ADV Draft Guide by Texas Cloverleaf and co.
Credits
Author: Seeker / Texas Cloverleaf
Contributors: WraxiusGaming, Scraf, Volta, Nal, DJGravity
Table of ContentsContributors: WraxiusGaming, Scraf, Volta, Nal, DJGravity
ADV Draft Overview
ADV Draft
Welcome to ADV Draft! A twist on the Standard OU formats, Draft imposes a degree of limitation on the teambuilding options available to both players in the form of a Pokémon pick selection draft. Whether you are new to this format or an experienced veteran, this guide is intended to provide you with all the information you need to succeed. You will find within a brief history of the format, an overview of what to expect when playing in a tournament, a summary of all the Pokémon available and the roles they can perform in the metagame, an extensive discussion on how to approach the drafting process and the associated strategic considerations therein, and a top to bottom teambuilding exercise examining how the author approaches a matchup and uses the available information to build a strategically targeted team. A glossary of terms is included at the end of this document to explain the jargon you may encounter along the way. I fervently hope that you find this guide educational and enjoyable to read as you grow in your journey within the ADV draft environment.History
The history of ADV Draft is a relatively recent one despite Pokémon Emerald’s 2005 release date. The early days consisted of small personal leagues that were splintered from the current generation’s Draft infrastructure prior to the Emerald Open, ADV Draft’s flagship tournament, running its first iteration in 2020. Emerald Open has run annually since increasing in playerbase from modest beginnings to a then-record 360 participants in Emerald Open V.The success of this tournament, alongside a general buzz around ADV OU due to ADV-centric YouTubers such as Jimothy Cool and LRXC gaining popularity, led to multiple popular tournament series popping up in 2024 such as the Zinc-Tratufo Draft League and Volta’s Vraft Voltournament. Emerald Open IV onward constitutes the “Modern Era” of ADV Draft, where players collectively had a greater understanding of the format’s constraints and battling process. It was at this point that the format also began to diverge from ADV OU, recognizing and prioritizing different threats and creating separate viability rankings.
In 2025, the format ran its first tournament circuit that consisted of four tournaments, each drawing at least 128 participants that culminated within an invitational tournament called the 2025 Hoenn Draft Invitational. This circuit, at the time of writing, is currently in its second iteration and the ADV Draft environment continues to grow both in size and in understanding of the format.
Tournament Structure / What To Expect
The typical Major (128+ players) ADV Draft tournament consists of three main phases: the Draft Phase where you gather your team to use throughout the tournament, the Battle Phase where you face off against other players, and the Redraft Phase where the top 16 players remaining draft new teams and use them for the remainder of the tournament. Smaller tournaments typically forgo the redraft phase due to a fewer number of eliminations required to trim their player base down to sixteen.Draft Phase
After the signup period for a tournament concludes, the Draft Phase begins right away. Players are placed into pools of 8 which are loosely sorted by timezone and given a slot in the draft, first through eighth. Each pool within a tournament has its own draft board, a listing of Pokémon and their costs, from which players can select their teams. Players receive a budget for this draft, typically 90 points, and cannot exceed this spending threshold. Costs of Pokémon range from 19 points to 1 point, with their relative value being explained in later sections of this document. Generally, stronger and more versatile Pokémon cost more points to draft. In most tournaments, players must draft exactly 8 Pokémon, but it is not obligatory to spend all 90 points. There is no reward for saving points.The draft starts with the first pick and almost always follows a “snake-style” draft where odd-numbered rounds of drafting move from the first pick through to the eighth pick and even-numbered rounds of drafting move from the eighth pick to the first pick. This is to prevent earlier draft positions from having a large advantage by being able to draft the 1st and 9th best Pokémon on the board, for example. Each player has a timer that starts when their turn to pick comes up, typically between 4 and 8 hours, in which they can deliberate their pick. Once a pick is chosen, it becomes unavailable to other players and the draft moves to the next selection. This process repeats until all players have teams of 8 Pokémon.
Once all draft pools in a tournament have finished and all players have their teams, the tournament moves to the Battle Phase. The Draft Phase typically takes one week to complete.
Battle Phase
The Battle Phase of a tournament will likely work under one of two formats: a pools stage that filters into a single-elimination bracket, or a Swiss-style structure. Both work to trim a field of players down to the Top 16, which move on to the Redraft Phase of the tournament. Both formats guarantee a player will be able to battle at least three times with their team. Each round of battles within the Battle Phase take one week to complete with the exception of the pools stage, which takes two weeks.For the first format, involving Pools and Bracket, players are placed within battle pools of 4-5 people and fight each of their opponents once. Players with 2 or more wins advance to the bracket stage, while players with 1 or fewer wins are eliminated. The bracket stage is a single-elimination bracket, where players are paired and the winner moves on in a Best of 1. In the case that an uneven number of participants advance to the bracket, some players may be awarded byes based on performance in the pools stage.
The second format, Swiss, randomly pairs players with matching records to fight. Once a player reaches 3 losses, they are eliminated from the tournament. For example, if two players fight in the first round of a Swiss tournament, the loser will fight a different 0-1 player in the second round while the winner fights a different 1-0 player. This process repeats until 16 players remain. Depending on the number of signups, players may be awarded bye weeks based on Swiss performance.
Redraft Phase
Once the top 16 players are determined, they are placed within two draft pools and draft a new team in an identical process to the Draft Phase. This is done to prevent abnormally strong drafts, caused by weak draft pools, from coasting to tournament wins. There are two types of redrafts: blind, where player positions aren’t revealed and matchups are known based on seed from earlier tournament performance, and open where player positions are known and matchups are randomly determined after the drafting ends.The players’ new teams are what they will use for the remainder of the tournament, which becomes a double-elimination bracket. In the event of rematches, players use their original teams from the Draft phase. In order to keep pace with the upper bracket, players within the end stages of the lower bracket will play two matches a week (typically due on Thursday and Sunday night). The Redraft Phase of a tournament typically takes six weeks to complete, with extra time sometimes allotted for the draft itself.
The Pokémon of ADV Draft
Let’s talk about Pokémon.
One of the things that makes Draft unique compared to Standard competitive format is the closed nature of information available to both players. Unlike in Standard where each player must navigate the waters of the unknown, preparing a team adaptable enough to take on all comers, in Draft a player knows exactly what options each player has at all times. Both the Pokémon available and the moves they can choose are inherently limited by the selection process of the draft itself.
This more limited set of options counterintuitively increases the diversity of sets a Pokémon can run and roles they can fulfill depending on the matchup. Sets and moves that might be unviable into a metagame where you expect to face Tyranitar, Skarmory, and Blissey every second game become significantly more usable when only one eighth of the playerbase has access to each individual Pokémon. Draft rewards a creative team builder who can leverage the unique features of a Pokémon into an advantage for that specific matchup.
Below you will find a sample draft board reflective of the metagame as it existed during the first Hoenn Draft Invitational. Each Pokémon will have their main potential team roles listed, as well as key utility moves noted for your reference. This is not intended as an exhaustive list, but as a quick reference guide when considering which Pokémon to draft to start building or to fill out your team. In the roles section there will be numerous jargonistic terminology, most of which will be familiar to the experienced player. A glossary of these terms will be provided at the end of this guide for those less familiar with these terms.
Hoenn Draft Invitational Price Board
Individual Pokémon Roles and Utility
Potential Roles: Stat/Sub Passer, Set-up Sweeper, Mixed Wall, Cleric, Jack-of-all-Trades
Key Utility Moves: Recover, Baton Pass, Calm Mind, Leech Seed, Swords Dance, Perish Song, Heal Bell
Potential Roles: Breaker, Trader, Cleaner, Physical Tank
Key Utility Moves: Explosion, Agility
Special Move Access: Refresh (Event)
Potential Roles: Sweeper, Special Wall, Pressure Staller, Speed Control
Key Utility Moves: Calm Mind, Thunder Wave, Substitute, Roar
Potential Roles: Sweeper, Trader, Breaker, End-game Boss
Key Utility Moves: Curse, Belly Drum, Protect, Counter, Refresh, Yawn, Amnesia, Block
Special Move Access: Charm, Refresh (Pokémon XD)
Potential Roles: Jack-of-all-Trades, Cleaner, Stat/Sub Passer, Special Tank, Sustained Attacker, Speed Control
Key Utility Moves: Thunder Wave, Agility, Substitute, Baton Pass, Roar, Metal Sound, Protect
Special Move Access: Baton Pass, Extrasensory, Metal Sound (Pokémon XD)
Potential Roles: Sweeper, Breaker, Mixed Attacker, Intimidating Physical Tank
Key Utility Moves: Dragon Dance, Wish, Refresh, Roar
Special Move Access: Wish, Refresh (Pokémon XD)
Potential Roles: Breaker, Sweeper, Trader, Cleaner
Key Utility Moves: Dragon Dance, Substitute, Pursuit, Counter, Taunt, Thunder Wave, Rain Dance
Potential Roles: Special Wall, Status Spreader, Cleric, End-game Boss, Speed Control
Key Utility Moves: Aromatherapy, Calm Mind, Counter, Soft-Boiled, Wish, Thunder Wave, Sing
Special Move Access: Wish (Event)
Potential Roles: Physical Wall, Mixed Wall, Offensive Water
Key Utility Moves: Recover, Refresh, Hypnosis, Mirror Coat
Potential Roles: Physical Wall, Spiker
Key Utility Moves: Spikes, Roar, Taunt, Counter
Potential Roles: Cleaner, Physical Wall, Mixed Wall, Speed Control
Key Utility Moves: Rapid Spin, Thunder Wave, Recover, Psych Up, Reflect, Light Screen
Potential Roles: Cleaner, Pressure Staller, Stat Pass Receiver, Speed Control
Key Utility Moves: Substitute, Toxic, Curse (White Herb)
Potential Roles: Breaker, Mixed Attacker
Key Utility Moves: Belly Drum, Substitute, Toxic, Beat Up
Potential Roles: Breaker, Sweeper, Mixed Attacker, Cleric
Key Utility Moves: Dragon Dance, Heal Bell, Thunder Wave, Light Screen
Special Move Access: Heal Bell (Pokémon XD)
Potential Roles: Special Wall, Trader, Speed Control
Key Utility Moves: Explosion, Thunder Wave, Rest, Sleep Talk, Curse, Amnesia, Counter
Potential Roles: Physical Tank, Endeavor Trader, Mixed Attacker, End-game Boss
Key Utility Moves: Counter, Mirror Coat, Protect, Roar, Endeavor, Refresh
Potential Roles: Spinner, Physical Tank, Jack-of-all-Trades
Key Utility Moves: Rapid Spin, Explosion, Refresh, Rest, Reflect, Light Screen
Special Move Access: Refresh
Potential Roles: Trader, Cleaner, Trapper, Jack-of-all-Trades, Speed Control, Disruptor
Key Utility Moves: Will-O-Wisp, Taunt, Destiny Bond, Explosion, Hypnosis, Mean Look, Perish Song, Haze
Potential Roles: Sweeper, Intimidating Physical Tank, Speed Control
Key Utility Moves: Dragon Dance, Thunder Wave, Taunt, Flail
Potential Roles: Mixed Tank, Trader, Stat Pass Receiver
Key Utility Moves: Belly Drum, Bulk Up, Whirlwind, Knock Off, Fake Out, Counter
Special Move Access: Refresh (Pokémon XD)
Potential Roles: Cleaner, Utility Supporting Pivot, Speed Control
Key Utility Moves: Wish, Thunder Wave, Roar, Baton Pass, Agility
Potential Roles: Breaker, Sweeper
Key Utility Moves: Bulk Up, Calm Mind, Recover, Baton Pass, Substitute, Fake Out
Potential Roles: Mixed Tank, Jack-of-all-Trades, End-game Boss, Speed Control
Key Utility Moves: Thunder Wave, Explosion, Curse, Amnesia, Counter
Potential Roles: Offensive Water, Mixed Wall, Stat/Sub Passer
Key Utility Moves: Baton Pass, Wish, Substitute, Acid Armor, Roar
Potential Roles: Sweeper, Disruptor, Cleaner, Speed Control
Key Utility Moves: Calm Mind, Encore, Recover, Trick, Thunder Wave
Potential Roles: Trapper, Killer, Speed Control
Key Utility Moves: Charm, Sandstorm, Substitute, Growl, Screech
Special Move Access: Charm (Pokémon XD)
Potential Roles: Breaker, Sweeper
Key Utility Moves: Swords Dance, Substitute, Endure, Reversal, Flail
Potential Roles: Breaker, Trader
Key Utility Moves: Bulk Up, Encore
Potential Roles: Mixed Tank, Trader, Cleric, End-game Boss, Speed Control
Key Utility Moves: Curse, Milk Drink, Heal Bell, Thunder Wave, Counter
Potential Roles: Jack-of-all-Trades, Pressure Staller, Sustained Attacker
Key Utility Moves: Will-O-Wisp, Morning Sun, Roar, Substitute, Toxic, Protect
Special Move Access: Morning Sun, Will-O-Wisp, Extrasensory
Potential Roles: Physical Wall, Trader, Speed Control
Key Utility Moves: Thunder Wave, Explosion, Curse, Counter
Potential Roles: Staller, Revenge Killer, Petaya Sweeper, Speed Control
Key Utility Moves: Leech Seed, Substitute, Swords Dance, Endeavor, Pursuit
Potential Roles: Spinner, Bulky Water, Jack-of-all-Trades
Key Utility Moves: Rapid Spin, Foresight, Refresh, Rest, Sleep Talk, Yawn, Counter, Mirror Coat, Haze, Protect, Roar
Potential Roles: Mixed Breaker, Sweeper
Key Utility Moves: Swords Dance, Endure, Reversal
Potential Roles: Breaker, Status Spreader
Key Utility Moves: Spore, Stun Spore, Swords Dance, Leech Seed
Potential Roles: Sweeper, Stat Passer, Jack-of-all-Trades
Key Utility Moves: Calm Mind, Baton Pass, Morning Sub, Charm, Substitute,
Potential Roles: Breaker, Cleaner
Key Utility Moves: Protect, Substitute, Toxic
Potential Roles: Jack-of-all-Trades, Breaker, Special Wall
Key Utility Moves: Rest (Early Bird), Fake Out, Counter
Special Move Access: Sing (Pokémon XD), Wish (Event)
Potential Roles: Bulky Water, Status Spreader, End-game Boss, Speed Control
Key Utility Moves: Calm Mind, Curse, Thunder Wave, Rest
Potential Roles: Intimidating Breaker, Trader, Speed Control
Key Utility Moves: n/a
Special Move Access: Refresh (Pokémon XD)
Potential Roles: Physical Wall, Trader, Disruptor
Key Utility Moves: Will-O-Wisp, Toxic, Taunt, Explosion, Haze, Pain Split, Rest, Sleep Talk, Memento, Destiny Bond
Potential Roles: Utility Supporting Pivot, Mixed Attacker
Key Utility Moves: Morning Sun, Toxic, Roar, Extreme Speed, Thief
Special Move Access: Charm (Pokémon XD)
Potential Roles: Spiker, Suicide Spiker, Exploder
Key Utility Moves: Spikes, Explosion, Rapid Spin
Special Move Access: Refresh (Pokémon XD)
Potential Roles: Physical Wall, Breaker
Key Utility Moves: Rapid Spin, Roar, Protect, Toxic
Potential Roles: Set-up Sweeper, Sun Breaker, Pressure Staller
Key Utility Moves: Calm Mind, Substitute, Toxic, Roar, Rest, Sunny Day
Potential Roles: Physical Wall, Spiker, Suicide Spiker, Spinner
Key Utility Moves: Spikes, Explosion, Rapid Spin, Zap Cannon, Counter, Light Screen
Potential Roles: Suicide Spiker, Exploder
Key Utility Moves: Spikes, Explosion, Taunt, Light Screen
Special Move Access: Sing (Pokémon XD)
Potential Roles: Physical Sweeper, Rain Sweeper
Key Utility Moves: Dragon Dance, Flail, Rain Dance
Potential Roles: Physical Wall, Mixed Wall, Special Tank, Speed Control
Key Utility Moves: Recover, Thunder Wave, Toxic, Agility, Sharpen, Calm mind
Potential Roles: Sweeper, Stat/Sub Passer
Key Utility Moves: Swords Dance, Agility, Morning Sun, Baton Pass, Endure, Reversal
Special Move Access: Morning Sun (Pokémon XD)
Potential Roles: Physical Wall
Key Utility Moves: Roar, Explosion, Toxic
:Venusaur;
Potential Roles: Mixed Tank, Set-up Sweeper, Disruptor
Key Utility Moves: Sleep Powder, Leech Seed, Swords Dance, Synthesis, Charm, Light Screen, Roar
Potential Roles: Special Wall, Status Spreader, Speed Control
Key Utility Moves: Aromatherapy, Counter, Soft-Boiled, Wish, Thunder Wave, Sing
Special Move Access: Wish (Event)
Potential Roles: Cleaner, Utility Supporting Pivot, Speed Control
Key Utility Moves: Substitute, Curse (White Herb), Taunt, Haze
Potential Roles: Trapper, Spinblocker, Mixed Wall
Key Utility Moves: Mean Look, Calm Mind, Will-O-Wisp, Imprison, Curse, Pain Split
Potential Roles: Set-up Sweeper, Breaker, Special Tank, Speed Control
Key Utility Moves: Calm Mind, Wish, Hypnosis, Will-O-Wisp, Thunder Wave, Destiny Bond, Wish, Memento, Taunt, Mean Look
Special Move Access: Sing (Pokémon XD)
Potential Roles: Physical Tank, Spinner
Key Utility Moves: Rapid Spin, Mach Punch, Bulk Up, Endeavor
Potential Roles: Special Wall, Speed Control
Key Utility Moves: Amnesia, Thunder Wave
Potential Roles: Rain Sweeper, Mixed Wall, Jack-of-all-Trades
Key Utility Moves: Rain Dance, Synthesis, Substitute, Leech Seed, Swords Dance, Fake Out
Potential Roles: Breaker, Stat Pass Receiver
Key Utility Moves: Swords Dance, Belly Drum
Special Move Access: Sing (Pokémon XD)
Potential Roles: Mixed Attacker
Key Utility Moves: Taunt
Potential Roles: Mixed Attacker, Physical Tank
Key Utility Moves: Taunt
Potential Roles: Bulky Water, Status Spreader, End-game Boss, Speed Control
Key Utility Moves: Calm Mind, Curse, Thunder Wave, Counter
Potential Roles: Suicide Spiker, Stat/Sub Passer
Key Utility Moves: Spore, Baton Pass, All of them
Potential Roles: Spinner, Mixed Attacker, Set-up Sweeper
Key Utility Moves: Rapid Spin, Haze, Swords Dance, Mirror Coat, Haze
Potential Roles: Breaker, Mixed Attacker
Key Utility Moves: Sunny Day
Potential Roles: Special Wall, Trapper, Stat/Sub Passer
Key Utility Moves: Curse, Baton Pass, Pursuit, Wish, Moonlight, Taunt, Mean Look, Charm
Potential Roles: Breaker, Stat Pass Receiver
Key Utility Moves: Swords Dance, Bulk Up, Substitute, Protect
Potential Roles: Special Tank, Speed Control
Key Utility Moves: Thunder Wave, Heal Bell, Wish
Special Move Access: Heal Bell
Potential Roles: Breaker, Spinner, Physical Tank
Key Utility Moves: Swords Dance, Rapid Spin, Harden, Knock Off
Potential Roles: Special Wall, Stat/Sub Passer, Jack-of-all-Trades, Speed Control
Key Utility Moves: Baton Pass, Wish, Calm Mind, Wish, Belly Drum, Thunder Wave
Special Move Access: Baton Pass (Pokémon XD), Wish (Event),
Potential Roles: Jack-of-all-Trades, Status Spreader, Set-up Sweeper, Trapper, Speed Control
Key Utility Moves: Calm Mind, Thunder Wave, Mean Look, Perish Song, Destiny Bond, Taunt, Pain Split
Potential Roles: Offensive Water, Spiker
Key Utility Moves: Spikes, Rain Dance
Potential Roles: Special Tank, Cleric, Status Spreader
Key Utility Moves: Moonlight, Synthesis, Aromatherapy, Sleep Powder, Stun Spore, Leech Seed, Swords Dance
Potential Roles: Special Wall, Physical Wall
Key Utility Moves: Barrier, Amnesia, Recover, Mirror Coat
Potential Roles: Mixed Attacker, Speed Control
Key Utility Moves: Thunder Wave, Thief
Potential Roles: Revenge Killer, Trader, Speed Control
Key Utility Moves: Thunder Wave, Explosion
Potential Roles: Trader, Sun Breaker
Key Utility Moves: Sleep Powder, Explosion, Sunny Day, Wish
Special Move Access: Refresh (Pokémon XD), Wish (Event)
Potential Roles: Intimidating Physical Tank, Status Spreader, Cleric, Speed Control
Key Utility Moves: Thunder Wave, Bulk Up, Heal Bell, Taunt, Charm
Potential Roles: Physical Breaker, Sweeper
Key Utility Moves: Bulk Up, Reversal, Mach Punch, Rapid Spin
Potential Roles: Special Breaker, Special Sweeper
Key Utility Moves: Will-O-Wisp, Taunt, Beat Up, Pursuit
Potential Roles: Sweeper, Speed Control
Key Utility Moves: Belly Drum, Extremespeed, Thunder Wave
Potential Roles: Trapper, Speed Control
Key Utility Moves: Thunder Wave, Reflect, Rain Dance
Potential Roles: Mixed Tank
Key Utility Moves: Synthesis, Leech Seed, Swords Dance, Counter, Reflect, Light Screen
Potential Roles: Breaker, Stat Pass Receiver
Key Utility Moves: Hypnosis, Belly Drum, Haze, Counter
Potential Roles: Suicide Spiker, Offensive Water, Speed Control
Key Utility Moves: Spikes, Rain Dance, Swords Dance, Thunder Wave, Self-Destruct, Destiny Bond, Haze
Potential Roles: Breaker, Stat Pass Receiver, Physical Tank
Key Utility Moves: Swords Dance, Substitute, Counter, Reversal
Potential Roles: Spinblocker, Physical Wall
Key Utility Moves: Knock Off, Recover, Taunt, Mean Look
Potential Roles: Mixed Wall, Jack-of-all-Trades, Speed Control, Disruptor
Key Utility Moves: Thunder Wave, Encore, Soft-Boiled, Calm Mind, Wish, Belly Drum, Counter, Cosmic Power
Potential Roles: Breaker, Cleaner, Stat/Sub Passer
Key Utility Moves: Agility, Baton Pass, Quick Attack, Taunt, Endeavor
Special Move Access: Baton Pass (Pokémon XD)
Potential Roles: Set-up Sweeper, Mixed Wall, Special Wall
Key Utility Moves: Calm Mind, Taunt, Counter, Trick
Potential Roles: Sweeper, Trapper
Key Utility Moves: Calm Mind, Lovely Kiss, Substitute, Mean Look, Perish Song
Potential Roles: Mixed Tank
Key Utility Moves: Heal Bell, Roar
Special Move Access: Heal Bell (Pokémon XD)
Potential Roles: Cleaner, Speed Control
Key Utility Moves: Thunder Wave
Potential Roles: Trader, Special Tank
Key Utility Moves: Curse, Explosion
Potential Roles: Utility Supporting Pivot
Key Utility Moves: Curse, Counter, Toxic, Yawn
Potential Roles: Special Attacker, Speed Control
Key Utility Moves: Encore, Wish, Thunder Wave
Potential Roles: Breaker
Key Utility Moves: Encore, Yawn, Counter
Potential Roles: Breaker, Stat/Sub Passer, Revenge Killer, Speed Control
Key Utility Moves: Agility, Baton Pass, Endeavor
Special Move Access: Baton Pass (Pokémon XD)
Potential Roles: Mixed Tank
Key Utility Moves: Encore, Roar, Charm
Special Move Access: Charm (Pokémon XD)
Potential Roles: Utility Supporting Pivot
Key Utility Moves: Amnesia
Potential Roles: Breaker, Sweeper, Speed Control
Key Utility Moves: Swords Dance, Flail, Taunt, Thunder Wave
Potential Roles: Special Wall, Cleric, Pressure Staller
Key Utility Moves: Heal Bell, Haze, Agility, Roar, Reflect
Special Move Access: Heal Bell, Haze, Extrasensory
Potential Roles: Trader
Key Utility Moves: Explosion
Potential Roles: Petaya Sweeper, Physical Sweeper
Key Utility Moves: Swords Dance, Counter
Potential Roles: Rain Sweeper, Stat/Sub Passer
Key Utility Moves: Rain Dance, Agility, Barrier, Baton Pass
Potential Roles: Status Spreader, Disruptor, Speed Control
Key Utility Moves: Leech Seed, Encore, Sleep Powder, Stun Spore, Synthesis, Swords Dance
Potential Roles: Special Sweeper
Key Utility Moves: Calm Mind, Encore, Thunder Wave, Recover, Trick
Potential Roles: Stat/Sub Passer, Utility Supporting Pivot
Key Utility Moves: Baton Pass, Calm Mind, Hypnosis, Explosion
Special Move Access: Baton Pass (Pokémon XD)
Potential Roles: Special Attacker
Key Utility Moves: Hypnosis, Agility, Baton Pass
Special Move Access: Baton Pass (Pokémon XD)
Potential Roles: Sweeper, Stat/Sub Passer
Key Utility Moves: Swords Dance, Agility, Baton Pass
Potential Roles: Stat/Sub Passer, Utility Supporting Pivot
Key Utility Moves: Baton Pass, Calm Mind, Reflect, Explosion
Special Move Access: Baton Pass (Pokémon XD)
Potential Roles: Trader, Mixed Tank
Key Utility Moves: Self-Destruct
Potential Roles: Cleric, Set-up Sweeper
Key Utility Moves: Dragon Dance, Heal Bell, Perish Song, Haze
Special Move Access: Heal Bell (Pokémon XD)
Potential Roles: Breaker, Mixed Tank
Key Utility Moves: Belly Drum, Encore, Charm, Perish Song
Potential Roles: Spinblocker, Status Spreader, Speed Control
Key Utility Moves: Will-O-Wisp, Thunder Wave, Taunt, Destiny Bond, Knock Off, Curse
Potential Roles: Mixed Wall, Status Spreader
Key Utility Moves: Sleep Powder, Synthesis, Stun Spore, Charm
Potential Roles: Special Tank, Stat/Sub Passer
Key Utility Moves: Wish, Baton Pass, Curse
Potential Roles: Physical Wall, Sweeper
Key Utility Moves: Swords Dance, Quick Attack, Knock Off
Potential Roles: Sweeper
Key Utility Moves: Calm Mind, Endure
Special Move Access: Charm (Pokémon XD)
Potential Roles: Trader, Physical Tank
Key Utility Moves: Explosion
Potential Roles: Spinner
Key Utility Moves: Bulk Up, Rapid Spin, Mach Punch
Potential Roles: Status Spreader
Key Utility Moves: Will-O-Wisp, Hypnosis
Potential Roles: Stat/Sub Passer**, Sweeper, Speed Control
Key Utility Moves: Swords Dance, Baton Pass**
**Baton Pass is banned on Ninjask in many tours
Potential Roles: Breaker, Sweeper
Key Utility Moves: Swords Dance, Flail, Bulk Up
Potential Roles: Offensive Water, Mixed Tank
Key Utility Moves: Hypnosis, Belly Drum, Perish Song, Counter
Potential Roles: Breaker
Key Utility Moves: Bulk Up, Taunt, Reversal
Potential Roles: Spiker, Status Spreader, Cleric
Key Utility Moves: Spikes, Aromatherapy, Leech Seed, Sleep Powder, Stun Spore, Rest
Potential Roles: Trader, Sun Breaker
Key Utility Moves: Explosion, Swords Dance, Leech Seed, Fake Out
Potential Roles: Sweeper, Disruptor
Key Utility Moves: Encore, Bulk Up, Slack Off
Potential Roles: Bulky Water
Key Utility Moves: Encore, Perish Song, Fake Out
Potential Roles: Stat/Sub Passer, Speed Control
Key Utility Moves: Calm Mind, Agility, Baton Pass, Wish, Thunder Wave
Potential Roles: Trader, Special Attacker, Jack-of-all-Trades
Key Utility Moves: Will-O-Wisp, Taunt, Destiny Bond, Explosion, Hypnosis, Mean Look, Perish Song, Haze
Potential Roles: Rain Sweeper, Stat/Sub Passer
Key Utility Moves: Rain Dance, Baton Pass, Barrier
Potential Roles: Sweeper
Key Utility Moves: Swords Dance, Flail, Rapid Spin
Potential Roles: Mixed Attacker
Key Utility Moves: Confuse Ray
Potential Roles: Trader, Physical Tank
Key Utility Moves: Explosion
Potential Roles: Trader
Key Utility Moves: Encore, Explosion, Yawn
Special Move Access: Sing
Potential Roles: Trader
Key Utility Moves: Explosion
Potential Roles: Status Spreader, Sun Breaker
Key Utility Moves: Encore, Sleep Powder, Stun Spore, Swords Dance, Synthesis, Morning Sun
Potential Roles: Stat/Sub Passer, Speed Control, Jack-of-all-Trades
Key Utility Moves: Wish, Thunder Wave, Calm Mind, Baton Pass, Featherdance
Potential Roles: Physical Tank
Key Utility Moves: Endeavor, Taunt, Thunder Wave
Potential Roles: Spinblocker, Status Spreader
Key Utility Moves: Will-O-Wisp, Pain Split, Curse, Memento
Potential Roles: Mixed Attacker
Key Utility Moves: Taunt
Potential Roles: Stat/Sub Passer, Breaker
Key Utility Moves: Agility, Baton Pass
Potential Roles: Special Wall, Speed Control
Key Utility Moves: Trick, Thunder Wave
Potential Roles: Physical Tank
Key Utility Moves: Knock Off, Harden, Swords Dance
Potential Roles: Special Wall
Key Utility Moves: Haze
Potential Roles: Stat/Sub Passer
Key Utility Moves: Taunt, Swords Dance, Iron Defense, Baton Pass
Potential Roles: Breaker
Key Utility Moves: Agility, Thunder Wave
Potential Roles: Mixed Tank
Key Utility Moves: Roar, Reflect, Light Screen
Potential Roles: Mixed Attacker
Key Utility Moves: Taunt
Potential Roles: Status Spreader
Key Utility Moves: Sleep Powder, Stun Spore, Leech Seed
Potential Roles: Intimidating Status Spreader
Key Utility Moves: Glare, Haze
Potential Roles: Cleric, Set-up Sweeper
Key Utility Moves: Heal Bell, Calm Mind, Hypnosis
Potential Roles: Breaker
Key Utility Moves: Swords Dance, Taunt
Potential Roles: Trapper
Key Utility Moves: Charm, Sandstorm, Substitute
Potential Roles: Cleric
Key Utility Moves: Counter, Heal Bell, Wish
Special Move Access: Heal Bell, Wish (Event)
Potential Roles: Trader
Key Utility Moves: Bulk Up, Encore
Potential Roles: Endeavor Trader
Key Utility Moves: Endeavor
Potential Roles: Intimidating Cleric
Key Utility Moves: Heal Bell
Special Move Access: Heal Bell (Pokémon XD)
Potential Roles: Stat/Sub Passer
Key Utility Moves: Agility, Baton Pass
Potential Roles: Trader, Speed Control
Key Utility Moves: Thunder Wave
Potential Roles: Suicide Spiker, Spinner
Key Utility Moves: Spikes, Rapid Spin, Explosion
Potential Roles: Endeavor Trader
Key Utility Moves: Super Fang, Endeavor
Potential Roles: Physical Tank
Key Utility Moves: none
Potential Roles: Wonder Guard
Key Utility Moves: Swords Dance, Agility, Baton Pass
Potential Roles: Sweeper
Key Utility Moves: Dragon Dance, Wish
Potential Roles: Speed Control
Key Utility Moves: Swords Dance, Taunt
Potential Roles: Intimidating Status Spreader, Speed Control
Key Utility Moves: Hypnosis, Thunder Wave, Reflect, Roar
Potential Roles: Trader
Key Utility Moves: Explosion, Counter
Potential Roles: Trapper
Key Utility Moves: none
Potential Roles: Mixed Tank, Status Spreader, Jack-of-all-Trades, Speed Control
Key Utility Moves: Wish, Thunder Wave, Charm, Perish Song
Cacturne receives a special notice here as its status of legality is currently up for debate due to the ability Sand Veil. Although it has not been allowed in most tournaments, several major tournaments have allowed it - banning it alongside Tyranitar - and you may encounter it or wish to use it yourself in such tournaments as a result. Sandslash is also in this boat for the same reason, though its potential impact is notably lessened.

Potential Roles: Spiker, Trader
Key Utility Moves: Spikes, Encore, Leech Seed, Swords Dance, Destiny Bond

Potential Roles: Physical Tank, Spinner
Key Utility Moves: Rapid Spin, Swords Dance
Potential Roles: Spiker, Trader
Key Utility Moves: Spikes, Encore, Leech Seed, Swords Dance, Destiny Bond
Potential Roles: Physical Tank, Spinner
Key Utility Moves: Rapid Spin, Swords Dance






