Current
Rail Pass:
Pinnacle Singles - Win Streak 0
---------------
Pinnacle Singles - Win Streak 0
---------------
BBP LEADER LOUISCYPHRE
Backpack:
Pokemon:
Gunhilde (Tyranitar)
★★★★ Level 4 — EXP: 70 / --
Name Etymology:
A historical bolt-throwing weapon, also named the Domina Gunilda, mounted to Windsor Castle in the 1300s to repel intruders. The name spread to other large projectile emplacements, becoming synonymous with heavy artillery and the usage thereof.
Attitude and Motive:
Confident and conceited. Gunhilde is happiest as the center of others' awe and trepidation.
As a consequence of her efforts to grow stronger, she has managed to gain the respect many of Lou's other battling Pokemon, which brings her contentment whether she's willing to admit it or not.
"Why do you fight?"
ch.i: "It's the first thing I've been good at."
ch.ii: "It's the first place I've belonged."
Background:
ch.i: Gunhilde's previous trainer was interested only in her utility, putting her to work in heavy labor. Following his arrest, Gunhilde languished in storage before making her escape the first time she was released from her ball. She lived within city limits for months as a feral Pokemon, wracking up quite the hefty bounty in property damage taking what she needed. Rather than hand Gunhilde over and claim the reward for her capture, Lou offered her a place in his team.
ch.ii: The days of trouble that followed that meeting are as ancient history to the pair, now. Between that day and this one lay uncounted trials, failures, and victories; each of them spurring just a modicrum of growth and reflection. Carried along this tide of time and her own great effort, Gunhilde has blossomed from a street-dwelling petty thief into a highly respected and competent battling Pokemon. And to her credit, she has allowed only some of her success to go to her head.
A historical bolt-throwing weapon, also named the Domina Gunilda, mounted to Windsor Castle in the 1300s to repel intruders. The name spread to other large projectile emplacements, becoming synonymous with heavy artillery and the usage thereof.
Attitude and Motive:
Confident and conceited. Gunhilde is happiest as the center of others' awe and trepidation.
As a consequence of her efforts to grow stronger, she has managed to gain the respect many of Lou's other battling Pokemon, which brings her contentment whether she's willing to admit it or not.
"Why do you fight?"
ch.i: "It's the first thing I've been good at."
ch.ii: "It's the first place I've belonged."
Background:
ch.i: Gunhilde's previous trainer was interested only in her utility, putting her to work in heavy labor. Following his arrest, Gunhilde languished in storage before making her escape the first time she was released from her ball. She lived within city limits for months as a feral Pokemon, wracking up quite the hefty bounty in property damage taking what she needed. Rather than hand Gunhilde over and claim the reward for her capture, Lou offered her a place in his team.
ch.ii: The days of trouble that followed that meeting are as ancient history to the pair, now. Between that day and this one lay uncounted trials, failures, and victories; each of them spurring just a modicrum of growth and reflection. Carried along this tide of time and her own great effort, Gunhilde has blossomed from a street-dwelling petty thief into a highly respected and competent battling Pokemon. And to her credit, she has allowed only some of her success to go to her head.
Techniques:
Mega Evolution
Z-Moves
Disciplines:
Lv2 - Graceful - Special Acc +15%.
Lv3 - (Empty)
Lv4 - Prudent - Physical Acc for unboosted attacks +30%.
Typing: Rock/Dark
Abilities: Sand Stream Hidden Ability: Unnerve
HP: 95
Attack: 9
Defen.: 8
Sp.Atk: 7
Sp.Def: 7
Speed: 61
Size: 4
Weight: 6
Tyranitar-Mega
Typing: Rock/Dark
Abilities: Sand Stream, Unnerve Hidden Ability: Sand Stream
HP: 95
Attack: 11
Defen.: 11
Sp.Atk: 7
Sp.Def: 9
Speed: 71
Size: 4
Weight: 6
Combinations (6 / 6)
Fire Fang + Bulldoze
Thunder Fang + Breaking Swipe
Leer + Screech
Knock Off + Sand Tomb
Crunch + Power-Up Punch
Dragon Tail + Thunder Wave
Movepool (137 Moves)
Level 0
Aerial Ace
Avalanche
Brick Break
Crunch
Dark Pulse
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Hone Claws
Ice Beam
Ice Punch
Iron Head
Leer
Power Gem
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Screech
Shadow Claw
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Fang
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Level 1
Ancient Power
Bite
Brutal Swing
Captivate
Chip Away
Confide
Counter
Curse
Cut
Detect
Double Team
Dragon Breath
Dragon Dance
Helping Hand
High Horsepower
Ice Fang
Incinerate
Iron Defense
Mega Punch
Mud-Slap
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Rock Throw
Sand Tomb
Sandstorm
Scary Face
Seismic Toss
Shock Wave
Stealth Rock
Sunny Day
Swagger
Taunt
Water Pulse
Whirlpool
Level 2
Aqua Tail
Assurance
Blizzard
Double-Edge
Dynamic Punch
Fire Blast
Focus Energy
Focus Punch
Foul Play
Hydro Pump
Iron Tail
Low Kick
Mega Kick
Nightmare
Payback
Revenge
Rock Blast
Secret Power
Stone Edge
Superpower
Take Down
Thunder
Level 3
Attract
Body Slam
Breaking Swipe
Bulldoze
Dig
Frustration
Fury Cutter
Hard Press
Headbutt
Heavy Slam
Icy Wind
Knock Off
Lash Out
Mud Shot
Muddy Water
Outrage
Pursuit
Return
Rock Tomb
Smack Down
Snarl
Stomp
Thrash
Torment
Level 4
Block
Body Press
Endure
Fling
Giga Impact
Hidden Power (Grass)
Hyper Beam
Mimic
Natural Gift
Retaliate
Spite
Stomping Tantrum
Tera Blast
Prithvi (Garchomp)
★★★★ Level 4 — EXP: 70 / --
Name Etymology:
The earth itself as well as its incarnate goddess in Hindu myth. She attested to the Gautama Buddha's worthiness of enlightment and dispelled the dark spirit of Mara from them.
Attitude and Motive:
Prithvi has a pleasant, personable disposition. Confident in her strength, she has a habit of checking if her challengers are "really sure they want to do this".
"Why do you fight?"
"It's good fun, of course."
Background:
Prithvi has had a relatively comfortable life. Adopted by Lou from a well-accredited Day Care, she fits in poorly with the rest of his rag-tag team of cast-offs and undesirables. Prithvi lacks much of the necessary understanding to connect with her more troubled peers, but she tries not to let that deter her. She finds them reliable as teammates, which is enough for her approval.
The earth itself as well as its incarnate goddess in Hindu myth. She attested to the Gautama Buddha's worthiness of enlightment and dispelled the dark spirit of Mara from them.
Attitude and Motive:
Prithvi has a pleasant, personable disposition. Confident in her strength, she has a habit of checking if her challengers are "really sure they want to do this".
"Why do you fight?"
"It's good fun, of course."
Background:
Prithvi has had a relatively comfortable life. Adopted by Lou from a well-accredited Day Care, she fits in poorly with the rest of his rag-tag team of cast-offs and undesirables. Prithvi lacks much of the necessary understanding to connect with her more troubled peers, but she tries not to let that deter her. She finds them reliable as teammates, which is enough for her approval.
Disciplines:
Lv2 - Headstrong - Start Stun-Proof for 1 turn.
Lv3 - Astonishing - Flinch checks succeed, but Stun-Proof is doubled.
Lv4 - Prudent - Physical Acc for unboosted attacks +30%.
Typing: Dragon/Ground
Abilities: Sand Veil Hidden Ability: Rough Skin
HP: 100
Attack: 9
Defen.: 7
Sp.Atk: 6
Sp.Def: 6
Speed: 102
Size: 4
Weight: 4
Combinations (6 / 6)
Bulldoze + Thunder Fang
Breaking Swipe + Fire Fang
Liquidation + Rock Tomb
Poison Jab + Roar
Spikes + Sandstorm
Swords Dance + Hone Claws
Movepool (94 Moves)
Level 0
Aerial Ace
Brick Break
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Flamethrower
Hone Claws
Iron Head
Liquidation
Poison Jab
Power Gem
Protect
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Tackle
Thunder Fang
Toxic
Level 1
Bite
Brutal Swing
Captivate
Confide
Cut
Double Team
Dragon Breath
Dragon Rage
Dual Chop
False Swipe
Helping Hand
Incinerate
Metal Claw
Mud-Slap
Rain Dance
Rock Climb
Rock Smash
Sand Attack
Sand Tomb
Sandstorm
Scary Face
Spikes
Stealth Rock
Sunny Day
Swagger
Swift
Twister
Whirlpool
Level 2
Aqua Tail
Double-Edge
Dragon Cheer
Dragon Rush
Fire Blast
Iron Tail
Scale Shot
Secret Power
Stone Edge
Take Down
Level 3
Attract
Body Slam
Breaking Swipe
Bulldoze
Dig
Frustration
Fury Cutter
Headbutt
Laser Focus
Mud Shot
Outrage
Return
Rock Tomb
Scorching Sands
Thrash
Level 4
Draco Meteor
Endure
Fling
Giga Impact
Hidden Power (Psychic)
Hyper Beam
Natural Gift
Stomping Tantrum
Tera Blast
Dionysia (Crucibelle)
★★★★ Level 4 — EXP: 70 / --
Name Etymology:
Refers to festivals held in the honor of Dionysis of Greek myth, to beverages prepared at such festivals, and to any of the contents of the god's divine goblet.
Attitude and Motive:
Fearfully shy with strangers. It can take some coaxing to get her to greet others, much less to take to the battlefield.
"Why do you fight?"
"...Why are you asking?"
Background:
Dionysia was first discovered in a dingy warehouse, subsisting on discarded chemicals and other refuse. Only after leaving various forms of trash and trimmings, and slowly discerning her likes and dislikes, was it possible to bring her out of her hiding place. The process took Lou several weeks and a considerable bill in junk foods.
Refers to festivals held in the honor of Dionysis of Greek myth, to beverages prepared at such festivals, and to any of the contents of the god's divine goblet.
Attitude and Motive:
Fearfully shy with strangers. It can take some coaxing to get her to greet others, much less to take to the battlefield.
"Why do you fight?"
"...Why are you asking?"
Background:
Dionysia was first discovered in a dingy warehouse, subsisting on discarded chemicals and other refuse. Only after leaving various forms of trash and trimmings, and slowly discerning her likes and dislikes, was it possible to bring her out of her hiding place. The process took Lou several weeks and a considerable bill in junk foods.
Disciplines:
Lv2 - (Empty)
Lv3 - Surefooted - Steel-type, for the purpose of Hazards.
Lv4 - Precarious - Physical Acc +30%, as attacker or defender.
Typing: Rock/Poison
Abilities: Regenerator, Mold Breaker Hidden Ability: Liquid Ooze
HP: 100
Attack: 8
Defen.: 5
Sp.Atk: 6
Sp.Def: 6
Speed: 104
Size: 3
Weight: 2
Combinations (5 / 6)
Coil + Block
Wood Hammer + Withdraw
Toxic Spikes + Light Screen
Knock Off + U-turn
Confuse Ray + Explosion
(empty)
Movepool (84 Moves)
Level 0
Astonish
Cross Poison
Facade
Fake Tears
Iron Head
Light Screen
Poison Jab
Power Gem
Protect
Psychic
Reflect
Rest
Rock Polish
Rock Slide
Round
Shadow Ball
Sleep Talk
Sludge
Snore
Substitute
Toxic
Zen Headbutt
Level 1
Acid Armor
Confuse Ray
Confusion
Defense Curl
Double Team
Helping Hand
Infestation
Iron Defense
Psybeam
Rock Smash
Rock Throw
Safeguard
Sandstorm
Sludge Bomb
Stealth Rock
Steel Roller
Swagger
Toxic Spikes
Trick
Venom Drench
Withdraw
Level 2
Acid Spray
Assurance
Grass Knot
Gunk Shot
Head Smash
Low Kick
Meteor Beam
Payback
Pin Missile
Rock Blast
Secret Power
Stone Edge
Venoshock
Wood Hammer
Level 3
Attract
Draining Kiss
Frustration
Hex
Knock Off
Return
Rock Tomb
Rollout
Self-Destruct
Sludge Wave
Smack Down
Torment
U-turn
Level 4
Block
Coil
Embargo
Endure
Explosion
Giga Impact
Gravity
Hidden Power (Flying)
Hyper Beam
Magic Room
Metronome
Skill Swap
Snatch
Wonder Room
---VS---
OPPONENT #1 - LADY SASHA
Team (1-23): 12=Team 12
Team 12: Boosting
Strategy: These Pokemon can play a normal attacking game, but if they're ever allowed to boost up...
Backpack:
Macho Brace
Cleanse Tag
Protective Pads
Eject Button
Weakness Policy
Leftovers
Choice Scarf
Pokemon:



Lilligant-Hisui
Level 1-4
Disciplines:
Lv2 - Trained - For NPCs. All Accuracy +10%
Lv3 - Elite - For NPCs. All Accuracy +15%
Lv4 - Masterful - For NPCs. All Accuracy +20%
Typing: Grass/Fighting
Abilities: Chlorophyll, Hustle Hidden Ability: Leaf Guard
HP: 85
Attack: 8
Defen.: 6
Sp.Atk: 4
Sp.Def: 6
Speed: 105
Size: 3
Weight: 2
Combinations (0-3 slots, based on format Level)
Select Combinations as you send out this Pokemon.
Movepool
Level 0
Aerial Ace
Air Slash
Aromatherapy
Brick Break
Bullet Seed
Defog
Energy Ball
Facade
Grass Whistle
Heal Bell
Leaf Blade
Petal Blizzard
Poison Jab
Protect
Rest
Round
Sleep Powder
Sleep Talk
Snore
Stun Spore
Substitute
Swords Dance
Toxic
Vacuum Wave
Level 1
Absorb
Charm
Coaching
Confide
Cut
Double Team
Encore
Flash
Grassy Terrain
Growth
Helping Hand
Ice Spinner
Magical Leaf
Pollen Puff
Rain Dance
Safeguard
Seed Bomb
Sunny Day
Swagger
Sweet Scent
Synthesis
Teeter Dance
Weather Ball
Level 2
After You
Axe Kick
Close Combat
Covet
Dream Eater
Entrainment
Grass Knot
Grassy Glide
Hurricane
Ingrain
Leech Seed
Low Kick
Mega Drain
Mega Kick
Secret Power
Solar Beam
Solar Blade
Take Down
Triple Axel
Upper Hand
Level 3
Acrobatics
Attract
Bide
Frustration
Giga Drain
Laser Focus
Low Sweep
Psych Up
Return
Trailblaze
Worry Seed
Level 4
Endure
Giga Impact
Healing Wish
Hidden Power (Ground)
Hyper Beam
Leaf Storm
Metronome
Natural Gift
Nature Power
Tera Blast
Victory Dance

Azumarill
Level 1-4
Disciplines:
Lv2 - Trained - For NPCs. All Accuracy +10%
Lv3 - Elite - For NPCs. All Accuracy +15%
Lv4 - Masterful - For NPCs. All Accuracy +20%
Typing: Water/Fairy
Abilities: Thick Fat, Huge Power Hidden Ability: Sap Sipper
HP: 95
Attack: 4
Defen.: 6
Sp.Atk: 5
Sp.Def: 6
Speed: 50
Size: 2
Weight: 3
Combinations (0-3 slots, based on format Level)
Select Combinations as you send out this Pokemon.
Movepool
Level 0
Aqua Jet
Brick Break
Dizzy Punch
Facade
Fake Tears
Focus Blast
Hyper Voice
Ice Beam
Ice Punch
Light Screen
Liquidation
Play Rough
Protect
Refresh
Rest
Round
Sing
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Tail Whip
Toxic
Uproar
Waterfall
Work Up
Level 1
Amnesia
Brutal Swing
Bubble
Bubble Beam
Captivate
Charm
Confide
Curse
Defense Curl
Disarming Voice
Double Team
Encore
Hail
Helping Hand
Ice Spinner
Mega Punch
Misty Terrain
Mud-Slap
Power-Up Punch
Rain Dance
Rock Smash
Scary Face
Seismic Toss
Slam
Snowscape
Steel Roller
Supersonic
Swagger
Swift
Tickle
Water Gun
Water Pulse
Whirlpool
Level 2
Alluring Voice
Aqua Ring
Aqua Tail
Blizzard
Covet
Double-Edge
Dynamic Punch
Focus Punch
Grass Knot
Hydro Pump
Iron Tail
Mega Kick
Misty Explosion
Present
Secret Power
Superpower
Take Down
Level 3
Attract
Body Slam
Bounce
Bulldoze
Chilling Water
Dig
Dive
Draining Kiss
Foresight
Frustration
Headbutt
Icy Wind
Knock Off
Mud Shot
Muddy Water
Return
Rollout
Scald
Trailblaze
Level 4
Belly Drum
Camouflage
Copycat
Endure
Fling
Future Sight
Giga Impact
Hidden Power (Ground)
Hyper Beam
Metronome
Mimic
Natural Gift
Perish Song
Soak
Splash
Tera Blast
Water Sport

Crucibelle
Level 1-4
Disciplines:
Lv2 - Trained - For NPCs. All Accuracy +10%
Lv3 - Elite - For NPCs. All Accuracy +15%
Lv4 - Masterful - For NPCs. All Accuracy +20%
Typing: Rock/Poison
Abilities: Regenerator, Mold Breaker Hidden Ability: Liquid Ooze
HP: 100
Attack: 8
Defen.: 5
Sp.Atk: 6
Sp.Def: 6
Speed: 104
Size: 3
Weight: 2
Combinations (0-3 slots, based on format Level)
Select Combinations as you send out this Pokemon.
Movepool
Level 0
Astonish
Cross Poison
Facade
Fake Tears
Iron Head
Light Screen
Poison Jab
Power Gem
Protect
Psychic
Reflect
Rest
Rock Polish
Rock Slide
Round
Shadow Ball
Sleep Talk
Sludge
Snore
Substitute
Toxic
Zen Headbutt
Level 1
Acid Armor
Confuse Ray
Confusion
Defense Curl
Double Team
Helping Hand
Infestation
Iron Defense
Psybeam
Rock Smash
Rock Throw
Safeguard
Sandstorm
Sludge Bomb
Stealth Rock
Steel Roller
Swagger
Toxic Spikes
Trick
Venom Drench
Withdraw
Level 2
Acid Spray
Assurance
Grass Knot
Gunk Shot
Head Smash
Low Kick
Meteor Beam
Payback
Pin Missile
Rock Blast
Secret Power
Stone Edge
Venoshock
Wood Hammer
Level 3
Attract
Draining Kiss
Frustration
Hex
Knock Off
Return
Rock Tomb
Rollout
Self-Destruct
Sludge Wave
Smack Down
Torment
U-turn
Level 4
Block
Coil
Embargo
Endure
Explosion
Giga Impact
Gravity
Hidden Power (Ice)
Hyper Beam
Magic Room
Metronome
Skill Swap
Snatch
Wonder Room
Team (1-23): 12=Team 12
Team 12: Boosting
Strategy: These Pokemon can play a normal attacking game, but if they're ever allowed to boost up...
Backpack:
Pokemon:
Lilligant-Hisui
Level 1-4
Disciplines:
Lv2 - Trained - For NPCs. All Accuracy +10%
Lv3 - Elite - For NPCs. All Accuracy +15%
Lv4 - Masterful - For NPCs. All Accuracy +20%
Typing: Grass/Fighting
Abilities: Chlorophyll, Hustle Hidden Ability: Leaf Guard
HP: 85
Attack: 8
Defen.: 6
Sp.Atk: 4
Sp.Def: 6
Speed: 105
Size: 3
Weight: 2
Combinations (0-3 slots, based on format Level)
Select Combinations as you send out this Pokemon.
Movepool
Level 0
Aerial Ace
Air Slash
Aromatherapy
Brick Break
Bullet Seed
Defog
Energy Ball
Facade
Grass Whistle
Heal Bell
Leaf Blade
Petal Blizzard
Poison Jab
Protect
Rest
Round
Sleep Powder
Sleep Talk
Snore
Stun Spore
Substitute
Swords Dance
Toxic
Vacuum Wave
Level 1
Absorb
Charm
Coaching
Confide
Cut
Double Team
Encore
Flash
Grassy Terrain
Growth
Helping Hand
Ice Spinner
Magical Leaf
Pollen Puff
Rain Dance
Safeguard
Seed Bomb
Sunny Day
Swagger
Sweet Scent
Synthesis
Teeter Dance
Weather Ball
Level 2
After You
Axe Kick
Close Combat
Covet
Dream Eater
Entrainment
Grass Knot
Grassy Glide
Hurricane
Ingrain
Leech Seed
Low Kick
Mega Drain
Mega Kick
Secret Power
Solar Beam
Solar Blade
Take Down
Triple Axel
Upper Hand
Level 3
Acrobatics
Attract
Bide
Frustration
Giga Drain
Laser Focus
Low Sweep
Psych Up
Return
Trailblaze
Worry Seed
Level 4
Endure
Giga Impact
Healing Wish
Hidden Power (Ground)
Hyper Beam
Leaf Storm
Metronome
Natural Gift
Nature Power
Tera Blast
Victory Dance
Azumarill
Level 1-4
Disciplines:
Lv2 - Trained - For NPCs. All Accuracy +10%
Lv3 - Elite - For NPCs. All Accuracy +15%
Lv4 - Masterful - For NPCs. All Accuracy +20%
Typing: Water/Fairy
Abilities: Thick Fat, Huge Power Hidden Ability: Sap Sipper
HP: 95
Attack: 4
Defen.: 6
Sp.Atk: 5
Sp.Def: 6
Speed: 50
Size: 2
Weight: 3
Combinations (0-3 slots, based on format Level)
Select Combinations as you send out this Pokemon.
Movepool
Level 0
Aqua Jet
Brick Break
Dizzy Punch
Facade
Fake Tears
Focus Blast
Hyper Voice
Ice Beam
Ice Punch
Light Screen
Liquidation
Play Rough
Protect
Refresh
Rest
Round
Sing
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Tail Whip
Toxic
Uproar
Waterfall
Work Up
Level 1
Amnesia
Brutal Swing
Bubble
Bubble Beam
Captivate
Charm
Confide
Curse
Defense Curl
Disarming Voice
Double Team
Encore
Hail
Helping Hand
Ice Spinner
Mega Punch
Misty Terrain
Mud-Slap
Power-Up Punch
Rain Dance
Rock Smash
Scary Face
Seismic Toss
Slam
Snowscape
Steel Roller
Supersonic
Swagger
Swift
Tickle
Water Gun
Water Pulse
Whirlpool
Level 2
Alluring Voice
Aqua Ring
Aqua Tail
Blizzard
Covet
Double-Edge
Dynamic Punch
Focus Punch
Grass Knot
Hydro Pump
Iron Tail
Mega Kick
Misty Explosion
Present
Secret Power
Superpower
Take Down
Level 3
Attract
Body Slam
Bounce
Bulldoze
Chilling Water
Dig
Dive
Draining Kiss
Foresight
Frustration
Headbutt
Icy Wind
Knock Off
Mud Shot
Muddy Water
Return
Rollout
Scald
Trailblaze
Level 4
Belly Drum
Camouflage
Copycat
Endure
Fling
Future Sight
Giga Impact
Hidden Power (Ground)
Hyper Beam
Metronome
Mimic
Natural Gift
Perish Song
Soak
Splash
Tera Blast
Water Sport
Crucibelle
Level 1-4
Disciplines:
Lv2 - Trained - For NPCs. All Accuracy +10%
Lv3 - Elite - For NPCs. All Accuracy +15%
Lv4 - Masterful - For NPCs. All Accuracy +20%
Typing: Rock/Poison
Abilities: Regenerator, Mold Breaker Hidden Ability: Liquid Ooze
HP: 100
Attack: 8
Defen.: 5
Sp.Atk: 6
Sp.Def: 6
Speed: 104
Size: 3
Weight: 2
Combinations (0-3 slots, based on format Level)
Select Combinations as you send out this Pokemon.
Movepool
Level 0
Astonish
Cross Poison
Facade
Fake Tears
Iron Head
Light Screen
Poison Jab
Power Gem
Protect
Psychic
Reflect
Rest
Rock Polish
Rock Slide
Round
Shadow Ball
Sleep Talk
Sludge
Snore
Substitute
Toxic
Zen Headbutt
Level 1
Acid Armor
Confuse Ray
Confusion
Defense Curl
Double Team
Helping Hand
Infestation
Iron Defense
Psybeam
Rock Smash
Rock Throw
Safeguard
Sandstorm
Sludge Bomb
Stealth Rock
Steel Roller
Swagger
Toxic Spikes
Trick
Venom Drench
Withdraw
Level 2
Acid Spray
Assurance
Grass Knot
Gunk Shot
Head Smash
Low Kick
Meteor Beam
Payback
Pin Missile
Rock Blast
Secret Power
Stone Edge
Venoshock
Wood Hammer
Level 3
Attract
Draining Kiss
Frustration
Hex
Knock Off
Return
Rock Tomb
Rollout
Self-Destruct
Sludge Wave
Smack Down
Torment
U-turn
Level 4
Block
Coil
Embargo
Endure
Explosion
Giga Impact
Gravity
Hidden Power (Ice)
Hyper Beam
Magic Room
Metronome
Skill Swap
Snatch
Wonder Room
---------------
You are challenged by Lady Sasha!
Lady Sasha sent out
Grass Whistle + Leech Seed
Sunny Day + Victory Dance
Axe Kick + Trailblaze
---------------
TURN ORDER
LouisCyphre sends out and orders.
Lady Sasha orders.
Snarguffle referees.
TURN ORDER
LouisCyphre sends out and orders.
Lady Sasha orders.
Snarguffle referees.

