned by that tournament's rules. Illegal movesets that are not restricted by the simulator fall into this category as well. However, this does not include faulty tier scripts; for example, if there was a bug in the BW OU tier script that allowed you to use Drizzle and Swift Swim on the same team, taking advantage of this would result in disqualification in that battle. If a game breaking glitch is discovered, we will make a blanket tournament ban on that glitch via an announcement in the Tournaments forum until it is fixed.
Cheating, Throwing, and Poor Sportsmanship
Respect yourself and your fellow players. The Tournament Rules go into more detail on each of these topics, but the short answer is that players who do any of the above acts risk removal from the tournament, infractions, or worse.
DPP OverUsed Format
Important: Sleep is now banned from DPP OU!
Banned Pokémon
Arceus (All formes), Darkrai, Deoxys, Deoxys-Attack, Deoxys-Defense, Deoxys-Speed, Dialga, Garchomp, Giratina, Giratina-Origin, Groudon, Ho-Oh, Kyogre, Latios, Lugia, Manaphy, Mew, Mewtwo, Palkia, Rayquaza, Salamence, Shaymin-Sky, Wobbuffet, Wynaut, Machamp.
Banned Moves
Swagger.
Banned Abilities
Arena Trap, Shadow Tag, Snow Cloak.
Banned Items
Soul Dew.
Clauses
Sleep Clause, Species Clause, OKHO Clause, Evasion Clause, Endless Battle Clause.
Tie Rules
Battle ties do not progress either player towards winning the match.
DPP forum for resources.
ROUND 1:Important: Sleep is now banned from DPP OU!
Banned Pokémon
Arceus (All formes), Darkrai, Deoxys, Deoxys-Attack, Deoxys-Defense, Deoxys-Speed, Dialga, Garchomp, Giratina, Giratina-Origin, Groudon, Ho-Oh, Kyogre, Latios, Lugia, Manaphy, Mew, Mewtwo, Palkia, Rayquaza, Salamence, Shaymin-Sky, Wobbuffet, Wynaut, Machamp.
Banned Moves
Swagger.
Banned Abilities
Arena Trap, Shadow Tag, Snow Cloak.
Banned Items
Soul Dew.
Clauses
Sleep Clause, Species Clause, OKHO Clause, Evasion Clause, Endless Battle Clause.
Tie Rules
Battle ties do not progress either player towards winning the match.
DPP forum for resources.
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PANNAMAA vs Staxi
gorgie vs bello figo
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TLTK vs Lady Bug
bydy vs Showl
UBD Yamoshi vs spell
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Martiniman64 vs AnimeroDaniel
urrgh vs agenS
crash vs Vulpix03
Hubriz vs Rackham
drazinha vs leo568
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blooclipse vs Blåhaj Blast
davidTheMaster vs tahatahat
metagross does architectu vs CyberOdin✝
Setsu vs Fraaxn
steve22 vs eldids
Nemosse vs Xurkiyee
mien vs dex
Donopan vs george182
Wamr vs aubury
darkman64 vs A Welcome Guest
Estuardo19 vs PDC
F-00 vs mayo
Sensibility vs David Watts
Lazuli vs vivalospride
mipc vs Shucklegigas
cute vn vs MahTheBot
KeshBa54 vs Tricknology
etern vs Leroipolux
LeBomboclats vs Zelph
Malekith vs LB
Fdmw vs deviously
seraphz vs Iguana
burninghalfapie vs BlazingDark
Sossa vs SkyHighSundae
WraxiusGaming vs LuizgamerXD
Abyssal Ruins vs 199
OranBerryBlissey10 vs SammyCe123
Itoshiflwr vs B0by
CrimsonManic vs NDK
Track vs Blueflea
Bundy300 vs ballout650
sky vs sheep
Oathkeeper vs Gjaku
Mishimono vs PHB11677
Znain vs DonBoneJones
Pkel SweeTforU vs StepC
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Dwagon vs Bye 3
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Tizio Potente Ao vs Bye 15
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Sergio Aguero vs Bye 20
Drud vs Bye 21
Lacks vs Bye 22
Sheik : vs Bye 23
Falancies vs Bye 24
Mik3y vs Bye 25
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Loneling vs Bye 27
kiru vs Bye 28
Raceding vs Bye 29
MAT 2012 vs Bye 30
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violet river vs Bye 33
Remnonc vs Bye 34
Django vs Bye 35
Le Don vs Bye 36
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Indulge in dreams vs Bye 38
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Genexys vs Bye 40
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Shing vs Bye 67
SFG vs Bye 68
mielke vs Bye 69
Deadline: 2nd of February, 6 PM -3.
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