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Project SV DOU Teambuilding Competition v3: Week 35 (Inteleon)

:sylveon: :landorus-therian: :roaring-moon: :gholdengo: :ogerpon-wellspring: :porygon2:

Life orb (at least in my opinion) is the best item for :sylveon: as it provides a considerable damage boost to all of :sylveon:'s moves including quick attack while still being able to protect in front of fake out. Tera ground tera blast is particularly interesting on :sylveon: as a tera type of ground turns its poison weakness into a resistance and removing its steel weakness while hitting all of fairy's resists for super effective and pixilate allows tera blast to be used before tera. The EV spread outspeeds :chien-pao: in tailwind while maximizing special attack. :landorus-therian: pairs with :sylveon: almost perfectly with intimidate and ground-fairy complementing each other perfectly offensively. The EV spread lives choice specs make it rain from :gholdengo: and ice punch from :iron-hands: after an intimidate while outspeeding :chien-pao:. :roaring-moon: provides tailwind and further support with breaking swipe, and forms the coveted fantasy core with :sylveon: and :gholdengo:. :gholdengo: is designed to beat opposing :gholdengo: with 252 speed evs and threatening a ko with choice specs shadow ball. :ogerpon-wellspring: deals with :landorus:, :chien-pao: and :incineroar: while providing redirection and the EV spread was designed to beat sand teams, surviving 2 :excadrill: earthquakes after tera water, koing :tyranitar: and :diancie: with tera water cudgel. :porygon2: can set trick room against faster teams, help stall out trick room set by hardroom teams and snipe :kingambit: and :chien-pao: with tera fighting tera blast.

edit: the paste was outdated (again)
 
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I was experimenting a lot with structures that could fit Brute Bonnet and revisited the "Dragonite paired with a Trick Room user" archetype, which notably struggles with Gholdengo. I came up with this:

:sylveon::porygon2::dragonite::chien-pao::brute-bonnet::sneasler:

Sneasler is there for Fake Out support and as a Toxic Spikes absorber, as Brute Bonnet's main weakness over Amoonguss is an atrocious Glimmora match-up.
Brute Bonnet supports Dragonite and Sneasler with strong Dark moves and will KO bulky Wellspring in two hits.
Sylveon threatens opposing teams under Trick Room and particularly Roaring Moon for the team's physical attackers. It lives Tera Normal Sword of Ruin Extreme-Speed from an opposing Dragonite.
The worst matchup of this team is probably Okidogi and Iron Defense Hisuian-Goodra(?) but the team has enough offensive power and Spore support to muscle through it. Tera Blast Ground on Porygon helps. Sylveon is Tera Fire for the snow match-up.
Click the sprite for the pokepaste and the pokemonshowdown team database link.
Here's a replay: https://replay.pokemonshowdown.com/gen9doublesou-2521759244
 
:Sylveon::Dragonite::Incineroar::Chien-Pao::Gholdengo::Amoonguss:

I made a PaoNite team featuring Skill Swap Sylveon. I was trying a CM set at first, but found it was never that strong. I dug a little deeper into its moveset, and though that Skill Swap was a neat tech. It allows me to give Dragonite Pixilate, reapply Intimidate from Incineroar, or steal valuable abilities from opposing Pokemon.

Sylveon's first two moves and item are standard. The EVs live a Tera Normal Sword of Ruin Extreme Speed from Dragonite (sorry ratpacker I'm not trying to steal), and outspeeds my Incineroar by 1 point, allowing it to copy Intimidate before Incin uses Parting Shot. I went for a Multiscale, Dragon Dance Dragonite as a sweeper. Stomping Tantrum hits opposing Incin, Gholdengo, and any mons that Tera-Steel. The rest of my team has standard, analysis sets. Incin has Safety Goggles to help with my Amoonguss matchup, Amoonguss helps Dragonite setup and preserves Chien-Pao's Focus Sash, and Choice Scarf Gholdengo gives me some much needed immediate speed.
 
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While I would prolly load up budgie's or packer's team first in tournament before going with Qazoo's, I do really like the gimmick with skilswap sylv on the dnite. I think its a really cool and creative way to go about this weeks mon. So ill vote Qazoo.
 
https://pokepast.es/395a854999cb055b

your guess is as good as mine as to what inteleon does (its nothing at all holy shit this mon is bad, doesnt even ohko incin with life orb snipe shot hence hydro pump also reaches other kos) the rest of the team is an attempt at salvation and one of the worst chi yu sets ever. (ill expand on this more when i have time)
 
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:inteleon::moltres-galar::sinistcha::incineroar::diancie::mew:
https://pokepast.es/9b0ca63430efb1c6
https://psim.us/t/1526927
Your basic swamp pledge team.
On a double pledge turn only the speed of the first attacker matters, so using inteleon is fine. Then you can use moltres galar to flinch your opponent to death. Once the swamp ends you can use trick room. U-turn Moltres lets you trigger the weakness policies of diancie and sinistcha as a back-up plan. The speed of diancie is adjusted to outspeed an opposing chien pao in swamp.

EDIT: The team wins a roomtour, somehow.
game 1
game 2
game 3
 
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:Inteleon: :Raging Bolt: :Gouging Fire: :Scizor: :Latias: :Grimmsnarl:

So uh, Inteleon... right? yeah this thing sucks. Fortunately, it can utilize my favorite strategy (Dragon Cheer) pretty well, i guess. Inteleon's Sniper ability allows Inteleon to do HUGE damage with crits. Raging Bolt covers for Inteleon's weaknesses very well, and Gouging Fire is just a fast Dragon Cheer user that can boost up Raging Bolt and Inteleon. Scizor is a steel type that is not weak to Diancie's Body Press, Latias checks Landorus (Note: this latias is not faster than inteleon), and Grimmsnarl gives the team bulk with screens and also checks opposing Raging Bolt with Spirit Break. Ursaluna, Regidrago, and Diancie are this team's bad matchups.
 
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