Thievul Grassy Terrain HO (Peaked #10 1912)

please dont talk about my trenches GXE btw just ignore that rq
Team Breakdown:

D'Thievuls (Thievul) @ Grassy Seed
Ability: Unburden
Shiny: Yes
Tera Type: Dark
EVs: 24 HP / 252 SpA / 232 Spe
Modest Nature
IVs: 0 Atk
- Dark Pulse
- Burning Jealousy
- Psychic
- Nasty Plot
The main star of the show,
once a shit mon is still a shit mon! However instead of running a specs stakeout set which doesn't even break anything, the set being used is a grassy seed unburden set. Modest max investment in special attack to do as much damage as possible with the speed evs to outspeed booster
as well as also outspeeding scarfers like
as well as some +1 mons like
. Rest into HP which sabotages the extra gterrain recovery as it isn't divisible by 16 but i find in practice the extra spatt mattering more than the extra recovery. Burning Jealousy is a rare move that I see few people use which is why it is quite unexpected but it is helpful for doing massive damage to steels
and
as well as doing massive damage to bulky mons like
. It also has the nice bonus of burning the target after a stat boost which can be nichely used for quick mons like unburden
that dont expect it. Psychic helps OHKO
without boosts as well as OHKO'ing
and having a chance to OHKO threats like
and
that are big threats. One of the best things about
is the surprise factor with many people not expecting the coverage it has with them not bothering to look it up.
The gameplan usually is to save
for a late game sweep after walls like
by chipping them with
and when mons like
get worn down you can go for a
sweep. It can also set up on mons like choice locked
which you can lure in with
and sack is to MIR then set up with
and
as it has the +1 defense boost making iron head doing less. You can also set up on the birds
and
however be wary of thunder-wave or crit body press as well as setting up on
and
without toxic and if needed
as you threaten it out with dark pulse.
Overall while
might not be the greatest mon in existence at least they get a few good sweeps here and there which honestly is better than my first expectations.
Calcs:
248+ SpA Thievul Psychic vs. 0 HP / 0- SpD Iron Valiant: 276-326 (95.5 - 112.8%) -- 75% chance to OHKO
+2 248+ SpA Thievul Psychic vs. 0 HP / 4 SpD Zamazenta: 290-342 (89.2 - 105.2%) -- 31.3% chance to OHKO
+2 248+ SpA Thievul Psychic vs. 252 HP / 0 SpD Venusaur-Mega: 280-330 (76.9 - 90.6%) -- 25% chance to OHKO after Stealth Rock
+2 248+ SpA Thievul Burning Jealousy vs. 252 HP / 176 SpD Ferrothorn: 384-456 (109 - 129.5%) -- guaranteed OHKO
+2 248+ SpA Thievul Burning Jealousy vs. 248 HP / 8 SpD Corviknight: 290-342 (72.6 - 85.7%) -- guaranteed 2HKO
+2 248+ SpA Thievul Burning Jealousy vs. 0 HP / 4 SpD Iron Treads: 340-400 (105.9 - 124.6%) -- guaranteed OHKO
+2 248+ SpA Thievul Burning Jealousy vs. 0 HP / 0 SpD Kingambit: 292-344 (85.6 - 100.8%) -- 43.8% chance to OHKO after Stealth Rock
+2 248+ SpA Thievul Burning Jealousy vs. 116 HP / 0 SpD Mawile-Mega: 266-314 (98.5 - 116.2%) -- guaranteed OHKO after Stealth Rock
+2 248+ SpA Thievul Burning Jealousy vs. 248 HP / 128 SpD Scizor-Mega: 452-532 (131.7 - 155.1%) -- guaranteed OHKO
-1 252 SpA Gholdengo Make It Rain vs. 28 HP / 0 SpD Thievul: 144-169 (50 - 58.6%) -- guaranteed 2HKO after Stealth Rock
252 Atk Kingambit Iron Head vs. +1 28 HP / 0 Def Thievul: 139-165 (48.2 - 57.2%) -- 91% chance to 2HKO

Reasonable Drums (Rillaboom) @ Terrain Extender
Ability: Grassy Surge
Tera Type: Grass
EVs: 204 HP / 252 Atk / 52 Spe
Adamant Nature
- Grassy Glide
- Knock Off
- Low Kick
- U-turn
The team needed a terrain setter and since it's grassy terrain theres only one option (
doesnt exist)
is just a standard bulky set with low kick to ohko
as well as do massive damage to
and
and solid against
. Speed is to outspeed jolly
with its grassy terrain helping out heal
and
with the terrain boost allowing
to do massive damage with leaf blade. This is the teams main check to
and a temporary switch in to pivot out from
and against terrain wars from
and
. Not much else to say other than its an essential part of the team.

DevilWearsDiancite (Diancie-Mega) @ Diancite
Ability: Magic Bounce
Tera Type: Rock
EVs: 28 Atk / 228 SpA / 252 Spe
Naive Nature
- Stealth Rock
- Moonblast
- Earth Power
- Diamond Storm
Nothing much as changed from the original team to this one, I replaced mystical fire for stealth rock as it needed a rocker after replacing
and mystical fire not even helping much anyways. Also helps prevent hazards going up as well as chipping the steels that help
and
This is my main switch in to flying types
and dealing massive damage to darks. Diamond storm threatens AV
and
that can be a nuisence to 

NineMilliLucha (Hawlucha) @ Grassy Seed
Ability: Unburden
Shiny: Yes
Tera Type: Fighting
EVs: 132 HP / 252 Atk / 124 Spe
Adamant Nature
- Close Combat
- Acrobatics
- Encore
- Swords Dance
Standard
set on grassy terrain. The Speed EV's allow
to outspeed sand rush
as well as chlorophyll
and booster
. With encore you can lock mons into recovery/status moves such as
as well as set up from
and
This is also a switch in to
and
in a pinch to set up.
Usually I use
as an endgame sweeper after
has broken down the bulky physical walls such bold
(not really the bulkiest of mons) and


PossessedByPaper (Kartana) @ Normalium Z
Ability: Beast Boost
Shiny: Yes
Tera Type: Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Leaf Blade
- Giga Impact
- Sacred Sword
- Swords Dance
The classic Paper Cut set, standard evs with +2 Giga Impact ohking the birds
and
with a predict to ohko
as well as annoying mons like
and tank
. Sacred Sword to deal massive damage to
as well as ohko
. This mon helps open up my
late game after the physically defensive mons have either been ko'd or heavily chipped.
This is my switch in to mons like
as well as it can set up on mons like
as well as choice locked
and non-superpower
to set up SD's as well as threatening 
PoisonedSoul (Iron Moth) @ Booster Energy
Ability: Quark Drive
Tera Type: Fire
EVs: 124 Def / 132 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Fiery Dance
- Sludge Wave
- Energy Ball
- Substitute
The mon that shocked me the most on this team was
, at first I thought this mon was hot garbage but it actually put in a lot of work. Standard set with booster speed which is one of my methods of speed control without the use of unburden
and
. This acts as my tspike absorber which is nice for
as well as rare
and tspike
and
. With grassy terrain boosted energy balls deal massive damage to
as well as chip down
and
which can enable
and most importantly
which hates bulky dark types. Sub is nice for the thunder-wave immunity and can help better position against u-turn, mons like
and
and protect mons like
and
With multiple firey dance boosts this mon can go super out of hand and even if it doesnt sweep it gives an opportunity for
. With
i can offensively pressure steel types with fiery dance that can snowball out of control.
This team gave me some huge respect for
, while it is an MU fish and if you see a mon like
it will obviously do nothing it was an invaluable piece of my team & put in quite some work.
- offensive heatran can be tricky with it being able to hard wall
, against this you have to try not to give it a free entry opportunity by going into your physical sweepers such as
and
or you can try and get the read with
between earth power and moonblast. An option if desperate is to go into
early and try and chip down
with +2 dark pulse and then go for an
sweep.
/
- just try and position your sweepers as best as possible against these two, more often than not you have to trade damage for one of your mons getting KO'd/getting reads right as
gets nuked by and special attack and
gets OHKO'd by
psychic attacks
- dont give
any free set up on
always u-turn out as +1 Z volc can pretty much instantly roll over this team, otherwise volc doesnt have great set up opportunities against the rest of the team with boosted attacks
- just outplay tclap honestly even with no ground immune I havent had that many issues
stall
-MU is super hard but I've had one or two wins against stall before, lead
set up rocks and you can offensively threaten most of the defensive mons, you can also go
and chip down
a lot with boosted fiery dances if lucky.
is also a good asset with it being able to completely snowball as +2 Breakneck Blitz will ohko anything baring
which dies to boosted leaf blades and
can encore mons into recovery or status to chip them down for the other sweepers.
Here are just some funny comments when i was laddering (sry if ur included):
current paste: https://pokepast.es/a70e507a84bc74cf
original submitted paste with
https://pokepast.es/4b53df9153f76bed
version: https://pokepast.es/b8f9ece72dbc0919
version: https://pokepast.es/68df2184cd45a360
credit to everyone doubting
you guys only made my motivation to ladder higher as well as Sockzz101 for sending the team I appreciate it
Thanks for reading this RMT, don't glaze
this mon is still ass but it can get a few sweeps here and there and at least its trying its best! And if anyone wants to try this team out & attempt a higher peak please do I'm struggling rn preparing for exams so got no time playing mons
ALSO GUYS NEVER EVER SAY SPECS STAKEOUT THIEVUL IS THE BEST SET LIKE THIS PERSON:
YOU WILL BE APPREHENDED BY THE THIEVUL CULT IF THIS HAPPENS
please dont talk about my trenches GXE btw just ignore that rq
So as a challange I decided to ask a bunch of people to send unserious natdex teams for me to ladder with, and one of those teams was from this person:
The team included:
and the team was decent (just ignore
) however it had clear issues primarily in terms of the fire resist department as well as overall breaking power with only
on the special side this made it unable to break past the bulky dark types in the tier such as :ting-
lu:
and bulky
, however i really liked the physical core of
+
with them being able to get past the birds
and 
With this information, I swapped out
since it's only purpose was to set up rocks and being a ground type to block volt switch which doesn't even work out very well since it immediately dies after rocks. I replaced treads with
(the ultimate goat/fraud) to help out on the special side as well as a tspike absorber and a fairy resist and thus the final version of the team was born.
This team has only 1 OU mon suprisingly with
,
being UUBL ,
being UU and
being RU (even tho if lower natdex tiers were a thing bro would be like untiered lmfao)
(Lets also please ignore the GXE, i went through quite a few bad teams before this)
The team included:
lu:
With this information, I swapped out
This team has only 1 OU mon suprisingly with
(Lets also please ignore the GXE, i went through quite a few bad teams before this)
Team Breakdown:
D'Thievuls (Thievul) @ Grassy Seed
Ability: Unburden
Shiny: Yes
Tera Type: Dark
EVs: 24 HP / 252 SpA / 232 Spe
Modest Nature
IVs: 0 Atk
- Dark Pulse
- Burning Jealousy
- Psychic
- Nasty Plot
The main star of the show,
The gameplan usually is to save
Overall while
Calcs:
248+ SpA Thievul Psychic vs. 0 HP / 0- SpD Iron Valiant: 276-326 (95.5 - 112.8%) -- 75% chance to OHKO
+2 248+ SpA Thievul Psychic vs. 0 HP / 4 SpD Zamazenta: 290-342 (89.2 - 105.2%) -- 31.3% chance to OHKO
+2 248+ SpA Thievul Psychic vs. 252 HP / 0 SpD Venusaur-Mega: 280-330 (76.9 - 90.6%) -- 25% chance to OHKO after Stealth Rock
+2 248+ SpA Thievul Burning Jealousy vs. 252 HP / 176 SpD Ferrothorn: 384-456 (109 - 129.5%) -- guaranteed OHKO
+2 248+ SpA Thievul Burning Jealousy vs. 248 HP / 8 SpD Corviknight: 290-342 (72.6 - 85.7%) -- guaranteed 2HKO
+2 248+ SpA Thievul Burning Jealousy vs. 0 HP / 4 SpD Iron Treads: 340-400 (105.9 - 124.6%) -- guaranteed OHKO
+2 248+ SpA Thievul Burning Jealousy vs. 0 HP / 0 SpD Kingambit: 292-344 (85.6 - 100.8%) -- 43.8% chance to OHKO after Stealth Rock
+2 248+ SpA Thievul Burning Jealousy vs. 116 HP / 0 SpD Mawile-Mega: 266-314 (98.5 - 116.2%) -- guaranteed OHKO after Stealth Rock
+2 248+ SpA Thievul Burning Jealousy vs. 248 HP / 128 SpD Scizor-Mega: 452-532 (131.7 - 155.1%) -- guaranteed OHKO
-1 252 SpA Gholdengo Make It Rain vs. 28 HP / 0 SpD Thievul: 144-169 (50 - 58.6%) -- guaranteed 2HKO after Stealth Rock
252 Atk Kingambit Iron Head vs. +1 28 HP / 0 Def Thievul: 139-165 (48.2 - 57.2%) -- 91% chance to 2HKO
Reasonable Drums (Rillaboom) @ Terrain Extender
Ability: Grassy Surge
Tera Type: Grass
EVs: 204 HP / 252 Atk / 52 Spe
Adamant Nature
- Grassy Glide
- Knock Off
- Low Kick
- U-turn
The team needed a terrain setter and since it's grassy terrain theres only one option (
DevilWearsDiancite (Diancie-Mega) @ Diancite
Ability: Magic Bounce
Tera Type: Rock
EVs: 28 Atk / 228 SpA / 252 Spe
Naive Nature
- Stealth Rock
- Moonblast
- Earth Power
- Diamond Storm
Nothing much as changed from the original team to this one, I replaced mystical fire for stealth rock as it needed a rocker after replacing
NineMilliLucha (Hawlucha) @ Grassy Seed
Ability: Unburden
Shiny: Yes
Tera Type: Fighting
EVs: 132 HP / 252 Atk / 124 Spe
Adamant Nature
- Close Combat
- Acrobatics
- Encore
- Swords Dance
Standard
Usually I use
PossessedByPaper (Kartana) @ Normalium Z
Ability: Beast Boost
Shiny: Yes
Tera Type: Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Leaf Blade
- Giga Impact
- Sacred Sword
- Swords Dance
The classic Paper Cut set, standard evs with +2 Giga Impact ohking the birds
This is my switch in to mons like
PoisonedSoul (Iron Moth) @ Booster Energy
Ability: Quark Drive
Tera Type: Fire
EVs: 124 Def / 132 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Fiery Dance
- Sludge Wave
- Energy Ball
- Substitute
The mon that shocked me the most on this team was
This team gave me some huge respect for
stall
Whilst the team is quite strong, there are some changes that could be made, mainly with
which even though is super nice, it can often struggle against some teams.
-> 

Lil Gold Vert (Gholdengo) @ Ghostium Z
Ability: Good as Gold
Tera Type: Steel
EVs: 252 HP / 112 Def / 84 SpD / 60 Spe
Bold Nature
IVs: 0 Atk
- Nasty Plot
- Make It Rain
- Shadow Ball
- Recover
This would give the team a more sturdy fairy resist allowing the team to have a sturdy check against faries like
as well as
, ghostium Z to help chip down special walls and it can act as extra special breaking power to further assist
. Standard Smogon set fits this role.
credits to 1yr for suggestion
-> 

Nicki Mirage (Ogerpon-Wellspring) (F) @ Wellspring Mask
Ability: Water Absorb
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Ivy Cudgel
- Power Whip
- Superpower/Taunt
The bane of SV OU Balance can find a spot of this team instead of
with its extra speed helping it with mons like
and a better secondary stab in water it can help provide as a nice primary wall breaker for setting up
. Grassy Glide could also be used as secondary priority to help against
and speedier mons with the possibility of either taunt or superpower to help against 
Lil Gold Vert (Gholdengo) @ Ghostium Z
Ability: Good as Gold
Tera Type: Steel
EVs: 252 HP / 112 Def / 84 SpD / 60 Spe
Bold Nature
IVs: 0 Atk
- Nasty Plot
- Make It Rain
- Shadow Ball
- Recover
This would give the team a more sturdy fairy resist allowing the team to have a sturdy check against faries like
Nicki Mirage (Ogerpon-Wellspring) (F) @ Wellspring Mask
Ability: Water Absorb
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Ivy Cudgel
- Power Whip
- Superpower/Taunt
The bane of SV OU Balance can find a spot of this team instead of
Here are some replays (I've forgot to save most of mine but i've got a selection of a few) that portay
immense overbearing power to its full effect (as well as the other mons ofc)
6-0
cleans late game with no set up
ohkoing
after +2 & rocks :
taking 5 lives after AV
goes down
putting in work:
another
game
6-0 after :mega-tyranitar: gets chipped
taking 5 lives again
vs fat
steal
Z Kartana 6-0
another
game (getting a bit repetitive now)
another
Z Kartana 6-0
another
Here are just some funny comments when i was laddering (sry if ur included):
current paste: https://pokepast.es/a70e507a84bc74cf
original submitted paste with
credit to everyone doubting
Thanks for reading this RMT, don't glaze
ALSO GUYS NEVER EVER SAY SPECS STAKEOUT THIEVUL IS THE BEST SET LIKE THIS PERSON:
YOU WILL BE APPREHENDED BY THE THIEVUL CULT IF THIS HAPPENS

