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Facility Realgam Tower: HeliosAflame

swapping to zekrom!
:sv/zekrom::leftovers:
outrage x 3

At the start of my turn, if my opponent has a protective status, use dragon dance.
At the start of my turn, if I am burned, use facade.
At the start of my turn, if my opponent is evasive, use fly.
 

~ ~ R6 ~ ~

Rain [3r]
:Zekrom::Leftovers:
Zekrom @ Leftovers
Dragon
Deez n--

71 HP /85 | 20 EN /30
11 / 9 / 8 / 7 / 104
Teravolt
+10 ACC
:Raikou::Choice Specs:
Raikou @ Choice Specs
Electric

25 HP /95 | 13 EN /30

5 / 6 / 9 12 / 7 / 115
Inner Focus / Pressure
Poison {1}, Toxin
~~@HeliosAFlame~~
-

Tech: 1
Hours: 72

:heavy duty boots: Heavy Duty Boots
:luck incense: Luck Incense
:enigma berry: Enigma Berry
:tamato berry: Tamato Berry
:lum berry: Lum Berry
:sticky barb: Sticky Barb
:life orb: Life Orb
:Politoed:
Politoed
Wet

51 HP /95 | 26 EN /30
6 / 6 / 7 / 7 / 81
Water Absorb / Damp / Drizzle
+10 ACC, Flinched {1}, Burn

:Kyurem:Kyurem KO
:gholdengo:Gholdengo
~~Eusine~~
Stealth Rock

Tech: 0
Hours: 107

:potion: Potion
:potion: Potion

:choice band: Choice Band
:oran berry: Oran Berry
:sticky barb: Sticky Barb
:leftovers: Leftovers
:mental herb: Mental Herb
:red card: Red Card
:Kingdra:Kingdra KO
:Typhlosion:Typhlosion KO


1770598097611.png


Stealth Rock (Raikou) -12 HP (13)

1

:Potion:Eusine used a Potion!

Result (Raikou) +20 HP (33)

:Zekrom:Zekrom used Outrage!
-3 EN (17)
Crit: <=25 [385/600] n
Damage (Raikou): ( 12 + 3 + 11 - 6 ) = 20 (13)
Result (Zekrom): +Confusion [n1t]

Poison (Raikou): -1 HP (12)
Toxin (Raikou): +1 Dosage {2}

2

:Potion:Eusine used a Potion!

Result (Raikou) +20 HP (32)

:Zekrom:Zekrom used Outrage!
-3 EN (14)
Crit: <=25 [588/600] n
Damage (Raikou): ( 12 + 3 + 11 - 6 ) = 20 (12)
Confusion (Zekrom): -8 HP (63)
Result (Zekrom): +Confusion [n1t]

Poison (Raikou): -2 HP (10)
Toxin (Raikou): +1 Dosage {3}

3

:Raikou:Raikou used Thunder!

-3 EN (10)
Choice Specs (Raikou): +Choice Lock {Thunder}
Crit: <=25 [365/600] y
Effect: n
Damage (Zekrom): ( 11 + 3 + 12 - 7 ) * .75 = 14.25 ~ 14 (49)

:Zekrom:Zekrom used Outrage!
-3 EN (11)
Crit: <=25 [467/600] n
Damage (Raikou): ( 12 + 3 + 11 - 6 ) = 20 (-10)
:Raikou:Raikou Fainted!
Confusion (Zekrom): -8 HP (41)
Result (Zekrom): +Confusion [n1t]

~ ~ END OF ROUND 6 ~ ~

:Zekrom::Leftovers:
Zekrom @ Leftovers
Dragon
Deez n--

41 HP /85 | KO EN /30
11 / 9 / 8 / 7 / 104
Teravolt
+10 ACC
:Raikou::Choice Specs:
Raikou @ Choice Specs
Electric

KO HP /95 | KO EN /30

5 / 6 / 9 12 / 7 / 115
Inner Focus / Pressure
FAINTING
~~@HeliosAFlame~~
-

Tech: 1
Hours: 72

:heavy duty boots: Heavy Duty Boots
:luck incense: Luck Incense
:enigma berry: Enigma Berry
:tamato berry: Tamato Berry
:lum berry: Lum Berry
:sticky barb: Sticky Barb
:life orb: Life Orb
:Politoed:
Politoed
Wet

51 HP /95 | 26 EN /30
6 / 6 / 7 / 7 / 81
Water Absorb / Damp / Drizzle
+10 ACC, Flinched {1}, Burn

:Kyurem:Kyurem KO
:gholdengo:Gholdengo
~~Eusine~~
Stealth Rock

Tech: 0
Hours: 107

:potion: Potion
:potion: Potion

:choice band: Choice Band
:oran berry: Oran Berry
:sticky barb: Sticky Barb
:leftovers: Leftovers
:mental herb: Mental Herb
:red card: Red Card
:Kingdra:Kingdra KO
:Typhlosion:Typhlosion KO

Rewards to follow
 
HeliosAflame
:heavy duty boots:Heavy Duty Boots
:assault vest:Assault Vest
:berserk gene:Berserk Gene
:wise glasses:Wise Glasses
:dowsing machine:Barometer
:choice scarf:Choice Scarf
:leftovers:Leftovers
:weakness policy:Weakness Policy
:toxic orb:Toxic Orb
:rocky helmet:Rocky Helmet
:lunala::stakataka::mandibuzz::magearna:
:sv/lunala:
Dark Wings Bring Shadow (Lunala)
Level 1 — EXP: 1 / 10

Typing: Psychic/Ghost
Abilities: Shadow Shield
Traits: Requires 1 Tech to send out, once per battle.

HP: 110
Attack: 8
Defen.: 6
Sp.Atk: 10
Sp.Def: 8
Speed: 97
Size: 6
Weight: 5

Movepool

Level 0
Aerial Ace
Air Slash
Calm Mind
Dazzling Gleam
Defog
Facade
Focus Blast
Hypnosis
Ice Beam
Light Screen
Protect
Psychic
Psycho Cut
Reflect
Rest
Roar
Round
Shadow Ball
Shadow Claw
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Wave
Thunderbolt
Toxic
Will-O-Wisp
Work Up

Level 1
Agility
Confide
Confuse Ray
Confusion
Cosmic Power
Double Team
Dual Wingbeat
Helping Hand
Moonlight
Night Shade
Rain Dance
Roost
Safeguard
Scary Face
Shock Wave
Sunny Day
Swagger
Swift
Tailwind
Trick
Wide Guard

Level 3

Moongeist Beam (Sig.)
:sv/mandibuzz:
Grim (Mandibuzz)
Level 3 — EXP: 30 / 70

Disciplines:
Lv2 - Devious - Non-Attack Acc +15%.
Lv3 - Astonishing - Flinch checks succeed, but Stun-Proof is doubled.

Typing: Dark/Flying
Abilities: Big Pecks, Overcoat Hidden Ability: Weak Armor

HP: 100
Attack: 5
Defen.: 8
Sp.Atk: 4
Sp.Def: 7
Speed: 80
Size: 2
Weight: 3

Combinations (3 / 4)
Iron Defense + Sandstorm
Defog + Tailwind
U-turn + Toxic
(empty)

Movepool

Level 0
Aerial Ace
Air Slash
Brave Bird
Dark Pulse
Defog
Facade
Fake Tears
Feint Attack
Leer
Nasty Plot
Protect
Rest
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Toxic
Uproar
Whirlwind

Level 1
Air Cutter
Confide
Cut
Double Team
Dual Wingbeat
Feather Dance
Flatter
Gust
Incinerate
Iron Defense
Rain Dance
Rock Smash
Roost
Sandstorm
Scary Face
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Taunt

Level 2
Assurance
Bone Rush
Double-Edge
Foul Play
Fury Attack
Heat Wave
Hurricane
Payback
Pluck
Punishment
Secret Power
Sky Attack
Take Down
Thief

Level 3
Acrobatics
Attract
Fly
Frustration
Knock Off
Lash Out
Psych Up
Return
Rock Tomb
Snarl
Throat Chop
Torment
U-turn
:sv/magearna:
Lily (Magearna)
Level 3 — EXP: 30 / 70

Disciplines:
Lv2 - Graceful - Special Acc +15%.
Lv3 - Lightfooted - Flying-type, for the purpose of Hazards.

Typing: Steel/Fairy
Abilities: Soul-Heart

HP: 90
Attack: 7
Defen.: 8
Sp.Atk: 9
Sp.Def: 8
Speed: 65
Size: 2
Weight: 4

Combinations (4 / 4)
Zap Cannon + Flash Cannon
Baton Pass + Calm Mind
Trick + Spikes
Speed Swap + Electro Ball

Movepool

Level 0
Aura Sphere
Brick Break
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Flash Cannon
Focus Blast
Heal Bell
Ice Beam
Iron Head
Light Screen
Metal Sound
Play Rough
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Wave
Thunderbolt
Tri Attack
Zen Headbutt

Level 1
Agility
Aurora Beam
Confide
Confuse Ray
Crafty Shield
Defense Curl
Disarming Voice
Double Team
Echoed Voice
Eerie Impulse
Encore
False Swipe
Gear Up
Helping Hand
Ice Spinner
Iron Defense
Magnetic Flux
Misty Terrain
Pain Split
Psybeam
Shock Wave
Snowscape
Sonic Boom
Spikes
Steel Roller
Sunny Day
Swagger
Swift
Trick

Level 2
After You
Grass Knot
Mirror Shot
Misty Explosion
Solar Beam
Steel Beam
Take Down
Zap Cannon

Level 3
Baton Pass
Body Slam
Charge Beam
Draining Kiss
Electro Ball
Electroweb
Frustration
Guard Swap
Gyro Ball
Heart Swap
Heavy Slam
Lock-On
Lucky Chant
Mind Reader
Power Swap
Psyshock
Return
Rollout
Self-Destruct
Speed Swap
Volt Switch

Level 4

Fleur Cannon (Sig.)
:sv/stakataka:
Brick (Stakataka)
Level 3 — EXP: 30 / 70

Disciplines:
Lv2 - Precise - Physical Acc +15%.
Lv3 - Astonishing - Flinch checks succeed, but Stun-Proof is doubled.

Typing: Rock/Steel
Abilities: Beast Boost

HP: 85
Attack: 9
Defen.: 15
Sp.Atk: 4
Sp.Def: 7
Speed: 13
Size: 3
Weight: 11

Combinations (4 / 4)
Iron Defense + Sandstorm
Toxic + Heat Crash
Stone Edge + Infestation
Iron Head + Skill Swap

Movepool

Level 0
Autotomize
Earthquake
Facade
Flash Cannon
Iron Head
Light Screen
Protect
Reflect
Rest
Rock Polish
Rock Slide
Round
Sleep Talk
Snore
Substitute
Tackle
Toxic
Zen Headbutt

Level 1
Brutal Swing
Harden
High Horsepower
Infestation
Iron Defense
Recycle
Rock Throw
Role Play
Safeguard
Sandstorm
Stealth Rock
Steel Roller
Wide Guard

Level 2
Bind
Double-Edge
Mega Kick
Meteor Beam
Rock Blast
Steel Beam
Stone Edge
Superpower
Take Down

Level 3
Bide
Body Slam
Bulldoze
Frustration
Gyro Ball
Heat Crash
Heavy Slam
Return
Rock Tomb
Smack Down
Stomp
Telekinesis

Mad Scientist Cara Liss (Level 3)

caraliss.png


Challenge Type: Hard Singles

Battle Info
Match Type:
[Bring 4, Pick 3]v3 Singles
Hours:
Player Hours: 72 round/72 battle​
Ref Hours: 72 round/120 battle​
Technique Control: 2
Backpack Size: 10
Lifelines: 1
(Each round where you order first, you may use a Lifeline before your orders; but doing so worsens your rewards. Braggarts can't use Lifelines.)
:revival herb:Lifeline Cleanse - Remove all conditions from your Pokemon.​
:potion:Lifeline Resupply - Fill half of the empty space in your backpack, rounded down, with Ethers. Then, fill the remaining space with Potions.​
Arena: Galar Route 6

While traversing the high cliffs of Galar's Route 6, you come upon a woman with mud smudged on her face, hands, and clothes, holding up a Pokeball triumphantly. You ask her if she needs water, but she's too distracted to care. "I did it!" she cries. "I, Cara Liss, have created a Pokemon!" You aren't sure you've heard correctly, but she keeps talking regardless. "Would you like to fight me? I combined the best parts from lots of different Pokemon, including the fossils I became famous for reviving, and now I have my own creations you can't find anywhere else in the world!" On the one hand, she might be lying or deluded. On the other, there's only one way to find out!
  • Cara Liss's Equilibra knows Doom Desire as a signature move.
  • Once per round, when Cara Liss's Pokemon attacks a defender that hasn't taken a turn that step: Increase the power of that attack by three (3).

Slot 1: [Necturna/Jumbao/Cresceidon] | D3: 1 - :necturna:Necturna
Slot 2: [Naviathan/Equilibra/Saharaja] | D3: 3 - :saharaja:Saharaja
Slot 3: [Cyclohm/Aurumoth/Miasmaw] | D3: 1 - :cyclohm:Cyclohm

:potion: Potion
:potion: Potion

:choice band: Choice Band
:choice specs: Choice Specs
:focus sash: Focus Sash
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
:leftovers: Leftovers
:mental herb: Mental Herb
:red card: Red Card
:sv/necturna:

Necturna
Level 3

Type: Grass/Ghost
Abilities: Forewarn, Telepathy

Nature: Adamant (+Attack, -Special Attack)
HP: 85
Atk: 10 (+)
Def: 7
SpA: 5 (-)
SpD: 9
Spe: 58
Size: 3
Weight: 3


Movepool:
Level 0:
Calm Mind
Crunch
Dark Pulse
Energy Ball
Facade
Leaf Blade
Leer
Poison Fang
Protect
Psychic
Rest
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Sketch
Sleep Talk
Snore
Substitute
Thunder Fang
Toxic
Will-O-Wisp

Level 1:
Absorb
Confide
Confuse Ray
Curse
Cut
Double Team
Flash
Grassy Terrain
Infestation
Magical Leaf
Night Shade
Ominous Wind
Pain Split
Seed Bomb
Spore (Sketched)
Sunny Day
Swagger
Swift
Synthesis
Toxic Spikes
Trick
Vine Whip

Level 2:
Bind
Covet
Dream Eater
Grass Knot
Grassy Glide
Ingrain
Leech Seed
Nightmare
Payback
Power Whip
Secret Power
Solar Beam
Solar Blade
Stone Edge
Thief

Level 3:
Attract
Frustration
Giga Drain
Hex
Horn Leech
Knock Off
Leech Life
Phantom Force
Psych Up
Return
Skitter Smack
Super Fang
Telekinesis
Torment
Trailblaze
Worry Seed
:sv/saharaja:

Saharaja
Level 3

Type: Ground
Abilities: Water Absorb, Serene Grace, Sand Spit

Nature: Jolly (+Speed, -Special Attack, Accuracy +10)
HP: 85
Atk: 8
Def: 8
SpA: 4 (-)
SpD: 9
Spe: 90 (+)
Size: 4
Weight: 7


Movepool:
Level 0:
Dazzling Gleam
Earth Power
Earthquake
Facade
Flash Cannon
Heal Bell
Power Gem
Protect
Rest
Round
Sleep Talk
Snore
Substitute
Swords Dance
Tackle

Level 1:
Ancient Power
High Horsepower
Pain Split
Rapid Spin
Sand Attack
Sand Tomb
Sandstorm
Stealth Rock
Taunt
Water Gun
Water Pulse

Level 2:
Double-Edge
Mega Kick
Payback
Spit Up
Stockpile
Stone Edge
Swallow
Thief

Level 3:
Attract
Body Slam
Bulldoze
Diamond Storm
Heavy Slam
Horn Leech
Lash Out
Mud Shot
Outrage
Rock Tomb
Scorching Sands
Stomp
:sv/cyclohm:

Cyclohm
Level 3

Type: Electric/Dragon
Abilities: Shield Dust, Static, Damp

Nature: Calm (+Special Defense, -Attack)
HP: 100
Atk: 4 (-)
Def: 8
SpA: 8
SpD: 7 (+)
Spe: 80
Size: 4
Weight: 4


Movepool:
Level 0:
Aerial Ace
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Fire Fang
Flamethrower
Heal Bell
Hone Claws
Ice Beam
Leer
Light Screen
Power Gem
Protect
Rest
Roar
Round
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Fang
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Waterfall
Whirlwind
Wild Charge

Level 1:
Captivate
Charge
Confide
Discharge
Double Hit
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Eerie Impulse
Electric Terrain
Flash
Growl
Gust
Hail
Ice Fang
Incinerate
Mud-Slap
Powder Snow
Rain Dance
Sandstorm
Shock Wave
Slack Off
Sonic Boom
Spark
Sunny Day
Swagger
Swift
Thunder Shock
Twister
Water Pulse
Weather Ball

Level 2:
Aqua Tail
Blizzard
Dragon Rush
Fire Blast
Focus Energy
Hurricane
Hydro Pump
Iron Tail
Rising Voltage
Secret Power
Take Down
Thunder
Zap Cannon

Level 3:
Attract
Bide
Breaking Swipe
Bulldoze
Charge Beam
Chilling Water
Electroweb
Frustration
Headbutt
Icy Wind
Lock-On
Muddy Water
Outrage
Return
Thrash
Torment
Volt Switch

Mamoswindle decides Disciplines and sends out first,
HeliosAflame sends out second and orders first,
Mamoswindle orders second.
 
I'm assuming I don't still have natures?

Discs

Necturna - Trained/Elite
Saharaja - Trained/Elite
Cyclohm - Vigorus/Elite

Sending out Saharaja holding an Oran Berry!
saharaja.png
:oran berry:
 
Sending out Grim the devious mandibuzz with lefties!
:sv/mandibuzz::leftovers:
pluck ~ sky attack
This step, if my opponent is to use a protective move use iron defense and push back.
[once] This step, if my opponent is to use stealth rock on any step this round, use taunt and push back.
This step, if my opponent is not poisoned and is not sleeping and does not have a decoy, use toxic and push back.
This step, if my opponent is to use thief and I am holding leftovers and I am faster, use fly.
 
HeliosAflame
:mandibuzz::unknown::unknown:
Tech: 2 | Battle Hours: 72
:heavy duty boots:Heavy Duty Boots
:assault vest:Assault Vest
:berserk gene:Berserk Gene
:wise glasses:Wise Glasses
:dowsing machine:Barometer
:choice scarf:Choice Scarf
:weakness policy:Weakness Policy
:toxic orb:Toxic Orb
:rocky helmet:Rocky Helmet

mandibuzz.png
Mandibuzz @ :leftovers:Leftovers
HP: 100 / 100 | EN: 30 / 30
Stats: 5/8/4/7/80 | Type: Dark/Flying
Big Pecks, Overcoat, Weak Armor
Disc: Devious (Non-Attack Acc +15%.)
~
lunala.png
Lunala
HP: 110 / 110 | EN: 30 / 30
Stats: 8/6/10/8/97 | Type: Psychic/Ghost
Shadow Shield
In Reserve

stakataka.png
Stakataka
HP: 85 / 85 | EN: 30 / 30
Stats: 9/15/4/7/13 | Type: Rock/Steel
Beast Boost
Disc: Unselected
In Reserve

magearna.png
Magearna
HP: 90 / 90 | EN: 30 / 30
Stats: 7/8/9/8/65 | Type: Steel/Fairy
Soul-Heart
Disc: Unselected
In Reserve
Field
~
Mad Scientist Cara Liss
:saharaja::unknown::unknown:
Tech: 2 | Battle Hours: 120
:potion:Potion
:potion:Potion
:choice band:Choice Band
:choice specs:Choice Specs
:focus sash:Focus Sash
:rage candybar:Rage Candy Bar
:sticky barb:Sticky Barb
:weakness policy:Weakness Policy
:leftovers:Leftovers
:mental herb:Mental Herb
:red card:Red Card

saharaja.png
Saharaja @ :oran berry:Oran Berry
HP: 85 / 85 | EN: 30 / 30
Stats: 8/8/5/9/78 | Type: Ground
Water Absorb, Serene Grace, Sand Spit
Disc: Unselected
~
necturna.png
Necturna
HP: 85 / 85 | EN: 30 / 30
Stats: 9/7/6/9/58 | Type: Grass/Ghost
Forewarn, Telepathy
Disc: Unselected
In Reserve

cyclohm.png
Cyclohm
HP: 100 / 100 | EN: 30 / 30
Stats: 5/8/8/5/80 | Type: Electric/Dragon
Shield Dust, Static, Damp
Disc: Unselected
In Reserve

Round One
Rolls: 189, 200, 169, 210, 404, 33, 258, 598, 438, 562, 599, 249, 40, 152, 313, 230, 83, 341, 528, 315

Step One
:saharaja:Saharaja used Protect!
-4 EN
Saharaja: Protection {Actions} [End of Step]​

:mandibuzz:Mandibuzz used Iron Defense!
-3 EN
Mandibuzz: +2 Defense
Saharaja's Protection ended!​

Step Two

:mandibuzz:Mandibuzz used Taunt!
-3 EN
Saharaja: Taunt [2 Steps]

Saharaja couldn't attempt Stealth Rock!​

HeliosAflame
:mandibuzz::unknown::unknown:
Tech: 2 | Battle Hours: 72
:heavy duty boots:Heavy Duty Boots
:assault vest:Assault Vest
:berserk gene:Berserk Gene
:wise glasses:Wise Glasses
:dowsing machine:Barometer
:choice scarf:Choice Scarf
:weakness policy:Weakness Policy
:toxic orb:Toxic Orb
:rocky helmet:Rocky Helmet

mandibuzz.png
Mandibuzz @ :leftovers:Leftovers
HP: 100 / 100 | EN: 24 / 30
Stats: 5/8/4/7/80 | Type: Dark/Flying
Big Pecks, Overcoat, Weak Armor
Disc: Devious (Non-Attack Acc +15%.)
+2 Def
lunala.png
Lunala
HP: 110 / 110 | EN: 30 / 30
Stats: 8/6/10/8/97 | Type: Psychic/Ghost
Shadow Shield
In Reserve

stakataka.png
Stakataka
HP: 85 / 85 | EN: 30 / 30
Stats: 9/15/4/7/13 | Type: Rock/Steel
Beast Boost
Disc: Unselected
In Reserve

magearna.png
Magearna
HP: 90 / 90 | EN: 30 / 30
Stats: 7/8/9/8/65 | Type: Steel/Fairy
Soul-Heart
Disc: Unselected
In Reserve
Field
~
Mad Scientist Cara Liss
:saharaja::unknown::unknown:
Tech: 2 | Battle Hours: 120
:potion:Potion
:potion:Potion
:choice band:Choice Band
:choice specs:Choice Specs
:focus sash:Focus Sash
:rage candybar:Rage Candy Bar
:sticky barb:Sticky Barb
:weakness policy:Weakness Policy
:leftovers:Leftovers
:mental herb:Mental Herb
:red card:Red Card

saharaja.png
Saharaja @ :oran berry:Oran Berry
HP: 85 / 85 | EN: 26 / 30
Stats: 8/8/5/9/78 | Type: Ground
Water Absorb, Serene Grace, Sand Spit
Disc: Unselected
Taunt [1S]
necturna.png
Necturna
HP: 85 / 85 | EN: 30 / 30
Stats: 9/7/6/9/58 | Type: Grass/Ghost
Forewarn, Telepathy
Disc: Unselected
In Reserve

cyclohm.png
Cyclohm
HP: 100 / 100 | EN: 30 / 30
Stats: 5/8/8/5/80 | Type: Electric/Dragon
Shield Dust, Static, Damp
Disc: Unselected
In Reserve

Mamoswindle orders first,
HeliosAflame orders second.
 
Yup!
Switching to Lily the graceful Magearna with toxic orb!
:sv/magearna::toxic orb:
trick ~ spikes

This step, if my opponent is to use zap cannon + twister, use protect and push back.
This step, if my opponent is to use protect, use spikes and push back.
This step, if i have +2 spA or greater, use dazzling gleam and push back.
This step, if I have flinching condition, use spikes and push back.
 
Last edited:
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