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Lower Tiers The Future of RBY Lower Tiers

gastlies

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UPL Champion
Hello Everyone,

After years of hard work, Sabelette is stepping down as RBY Lower Tiers leader. Thank you so much for your hard work, RBY lower tiers would not be where they are today without you.

As she highlighted in her farewell post, the role of RBY lower tiers leader is being taken up by a three-person council, consisting of myself, Wanted in 49 States, and Maris Bonibell. In order to make the future of RBY lower tiers run smoothly, there are several topics we want to discuss.

Long-Term Stability: The OU/UU cutoff.
We also want input from the OU leadership on this topic. As of now, RBY OU updates its VR yearly at the end of RBYWC, which has implications on UU, and this cascades down to the tiers below. For example, Slowbro and Lapras dropping to UU pushed Vaporeon to NU, which will likely push Blastoise to PU. Because of this, if we are aiming for some kind of long-term stability with the lower tiers, the OU/UU cutoff must be addressed. Some Pokemon, such as Jolteon and Slowbro, can possibly rise and drop to and from OU in consecutive VR revisions, which is something we want to prevent. Because of this, we propose the following change to how OU tiers Pokemon: A Pokemon must be tiered OU for two consecutive VRs to rise, and must be tiered UU for two consecutive VRs to drop. This still allows for rises and drops to and from OU, but makes it less likely for short-term spikes in viability to affect lower tiers. If OU leadership agrees, this will come into effect immediately, meaning if Jolteon drops or Slowbro rises in the upcoming 2026 RBY OU Viability Rankings, it needs to happen AGAIN in 2027 for the tiering shift to actually happen.

Long-Term Stability: Other tier cutoffs
Recently, the official lower-tier VRs were adjusted to happen bi-yearly. This year, only the UU and PU VRs affected tiering, meaning only NU and ZU saw tier shifts happen. Overall, this seems like a success, the new PU tier is very developed at this point, and it will still exist as is for one year, so we will likely keep this change for now. However, later down the line, we are wondering if we can go back to yearly cutoffs. This is looking years into the future, so it's not an urgent issue, but once the tiers are settled where only one or two Pokemon are rising/dropping each cycle rather than six, we will likely go back to yearly shifts.

Tiering Action: When are Pokemon bans acceptable?
Almost all banworthy Pokemon fall under two categories. The first is that they are just far too strong for the tier's power level. Examples of this include Articuno in UU when Hypno and Lapras were not legal, and Arcanine when it dropped to ZU. The second type is a bit more nuanced: It is when the optimal way to deal with this Pokemon is to play the mirror, AND the winner of the mirror often has a considerable advantage over the loser. For example, Rapidash in PU often forced the mirror, and the winning Rapidash had a fairly good chance to not get paralyzed in the mirror, allowing it to keep getting away with fire spin antics. Contrast this to Mr. Mime in old NU and Golduck in PU. These Pokemon often force mirrors as well, but the winner of the mirror was typically paralyzed in Mr. Mime's case, or at low HP and easily revenge killed in Golduck's case. This is why Mr. Mime and Golduck are not broken in their respective tiers despite forcing mirror matchups, while Rapidash was. Generally, for a Pokemon to be a candidate for tiering action, it should fall under one of these two categories.

Tiering Action: When are non-Pokemon bans acceptable?
Sometimes, moves or mechanics are targeted rather than individual Pokemon. The default option should be banning Pokemon before moves and mechanics, but there are some exceptions. For example, the RBY UU Partial trapping ban was implemented due to multiple Pokemon being problematic with the move, such as Tentacruel, Dragonite, and Ninetales. However, in the case of something like Accuracy-lowering moves in RBY UU, the primary suspect is Dugtrio, meaning if it ever becomes banworthy then Dugtrio should be targeted rather than Accuracy-lowering moves. The general mindset should be that Pokemon are the primary suspects of tiering action, with move and mechanic bans only in extreme circumstances.

Tiering Action: What is the process of implementing a ban?
First addressing quickbans vs. suspect tests. Quickbans should only be done in extreme circumstances when it is extremely obvious something is broken. For example, if Starmie ever drops to UU it will be instantly quickbanned. Nearly all tiering action should take the form of suspect tests. It is important that suspect tests are not rushed. In a new metagame, either through a ban or a tier shift, we would like at least two team tournaments to take place before pursuing any kind of tiering action. Individuals often don't provide enough metagame development to be considered. "Two team torunaments" should be thought of as a general guideline rather than a rigid requirement, In some cases, we can pursue action after one teamtour. An ideal suspect process should start with a tiering survey from the council to make sure the playerbase is interested in a suspect in the first place, then confirmation with the lower tier leadership that the suspect may be run. From there, a 60% threshold is needed to ban the Pokemon (or move/mechanic).

Councils
Members of lower tier councils are expected to remain active. This includes actually playing the tier that they are on a council of. Ideally council members should play at least one team tournament a year, but if this is too much of a time commitment that's okay provided you show continued engagement with the tier in other ways. Last year there was a council peer-review that was required, which we believe was an effective way to gauge the activity of council members, so we plan on continuing this.

Future of RBY LTC
LTC was first created to get more RBY lower tier tournaments every year. It was created at a time where RBY lacked representation in cross-generation circuits/teamtours. Nowadays, RBY's lower tiers are included in CLs and Classics. Additionally, Grand Slam already exists as a "get points to qualify then playoffs" tour and has the same five tiers as LTC. All of this combined makes us believe that LTC is now redundant and plan on disbanding it this year.

Future of C&C
Due to the current instability of RBY's lower tiers, C&C has largely been on hold for the past couple of years. However, we believe that RBY UU has reached a point of stability where we aim to open analyses after ALTPL, then opening NU/PU/ZU one-by-one down the line. However, we want to determine the future of OU/UU tier cutoffs with the RBY OU council before this to ensure UU doesn't get shaken up again by something like a Jolteon drop, for example.

Overall, we would appreciate your feedback on all of these topics, this is the plan we have in mind but if you have any comments/concerns please feel free to voice them below.
 
Feedback since you asked for it:

This is largely really good and well-thought out. Even though low tiers aren’t my thing anymore I’m really happy with a lot of this and that there’s an active and thriving low tier community.

Things I like:
-OU/UU cutoff rules
-Low tier changes being every two years until more stability TM
-Process of implementing bans
-Councils
-C&C finally opening back up holy shit

Things I want to critique:
-You went through a good explanation of when to ban things. My old man opinion though is that yall are too liberal when it comes to bans from what I’ve seen. But that’s just a difference of opinion I guess.
-I’d like LTC to keep being a thing. If it’s not so be it but it’s a cute little thing to have :(

Anyway, like I said this is great stuff. Shoutout Sabelette for being awesome, shoutout to gastlies, Wanted in 49 States, and Maris Bonibell for being awesome, shoutout to the community for being awesome. As someone famous once said, wooooo rby
 
Here to give some feedback as well

Long-Term Stability: The OU/UU cutoff.
Long-Term Stability: Other tier cutoffs

As someone who has played cg tiers and seen the horrors of usage based tiering, I'd agree that it needs to be more difficult for a mon to rise up in a tier for the sake of stability in lower tiers. The difficulty of drops can afford to be a bit more lenient as if something that drops is broken it can just be banned, but if people want drops to be less common too thats fine.

As for the topic of bi-yearly vs yearly shifts, I feel the proposed idea of going to yearly once shifts stop being super substantial is good.

Tiering Action
The proposal makes enough sense as is, I have my gripes about 60% ban thresholds but thats probably a me thing.

Councils
Yes, that, do that.

Future of RBY LTC
Tbh even if rby lts have more representation, I dont think it hurts to have the LTC even if its not as "needed." If it does end up goin away thats a shame but alas.

Future of C&C
I think as long as Lapras remains UU, this can actually start to see work getting done. Once NU starts settling down it can also get started too most likely. Obv the cuttoff issue is something that should be addressed before we get this rolling, but I dont think its unreasonable to assume we can get it going in the not so distant future.
 
i like the ou/uu cutoff rules. slowbro would kinda suck to lose and unlose every year. council thing would kinda be nice i don't mean to call out anyone but i don't think i've seen some of the uu council play uu since i started. i have no opinions on anything else though i'd like to be able to sample set hypno when building uu. congrats to the new lt leaders and ty sabel for your service!
slowbrorocks.png
slowbro made out of rocks
 
I don't see why a Pokemon needs to stay OU for two consecutive VRs to rise or drop. OU is not an unstable tier and Slowbro's drop was very apparently and had been coming for a long time. The last time a Pokemon fell to OU before Slowbro (aside from the irrelevant Victreebel, which itself is not coming back to OU anytime soon I can guarantee. Victreebel is also irrelevant in every official RBY tier it's in, so for this purpose; discussion of stability; it is also completely irrelevant) was Lapras in 2023 and Golem in 2021, which had both also had it coming for a long time. These Pokemon have risen back since and will assuredly not rise again for any sort of foreseeable future.

People speak here of the "horrors of cutoffs" and "Losing and gaining Slowbro repeatedly". These comments tell me there is an extreme lack of understanding of RBY OU, it's metagame, playerbase, and history, and that somehow people have muddled it up and are conflicting it as if it is one of the unstable RBY lower tiers, which are full of fluctuations and I understand the VR two time consecutive ruling for more, or CG OU, to which it is completely uncomparable at all in any measure or regard.

OU's stability naturally means that if a Pokemon rises to OU or falls from OU, it is almost certainly deserving of having been and will stay there. A Pokemon will most certainly not rise to OU and then proceed to fall back to UU the next year. The push to wait 2 years to implement these changes makes very little sense from me for this reason aside from perhaps a conception that people want to pseudo-freeze tiers without actually doing it, and want to hang on to their metagame for longer if a shift does occur (If you want to freeze tiers. Honestly, just do it, it would solve the headache of Lower Tier volatility much faster than the current standard).

We should also strive for accuracy where possible in the builder for OU as well, as it can get very misleading to Showdown users (the very, very high bulk majority of RBY players exclusively ladder and do not interact with Smogon much if at all. This is not exclusive to RBY at all, it is a universally accepted fact about Showdown and Smogon). This can give these players a disadvantage as well, as they are being intentionally kept in the dark about important metagame shifts (that only happen once every few years) that can prove poorly to them for not knowing.

TLDR: OU / UU 2 year shifts are pointless. OU is a stable tier. Scrap this plan please.
 
-You went through a good explanation of when to ban things. My old man opinion though is that yall are too liberal when it comes to bans from what I’ve seen. But that’s just a difference of opinion I guess.
Speaking as myself not the council here I agree that we have been too hasty with bans. This is partly why I want to implement the "two teamtours" guideline so that way the metagame has time to adjust/adapt to a broken threat before just banning it. I kinda learned a valuable lesson when I was on the PU council and spearheaded the Fearow suspect, it survived by one vote and by the time RBYPL hit "Graveler exists lmao" and Fearow was totally fine, ever since then I've been a fan of just lettings play out and see how it goes, and I hope this becomes the general sentiment in the lower tiers, especially as we approach stability.

i'd like to be able to sample set hypno when building uu
check again i got good news...

I'd agree that it needs to be more difficult for a mon to rise up in a tier for the sake of stability in lower tiers. The difficulty of drops can afford to be a bit more lenient as if something that drops is broken it can just be banned, but if people want drops to be less common too thats fine.
Agree here completely, but I don't think we will differentiate between rises and drops. We won't do something like "rises are frozen but drops are not" for example, they will be on equal footing.

-I’d like LTC to keep being a thing. If it’s not so be it but it’s a cute little thing to have :(
Tbh even if rby lts have more representation, I dont think it hurts to have the LTC even if its not as "needed." If it does end up goin away thats a shame but alas.
If LTC has more popular support we would be happy to keep it running, another tour doesn't hurt anyone.

(aside from the irrelevant Victreebel, which itself is not coming back to OU anytime soon I can guarantee. Victreebel is also irrelevant in every official RBY tier it's in, so for this purpose; discussion of stability; it is also completely irrelevant)
Victreebel is currently used in both RBY UU and RBY NU so it is definitely a relevant Pokemon. If you mean that Victreebel is irrelevant in the sense that it's existence in the tier does not have a significant impact on the metagame then I can agree with you there, but Slowbro and Jolteon (if it drops) definitely are very relevant in UU and have a strong influence on the viability of other Pokemon.

People speak here of the "horrors of cutoffs" and "Losing and gaining Slowbro repeatedly". These comments tell me there is an extreme lack of understanding of RBY OU, it's metagame, playerbase, and history, and that somehow people have muddled it up and are conflicting it as if it is one of the unstable RBY lower tiers, which are full of fluctuations and I understand the VR two time consecutive ruling for more, or CG OU, to which it is completely uncomparable at all in any measure or regard.
Every recent VR except for the 2023 one has had Pokemon rise and drop. Most of the instability from RBY's lower tiers come from OU. Why did Vaporeon and Dewgong drop to NU? Because Lapras and Slowbro are now in UU.

I am also not calling OU an unstable tier. However, the sample size of people submitting VRs is quite small, and reqs change every year. Some people think Jolteon is very good in OU, and rank it highly as a result, which leads to it having a high overall placement. Now imagine next year, they don't get reqs. Jolteon itself has not changed in viability but the people who liked Jolteon are now no longer voting for a VR, meaning it's placement drops because of that. This is an issue for any tier that does Viability rankings based on a vote between a selected group of people that changes every year, you have to worry about the fluctuations between the voter list, which can cause these borderline mons to jump up and down each year.

Screenshot 2026-01-27 at 5.39.27 PM.png


Here's the list of people who submitted a VR for the past three years. Color coded where red = 23/24 overlap, blue = 24/25 overlap, yellow = 23/25 overlap, green = all 3 years overlap (congrats genesis7). Out of the 21 people who submitted a VR in 2023, only 9 submitted in 2024. Out of the 27 people who submitted in 2024, only 6 submitted in 2025. This shows that for the most part, the player list is basically brand new each year.

Of course the chance that all the Jolteon lovers get reqs or don't get reqs is probabilistic, but due to how borderline it is, you just need enough people each year to happen to like it for it to shift to and from UU, even if it's actual viability remains fairly constant.

OU's stability naturally means that if a Pokemon rises to OU or falls from OU, it is almost certainly deserving of having been and will stay there.
Again, most VRs have an edge case, or multiple edge cases. In 2022, Slowbro was put in it's own tier on the border of OU and UU until it was eventually placed in OU. In 2024, Jolteon and Victreebel also accompanied Slowbro in this borderline tier and they were voted to be OU. In the most recent VR, Jolteon was in the borderline tier and was voted to be OU. These edge cases are the ones where mons that might not "deserve" OU end up there, and are always controversial.

A Pokemon will most certainly not rise to OU and then proceed to fall back to UU the next year.
Victreebel rose to OU in 2024 and dropped to UU in 2025, so there's an example right there.

The push to wait 2 years to implement these changes makes very little sense from me for this reason aside from perhaps a conception that people want to pseudo-freeze tiers without actually doing it, and want to hang on to their metagame for longer if a shift does occur (If you want to freeze tiers. Honestly, just do it, it would solve the headache of Lower Tier volatility much faster than the current standard).
This is an alternative we are considering doing. If we do it though we will likely only freeze the OU/UU cutoff rather than the tiers below, and will be done after Jolteon drops (if it does). Update on this promised soon.

We should also strive for accuracy where possible in the builder for OU as well, as it can get very misleading to Showdown users (the very, very high bulk majority of RBY players exclusively ladder and do not interact with Smogon much if at all. This is not exclusive to RBY at all, it is a universally accepted fact about Showdown and Smogon). This can give these players a disadvantage as well, as they are being intentionally kept in the dark about important metagame shifts (that only happen once every few years) that can prove poorly to them for not knowing.
The only thing someone would be "left in the dark" about here is that Jolteon is not actually a proper OU mon despite being ranked OU. If Jolteon is not ranked OU it does not suddenly drop to being unviable, it's still a decent mon! On top of this, Ladder does not need to be up-to-date on the most recent meta trends, you can easily get away with running sillier/older meta stuff there. If you boot up Showdown and open up the RBY OU teambuilder without knowing the tier, there are much bigger issues than thinking Jolteon is better than it actually is, such as not knowing things like team structures and what sets synergies on what teams. Worst case scenario, for the one year Jolteon is in "fake OU" we put it in "OU by technicality" so people know the difference in builder. This has been done before in 2021 last time the "two consecutive VR" rule was implemented with Lapras and Victreebel being in "OU by technicality" so there is precedent for this, this can be a way to keep Jolteon in OU while also acknowledging it's not truly OU.
 
People speak here of the "horrors of cutoffs" and "Losing and gaining Slowbro repeatedly". These comments tell me there is an extreme lack of understanding of RBY OU, it's metagame, playerbase, and history, and that somehow people have muddled it up and are conflicting it as if it is one of the unstable RBY lower tiers, which are full of fluctuations and I understand the VR two time consecutive ruling for more, or CG OU, to which it is completely uncomparable at all in any measure or regard.

OU's stability naturally means that if a Pokemon rises to OU or falls from OU, it is almost certainly deserving of having been and will stay there. A Pokemon will most certainly not rise to OU and then proceed to fall back to UU the next year. The push to wait 2 years to implement these changes makes very little sense from me for this reason aside from perhaps a conception that people want to pseudo-freeze tiers without actually doing it, and want to hang on to their metagame for longer if a shift does occur (If you want to freeze tiers. Honestly, just do it, it would solve the headache of Lower Tier volatility much faster than the current standard).
OU itself may be pretty stable, but generally the opinions of the lower ranking mons can end up being a bit swingy. Even if OUs meta doesn’t change, as gastlies said, the people who vote and their opinions can end up changing a lot, which has an influence on the rankings even if the most of the players think differently of a Mon.

Additionally, in the long term, wouldn’t the need to be in the tier for 2 consecutive VRs combined with the plan to do yearly VRs in the future end up sorta solving this problem? It means that a Mon can only rise every 2 years (and it’s typically less mons at a time) AND it removes any doubt that it’s worthy of a rise/drop and not just that it happened to see some small use in a tour right before the VR, removing some opportunity for recency bias to occur.

Wording might’ve been pretty weird but in the long term I think the combination of needing to be ranked below/above the cutoff for 2 years and yearly shifts kinda ends up in a similar position to where we already are, just with less doubt that a Mon deserves to drop/rise and with shifts being less likely to nuke a tier entirely.
 
I don't agree that OU should wait 2 years to rise and drop something. Both Vic and Slow have been settling into the lower tiers for a while now and have their places in them so even if they rise again, they'll go back down into roughly the same spot should they drop again.

As for the Bi-yearly, I think it should stay Bi-yearly until the tiers have had their major rises and drops (ie 6 mons moving around) then it's fine going back to yearly. For example, UU had its major shifts now so that should be fine going back to yearly (assuming only 1 or 2 actually rise and drop from now on). NU, PU and ZU meanwhile should wait then they all go back to yearly as time goes on.

Councils should have active council members? Yoooooo

I'm under the impression all accuracy lowering moves should be banned regardless of if they're useful or not but that's just me. Basically, the idea is it can really negatively affect without allowing skill, it should be banned. Lower accuracing moves fall under that imo.

I don't mind either way whether LTC and C&C sticks around or not. It's just a thing that exists.
 
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