Pokepaste: https://pokepast.es/d920117004f6f214
Introduction:
Wanted to try building with
Proof of peak:
Team Breakdown:
Meowscarada @ Choice Band
Ability: Protean
Tera Type: Grass
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Flower Trick
- Knock Off
- U-turn
- Triple Axel
Went with the band since it’s easily Meow’s best set imo. What's nice is pretty much all it’s moves are spammable, with triple axel being particularly tough to switch into. Some notable calcs:
252 Atk Choice Band Protean Meowscarada Triple Axel (120 BP) (3 hits) vs. 248 HP / 252+ Def Corviknight: 185-219 (46.3 - 54.8%) -- 68.1% chance to 2HKO
252 Atk Choice Band Meowscarada Flower Trick vs. 0 HP / 0 Def Ogerpon-Wellspring on a critical hit: 264-312 (87.7 - 103.6%) -- guaranteed OHKO after Stealth Rock
252 Atk Choice Band Meowscarada Flower Trick vs. 252 HP / 88 Def Zamazenta on a critical hit: 187-222 (48.1 - 57.2%) -- 91.8% chance to 2HKO after Stealth Rock and Leftovers recovery
252 Atk Choice Band Meowscarada Flower Trick vs. 244 HP / 36 Def Gliscor on a critical hit: 184-217 (52.2 - 61.6%) -- guaranteed 2HKO after Stealth Rock and Poison Heal
252 Atk Choice Band Protean Meowscarada Triple Axel (120 BP) (3 hits) vs. 0 HP / 0 Def Kyurem: 289-341 (73.9 - 87.2%) -- 98.7% chance to OHKO after Stealth Rock
252 Atk Choice Band Tera Grass Meowscarada Flower Trick vs. 252 HP / 4 Def Ting-Lu on a critical hit: 500-592 (97.2 - 115.1%) -- 81.3% chance to OHKO
Pecharunt @ Rocky Helmet
Ability: Poison Puppeteer
Tera Type: Dark
EVs: 252 HP / 212 Def / 44 Spe
Bold Nature
IVs: 0 Atk
- Malignant Chain
- Foul Play
- Parting Shot
- Recover
Standard set so nothing to really say here, invested a bit more speed to outrun CB
Enamorus @ Choice Scarf
Ability: Contrary
Tera Type: Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Moonblast
- Earth Power
- Mystical Fire
- Healing Wish
Main cleaner of the team, the main reason I chose it was healing wish, so meow isn’t completely ruined if it catches a stray flame body/static from the birds.
Iron Treads @ Leftovers
Ability: Quark Drive
Tera Type: Dark
EVs: 248 HP / 228 SpD / 32 Spe
Careful Nature
- Rapid Spin
- Earthquake
- Knock Off
- Stealth Rock
Needed decent hazard control and a blanket special check so I went with spdef treads, not much else to say here.
Skarmory @ Covert Cloak
Ability: Sturdy
Tera Type: Dragon
EVs: 248 HP / 164 Def / 96 Spe
Impish Nature
IVs: 0 Atk
- Iron Defense
- Body Press
- Roost
- Spikes
Covert Cloak to not get 6-0d by Garg and enough speed to outrun adamant gambit, not much else to say here
Slowking @ Assault Vest
Ability: Regenerator
Tera Type: Steel
EVs: 248 HP / 100 Def / 108 SpA / 52 SpD
Calm Nature
IVs: 0 Atk / 27 Spe
- Scald
- Psyshock / Psychic Noise
- Fire Blast
- Future Sight
I originally had glowking here but the defensive synergy with pech was kinda awkward, so I ended up just switching it out for the OG. Fire Blast is nice for pressuring steels as much as possible, but if you don’t like missing flamethrower is an option. Psychic Noise is also a fine alternative over Psyshock, up to personal preference
Threats:
Replays:
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