National Dex lycanrock ho with sash kirtana and greninja

Lycanroc-Dusk @ Focus Sash as a lead it can deal with zard with accelerock one hitting it taunt to stop other leads like lando t or stop set up sweepers and stealth rock for hazards
Ability: Tough Claws
Shiny: Yes
Tera Type: Rock
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Accelerock
- Drill Run
- Stealth Rock
- Taunt

Gholdengo @ Air Balloon ghold is here for a temporary ground switch and to keep hazards on the field and to possibley sweep with nasty plot or just hit hard with a shadow ball or make it rain
Ability: Good as Gold
Tera Type: Steel
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Shadow Ball
- Make It Rain
- Focus Blast

Greninja @ Choice Specs you might be asking why specs 1 why no battle bond 2 why no dark stab 3 well greninja doesn't hit hard with scarf no battle bond because it's a specs set and no dark stab because on this team we don't need it we need a answer to ogerpon well spring and fairy's so i put sludge wave the rest is standard surf ice beam and u turn surf for stab ice beam for coverage and u turn for pivoting
Ability: Protean
Tera Type: Water
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Ice Beam
- Sludge Wave
- Surf
- U-turn

Kartana @ Focus Sash sash to live one hit from a volca or other mons and that way your not locked into one move knock off sword leaf blade smart strike max speed
Ability: Beast Boost
Tera Type: Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Leaf Blade
- Knock Off
- Sacred Sword
- Smart Strike

Iron Treads @ Booster Energy hazard control with rapid spin eq for ground stab ice spinner for stopping terrain and coverage slam for funny truck bonk and more coverage+bolt beam
Ability: Quark Drive
Tera Type: Ground
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Ice Spinner
- Supercell Slam
- Rapid Spin

Enamorus (F) @ Choice Scarf second choice user can you tell i'm re#### blast earth power mystical fire and super power for maybe a sweep and converge
Ability: Contrary
Tera Type: Fairy
EVs: 40 Atk / 216 SpA / 252 Spe
Rash Nature
- Moonblast
- Earth Power
- Mystical Fire
- Superpower
the archive of this teams progress
https://replay.pokemonshowdown.com/gen9nationaldex-2556399167
https://replay.pokemonshowdown.com/gen9nationaldex-2556401083
https://replay.pokemonshowdown.com/gen9nationaldex-2556405806
https://replay.pokemonshowdown.com/gen9nationaldex-2556652049
https://replay.pokemonshowdown.com/gen9nationaldex-2556654609
https://replay.pokemonshowdown.com/gen9nationaldex-2556662304
https://replay.pokemonshowdown.com/gen9nationaldex-2556664138
https://replay.pokemonshowdown.com/gen9nationaldex-2562547139-eopgn1oocb5x3fe9xkncn5wke5wnasxpw
https://replay.pokemonshowdown.com/gen9nationaldex-2562552147-vis2b6bqhhf126tbhbidloxpvku8lwnpw
https://replay.pokemonshowdown.com/gen9nationaldex-2562568490
https://replay.pokemonshowdown.com/gen9nationaldex-2562599974
 
they done took ur bitch bro ScribeofRevocis

(k larp aside) Hello there! Welcome to smogon!
This team looks pretty interesting! love to see the Greninja and especially Enamorus use, cool ass mons.

Before I look at the actual team I just wanna point out that the way you organized things here is pretty messy to say the least.

Like I spent a full 2 minutes trying to understand this.
Captura de ecrã 2026-03-25 125308.png


There's no commas, no periods, and it's in the middle of the importable set (which makes transporting your team to a teambuilder even harder).
Idk if you read this already but you can check this thread here to help you write the descriptions get the 3 line minimum without much fluff and also make your post look better in general.

right as for the actual team, lemme put on something big scriby likes to celebrate this historic chain snatch
New Foto.jpeg




1. Nigh unwinnable MU's​

In my opinion, you dont have much matchups where it's autolose or close to autolose, instead you just a lot of bad but playable at best matchups into over half the meta.
The three really horrible basically autowin matchups for opp you have are :volcarona:, :lopunny-mega: and :alomomola:, winning againg these is pretty muchimpossible for you, have like at best one (mid) way out of getting steamrolled for each of these, which isn't nearly enough
As for the "just bad" matchups, like I said it's like half of anything thats in ou, but with a highlight on :great tusk:, :iron treads:, Earth Power :Terapagos: and :corviknight:
You have a couple outs against these guys, they're just very clumsy or they just make your matchup a 5v6 the way they absolutely obliterate your :Lycanroc: lead.


2. Sets you got wrong​

:greninja:: Specs isnt really good here, as Gren locking itself into a move is at least undesirable when you're not packing defensive pieces to make up for the momentum loss after the opponent goes to a resist (note that this is the case for almost any non-weather HO and most choice locked pokemons), I'd use :life orb: or :waterium z: to still pack a punch and be able to switch moves.
Think you're better off with Battle Bond instead of protean for a reliable cleaner and snowball win condition, U-turn should probably also be either dark pulse/Water Shuriken if you follow through with the ability change.
:kartana:: Would just give it Swords Dance over Smart Strike here, the move doesn't hit a lot anyways and Swords Dance is like infinitely better, you can also try a Z-move on this guy but :focus sash: is fine.
:Enamorus:: IMO there's two ways you fix this, either keep the :choice scarf: and use Healing Wish over Superpower or keep the moveset as is and use an :expert belt: maybe? Bit of an unorthodox set but that's probably the best way to use Contrary Superpower Enamorus.
Also, is the 40 attack ev's for anything specific?


3. Structure Issues​

There's a decent amount of issues with this on a fundamental level: mainly the lack of setup and type overlap (3 steel types on one team) make it hard for you to break through a bunch of guys without :Enamorus: absolutely carrying the team on it's back on the best possible case for you, on the worst case this backfires as a squad that feels both passive with (very little immediate power) yet cant muscle through opponents with boosts (nearly no setup).


4. If I were to do replacements​

Not something I like while rating on forums (hence why I leave it for last and propose non replacement solutions first), but I think it's best if I do it anyways.
Lycanroc-> Think it's best if we don't touch this as it's literally a team based around it, you can take a look at :Glimmora: and :Diancie-mega: lead sets, they play fairly similar
Gholdengo-> This guy's fine, although you could take a look at other sets like HexWave or :Steelium z:, or replacemnets like :iron crown: and :ceruledge:
Greninja-> Could be another dark type like :Kingambit: or a Fairy type like :iron valiant: or :tapu lele: maybe
Kartana-> Should be a :Ogerpon-Wellspring:, it's just better basically
Iron treads-> Should be a :Great Tusk: or a :Garchomp:, they're way better here all things considered
Enamorus-Incarnate-> Would be way better as another Flying type such as Nasty Plot :Tornadus-Therian: or a :dragonite:
Try not to repeat types a lot between the options here.

Hope you liked my suggestions! Again really cool and creative team loved to take a look at this, feel free to reply to me if you need anything.
 
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Lycanroc-Dusk @ Focus Sash as a lead it can deal with zard with accelerock one hitting it taunt to stop other leads like lando t or stop set up sweepers and stealth rock for hazards

Ability: Tough Claws

Shiny: Yes

Tera Type: Rock

EVs: 252 Atk / 4 SpD / 252 Spe

Jolly Nature

- Accelerock
- Drill Run
- Stealth Rock
- Taunt
Super teeny tiny nitpick here but def go endeavor over drill run here. This actually allows you to beat tusk in some situations.
Otherwise trufs said the rest up there, everything I'd say is pretty much the same suggestions
 
hello thank you for the help and sorry for the formatting issues.
i have fixed with your suggestions anything else please reply back. and you can blame my dumb ass friend and my dissuasion paralyzes but i still take full blame for this mess of a team that it was before. here it is https://pokepast.es/3e40abf56e7c9cb4 and i am still surprised i was able to reach 1300 with the og team hf. side note yes i named the mons after sins because the team before was hell to play.
 
hello thank you for the help and sorry for the formatting issues.
i have fixed with your suggestions anything else please reply back. and you can blame my dumb ass friend and my dissuasion paralyzes but i still take full blame for this mess of a team that it was before. here it is https://pokepast.es/3e40abf56e7c9cb4 and i am still surprised i was able to reach 1300 with the og team hf. side note yes i named the mons after sins because the team before was hell to play.
yeah that already looks much better, just a couple small stuff that could use some tweaking:
:tapu lele: should be the one using the z move here and should have the calm mind moveset
Since :gholdengo: isnt using a z move anymore you could try giving it an :air balloon: or a :rocky helmet: (use the HexWave set if you go with helmet, air balloon could use that set too but it's optional).
:Ogerpon-wellspring: should also have Swords Dance over U-turn and Superpower over Play Rough.
:Great Tusk: should use a :booster energy: and optionally Bulk Up over Supercell Slam (preferably boost the speed stat, especially if you use bulk up)
Lastly the :dragonite: will probably be better off using Roost or Fire Punch over Extreme Speed.
Other than that it looks good! Hope you have fun with the team and keep writing RMT's!
 
one question should i use scarf ghold and use calm mind tapu lele with z or just stick with rocky or air bloon on ghold
I'd say stick with the rocky helmet/air balloon, you dont really need the speed anyways so long as your tusk is booster energy speed
 
bro how did i forgot where e speed just added eq https://pokepast.es/0d651ba3ece4fe18
some changes that i would make as a personal desicion
-i would change psychic to focus blast, not being able to ohko gambit/ttar rlly sucks you can keep psychium-z i would just change psychic since psyshock covers everything except pecharunt
-on tusk i would consider running stone edge instead of ice spinner, this will allow you to ohko moltres & has better synergy into dnite since dnite has ice spinner which is opened up after moltres goes down. tusk & dnite are basically moltres fodder as of now so i would chnage it to this. You could consider booster speed but booster attack is cool so you can keep that
-we have removal on tusk & taunt lycanroc, lets use that removal and change the dnite item to be something else, loaded dice scale shot/lum berry I would change this dnite set in my opinion
 
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