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NOC Everchanging Mafia - Game over, mafia wins!

why was there a 0% chance, literally your mech like was lucky
I wouldnt have hitted the 3 mafia in a day if it wasnt 0%, There were just too many townleaned people and votes that wouldnt make sense if they were mafia, Vishy for example wasnt voting their scummate as newmafia D1, West and Des got mechanical confirmation, and your nightkills gave me information about why ECat wasnt mafia
 
I wouldnt have hitted the 3 mafia in a day if it wasnt 0%, There were just too many townleaned people and votes that wouldnt make sense if they were mafia, Vishy for example wasnt voting their scummate as newmafia D1, West and Des got mechanical confirmation, and your nightkills gave me information about why ECat wasnt mafia
west and des werent mechanical confirmation, nightkills gave no info, and vishy can vote their scummate or get coached to, it happens all the time
 
wait i chose to kill you because i thought there was a relatively high chance u had a pr that could be randed, mafia wins if just 1 role gets randed to us i think
I mean, it was a fine kill. I was probably one of a few people that solved the gamestate. Logically though, role uses is something that we have a limited quantity of. I only had one role use total, so I was a liability a bit.
 
west and des werent mechanical confirmation, nightkills gave no info, and vishy can vote their scummate or get coached to, it happens all the time
I have enough experience with social deduction games to know who is town and who is using mechs to make themselves appear as town, there's a reason why I didnt treat your theatrics as confirmation
 
I think u were the only town besides me who didnt throw the game
I literally died on the hill of townreading several townies and scumreading half the scumteam lol

gg scum, I think this game is a perfect example of why town lurkers are such a huge problem. As I said in game, you will basically never lynch a lurking scum as long as any townie is lurking. Scum spent the first few days very quiet while we lynched quiet townies instead, and by the time scum got active, town had already started infighting. If scum just shut up on D1 and D2, and they don't get lynched for it, active town will just start 1v1ing each other. It sucks up all the oxygen for the rest of the game, and there's really nothing town can do, because they have no way of knowing which lurkers are town and which are scum.
 
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