Hatt yea, but its quite greedy to just use hatt as a hazard check. Ace/Hatt def does exist and in those situations you could use lando for sure.-Again, not true. Cinderace and hatteren also fit on BO and balance teams, which Lando can fit on as well so most teams are not forced to stack grounds to accomidate Lando-T. even then Great Tusk+lando-T on the same team isn't the end of the world.
https://pokepast.es/77a8c79637600715
cool ace/hatt/lando team I used that WOULD have kept me in OST if my poor, blind iron crown wore his glasses and didn't miss 5 back-to-back focus blasts.
Yea lando's def the best for pivoting, but here, by better I mean:-in terms of pivoting, it's not really a competition for lando. also your definition of better hasn't been clear.
Gliscor: spikes, knock, toxic, longevity, sd sets, better for teams that want to last longer. It doesn't have intimidate or the ability to check ipress zama as well, but gliscor would almost always be the better pick on most archetypes that aren't offense (even HO can sometimes run sd gliscor screens but I honestly cant say I know much about that, or if its legit or not). Gliscor can also pivot which is a thing cos it forces quite a lot of switches
Tusk: spin, better vs gambit, stronger, has access to knock and way more coverage, can still rock, is overall bulkie, has more set variety. Lando can U-turn, and the flying type is def better than tusk's secondary in most situations. It also has taunt and intimidate is pretty nice to support its team.
The issue is unless you really want that freed 3rd moveslot on tusk, you can kind of just have tusk be your teams bulky ground who rocks (but can also spin)
lando tusk structures are real but most times you'd rather use a different mon as tusk can compress more than lando can.
Ting-Lu: highkey unfair to compare these two as they do almost totally different stuff; though lu is a lot bulkier, has spikes, uses ruination to chunk anything, phases, and checks half the tier, I'd say its better on most teams. and if you're to use two grounds on those teams for whatever reason 99% of the time you'd just use gliscor (sd scor + lu is pretty real on bootspam or hazard stack teams)
treads: I'd say its kind of close with this comparison here but its also somewhat like the Tusk argument. Treads is a spinner, who can rocks, knock, spinner, is marginally faster (tho tbh still not that fast), and can even pivot, but lets be fr, treads is NOT the better than lando in that role at all.
The two actually kind of perform a lot differently but overall the rare role of a spinner who can compress debatably more than any ground in the tier (rbolt check, volt absorber, spinner, rocker, knocker, steel-type, pivot) makes me lean towards it being a better mon in most situations. Is treads exceptional at any of these roles? No, besides spinning, which its actually pretty good at, it's not. But it compresses so so much into one team slot and does those things decently well. It can also work for offense like lando does, but for even faster paced games. Steel beam also lets it potentially OHKO hatterene and then nearly guarantee rocks up after with the booster speed sets, which is pretty unique. (not really worth mentioning but still)
probs more to say but tired





