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Competitive League Circuit 29 - FortColors vs TheEver

March 2026
No fancy arena this time around, simply more game.

  • Match Type - b6p3 Singles
  • Species Restriction - On
  • Battle Level - 4
  • Substitution Count - 4
  • Switching - On
  • Half-start Rule - Off
  • Ability Count - All
  • Advanced Techniques - All
  • Technique Control - 3
  • Backpack Size - 12
  • Arena - BBP Arena

FortColors
  1. :Ability shield:Ability Shield
  2. :ring target:Ring Target
  3. :scope lens:Scope Lens
  4. :power herb:Power Herb
  5. :macho brace:Macho Brace
  6. :safety goggles:Safety Goggles
  7. :heavy-duty boots:Heavy-Duty Boots
  8. :heavy-duty boots:Heavy-Duty Boots
  9. :focus band:Focus Band
  10. :red carD:Red Card
  11. :assault vest:Assault Vest
  12. :weakness policy:Weakness Policy
Pokemon: :groudon::braviary-hisui::shiftry::lilligant-hisui::dusknoir::serperior:
:sv/groudon:
I, The Lord of Wind and Flame (Groudon)
Level 4

Disciplines:
Lv2 - Precise #Physical - Physical Acc +15%.
Lv3 - Unconvinced #Defensive - Blocks Doom, Dread, Eerie Spell, and Pain Split.
Lv4 -

Typing: Ground
Abilities: Drought
Traits: Requires 1 Tech to send out, once per battle.

HP: 95
Attack: 11
Defen.: 10
Sp.Atk: 7
Sp.Def: 7
Speed: 90
Size: 6
Weight: 12




Combinations (6 / 6)
Thunder Punch + Dynamic Punch
Fire Fang + Bulldoze
Swords Dance + Safeguard
Rock Slide + Power-Up Punch
Spikes + Roar
Dragon Tail + Thunder Wave

Movepool

Level 0
Aerial Ace
Brick Break
Bulk Up
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Hone Claws
Iron Head
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Will-O-Wisp
Zen Headbutt

Level 1
Ancient Power
Brutal Swing
Confide
Counter
Cut
Defense Curl
Double Team
Helping Hand
High Horsepower
Incinerate
Mega Punch
Metal Claw
Mud-Slap
Power-Up Punch
Rock Climb
Rock Smash
Safeguard
Sand Tomb
Sandstorm
Scary Face
Seismic Toss
Shock Wave
Spikes
Stealth Rock
Sunny Day
Swagger
Swift

Level 2
Double-Edge
Dynamic Punch
Fire Blast
Focus Punch
Hammer Arm
Heat Wave
Iron Tail
Mega Kick
Precipice Blades (sig)
Rock Blast
Secret Power
Solar Beam
Stone Edge
Take Down
Thunder

Level 3
Body Slam
Bulldoze
Dig
Frustration
Fury Cutter
Headbutt
Heat Crash
Heavy Slam
Lava Plume
Mud Shot
Psych Up
Return
Rock Tomb
Rollout
Scorching Sands
Smack Down

Level 4
Block
Body Press
Endure
Eruption
Fissure
Fling
Giga Impact
Hidden Power (Grass)
Hyper Beam
Mimic
Natural Gift
Overheat
Stomping Tantrum
Tera Blast
:sv/braviary-hisui:
rssp2 (Braviary-Hisui)
Level 4

Disciplines:
Lv2 - Graceful #Special - Special Acc +15%.
Lv3 - Surefooted #Switching - Steel-type, for the purpose of Hazards.
Lv4 - Patient #Status - Delayed attacks have more effectiveness.

Typing: Psychic/Flying
Abilities: Keen Eye, Sheer Force Hidden Ability: Tinted Lens

HP: 100
Attack: 6
Defen.: 5
Sp.Atk: 8
Sp.Def: 5
Speed: 65
Size: 3
Weight: 3

Combinations (6 / 6)
Psychic Noise + Hurricane
Vacuum Wave + Brave Bird
Dual Wingbeat + Snarl
Heat Wave + Icy Wind
Esper Wing + Air Slash
Sky Attack + Peck

Movepool

Level 0
Aerial Ace
Air Slash
Brave Bird
Bulk Up
Calm Mind
Dazzling Gleam
Defog
Facade
Hone Claws
Hyper Voice
Leer
Protect
Psychic
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Toxic
Vacuum Wave
Whirlwind
Wing Attack
Work Up
Zen Headbutt

Level 1
Agility
Air Cutter
Confide
Confuse Ray
Cut
Double Team
Dual Wingbeat
Feather Dance
Helping Hand
Metal Claw
Night Shade
Peck
Psybeam
Psychic Terrain
Rain Dance
Rock Smash
Roost
Scary Face
Steel Wing
Sunny Day
Swagger
Swift
Tailwind

Level 2
Assurance
Close Combat
Double-Edge
Expanding Force
Fury Attack
Heat Wave
Hurricane
Pluck
Reversal
Secret Power
Sky Attack
Superpower
Take Down

Level 3
Acrobatics
Attract
Body Slam
Crush Claw
Esper Wing
Fly
Frustration
Icy Wind
Psych Up
Psychic Noise
Psyshock
Return
Rock Tomb
Sky Drop
Snarl
Thrash
U-turn

Level 4
Endure
Future Sight
Giga Impact
Hidden Power (Steel)
Hyper Beam
Retaliate
Stored Power
Tera Blast
:sv/shiftry:
Corporate (Shiftry)
Level 4

Disciplines:
Lv2 - Devious #Non-Attack - Non-Attack Acc +15%.
Lv3 - Imitative #Esoteric - Imitates the Discipline of each foe.
Lv4 - Grasping #Status - Partial Trapping blocks Fortes and -Proofs.

Typing: Grass/Dark
Abilities: Chlorophyll, Wind Rider Hidden Ability: Pickpocket
Traits: Requires no Tech for their first Technique each battle.

HP: 95
Attack: 7
Defen.: 5
Sp.Atk: 7
Sp.Def: 5
Speed: 80
Size: 3
Weight: 4

Combinations (6 / 6)
Imprison + Knock Off
Trailblaze + Dark Pulse
Petal Blizzard + Confuse Ray
Heat Wave + Power-Up Punch
Psych Up + Whirlwind
Leech Seed + Will-o-Wisp

Movepool

Level 0
Aerial Ace
Air Slash
Astonish
Brick Break
Bullet Seed
Dark Pulse
Defog
Energy Ball
Facade
Feint Attack
Focus Blast
Leaf Blade
Nasty Plot
Night Slash
Petal Blizzard
Protect
Quick Attack
Refresh
Rest
Rock Slide
Round
Screech
Shadow Ball
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Tackle
Toxic
Uproar
Vacuum Wave
Whirlwind
Will-O-Wisp
X-Scissor

Level 1
Absorb
Air Cutter
Amnesia
Brutal Swing
Captivate
Confide
Confuse Ray
Curse
Cut
Defense Curl
Double Team
Extrasensory
Fake Out
False Swipe
Flash
Grassy Terrain
Growth
Harden
Magical Leaf
Mud-Slap
Ominous Wind
Pound
Power-Up Punch
Rain Dance
Razor Leaf
Rock Smash
Scary Face
Seed Bomb
Silver Wind
Sucker Punch
Sunny Day
Swagger
Swift
Synthesis
Tailwind
Taunt
Toxic Spikes
Twister
Weather Ball

Level 2
Assurance
Beat Up
Double-Edge
Foul Play
Grass Knot
Grassy Glide
Heat Wave
Hurricane
Leech Seed
Low Kick
Mega Drain
Mega Kick
Payback
Razor Wind
Revenge
Reversal
Secret Power
Solar Beam
Solar Blade
Take Down
Thief
Upper Hand

Level 3
Attract
Bide
Body Slam
Bounce
Chilling Water
Dig
Frustration
Fury Cutter
Giga Drain
Headbutt
Hex
Icy Wind
Knock Off
Lash Out
Leaf Tornado
Low Sweep
Power Swap
Psych Up
Return
Rock Tomb
Rollout
Self-Destruct
Snarl
Throat Chop
Torment
Trailblaze
Worry Seed

Level 4
Embargo
Endeavor
Endure
Explosion
Fling
Giga Impact
Hidden Power (Fairy)
Hyper Beam
Imprison
Leaf Storm
Mimic
Natural Gift
Nature Power
Retaliate
Spite
Tera Blast
:sv/lilligant-hisui:
Honeyfruit (Lilligant-Hisui)
Level 4

Disciplines:
Lv2 - Precise #Physical - Physical Acc +15%.
Lv3 - Uncaged #Defensive - Attacks can't be Sealed.
Lv4 -

Typing: Grass/Fighting
Abilities: Chlorophyll, Hustle Hidden Ability: Leaf Guard

HP: 85
Attack: 8
Defen.: 6
Sp.Atk: 4
Sp.Def: 6
Speed: 105
Size: 3
Weight: 2

Combinations (6 / 6)
Victory Dance + Swords Dance
Sunny Day + Growth
Axe Kick + Vacuum Wave
Toxic + Grass Whistle
Triple Axel + Leaf Blade
Petal Blizzard + Worry Seed

Movepool

Level 0
Aerial Ace
Air Slash
Aromatherapy
Brick Break
Bullet Seed
Defog
Energy Ball
Facade
Grass Whistle
Heal Bell
Leaf Blade
Petal Blizzard
Poison Jab
Protect
Rest
Round
Sleep Powder
Sleep Talk
Snore
Stun Spore
Substitute
Swords Dance
Toxic
Vacuum Wave

Level 1
Absorb
Charm
Coaching
Confide
Cut
Double Team
Encore
Flash
Grassy Terrain
Growth
Helping Hand
Ice Spinner
Magical Leaf
Pollen Puff
Rain Dance
Safeguard
Seed Bomb
Sunny Day
Swagger
Sweet Scent
Synthesis
Teeter Dance
Weather Ball

Level 2
After You
Axe Kick
Close Combat
Covet
Dream Eater
Entrainment
Grass Knot
Grassy Glide
Hurricane
Ingrain
Leech Seed
Low Kick
Mega Drain
Mega Kick
Secret Power
Solar Beam
Solar Blade
Take Down
Triple Axel
Upper Hand

Level 3
Acrobatics
Attract
Bide
Frustration
Giga Drain
Laser Focus
Low Sweep
Psych Up
Return
Trailblaze
Worry Seed

Level 4
Endure
Giga Impact
Healing Wish
Hidden Power (Fire)
Hyper Beam
Leaf Storm
Metronome
Natural Gift
Nature Power
Tera Blast
Victory Dance
:sv/dusknoir:
Sunfire (Dusknoir)
Level 4

Disciplines:
Lv2 - Devious #Non-Attack - Non-Attack Acc +15%.
Lv3 - Inoculated #Defensive - Maximum Dosage of Poison is 3.
Lv4 -

Typing: Ghost
Abilities: Pressure Hidden Ability: Frisk

HP: 80
Attack: 7
Defen.: 10
Sp.Atk: 5
Sp.Def: 10
Speed: 45
Size: 4
Weight: 5

Combinations (6 / 6)
Giga Impact + Shadow Sneak
Infestation + Toxic
Disable + Grudge
Fire Punch + Skitter Smack
Trick Room + Imprison
Thief + Bind

Movepool

Level 0
Astonish
Brick Break
Calm Mind
Dark Pulse
Earthquake
Facade
Feint Attack
Fire Punch
Focus Blast
Ice Beam
Ice Punch
Leer
Protect
Psychic
Rest
Rock Slide
Round
Shadow Ball
Shadow Punch
Shadow Sneak
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Toxic
Will-O-Wisp

Level 1
Captivate
Confide
Confuse Ray
Counter
Curse
Double Team
Flash
Haze
Helping Hand
Infestation
Mega Punch
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Rain Dance
Rock Smash
Seismic Toss
Sucker Punch
Sunny Day
Swagger
Swift
Taunt
Trick

Level 2
Bind
Blizzard
Disable
Double-Edge
Dream Eater
Dynamic Punch
Focus Punch
Mega Kick
Nightmare
Payback
Poltergeist
Revenge
Secret Power
Thief

Level 3
Attract
Body Slam
Bulldoze
Charge Beam
Darkest Lariat
Foresight
Frustration
Hard Press
Headbutt
Hex
Icy Wind
Laser Focus
Leech Life
Phantom Force
Psych Up
Pursuit
Return
Rock Tomb
Skitter Smack
Telekinesis
Torment

Level 4
Ally Switch
Destiny Bond
Embargo
Endure
Fling
Future Sight
Giga Impact
Gravity
Grudge
Hidden Power (Fairy)
Hyper Beam
Imprison
Mean Look
Memento
Metronome
Mimic
Natural Gift
Skill Swap
Snatch
Spite
Tera Blast
Trick Room
Wonder Room
:sv/serperior:
One Autumn Leaf (Serperior)
Level 4

Disciplines:
Lv2 - Graceful #Special - Special Acc +15%.
Lv3 - Uncaged #Defensive - Attacks can't be Sealed.
Lv4 -

Typing: Grass
Abilities: Overgrow Hidden Ability: Contrary

HP: 90
Attack: 6
Defen.: 7
Sp.Atk: 6
Sp.Def: 7
Speed: 113
Size: 3
Weight: 4

Combinations (6 / 6)
Glare + Dragon Tail
Leaf Storm + Giga Drain
Knock Off + Worry Seed
Grassy Terrain + Reflect
Bullet Seed + Gastro Acid
Mean Look + Leech Seed

Movepool

Level 0
Aerial Ace
Aromatherapy
Bullet Seed
Calm Mind
Defog
Dragon Pulse
Dragon Tail
Energy Ball
Facade
Glare
Leaf Blade
Leer
Light Screen
Petal Blizzard
Protect
Reflect
Rest
Round
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Tackle
Toxic
Work Up

Level 1
Brutal Swing
Captivate
Confide
Cut
Double Team
Flash
Grassy Terrain
Growth
Helping Hand
Hold Back
Magical Leaf
Mirror Coat
Rock Smash
Safeguard
Scary Face
Seed Bomb
Slam
Sunny Day
Swagger
Sweet Scent
Swift
Synthesis
Taunt
Twister
Vine Whip
Wrap

Level 2
Aqua Tail
Bind
Double-Edge
Grass Knot
Grassy Glide
Iron Tail
Leech Seed
Mega Drain
Scale Shot
Secret Power
Solar Beam
Take Down

Level 3
Attract
Body Slam
Breaking Swipe
Frustration
Gastro Acid
Giga Drain
Knock Off
Leaf Tornado (sig)
Outrage
Pursuit
Return
Torment
Trailblaze
Worry Seed
Wring Out

Level 4
Coil
Endure
Frenzy Plant
Giga Impact
Grass Pledge
Hidden Power (Ground)
Hyper Beam
Leaf Storm
Mean Look
Natural Gift
Nature Power
Snatch
Tera Blast

TheEver
:adamant-crystal:Adamant Crystal
:black-sludge:Black Sludge
:bright-powder:Bright Powder
:cleanse-tag:Cleanse Tag
:flame-orb:Flame Orb
:heavy-duty-boots:Heavy-Duty Boots
:leftovers:Leftovers
:life-orb:Life Orb
:lum-berry:Lum Berry
:safety-goggles:Safety Goggles
:scope-lens:Scope Lens
:tamato-berry:Tamato Berry
Pokemon: :colossoil::dialga::gengar::hydreigon::pyroak::togekiss:
colossoil.png

Barry (Colossoil)
Level: 4 | EXP: --

Disciplines:
Lv2 - Precise - Physical Acc +15%.
Lv3 - Unconvinced - Blocks Doom, Dread, Eerie Spell, and Pain Split.
Lv4 - Grasping - Partial Trapping blocks Fortes, and non-Stun -Proofs.

Types:
Dark
Ground

Abilities: Rebound, Guts, Unnerve

Stats:
HP: 105
Atk: 9
Def: 5
SpA: 5
SpD: 5
Spe: 95

Size Class: 5
Weight Class: 10

Combinations [6/6]:
Bulldoze + Fire Fang
Giga Impact + Sucker Punch
Knock Off + U-turn
Leer + Screech
Rapid Spin + Thunder Fang
Sand Tomb + Toxic

Moves:
Level 0
Brick Break
Crunch
Dark Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Horn Attack
Leer
Poison Jab
Protect
Rest
Roar
Rock Slide
Round
Screech
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Tackle
Thunder Fang
Toxic

Level 1
Ancient Power
Bite
Brutal Swing
Bubble Beam
Captivate
Chip Away
Confide
Double Team
Drill Run
Echoed Voice
Encore
Fake Out
High Horsepower
Ice Spinner
Mud-Slap
Peck
Rain Dance
Rapid Spin
Rock Smash
Rototiller
Sand Tomb
Sandstorm
Sludge Bomb
Stealth Rock
Sucker Punch
Sunny Day
Swagger
Taunt
Wide Guard

Level 2
Aqua Tail
Double-Edge
Flail
Foul Play
Fury Attack
Headlong Rush
Iron Tail
Magnitude
Megahorn
Mud Bomb
Payback
Quash
Secret Power
Spit Up
Stockpile
Stone Edge
Superpower
Swallow
Take Down
Thief

Level 3
Attract
Body Slam
Bounce
Bulldoze
Dig
Dive
Frustration
Knock Off
Lash Out
Mud Shot
Mud Shot
Muddy Water
Pursuit
Return
Rock Tomb
Rollout
Scorching Sands
Sludge Wave
Smack Down
Snarl
Torment
U-turn
Water Spout

Level 4
Block
Body Press
Embargo
Endure
Fissure
Giga Impact
Hidden Power (Fairy)
Horn Drill
Hyper Beam
Mimic
Natural Gift
Retaliate
Snatch
dialga.png

Divine Pulse (Dialga)
Level: 4 | EXP: --

Disciplines:
Lv2 - Graceful - Special Acc +15%.
Lv3 - Unconvinced - Blocks Doom, Dread, Eerie Spell, and Pain Split.
Lv4 - Prudent - Acc for unboosted attacks +30%.

Types:
Steel
Dragon

Abilities: Pressure (Uber), Telepathy
Traits: Requires 1 Tech to send out, once per battle.

Stats:
HP: 95
Atk: 9
Def: 9
SpA: 11
SpD: 7
Spe: 90

Size Class: 7
Weight Class: 10

dialga-origin.png

Dialga-Origin
Types:
Steel
Dragon

Abilities: Pressure (Uber), Telepathy
Traits: Requires 1 Tech to send out, once per battle.

Stats:
HP: 95
Atk: 7
Def: 9
SpA: 11
SpD: 9
Spe: 90

Size Class: 7
Weight Class: 11

Combinations [6/6]:
Blizzard + Rock Tomb
Body Press + Iron Defense
Breaking Swipe + Iron Head
Bulldoze + Flamethrower
Metal Sound + Scary Face
Mud-Slap + Thunder

Moves:
Level 0
Aerial Ace
Aura Sphere
Brick Break
Bulk Up
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Flamethrower
Flash Cannon
Focus Blast
Heal Block
Hone Claws
Hyper Voice
Ice Beam
Iron Head
Metal Sound
Power Gem
Protect
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Thunder Wave
Thunderbolt
Toxic

Level 1
Ancient Power
Confide
Cut
Double Team
Dragon Breath
Echoed Voice
Flash
Incinerate
Iron Defense
Metal Claw
Mud-Slap
Rain Dance
Rock Smash
Safeguard
Sandstorm
Scary Face
Shock Wave
Stealth Rock
Sunny Day
Swagger
Swift
Trick
Twister

Level 2
Blizzard
Fire Blast
Iron Tail
Metal Burst
Scale Shot
Secret Power
Steel Beam
Stone Edge
Take Down
Thunder

Level 3
Body Slam
Breaking Swipe
Bulldoze
Frustration
Fury Cutter
Headbutt
Heavy Slam
Outrage
Psych Up
Return
Rock Tomb

Level 4
Body Press
Draco Meteor
Endure
Giga Impact
Gravity
Hidden Power (Fairy)
Hyper Beam
Magnet Rise
Natural Gift
Overheat
Roar of Time (Signature)
Stomping Tantrum
Tera Blast
Trick Room
gengar.png

Jimmy (Gengar)
Level: 4 | EXP: --

Techniques:
Dynamax (G-Max Terror)

Disciplines:
Lv2 - Graceful - Special Acc +15%.
Lv3 - Astonishing - Flinch checks succeed, but Stun-Proof is doubled.
Lv4 - Malicious - Non-Attack Acc +30%. Can't make Field Conditions.

Types:
Ghost
Poison

Abilities: Cursed Body

Stats:
HP: 85
Atk: 5
Def: 5
SpA: 9
SpD: 6
Spe: 110

Size Class: 3
Weight Class: 3

Combinations [6/6]:
Astonish + Icy Wind
Disable + Hypnosis
Fire Punch + Zap Cannon
Hex + Will-O-Wisp
Knock Off + Shadow Ball
Sludge Bomb + Sucker Punch

Moves:
Level 0
Astonish
Brick Break
Dark Pulse
Dazzling Gleam
Energy Ball
Facade
Fire Punch
Focus Blast
Hypnosis
Ice Punch
Nasty Plot
Poison Gas
Poison Jab
Protect
Psychic
Rest
Round
Shadow Ball
Shadow Claw
Shadow Punch
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Will-O-Wisp

Level 1
Captivate
Confide
Confuse Ray
Counter
Curse
Double Team
Encore
Haze
Infestation
Lick
Mega Punch
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Psywave
Rage
Rain Dance
Rock Smash
Role Play
Scary Face
Seismic Toss
Sludge Bomb
Smog
Sucker Punch
Sunny Day
Swagger
Taunt
Toxic Spikes
Trick

Level 2
Acid Spray
Clear Smog
Corrosive Gas
Disable
Double-Edge
Dream Eater
Dynamic Punch
Focus Punch
Foul Play
Gunk Shot
Mega Drain
Mega Kick
Nightmare
Payback
Poltergeist
Secret Power
Skull Bash
Submission
Take Down
Thief
Thunder
Venoshock
Zap Cannon

Level 3
Attract
Bide
Body Slam
Drain Punch
Frustration
Giga Drain
Headbutt
Hex
Icy Wind
Knock Off
Laser Focus
Phantom Force
Psych Up
Psychic Noise
Return
Self-Destruct
Skitter Smack
Sludge Wave
Telekinesis
Torment

Level 4
Ally Switch
Destiny Bond
Embargo
Endure
Explosion
Fling
Giga Impact
Grudge
Hidden Power (Fire)
Hyper Beam
Imprison
Mean Look
Metronome
Mimic
Natural Gift
Perish Song
Reflect Type
Skill Swap
Snatch
Spite
Tera Blast
Trick Room
Wonder Room
hydreigon.png

Cerberus (Hydreigon)
Level: 4 | EXP: --

Disciplines:
Lv2 - Graceful - Special Acc +15%.
Lv3 - Unconvinced - Blocks Doom, Dread, Eerie Spell, and Pain Split.
Lv4 - Prudent - Acc for unboosted attacks +30%.

Types:
Dark
Dragon

Abilities: Levitate (Solo)

Stats:
HP: 95
Atk: 8
Def: 7
SpA: 9
SpD: 7
Spe: 98

Size Class: 4
Weight Class: 5

Combinations [6/6]:
Brutal Swing + Fire Fang
Bulldoze + Thunder Fang
Dragon Cheer + Nasty Plot
Fire Spin + Toxic
Flash Cannon + Snarl
Roar + Thunder Wave

Moves:
Level 0
Astonish
Crunch
Dark Pulse
Defog
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Flamethrower
Flash Cannon
Focus Blast
Hyper Voice
Nasty Plot
Protect
Reflect
Rest
Roar
Rock Slide
Round
Screech
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Fang
Thunder Wave
Toxic
Tri Attack
Uproar
Work Up
Zen Headbutt

Level 1
Bite
Brutal Swing
Confide
Double Hit
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Dual Wingbeat
Echoed Voice
Fire Spin
Helping Hand
Ice Fang
Incinerate
Rain Dance
Rock Smash
Roost
Scary Face
Shock Wave
Slam
Stealth Rock
Steel Wing
Sunny Day
Swagger
Tailwind
Taunt

Level 2
Aqua Tail
Assurance
Beat Up
Belch
Dragon Cheer
Dragon Rush
Fire Blast
Focus Energy
Head Smash
Heat Wave
Hydro Pump
Iron Tail
Payback
Scale Shot
Secret Power
Stone Edge
Superpower
Take Down
Thief

Level 3
Acrobatics
Attract
Body Slam
Breaking Swipe
Bulldoze
Charge Beam
Fly
Frustration
Headbutt
Lash Out
Outrage
Psych Up
Return
Rock Tomb
Snarl
Throat Chop
Torment
U-turn

Level 4
Draco Meteor
Endure
Giga Impact
Hidden Power (Grass)
Hyper Beam
Spite
Stomping Tantrum
Tera Blast
pyroak.png

Chant (Pyroak)
Level: 4 | EXP: --

Disciplines:
Lv2 - Graceful - Special Acc +15%.
Lv3 - Unconvinced - Blocks Doom, Dread, Eerie Spell, and Pain Split.
Lv4 - Grasping - Partial Trapping blocks Fortes, and non-Stun -Proofs.

Types:
Fire
Grass

Abilities: Rock Head, Battle Armor, Contrary

Stats:
HP: 105
Atk: 5
Def: 8
SpA: 5
SpD: 5
Spe: 60

Size Class: 4
Weight Class: 5

Combinations [6/6]:
Ancient Power + Leaf Tornado
Ember + Inferno
Fire Spin + Leaf Storm
Growth + Sunny Day
Leech Seed + Overheat
Rock Slide + Zap Cannon

Moves:
Level 0
Aromatherapy
Blaze Kick
Bullet Seed
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Energy Ball
Facade
Flamethrower
Flash Cannon
Grass Whistle
Iron Head
Light Screen
Petal Blizzard
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Toxic
Wild Charge
Will-O-Wisp
Zen Headbutt

Level 1
Absorb
Amnesia
Ancient Power
Aromatic Mist
Brutal Swing
Confide
Counter
Double Team
Dragon Breath
Dragon Dance
Ember
Fire Spin
Flame Wheel
Flash
Grassy Terrain
Growth
High Horsepower
Incinerate
Iron Defense
Leafage
Magical Leaf
Mud-Slap
Psybeam
Rock Climb
Rock Smash
Safeguard
Sand Tomb
Seed Bomb
Stealth Rock
Sunny Day
Swagger
Sweet Scent
Swift
Synthesis

Level 2
Burning Jealousy
Double-Edge
Fire Blast
Flare Blitz
Grass Knot
Grassy Glide
Heat Wave
Inferno
Iron Tail
Leech Seed
Low Kick
Revenge
Secret Power
Solar Beam
Solar Blade
Take Down
Terrain Pulse
Wood Hammer
Zap Cannon

Level 3
Attract
Bulldoze
Flame Burst
Flame Charge
Frustration
Giga Drain
Headbutt
Heat Crash
Heavy Slam
Lava Plume
Leaf Tornado
Low Sweep
Petal Dance
Return
Rock Tomb
Scorching Sands
Throat Chop
Trailblaze
Worry Seed

Level 4
Block
Burn Up
Endure
Giga Impact
Hidden Power (Fairy)
Hyper Beam
Leaf Storm
Natural Gift
Nature Power
Overheat
Stomping Tantrum
Water Sport
togekiss.png

Arlandria (Togekiss)
Level: 4 | EXP: --

Disciplines:
Lv2 - Graceful - Special Acc +15%.
Lv3 - Surefooted - Steel-type, for the purpose of Hazards.
Lv4 - Technical - Combos aren't resisted.

Types:
Fairy
Flying

Abilities: Hustle, Serene Grace, Super Luck

Stats:
HP: 90
Atk: 4
Def: 7
SpA: 9
SpD: 8
Spe: 80

Size Class: 3
Weight Class: 3

Combinations [6/6]:
Ancient Power + Rock Smash
Baton Pass + Wish
Draining Kiss + Extreme Speed
Extrasensory + Mystical Fire
Heat Wave + Zap Cannon
Laser Focus + Nasty Plot

Moves:
Level 0
Aerial Ace
Air Slash
Aura Sphere
Brick Break
Dazzling Gleam
Defog
Facade
Flamethrower
Heal Bell
Hyper Voice
Light Screen
Nasty Plot
Play Rough
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Smart Strike
Snore
Substitute
Thunder Wave
Toxic
Tri Attack
Uproar
Work Up
Zen Headbutt

Level 1
Air Cutter
Amnesia
Ancient Power
Captivate
Charm
Confide
Counter
Curse
Defense Curl
Detect
Double Team
Dual Wingbeat
Echoed Voice
Encore
Extrasensory
Fairy Wind
Flash
Growl
Helping Hand
Incinerate
Life Dew
Magical Leaf
Mega Punch
Morning Sun
Mud-Slap
Ominous Wind
Peck
Pound
Rain Dance
Rock Smash
Roost
Safeguard
Seismic Toss
Shock Wave
Silver Wind
Soft-Boiled
Steel Wing
Sunny Day
Swagger
Sweet Kiss
Swift
Tailwind
Trick
Twister
Water Pulse
Yawn

Level 2
After You
Covet
Double-Edge
Dream Eater
Fire Blast
Focus Punch
Grass Knot
Heat Wave
Mega Kick
Pluck
Present
Psycho Shift
Secret Power
Sky Attack
Solar Beam
Zap Cannon

Level 3
Attract
Baton Pass
Body Slam
Drain Punch
Draining Kiss
Extreme Speed
Fly
Follow Me
Foresight
Frustration
Headbutt
Laser Focus
Lucky Chant
Mystical Fire
Psych Up
Psyshock
Return
Rollout
Telekinesis

Level 4
Ally Switch
Bestow
Endeavor
Endure
Fling
Future Sight
Giga Impact
Hidden Power (Ground)
Hyper Beam
Imprison
Last Resort
Magic Coat
Metronome
Mimic
Mirror Move
Natural Gift
Retaliate
Stored Power
Wish

Alright ladies and gents. We got new disciplines, we got new 4* players. Lets see what the new year brings!

1772391447973.png


TheEver to send out
FortColors to order
TheEver to order
 
Last edited:
Sending out Groudon @ Ability Shield #Precise
:bw/groudon::Ability Shield:
Stealth Rock ~ Stone Edge
[this step] IF fire spin + toxic or brutal swing + fire fang, THEN use protect.
[this step] IF you have the flinching condition, THEN use Power-Up Punch.
[this step] IF you have sealed (stealth rock) or taunt condition, THEN use Smack Down if it is step 1 and Precipice Blades if it is step 2.
[step 2] IF hydreigon is to use an #evasive move, THEN use Smack Down.
 
Round 1
Battlefield:
Team Fort tech: 2 hours 72
:groudon:groudon :ability shield:Ability Shield
HP: 95/95 EN: 30/30
11/10/7/7/90 | 6/12
Types: Ground
Abilities: Drought
Discipline: Precise
Physical Acc +15%.

Status: None
Stages: None
Traits: Requires 1 Tech to send out, once per battle.
:braviary-hisui:
:shiftry: Since when has fort had this??
:lilligant-hisui:
:dusknoir:
:serperior:
:ring target:Ring Target
:scope lens:Scope Lens
:power herb:Power Herb
:macho brace:Macho Brace
:safety goggles:Safety Goggles
:heavy-duty boots:Heavy-Duty Boots
:heavy-duty boots:Heavy-Duty Boots
:focus band:Focus Band
:red carD:Red Card
:assault vest:Assault Vest
:weakness policy:Weakness Policy
Team Eve tech: 3 hours 72
:hydreigon:hydreigon :tamato berry:Tamato Berry
HP: 95/95 EN: 30/30
8/7/9/7/98 | 4/5
Types: Dark/Dragon
Abilities: Levitate
Discipline: Prudent
Acc for unboosted attacks +30%.

Status: None
Stages: None
:colossoil:
:dialga:
:gengar:
:pyroak:
:togekiss:
:adamant-crystal:Adamant Crystal
:black-sludge:Black Sludge
:bright-powder:Bright Powder
:cleanse-tag:Cleanse Tag
:flame-orb:Flame Orb
:heavy-duty-boots:Heavy-Duty Boots
:leftovers:Leftovers
:life-orb:Life Orb
:lum-berry:Lum Berry
:safety-goggles:Safety Goggles
:scope-lens:Scope Lens


dice are d600, roll low to hit/crit/effect, roll high for multi hit
1772576965306.png

:groudon::hydreigon:
:hydreigon: is levitating distantly
:hydreigon: eats a berry, +20 spe this round!
:groudon: here comes the sun~ (4r)
Step 1:
:hydreigon: thief
-3 en
162 crit no
(6 + 8 + 4 - 10 - 2) = 6 damage
:hydreigon: yoinks ability shield!
:hydreigon: is no longer distant!
:groudon: stealth rock
-4 en
rocks are scattered.
Step 2:
:hydreigon: defog
-4 en
:groudon: -1 eva
stealth rocks and sun are blown away!
:groudon: stone edge
-3 en
112 hit yes
470 crit no
(10 + 11 - 7 - 2) = 12 damage
:hydreigon: gets indigestion and loses speed
:hydreigon: is no longer distant
Battlefield:
Team Fort tech: 2 hours 72
:groudon:groudon
HP: 89/95 EN: 23/30
11/10/7/7/90 | 6/12
Types: Ground
Abilities: Drought
Discipline: Precise
Physical Acc +15%.

Status: None
Stages: -1 Eva
Traits: Requires 1 Tech to send out, once per battle.
:braviary-hisui:
:shiftry: Since when has fort had this??
:lilligant-hisui:
:dusknoir:
:serperior:
:ring target:Ring Target
:scope lens:Scope Lens
:power herb:Power Herb
:macho brace:Macho Brace
:safety goggles:Safety Goggles
:heavy-duty boots:Heavy-Duty Boots
:heavy-duty boots:Heavy-Duty Boots
:focus band:Focus Band
:red carD:Red Card
:assault vest:Assault Vest
:weakness policy:Weakness Policy
Team Eve tech: 3 hours 72
:hydreigon:hydreigon :ability shield:Ability Shield
HP: 83/95 EN: 23/30
8/7/9/7/1* | 4/5
Types: Dark/Dragon
Abilities: Levitate
Discipline: Prudent
Acc for unboosted attacks +30%.

Status: Tamato Berry
Stages: None
:colossoil:
:dialga:
:gengar:
:pyroak:
:togekiss:
:adamant-crystal:Adamant Crystal
:black-sludge:Black Sludge
:bright-powder:Bright Powder
:cleanse-tag:Cleanse Tag
:flame-orb:Flame Orb
:heavy-duty-boots:Heavy-Duty Boots
:leftovers:Leftovers
:life-orb:Life Orb
:lum-berry:Lum Berry
:safety-goggles:Safety Goggles
:scope-lens:Scope Lens
TheEver to order
FortColors to order
 
Last edited:
Switching to Dusknoir @ Assault Vest
:bw/dusknoir::assault vest:
Hard Press ~ Hard Press
[this step] IF #snatchable move, THEN use Snatch.
[this step] IF disable (hard press) or imprison (hard press), THEN use taunt and replace all Hard Press with Icy Wind
[this step] IF #evasive or #protective move, THEN use Phantom Force.
[this step] IF physical-reflecting move, THEN use Icy Wind
 
Last edited:
Round 2
Battlefield:
Team Fort tech: 2 hours 72
:dusknoir:dusknoir :assault vest:Assault Vest
HP: 80/80 EN: 30/30
7/10/5/16*/45 | 4/5
Types: Ghost
Abilities: Pressure, Frisk
Status: None
Stages: None
:groudon:groudon
HP: 89/95 EN: 23/30
11/10/7/7/90 | 6/12
Types: Ground
Abilities: Drought
Discipline: Precise
Physical Acc +15%.

Status: None
Stages: -1 Eva
Traits: Requires 1 Tech to send out, once per battle.
:braviary-hisui:
:shiftry: Since when has fort had this??
:lilligant-hisui:
:serperior:
:ring target:Ring Target
:scope lens:Scope Lens
:power herb:Power Herb
:macho brace:Macho Brace
:safety goggles:Safety Goggles
:heavy-duty boots:Heavy-Duty Boots
:heavy-duty boots:Heavy-Duty Boots
:focus band:Focus Band
:red carD:Red Card
:weakness policy:Weakness Policy
Team Eve tech: 3 hours 55
:togekiss:togekiss :scope lens:Scope Lens
HP: 90/90 EN: 30/30
4/7/9/8/80 | 3/3
Types: Fairy/Flying
Abilities: Hustle, Serene Grace, Super Luck
Discipline: graceful
Special Acc +15%.
Status: none
Stages: none

:hydreigon:hydreigon :ability shield:Ability Shield
HP: 83/95 EN: 23/30
8/7/9/7/1* | 4/5
Types: Dark/Dragon
Abilities: Levitate
Discipline: Prudent
Acc for unboosted attacks +30%.

Status: Tamato Berry
Stages: None
:colossoil:
:dialga:
:gengar:
:pyroak:
:adamant-crystal:Adamant Crystal
:black-sludge:Black Sludge
:bright-powder:Bright Powder
:cleanse-tag:Cleanse Tag
:flame-orb:Flame Orb
:heavy-duty-boots:Heavy-Duty Boots
:leftovers:Leftovers
:life-orb:Life Orb
:lum-berry:Lum Berry
:safety-goggles:Safety Goggles

dice are d600, roll low to hit/crit/effect, roll high for multi hit
1772796674729.png

:dusknoir::groudon::hydreigon::togekiss:
:togekiss: is frisked!
Step 1:
:togekiss: ancient omen
-5 en
-1 tech
hit yes
359 crit no
effect yes
(6 + 9 - 16) = 1 damage
+1 atk, spA, def, spD, spe :togekiss:
-1 def :dusknoir:
:dusknoir: hard press
-3 en
129 crit no
(10 + 7 - 7) * 1.5 - 5 = 10 damage
Step 2:
:togekiss: baton pass
-3 en
:togekiss: gains switching(baton pass)!
:dusknoir: hard press
-3 en
134 crit no
(10 + 7 - 7) * 1.5 - 5 = 10 damage
:togekiss: is no longer frisked
Battlefield:
Team Fort tech: 2 hours 72
:dusknoir:dusknoir :assault vest:Assault Vest
HP: 79/80 EN: 24/30
7/10/5/16*/45 | 4/5
Types: Ghost
Abilities: Pressure, Frisk
Status: None
Stages: -1 def
:groudon:groudon
HP: 89/95 EN: 23/30
11/10/7/7/90 | 6/12
Types: Ground
Abilities: Drought
Discipline: Precise
Physical Acc +15%.

Status: None
Stages: -1 Eva
Traits: Requires 1 Tech to send out, once per battle.
:braviary-hisui:
:shiftry: Since when has fort had this??
:lilligant-hisui:
:serperior:
:ring target:Ring Target
:scope lens:Scope Lens
:power herb:Power Herb
:macho brace:Macho Brace
:safety goggles:Safety Goggles
:heavy-duty boots:Heavy-Duty Boots
:heavy-duty boots:Heavy-Duty Boots
:focus band:Focus Band
:red carD:Red Card
:weakness policy:Weakness Policy
Team Eve tech: 2 hours 55
:togekiss:togekiss :scope lens:Scope Lens
HP: 70/90 EN: 22/30
4/7/9/8/80 | 3/3
Types: Fairy/Flying
Abilities: Hustle, Serene Grace, Super Luck
Discipline: graceful
Special Acc +15%.
Status: switching(baton pass)
Stages: +1 atk, +1 spA, +1 def, +1 spD, +1 spe

:hydreigon:hydreigon :ability shield:Ability Shield
HP: 83/95 EN: 23/30
8/7/9/7/1* | 4/5
Types: Dark/Dragon
Abilities: Levitate
Discipline: Prudent
Acc for unboosted attacks +30%.

Status: Tamato Berry
Stages: None
:colossoil:
:dialga:
:gengar:
:pyroak:
:adamant-crystal:Adamant Crystal
:black-sludge:Black Sludge
:bright-powder:Bright Powder
:cleanse-tag:Cleanse Tag
:flame-orb:Flame Orb
:heavy-duty-boots:Heavy-Duty Boots
:leftovers:Leftovers
:life-orb:Life Orb
:lum-berry:Lum Berry
:safety-goggles:Safety Goggles
TheEver to send out and order
FortColors to order
 
Sending out Cerberus the Prudent :hydreigon:Hydreigon @ :ability-shield:Ability Shield.

:sv/hydreigon: :ability-shield:
Hydreigon: Crunch > Crunch
** This step, once IF Dusknoir is to use an action tagged #Protective THEN use Stealth Rock.
** This step, once IF Dusknoir is to use Fire Punch + Skitter Smack, and Hydreigon's Speed is greater than or equal to Dusknoir's Speed THEN use Torment.
** This step IF Dusknoir is to use Counter THEN use Dark Pulse.
** This step, once IF Dusknoir is to use an Other-category move, Dusknoir lacks the Vest Lock condition, and Hydreigon's Speed is greater than or equal to Dusknoir's Speed THEN use Taunt.
 
Round 3
Battlefield:
Team Fort tech: 2 hours 41
:dusknoir:dusknoir :assault vest:Assault Vest
HP: 79/80 EN: 24/30
7/10/5/16*/45 | 4/5
Types: Ghost
Abilities: Pressure, Frisk
Status: None
Stages: -1 def
:groudon:groudon
HP: 89/95 EN: 23/30
11/10/7/7/90 | 6/12
Types: Ground
Abilities: Drought
Discipline: Precise
Physical Acc +15%.

Status: None
Stages: -1 Eva
Traits: Requires 1 Tech to send out, once per battle.
:braviary-hisui:
:shiftry: Since when has fort had this??
:lilligant-hisui:
:serperior:
:ring target:Ring Target
:scope lens:Scope Lens
:power herb:Power Herb
:macho brace:Macho Brace
:safety goggles:Safety Goggles
:heavy-duty boots:Heavy-Duty Boots
:heavy-duty boots:Heavy-Duty Boots
:focus band:Focus Band
:red carD:Red Card
:weakness policy:Weakness Policy
Team Eve tech: 2 hours 55
:hydreigon:hydreigon :ability shield:Ability Shield
HP: 83/95 EN: 23/30
8/7/9/7/1* | 4/5
Types: Dark/Dragon
Abilities: Levitate
Discipline: Prudent
Acc for unboosted attacks +30%.

Status:
Stages: +1 atk, +1 spA, +1 def, +1 spD, +1 spe
:togekiss:togekiss :scope lens:Scope Lens
HP: 70/90 EN: 22/30
4/7/9/8/80 | 3/3
Types: Fairy/Flying
Abilities: Hustle, Serene Grace, Super Luck
Discipline: graceful
Special Acc +15%.
Status:
Stages:
:colossoil:
:dialga:
:gengar:
:pyroak:
:adamant-crystal:Adamant Crystal
:black-sludge:Black Sludge
:bright-powder:Bright Powder
:cleanse-tag:Cleanse Tag
:flame-orb:Flame Orb
:heavy-duty-boots:Heavy-Duty Boots
:leftovers:Leftovers
:life-orb:Life Orb
:lum-berry:Lum Berry
:safety-goggles:Safety Goggles

dice are d600, roll low to hit/crit/effect, roll high for multi hit
1773144410494.png

:dusknoir::groudon::hydreigon::togekiss:
:hydreigon: carries the batton and gains a million stages!
Step 1:
:hydreigon: crunch
-4 en
76 crit no
487 effect no
(8 + 8 + 4 - 10) * 1.5 + 8 = 23 damage
:dusknoir: poison vines
-4 en
309 crit no
:hydreigon: is poisoned!
(4 + 5 - 7 - 2) * 1.5 - 5 = 1 damage
:hydreigon: is partially trapped (5t)
:hydreigon: takes 3 damage
poison intensifies
Step 2:
:hydreigon: taunt
-4 en
:dusknoir: is taunted (2t)
:dusknoir: psych up, but it fails!
:hydreigon: takes 6 damage
poison intensifies
Battlefield:
Team Fort tech: 1 hours 41
:dusknoir:dusknoir :assault vest:Assault Vest
HP: 56/80 EN: 20/30
7/10/5/16*/45 | 4/5
Types: Ghost
Abilities: Pressure, Frisk
Status: taunted (1t)
Stages: -1 def
:groudon:groudon
HP: 89/95 EN: 23/30
11/10/7/7/90 | 6/12
Types: Ground
Abilities: Drought
Discipline: Precise
Physical Acc +15%.

Status: None
Stages: -1 Eva
Traits: Requires 1 Tech to send out, once per battle.
:braviary-hisui:
:shiftry: Since when has fort had this??
:lilligant-hisui:
:serperior:
:ring target:Ring Target
:scope lens:Scope Lens
:power herb:Power Herb
:macho brace:Macho Brace
:safety goggles:Safety Goggles
:heavy-duty boots:Heavy-Duty Boots
:heavy-duty boots:Heavy-Duty Boots
:focus band:Focus Band
:red carD:Red Card
:weakness policy:Weakness Policy
Team Eve tech: 2 hours 55
:hydreigon:hydreigon :ability shield:Ability Shield
HP: 73/95 EN: 15/30
8/7/9/7/1* | 4/5
Types: Dark/Dragon
Abilities: Levitate
Discipline: Prudent
Acc for unboosted attacks +30%.

Status: Poisoned(3), toxin, partially trapped (3t)
Stages: +1 atk, +1 spA, +1 def, +1 spD, +1 spe
:togekiss:togekiss :scope lens:Scope Lens
HP: 70/90 EN: 22/30
4/7/9/8/80 | 3/3
Types: Fairy/Flying
Abilities: Hustle, Serene Grace, Super Luck
Discipline: graceful
Special Acc +15%.
Status:
Stages:
:colossoil:
:dialga:
:gengar:
:pyroak:
:adamant-crystal:Adamant Crystal
:black-sludge:Black Sludge
:bright-powder:Bright Powder
:cleanse-tag:Cleanse Tag
:flame-orb:Flame Orb
:heavy-duty-boots:Heavy-Duty Boots
:leftovers:Leftovers
:life-orb:Life Orb
:lum-berry:Lum Berry
:safety-goggles:Safety Goggles

FortColors to order
TheEver to order
 
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