Lopunny-Mega (F) @ Lopunnite
Ability: Limber
Tera Type: Normal
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Close Combat
- Fake Out
- Return
- U-turn
I don't know what else to say its Lopunny it does what It needs to do. It can hit everything for good neutral damage and outspeed almost everything. Free damage with fake out and pivoting with U-turn.
Volcarona (F) @ Heavy-Duty Boots
Ability: Flame Body
Tera Type: Bug
EVs: 248 HP / 208 Def / 52 Spe
Bold Nature
IVs: 0 Atk
- Quiver Dance
- Giga Drain
- Fiery Dance
- Roost
My main screens user, Volcarona, is the sweeper of the team with quiver dance and roost+giga drain to keep it healthy. This one is EVed in physical bulk.
Great Tusk @ Heavy-Duty Boots
Ability: Protosynthesis
Tera Type: Ground
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Headlong Rush
- Rapid Spin
- Stealth Rock
- Ice Spinner
King of Hazards himself we have Great Tusk. I don't need to explain why he's here.
Zapdos @ Light Clay
Ability: Pressure
Tera Type: Electric
EVs: 248 HP / 104 Def / 156 SpD
Bold Nature
IVs: 0 Atk
- Roost
- Light Screen
- Reflect
- Volt Switch
Zapdos is given a fully defensive roll in setting screens. Volt Switch can still do good damage to Corviknights and Alomomola
Tapu Lele @ Psychium Z
Ability: Psychic Surge
Shiny: Yes
Tera Type: Psychic
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psyshock
- Moonblast
- Future Sight
- Hidden Power [Fire]
or Focus Blast
As the wallbreaker we have Z Tapu Lele with the ability to use either psyshock or Z Future Sight whenever you want to watch the world burn.
Gholdengo @ Choice Scarf
Ability: Good as Gold
Tera Type: Steel
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Make It Rain
- Shadow Ball
- Trick
- Thunderbolt
Gholdengo was hard to justify to the team because I have no fire resists but the burst damage and speed while also helping my stall matchup with trick scarf was not something I could pass on. This Pokemon might be the first to go besides Zapdos.
I'm new to making teams and I really want any suggestions you have.





Ability: Limber
Tera Type: Normal
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Close Combat
- Fake Out
- Return
- U-turn
I don't know what else to say its Lopunny it does what It needs to do. It can hit everything for good neutral damage and outspeed almost everything. Free damage with fake out and pivoting with U-turn.
Volcarona (F) @ Heavy-Duty Boots
Ability: Flame Body
Tera Type: Bug
EVs: 248 HP / 208 Def / 52 Spe
Bold Nature
IVs: 0 Atk
- Quiver Dance
- Giga Drain
- Fiery Dance
- Roost
My main screens user, Volcarona, is the sweeper of the team with quiver dance and roost+giga drain to keep it healthy. This one is EVed in physical bulk.
Great Tusk @ Heavy-Duty Boots
Ability: Protosynthesis
Tera Type: Ground
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Headlong Rush
- Rapid Spin
- Stealth Rock
- Ice Spinner
King of Hazards himself we have Great Tusk. I don't need to explain why he's here.
Zapdos @ Light Clay
Ability: Pressure
Tera Type: Electric
EVs: 248 HP / 104 Def / 156 SpD
Bold Nature
IVs: 0 Atk
- Roost
- Light Screen
- Reflect
- Volt Switch
Zapdos is given a fully defensive roll in setting screens. Volt Switch can still do good damage to Corviknights and Alomomola
Tapu Lele @ Psychium Z
Ability: Psychic Surge
Shiny: Yes
Tera Type: Psychic
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psyshock
- Moonblast
- Future Sight
- Hidden Power [Fire]
or Focus Blast
As the wallbreaker we have Z Tapu Lele with the ability to use either psyshock or Z Future Sight whenever you want to watch the world burn.
Gholdengo @ Choice Scarf
Ability: Good as Gold
Tera Type: Steel
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Make It Rain
- Shadow Ball
- Trick
- Thunderbolt
Gholdengo was hard to justify to the team because I have no fire resists but the burst damage and speed while also helping my stall matchup with trick scarf was not something I could pass on. This Pokemon might be the first to go besides Zapdos.
I'm new to making teams and I really want any suggestions you have.




