Name: Ramsay
Type:
Abilities: Contrary
Stats: 70/80/115/80/115/40 (500)
Movepool: Fire Lash, Scald, Sludge Bomb, Yawn, Baton Pass, Recover, Heal Bell, Heal Block
Appearance: Slightly redder Lickitung with a chef hat and the hair curl replaced with a Pombon-style fire wisp. The white patch on the chest is extended into an apron.
Flavor: Chef Pokemon. Seems to have a rather scathing attitude and foul mouth.
Role: A defensive Pokemon that utilizes Contrary to turn all of the stat-dropping moves in the meta on their head. Doesn't have any way to self-buff with it (the only option to do so here is Draco Meteor anyway), so its ability is less about amping and more about punishing the enemy's attacks. Mono Fire resists all four stat-dropping attacks (Fire, Grass, Bug, Fairy) while also countering two of them offensively. For the other two, it has Scald and Sludge Bomb to both cover for them and spread status.
Ramsay is set up as a mixed attacker. As a slow defensive mon, it already wants to invest EVs into its defenses and is willing to take a minus speed nature. This allows it to take advantage of its full movepool, both kinds of offensive boosts from Bug/Fairy, and get slower pivots to Baton Pass off those nicked boosts to its allies. Yawn is also a tool to help force free turns for it to use those pivots better.
Name: Lead Zeppelin
Type:
Abilities: Drizzle
Stats: 170/95/50/95/100/60 (570)
Movepool: Gyro Ball, Acrobatics, Scald, Aqua Ring, Defog, Baton Pass, Recycle, Mist
Appearance: Large metal blimp whale. Paradox Wailord. Think Lead Balloons from hit classic Bloons Tower Defense.
Flavor: Future paradox Pokemon designed by someone with only slightly more creativity than all the other androids. They used a metal other than "Iron" in the name, and they gave it a different field effect than Electric Terrain! Truly innovative.
Role: Without common weather tools like Weather Ball, Thunder, Hurricane, etc. in the game, the only weather synergies are the effects inherent to the weathers and abilities that utilize them. But without weather-setting moves either, you can't make a mon with a weather-capitalizing ability until a weather-setting ability exists. Thus, I wanted to make a mon that can make use of Rain's inherent effects, so that we can open up future rain users but aren't forced to, as Lead Zeppelin already utilizes its Rain setting self-sufficiently.
Steel/Flying is a very good defensive typing, and is even better in the rain. It effectively nullifies its Fire weakness, leaving it only susceptible to Electric types. However, Electric types are all running Discharge, and a stray Paralysis could end up buffing its Gyro Ball. In addition, the presence of rain causes Scald to be a bit of a pseudo-STAB for Lead Zeppelin, and the burns it brings are very helpful for it. With its special defense skew, it has effectively equal bulk on both sides when the opponent is burned.
Wailord has a massive HP stat, and upgrading its stats to Paradox-level means it is incredibly bulky. To offset this, Lead Zeppelin does not have Recover. Any sustain it gets will have to come passively. Primarily, through Aqua Ring, which it can also Baton Pass to its allies. It can also take Leftovers, but taking either Leftovers or Heavy-Duty Boots locks it out of the Acrobatics boost. Thus, an alternative option that Lead Zeppelin might want to utilize are berries. Berries can provide it with either healing to help its sustain or stat boosts that it can either use or pass on. Recycle lets it receive these bonuses more often in exchange for less consistent Acrobatics uptime.