I don't know why are people arguing about what is the worst ground type. They all fit different roles on different team styles and are great in those roles.
Lando is great on offense and BO, which are the best team archetypes this gen. I also agree with this point raised in the post above - it and Gliscor fit completely different roles. Lando's role is to get deny hazards against slower leads, get rocks and then spam U-turn (or EQ if you have eliminated the opponents flying types/leviate mons.) It isn't supposed to last long - helmet + intimidate means that most Dnites that don't run Ice Spinner are going to be forced out because Lando denies them attack boosts and threatens to break multiscale with u-turn (attacking it also breaks multiscale if helmet and if their best move against it is Espeed, which is not that unusual - quite a lot of greedy DD/EQ/Espeed/Roost Dnites these days.) Intimidate + helmet annoys a lot of setup sweepers late game, this is a mon that gives utility to its team even as a sac. It has the defensive typing of Gliscor + the best bulk of the bunch with intimidate, uninvested Lando hits harder than max attack treads. It also has its special sets, but I am not as much of a fan of those with so many random AV mons running around atm. Lando is also the best speed control as a scarfer of the lot because of U-turn + its speed tier.
All of them are good on teams that appreciate them, Treads is a great check to Bolt for teams which are weak to it. I saw an OST replay (I think Vert vs clean) recently where a booster attack treads did ~40 to +1 Zama, which was pretty crazy as well, I think this mon has a lot of options. Gliscor has insane longevity and a great typing (but it has its own drawbacks, utility scor is primarily a balance or stall mon, SD is balance/offense.) SD gliscor is not an alternative as an offensive mon to Lando, their profiles are completely different - it is a stall and balance breaker. Tusk, like lando, is best on BO and offense, it is better on teams with stuff like Kyurem or boots less Nite that need the removal, is also a bit better into Gambit, and with booster attack can punch holes in your opponents team mid game, especially if it gets a spin off and outspeeds almost everything without a scarf.
When it comes to the ground types that are actually worse than these guys - what do people think about mold breaker drill's niche as a special defensive treads alternative? It is way stronger, has similar special bulk, and gets rocks up consistently against hatterene + ignores Nite multiscale. Obviously, this is not a good tradeoff in most cases, treads is more useful most of the time because its defense is so much better, notably giving it a chance to live +2 kingambit sucker punch in the late game and live all kinds of other stuff with tera ghost. Are there are any teams that could benefit from this?
Gliscor is also def the better ground/fly what? I don't even see how this is an argument- Lando's only better on more offensive structures which already have some sort of removal in glimmora/ace (or don't even use it) and don't need to use tusk for spinning, so lando can compress as a zama check + rocker + stopgap to some threats
Lando is great on offense and BO, which are the best team archetypes this gen. I also agree with this point raised in the post above - it and Gliscor fit completely different roles. Lando's role is to get deny hazards against slower leads, get rocks and then spam U-turn (or EQ if you have eliminated the opponents flying types/leviate mons.) It isn't supposed to last long - helmet + intimidate means that most Dnites that don't run Ice Spinner are going to be forced out because Lando denies them attack boosts and threatens to break multiscale with u-turn (attacking it also breaks multiscale if helmet and if their best move against it is Espeed, which is not that unusual - quite a lot of greedy DD/EQ/Espeed/Roost Dnites these days.) Intimidate + helmet annoys a lot of setup sweepers late game, this is a mon that gives utility to its team even as a sac. It has the defensive typing of Gliscor + the best bulk of the bunch with intimidate, uninvested Lando hits harder than max attack treads. It also has its special sets, but I am not as much of a fan of those with so many random AV mons running around atm. Lando is also the best speed control as a scarfer of the lot because of U-turn + its speed tier.
All of them are good on teams that appreciate them, Treads is a great check to Bolt for teams which are weak to it. I saw an OST replay (I think Vert vs clean) recently where a booster attack treads did ~40 to +1 Zama, which was pretty crazy as well, I think this mon has a lot of options. Gliscor has insane longevity and a great typing (but it has its own drawbacks, utility scor is primarily a balance or stall mon, SD is balance/offense.) SD gliscor is not an alternative as an offensive mon to Lando, their profiles are completely different - it is a stall and balance breaker. Tusk, like lando, is best on BO and offense, it is better on teams with stuff like Kyurem or boots less Nite that need the removal, is also a bit better into Gambit, and with booster attack can punch holes in your opponents team mid game, especially if it gets a spin off and outspeeds almost everything without a scarf.
When it comes to the ground types that are actually worse than these guys - what do people think about mold breaker drill's niche as a special defensive treads alternative? It is way stronger, has similar special bulk, and gets rocks up consistently against hatterene + ignores Nite multiscale. Obviously, this is not a good tradeoff in most cases, treads is more useful most of the time because its defense is so much better, notably giving it a chance to live +2 kingambit sucker punch in the late game and live all kinds of other stuff with tera ghost. Are there are any teams that could benefit from this?
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